Commit message (Collapse) | Author | Files | Lines | ||
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2014-09-11 | Added blocks to the fire simulator | Masy98 | 1 | -0/+11 | |
2014-08-01 | Added missing HOOK_BLOCK_SPREAD call. | Howaner | 1 | -6/+14 | |
2014-07-21 | Style: Normalized spaces after if, for and while. | madmaxoft | 1 | -1/+1 | |
2014-07-19 | Fixed style: spaces after commas. | madmaxoft | 1 | -1/+1 | |
2014-07-17 | Basic style fixes. | madmaxoft | 1 | -2/+2 | |
2014-07-17 | Normalized comments. | madmaxoft | 1 | -1/+1 | |
This was mostly done automatically and then visually inspected for obvious errors. All //-style comments should have a 2-space separation from the code, and 1 space after the comment sign. | |||||
2014-04-26 | Implemented Chunk Sparsing with segments | Tycho | 1 | -4/+6 | |
2014-04-18 | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 1 | -1/+1 | |
2014-03-28 | Fixed compilation after last PR merge. | madmaxoft | 1 | -1/+1 | |
2014-03-27 | Change SpreadSource prefix to ss | Howaner | 1 | -1/+1 | |
2014-03-27 | Add SpreadSource | Howaner | 1 | -1/+1 | |
2014-03-27 | Add HOOK_BLOCK_SPREAD | Howaner | 1 | -3/+11 | |
2014-03-10 | Fixed compile | Tiger Wang | 1 | -1/+2 | |
2014-03-09 | Removed uneeded meta obtain | Tiger Wang | 1 | -3/+1 | |
2014-03-09 | TNT explodes when consumed by fire | Tiger Wang | 1 | -6/+19 | |
Fixed FS#406 | |||||
2014-03-01 | g_BlockXXX => cBlockInfo::XXX | andrew | 1 | -1/+1 | |
2014-02-28 | Fix Double Slabs, fix Slab Meta and add more things to burnable | Howaner | 1 | -0/+13 | |
2014-02-20 | Add Hay Bale to Burnable | Howaner | 1 | -0/+1 | |
2013-12-20 | Fixed compiler warning when iterating over a fixed array of items (ARRAYCOUNT). | madmaxoft | 1 | -3/+3 | |
2013-12-05 | Merged if statements. | Samuel Barney | 1 | -7/+1 | |
2013-12-04 | Made suggested changes | Samuel Barney | 1 | -5/+10 | |
2013-12-02 | Fire no longer goes out when on top of nether rack | Samuel Barney | 1 | -1/+6 | |
2013-11-24 | Moved source to src | Alexander Harkness | 1 | -0/+0 | |
2013-10-09 | Fixed warning in cFireSimulator. | madmaxoft | 1 | -13/+8 | |
All code paths now have a return value. | |||||
2013-09-30 | Fixed issues | Tiger Wang | 1 | -2/+2 | |
2013-09-30 | Fixed a fire simulator bug | Tiger Wang | 1 | -6/+18 | |
Fire now doesn't stay when it isn't on a flammable block. Fixes the "fire creates chandeliers" bug in report #131 | |||||
2013-07-22 | Simulators don't simulate in invalid chunks (valgrind error) | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1676 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-03 | Simulators now check if they are given a valid chunk | madmaxoft@gmail.com | 1 | -0/+5 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1244 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-03-01 | New fire simulator, fully rewritten to the new scheme of things, directly accessing chunk data. | madmaxoft@gmail.com | 1 | -71/+256 | |
http://forum.mc-server.org/showthread.php?tid=617&pid=6626#pid6626 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1233 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-28 | Converted simulators to take cWorld reference instead of a pointer | madmaxoft@gmail.com | 1 | -19/+23 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1228 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-28 | Simulators now have direct access to the cChunk object in the WakeUp() call | madmaxoft@gmail.com | 1 | -1/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1227 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2013-02-16 | Removed all E_ITEM_ symbols equivalent to E_BLOCK_, and all obsolete item and block symbols. | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@1218 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-14 | Initial Floody fluid simulator. | madmaxoft@gmail.com | 1 | -23/+17 | |
Can spread, cannot dry. git-svn-id: http://mc-server.googlecode.com/svn/trunk@963 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-13 | Preparation for multiple fluid simulators. | madmaxoft@gmail.com | 1 | -6/+51 | |
Moved all simulators into a subfolder. Replaced cWaterSimulator and cLavaSimulator with a generic cFluidSimulator. Moved original fluid simulation into cClassicFluidSimulator. Fluid simulator parameters (MaxHeight, Falloff) are read from the world.ini file (can have nether-like lava with lower falloff) git-svn-id: http://mc-server.googlecode.com/svn/trunk@956 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-10-03 | Moved blockticking into blockhandler classes. | madmaxoft@gmail.com | 1 | -16/+16 | |
Also slightly refactored the variable / argument names (BlockID is deprecated, use BlockType instead) git-svn-id: http://mc-server.googlecode.com/svn/trunk@921 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-30 | Added falling block entities. Sand and gravel now properly fall down | faketruth | 1 | -4/+4 | |
Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-09-24 | Source files cleanup: The rest of the files renamed. | madmaxoft@gmail.com | 1 | -2/+2 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@887 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-07-12 | http://www.mc-server.org/support/index.php?do=details&task_id=153 | lapayo94@gmail.com | 1 | -2/+3 | |
+ simple code improvements git-svn-id: http://mc-server.googlecode.com/svn/trunk@656 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-06-14 | Attempt to bring sanity to newlines across systems. | cedeel@gmail.com | 1 | -131/+131 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@606 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-05-25 | Merged the composable_generator branch into the trunk | madmaxoft@gmail.com | 1 | -1/+1 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@504 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-02-14 | Fixed the same leak in FireSimulator | faketruth | 1 | -15/+14 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@253 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2012-01-29 | VC2008 / VC2010: Enabled precompiled header through Globals.h; the header included in every module in the project. Compilation optimization. | madmaxoft@gmail.com | 1 | -1/+3 | |
git-svn-id: http://mc-server.googlecode.com/svn/trunk@188 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-29 | - water slacks fire now | lapayo94@gmail.com | 1 | -2/+9 | |
- Bug which caused lava to disappear is fixed git-svn-id: http://mc-server.googlecode.com/svn/trunk@152 0a769ca7-a7f5-676a-18bf-c427514a06d6 | |||||
2011-12-28 | - implemented the fire simulation in native c++ (cFireSimulator) | lapayo94@gmail.com | 1 | -0/+124 | |
- Changed the Durationsystem for Items. cPlayer::UseEquippedItem calls cItem::DamageItem this function damages the item if it has a duration. (needed the duration also in another place so this saves code ;)) - added some other burning blocks - the mobtypes for the settings.ini which i must have forgotten in the last commit git-svn-id: http://mc-server.googlecode.com/svn/trunk@150 0a769ca7-a7f5-676a-18bf-c427514a06d6 |