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2017-08-29Implemented sheep, mooshroom, rabbit, chicken, pig, villagerLogicParrot1-1/+1
2017-08-27Fixed some headers, incorprated some code from the conflictsLogicParrot1-2/+2
2017-08-25dLogicParrot1-7/+11
2017-08-24Fully working cowsLogicParrot1-12/+17
2017-08-22dLogicParrot1-10/+10
2016-02-05Bulk clearing of whitespaceLogicParrot1-1/+1
2015-11-23change from single followable item to multipleGargaj1-1/+4
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-1/+1
2014-07-24Removed redundant semicolons and re-added warningarchshift1-1/+1
2014-01-29Rewritten code.tonibm191-6/+1
2014-01-29Now mobs follow you when holding their breed itemtonibm191-0/+8
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-15Fixed a big fail.I didtonibm191-0/+1
2013-07-01Rewritten entity-on-fire management ("forever on fire" bugs)madmaxoft@gmail.com1-1/+1
2012-12-21Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().madmaxoft@gmail.com1-1/+1
2012-12-21Refactored the TakeDamage API to take equipped weapon and armor into consideration (PvP untested)madmaxoft@gmail.com1-5/+16
2012-09-23Source files cleanup: Mobs-related files in a separate subfolder, renamed.madmaxoft@gmail.com1-1/+1
2011-12-25- Fixed Bug #99 -> Mobs no longer bother you in creative modelapayo94@gmail.com1-9/+2
2011-10-26git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6admin@omencraft.com1-19/+19
2011-10-03MCServer c++ source filesfaketruth1-0/+21