| Commit message (Collapse) | Author | Age | Files | Lines |
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+ Add a custom response when an HTTP request comes in to port 25565...
Co-authored-by: Alexander Harkness <me@bearbin.net>
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- Remove extra members in ForgeHandshake
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* Kick player if data were corrupt to avoid making it worse
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+ Use libdeflate
+ Use std::byte
* Fix passing temporary to string_view
+ Emulate make_unique_for_overwrite
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* Turn off global-constructors warning. These are needed to implement cRoot signal handler functionality
* Add Clang flags based on version lookup instead of a compile test. The CMake config process is single threaded and slow enough already
* Reduced GetStackValue verbosity
+ Clarify EnchantmentLevel, StayCount, AlwaysTicked, ViewDistance signedness
+ Give SettingsRepositoryInterface a move constructor to simplify main.cpp code
- Remove do {} while (false) construction in redstone handler
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* Clean up cRoot & main
* Move some OS-specifics into OSSupport
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* Avoid inefficient AString -> c_str() -> AString round trip
* Avoid redundant string init expressions
* Avoid unnecessary return, continue, etc.
* Add .clang-format to help with clang-tidy fix-its
* Avoid unnecessary passing by value
* Avoid unnecessary local copying
* Avoid copying in range-for loops
* Avoid over-complicated boolean expressions
* Some violations missed by my local clang-tidy
* Allow unnecessary continue statements
* Add brackets
* Another expression missed locally
* Move BindingsProcessor call into clang-tidy.sh and add space
* Fix pushd not found error
* Different grouping of CheckBlockInteractionRate
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* Renaming changes:
* macro prefix "POLARSSL" -> "MBEDTLS"
* functions now prefixed with "mbedtls_"
* rename PolarSSL++ -> mbedTLS++
* rename polarssl submodule
* Use mbedtls' AES-CFB8 implementation.
* Add cSslConfig to wrap mbedtls_ssl_config
* Update cTCPLink and cBlockingSslClientSocket to use cSslConfig
* Use cSslConfig in cHTTPServer
* Use cSslConfig for cMojangAPI::SecureRequest
* CI Fixes
* Set -fomit-frame-pointer on the right target
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* Attempts to fix #2257
Derived from d233e9843148313c71fbaba96ccff660e47b07b1
* Changed player count type to int
* Clarified certain actions
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Adds a m_ShutdownMessage option to the settings. When the stop command
is issued, players are kicked with said message before the server shuts
down.
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Fixes #2563.
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Removed trailing whitespace, added cast to remove warning, added file seeking in case of corrupt files.
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Changed from IsAllowMultiLogin() to DoesAllowMultiLogin().
Fixed CheckMultiLogin() to not run to the end without returning a value.
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Added in indent to cPlayerListCallBack in cCallback class inside CheckMultiLogin().
Added doxy-comment for DoWithPlayer().
Changed comments on IsPlayerInQueue() and IsAllowMultiLogin() to doxy-comments.
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There should be at least two spaces in front and one space after //-style comments.
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Indenting by spaces and alignment by spaces, as well as trailing whitespace on non-empty lines.
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Code by Howaner. Fixes/Changes by me.
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This is for testing purposes only, to find bugs in the encryption. Once the encryption is deemed stable, it will be enabled only for servers with enabled Authentication.
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This fixes #560 and #390.
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This commit is a refactoring of the redstone code, mainly the functions
handling the removal of invalid blocks from power supplier data
structures. Its aim is to improve performance and potentially reduce the
memory footprint of the data structures.
It works to reduce the amount of GetBlock()s triggered every tick.
Before, a GetBlock() was requested for every single item in the data
lists, as well as for every single redstone block in a chunk. Following
these changes, the AddBlock() event is utilised more effectively to only
update the lists when needed (a block is changed), as well as to insert
the block type (and update it when needed) alongside the coordinates
into the main redstone simulator chunkdata list.
In short, a single GetBlock() is now cached, with this cache being
updated when the simulator is awoken due to a block change.
At least, I *hope* that this is what it does :P
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Favicon data is a png encoded in base64 which is stored in the server
and sent in the server response packet
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I also added a warning(push)/(pop) around crpytlib.cpp because it would go crazy with warnings.
So now, the only warning from cryptopp that is not blocked is 'unreferenced local function has been removed', which also occurs at a single function.
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