Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Rename CanRepairWithItem to CanRepairWithRawMaterial and rename Size() to Count() | Howaner | 2014-05-06 | 1 | -6/+5 |
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* | Fix SetRepairedItemName() in SlotArea.cpp | Howaner | 2014-05-05 | 1 | -1/+1 |
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* | Add comments to CanTakeResultItem() | Howaner | 2014-05-05 | 1 | -5/+5 |
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* | Add anvil shift click. | Howaner | 2014-05-05 | 1 | -4/+83 |
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* | Add clicks, exp subtraction, item check, ... | Howaner | 2014-05-05 | 1 | -9/+155 |
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* | Add MC|ItemName plugin message. | Howaner | 2014-05-05 | 1 | -5/+5 |
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* | Add anvil window and slot area. | Howaner | 2014-05-05 | 1 | -0/+173 |
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* | Add armor to switch() in ItemHandler.cpp | Howaner | 2014-04-24 | 1 | -1/+1 |
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* | Fix armor in survival mode. | Howaner | 2014-04-24 | 1 | -0/+74 |
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* | Merge pull request #909 from jfhumann/fixes | Mattes D | 2014-04-22 | 1 | -5/+6 |
|\ | | | | | | | | | Bug fixes and optimizations. We need to visit the API functions and check that they return only those values expected. `cWorld::CreateProjectile()` seems affected, too, by the same issue of ToLua returning extra values. In the cleanest form, these functions will need moving to ManualBindings.cpp | ||||
| * | Did some static analysis, fixed some bugs and optimized a lot of code | jfhumann | 2014-04-18 | 1 | -5/+6 |
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* | | Fixed MSVC compilation. | madmaxoft | 2014-04-20 | 1 | -1/+1 |
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* | | Fixed Code | daniel0916 | 2014-04-19 | 1 | -2/+3 |
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* | | Modified many things | daniel0916 | 2014-04-17 | 1 | -16/+50 |
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* | | Fixed double enchanting items | daniel0916 | 2014-04-16 | 1 | -2/+2 |
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* | | Added Book Enchanting | daniel0916 | 2014-04-15 | 1 | -1/+1 |
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* | | Add more checks to cSlotAreaEnchanting | Howaner | 2014-04-15 | 1 | -88/+198 |
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* | | Added ItemPlaceCount in SlotArea | daniel0916 | 2014-04-14 | 1 | -0/+32 |
| | | | | | | | | Thanks to Howaner for helping | ||||
* | | Blocked enchanting a item twice | daniel0916 | 2014-04-14 | 1 | -6/+8 |
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* | | Fixed Bookshelf Checking | daniel0916 | 2014-04-14 | 1 | -8/+10 |
| | | | | | | | | Code by LO1ZB | ||||
* | | Bug fixes | daniel0916 | 2014-04-14 | 1 | -15/+17 |
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* | | Fixed invisibility enchantments | daniel0916 | 2014-04-13 | 1 | -0/+2 |
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* | | Some Fixes | daniel0916 | 2014-04-13 | 1 | -1/+1 |
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* | | Fixed Bookshelves Checking (not completly) | daniel0916 | 2014-04-12 | 1 | -7/+10 |
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* | | Added complete Enchanting System | daniel0916 | 2014-04-12 | 1 | -15/+34 |
| | | | | | | | | http://minecraft.gamepedia.com/Enchantment_mechanics | ||||
* | | Merge remote-tracking branch 'upstream/master' into Enchanting | daniel0916 | 2014-04-07 | 1 | -0/+30 |
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| * | Fixed multiple gcc warnings about unused params. | madmaxoft | 2014-02-28 | 1 | -0/+30 |
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* | | Added Enchantment-Slot-Level generating | daniel0916 | 2014-04-07 | 1 | -9/+19 |
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* | | Some updates for enchanting | daniel0916 | 2014-01-24 | 1 | -12/+12 |
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* | | first changes for enchanting (not finished) | daniel0916 | 2014-01-20 | 1 | -0/+86 |
|/ | | | | | | | | - added enchanting table block handler and added it to the blockhandler - added enchanting window - drop item in the slot 0 when the player close the window - added enchanting packet (1.7 only) - some more... | ||||
* | Removed internal cEntity::GetRot() usage. | madmaxoft | 2014-01-17 | 1 | -1/+1 |
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* | Really did what xoft wanted | Tiger Wang | 2014-01-16 | 1 | -5/+8 |
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* | Removed obsoleted functions | Tiger Wang | 2014-01-16 | 1 | -3/+3 |
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* | Possibly did what xoft wanted | Tiger Wang | 2014-01-16 | 1 | -10/+3 |
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* | Implemented custom names and lore | Tiger Wang | 2014-01-15 | 1 | -0/+7 |
| | | | | | | + Added custom names and lore + Added saving and loading + Added writing and parsing of NBT | ||||
* | More MSVC warning fixes. | madmaxoft | 2014-01-07 | 1 | -2/+2 |
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* | Removed unused variable ResultSlot | Tycho Bickerstaff | 2013-12-08 | 1 | -1/+0 |
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* | Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54 | worktycho | 2013-12-09 | 1 | -1/+4 |
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* | Added basic ender chests | Tiger Wang | 2013-12-07 | 1 | -0/+33 |
| | | | | Note that they just mirror chests now, so no per player inventory. | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+897 |