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* Suggestions'd #2Tiger Wang2014-05-061-0/+5
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* Rewrote redstone powering to use power levelsTiger Wang2014-04-151-0/+5
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* Added Vector3::Move(const Vector3 &).madmaxoft2014-03-251-0/+7
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* Vector3: More castsandrew2014-03-121-9/+9
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* M_PI MSVC Fixandrew2014-03-121-1/+1
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* Vector3: Length() should always return a floatandrew2014-03-121-9/+9
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* Matrix4: Removed enumandrew2014-03-111-0/+6
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* Unified Matrix4 codeandrew2014-03-111-1/+1
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* LineCoeff Docandrew2014-03-111-4/+20
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* Unified Vector classesandrew2014-03-111-0/+264