index
:
anonymous/cuberite
1.14
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
serverTick
spawning
threading
A lightweight, fast and extensible game server for Minecraft
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Mobs
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Path.h
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Author
Files
Lines
2015-09-25
Compile.sh namechange to cuberite
Safwat Halaby
1
-1
/
+1
2015-09-25
Namechange to Cuberite
Mattes D
1
-1
/
+1
2015-08-22
Fixed a position bug in the pathfinder
Tiger Wang
1
-25
/
+4
2015-07-31
Unified the doxy-comment format.
Mattes D
1
-2
/
+11
2015-06-07
Vector hasher is now a separate class
Tiger Wang
1
-1
/
+1
2015-06-06
Changed appropriate containers to unordered_map
Tiger Wang
1
-16
/
+1
2015-05-24
Made -Weverything an error.
tycho
1
-4
/
+4
2015-05-23
Pathfinder - Bounding boxes and some tweaks
SafwatHalaby
1
-6
/
+11
2015-05-20
Path recalculation improvements
SafwatHalaby
1
-6
/
+4
2015-05-19
newlines
SafwatHalaby
1
-0
/
+9
2015-05-19
Make -Werror disabling file only
tycho
1
-1
/
+1
2015-05-19
Removed UniquePTR from PathFinder
SafwatHalaby
1
-2
/
+10
2015-05-17
Pathfinder - approximated paths when original destination unreachable
SafwatHalaby
1
-3
/
+18
2015-05-16
PathFinder uses UniquePtr for cell map.
SafwatHalaby
1
-1
/
+1
2015-05-15
Revert "PathFinder - smart pointers"
worktycho
1
-1
/
+1
2015-05-15
uniquePTR
SafwatHalaby
1
-1
/
+1
2015-05-09
More style checking.
Mattes D
1
-1
/
+1
2015-05-08
Spaces in cPath
wiseoldman95
1
-0
/
+1
2015-05-04
Entity improvements
Tiger Wang
1
-20
/
+22
2015-05-03
PathFinder - Crash fix, chunks in parameters are now references
wiseoldman95
1
-2
/
+2
2015-05-02
PathFinding - Chunk querying optimization and improve cPath::IsSolid
wiseoldman95
1
-20
/
+7
2015-05-01
A* Pathfinding and better monster AI
wiseoldman95
1
-0
/
+161