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2014-01-06Fixed a few MSVC warnings.madmaxoft1-1/+1
2013-12-22Implented BroadcastParticleEffectSTRWarrior1-0/+21
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-11-08cProtocol::SendWindowOpen() signature changed.madmaxoft1-6/+7
This implements #313.
2013-07-29Changed everyting to Unix line endings.Alexander Harkness1-137/+137
2013-07-05Initial 1.6.1 protocol support.madmaxoft@gmail.com1-1/+0
The client connects and is capable of basic gameplay, but the player moves at an incredible speed (50 blocks / sec). git-svn-id: http://mc-server.googlecode.com/svn/trunk@1646 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-08Added 1.5.2 compatibility.madmaxoft@gmail.com1-0/+1
FS #372 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1461 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-05-08Refactored window clicking code to use different click actionsmadmaxoft@gmail.com1-0/+78
First part of solving FS #371; should fix #370. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1459 0a769ca7-a7f5-676a-18bf-c427514a06d6
2013-03-14Release 1.5 supported, yay :)madmaxoft@gmail.com1-0/+59
Although some new blocks are still not recognized and behave badly, the protocol itself is working. git-svn-id: http://mc-server.googlecode.com/svn/trunk@1273 0a769ca7-a7f5-676a-18bf-c427514a06d6