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2014-04-18Did some static analysis, fixed some bugs and optimized a lot of codejfhumann1-5/+6
2014-03-28Fixed non-virtual destructors warnings.madmaxoft1-0/+4
2014-03-12Added additional macros to support the MSVC size_t format and changed all formats to use the macrosTycho1-1/+1
2014-03-11Fixed a load of format string errorsTycho1-1/+1
2014-02-28Fixed multiple gcc warnings about unused params.madmaxoft2-3/+33
2014-01-24Fixed indentation once and for all.Mike Hunsinger1-15/+15
2014-01-24Fixed indentation and doxygen comments... For real this time.Mike Hunsinger1-12/+12
2014-01-24Fixed spacing and doxycomments.Mike Hunsinger1-12/+10
2014-01-23Removed extra lineMike Hunsinger1-2/+0
2014-01-23Split TossItem into three Toss functions (Held, Equipped and Pickup)Mike Hunsinger1-5/+32
2014-01-17Removed internal cEntity::GetRot() usage.madmaxoft1-1/+1
2014-01-16Really did what xoft wantedTiger Wang1-5/+8
2014-01-16Removed obsoleted functionsTiger Wang2-4/+4
2014-01-16Possibly did what xoft wantedTiger Wang1-10/+3
2014-01-15Implemented custom names and loreTiger Wang1-0/+7
+ Added custom names and lore + Added saving and loading + Added writing and parsing of NBT
2014-01-07More MSVC warning fixes.madmaxoft1-2/+2
2013-12-18added zlib and UITycho Bickerstaff1-0/+11
2013-12-08added default fallthrough clause to switch at line 178 of src/UI/Window.cppTycho Bickerstaff1-0/+4
2013-12-08Reordered Listed Initalisation order in src/UI/Window.cppTycho Bickerstaff1-2/+2
Reordered the Listed Initalisation order for CWindow to the executed initalisation order. The compiler initalises values in the order the fields are declared not the initalisations listed
2013-12-08Removed unused variable ResultSlotTycho Bickerstaff1-1/+0
2013-12-09Fixed Warning Unhandeled enum values in switch as src/UI/SlotArea.cpp line 54worktycho1-1/+4
2013-12-07Added basic ender chestsTiger Wang4-0/+106
Note that they just mirror chests now, so no per player inventory.
2013-11-24Moved source to srcAlexander Harkness5-0/+2521