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path: root/src/Mobs/SnowGolem.cpp (unfollow)
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2017-09-01Sunlight fixes, config fixesLogicParrot1-1/+2
2017-08-30Initial zombiesLogicParrot1-0/+1
2017-02-15Updated sounds and effect IDs (#3422)mathiascode1-1/+1
2016-09-03Entities now bail out of ticks if destroyed (#3363)LogicParrot1-0/+5
2015-07-29Silenced and fixed many warning messages across multiple files.Samuel Barney1-4/+4
2015-01-11Initial convertion of a_Dt to std::chronoTycho1-1/+1
2014-12-05Fixed reported parentheses around comparisons.Mattes D1-1/+1
2014-09-04Revert "Globals.h: Added Floor and Ciel casting, C++ cast cleanups, etc"archshift1-7/+5
2014-09-04Globals.h: Added Floor and Ciel casting, C++ cast cleanups, etcarchshift1-5/+7
2014-07-21Style: Normalized to no spaces before closing parenthesis.madmaxoft1-1/+1
2014-03-01g_BlockXXX => cBlockInfo::XXXandrew1-1/+1
2014-02-24Fixed Formatting, added compiler warning suppressing methods, fixed commentsTheJumper1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-1/+1
2014-02-21Fixed Mob Drops, Add Rare and Uncommon Drops, Looting inflicts DropsTheJumper1-1/+1
2014-02-03Increased Type safety of BiomesTycho1-1/+1
2013-12-22Fixed bug where snowgolems could replace non-solid blocks to snow blocks.STRWarrior1-1/+3
2013-12-22Snow golems die in hot biomes and leave a snow trail.STRWarrior1-0/+17
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-10-20Fixed loading allowed mobs in world.madmaxoft1-1/+1
2013-09-18Added moar mobs!Tiger Wang1-0/+26