Commit message (Collapse) | Author | Files | Lines | ||
---|---|---|---|---|---|
2015-08-22 | Fixed a position bug in the pathfinder | Tiger Wang | 1 | -21/+4 | |
2015-07-31 | Unified the doxy-comment format. | Mattes D | 1 | -2/+4 | |
2015-07-14 | Improved maps | Tiger Wang | 1 | -1/+1 | |
2015-05-30 | Fixed wrong indent. | Alexander Harkness | 1 | -1/+1 | |
2015-05-30 | PF - Handle all fencetypes | SafwatHalaby | 1 | -1/+7 | |
2015-05-30 | PF - Fixed diagonal cutting | SafwatHalaby | 1 | -5/+12 | |
2015-05-28 | Fix comments | tycho | 1 | -9/+9 | |
2015-05-24 | Fix warnings in cPath | tycho | 1 | -9/+9 | |
2015-05-23 | Pathfinder - Bounding boxes and some tweaks | SafwatHalaby | 1 | -17/+100 | |
2015-05-20 | Path recalculation improvements | SafwatHalaby | 1 | -2/+10 | |
2015-05-19 | Removed UniquePTR from PathFinder | SafwatHalaby | 1 | -17/+7 | |
2015-05-17 | Pathfinder - approximated paths when original destination unreachable | SafwatHalaby | 1 | -24/+74 | |
2015-05-16 | PathFinder uses UniquePtr for cell map. | SafwatHalaby | 1 | -7/+2 | |
2015-05-15 | Revert "PathFinder - smart pointers" | worktycho | 1 | -2/+7 | |
2015-05-15 | uniquePTR | SafwatHalaby | 1 | -7/+2 | |
2015-05-10 | PF - Less calcs per tick | wiseoldman95 | 1 | -1/+1 | |
2015-05-08 | Spaces in cPath | wiseoldman95 | 1 | -0/+1 | |
2015-05-06 | Actually empty the open list | worktycho | 1 | -1/+1 | |
2015-05-06 | (duplicate) AI - Livestock escape fixed, water jumping fixed | wiseoldman95 | 1 | -25/+0 | |
2015-05-06 | PF - Swimming bugfix | wiseoldman95 | 1 | -3/+3 | |
2015-05-06 | PF - Fixed mobs not reaching leaning player | wiseoldman95 | 1 | -1/+7 | |
2015-05-04 | Entity improvements | Tiger Wang | 1 | -40/+61 | |
•Pathfinder improvements •Fixes #1217 •Fixes #1933 Merge remote-tracking branch 'SafwatHalaby/water2' into fixes | |||||
2015-05-03 | PathFinder - Fixed nullptr chunk bug | wiseoldman95 | 1 | -1/+1 | |
2015-05-03 | PathFinder - Crash fix, chunks in parameters are now references | wiseoldman95 | 1 | -6/+4 | |
2015-05-02 | PathFinding - Chunk querying optimization and improve cPath::IsSolid | wiseoldman95 | 1 | -41/+26 | |
2015-05-01 | A* Pathfinding and better monster AI | wiseoldman95 | 1 | -0/+379 | |