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anonymous/cuberite
1.14
5588-resources-encoding
BlockFixes
BoundingBox
CArrays
Certificates
ChannelManagement
ComponentRewrite
FastNBTTest
FixItemCountFormat
InfoDumpParams
InteractRewrite
LuaNoCpp
LuaStateParamsRead
LuaWebControllers
Megumin
MultiLuaStack
Pickups
PieceGenClosurePieces
ProtocolRefactor
SeeBackup
Sponge
VillagerTrading
WarningsFixes
alwaysTicked
apidump-vscode
biomal-bedrock-shape
books
callbacks
canbeat-cleanup
clang-format-codebase
daylightgrowth
dumpinfo-plugin-folder
endgen
fixes
fixesandfeatures
formattingcodes
ghastsounds
infodump-dependencies
issue4106
itemsinicleanup
master
mobs2
real-block-count
serverTick
spawning
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threading
A lightweight, fast and extensible game server for Minecraft
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Mobs
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Wolf.h
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2017-08-27
Fixed some headers, incorprated some code from the conflicts
LogicParrot
1
-3
/
+2
2017-08-25
Add cUUID class (#3871)
peterbell10
1
-7
/
+8
2017-08-23
d
LogicParrot
1
-2
/
+0
2017-08-22
d
LogicParrot
1
-52
/
+52
2017-08-13
Replaced includes with forward declarations
Lukas Pioch
1
-1
/
+1
2016-01-22
Improved tamed wolf pack cooperation and projectile reactions
LogicParrot
1
-7
/
+10
2016-01-16
Fix crash when tamed wolf is hit by arrows
LogicParrot
1
-1
/
+1
2016-01-12
Tamed wolf assists owner (attack / defence)
LogicParrot
1
-1
/
+11
2015-11-08
fix cavespider poisoning even if attack is in cooldown
Gargaj
1
-1
/
+1
2015-05-23
Fixed missing overrides and added a ignore flag for reserved macro for clang version 3.6 and higher.
Lukas Pioch
1
-2
/
+2
2015-01-11
Initial convertion of a_Dt to std::chrono
Tycho
1
-2
/
+2
2014-08-03
Wolf uses UUID for owner.
madmaxoft
1
-2
/
+8
2014-07-24
Removed redundant semicolons and re-added warning
archshift
1
-1
/
+1
2014-04-26
Add entity invulnerable
Howaner
1
-1
/
+1
2014-04-18
Did some static analysis, fixed some bugs and optimized a lot of code
jfhumann
1
-1
/
+1
2014-01-24
Made wolves compatible with new AI code
Tiger Wang
1
-0
/
+1
2013-11-24
Moved source to src
Alexander Harkness
1
-0
/
+0
2013-11-12
Now using a TickFollowPlayer function.
STRWarrior
1
-20
/
+22
2013-11-10
Small code-style fixes.
madmaxoft
1
-13
/
+14
2013-11-10
Renamed variables in cWolf.
STRWarrior
1
-17
/
+17
2013-11-10
Using DoWithPlayer instead of FindAndDoWithPlayer for callbacks.
STRWarrior
1
-4
/
+6
2013-11-10
The owner object isn't stored anymore. Instead we use the name of the player.
STRWarrior
1
-3
/
+3
2013-11-10
Wolves can now be owned by an entity.
STRWarrior
1
-6
/
+17
2013-10-08
Initial Metadata Commit [SEE DESC]
Tiger Wang
1
-5
/
+17
2013-07-01
Rewritten entity-on-fire management ("forever on fire" bugs)
madmaxoft@gmail.com
1
-1
/
+2
2012-12-22
Reduced most mobs' constructors to oneliners by passing parameters to superclasses
madmaxoft@gmail.com
1
-1
/
+4
2012-12-21
Reworked the IsA() / GetClass() framework to actually be useful. Added GetParentClass().
madmaxoft@gmail.com
1
-5
/
+16
2012-09-23
Source files cleanup: Mobs-related files in a separate subfolder, renamed.
madmaxoft@gmail.com
1
-1
/
+1
2012-06-14
Attempt to bring sanity to newlines across systems.
cedeel@gmail.com
1
-12
/
+12
2011-12-25
- Fixed Bug #99 -> Mobs no longer bother you in creative mode
lapayo94@gmail.com
1
-15
/
+5
2011-10-26
git-svn-id: http://mc-server.googlecode.com/svn/trunk@10 0a769ca7-a7f5-676a-18bf-c427514a06d6
admin@omencraft.com
1
-3
/
+3
2011-10-03
MCServer c++ source files
faketruth
1
-0
/
+22