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path: root/src/WorldStorage/WSSAnvil.h (unfollow)
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2020-04-10Add Zombie VillagersBond-0091-0/+1
2020-04-04Implement wither skeletons (#4563)Mat1-0/+1
2020-04-03Manage block entity lifetime with unique_ptr (#4080)peterbell101-16/+17
2020-04-03Pulled the BlockID and BlockInfo headers from Globals.h. (#4591)Mattes D1-1/+2
2019-09-29Refactored more of Entities and BlockEntities to use Vector3. (#4403)Mattes D1-19/+19
2017-08-25Add cUUID class (#3871)peterbell101-2/+3
2017-08-21Fully implemented leashes (#3798)Pablo Beltrán1-0/+4
2017-08-13Replaced includes with forward declarationsLukas Pioch1-2/+1
2017-08-03Removed unused forward declarations (#3888)Lukas Pioch1-2/+0
2017-07-12Added basic ocelot behavior (#3829)Bond-0091-2/+4
2017-07-07Added bed entity (#3823)Lukas Pioch1-0/+1
2017-06-23Load entities from old and new namesLukas Pioch1-0/+1
2017-06-21Anvil storage: load block entities from both old and new name-styles. (#3784)Mattes D1-3/+8
2017-06-16BlockEntities: Support cloning self.Mattes D1-17/+19
2017-05-22Store cChunk::m_BlockEntities in a map (#3717)peterbell101-1/+1
2017-05-21Clang 5.0 fixesLukas Pioch1-1/+1
2016-02-05Bulk clearing of whitespaceLogicParrot1-35/+35
2015-11-03Implemented brewingLukas Pioch1-0/+1
2015-07-31Chunks that fail to load are offloaded to extra files.Mattes D1-28/+34
2015-03-14cPainting saving implementedTiger Wang1-0/+1
2014-12-20Added RabbitsMasy981-0/+1
2014-12-18Added Entity GuardianMasy981-0/+1
2014-12-08Added timestamp to new files WSSAnvilplanetx1-1/+1
2014-12-07Added Timestamp info to chunks in WSSAnvilplanetx1-2/+3
2014-11-18Finished mob spawner implementation.Howaner1-0/+1
2014-10-23En masse NULL -> nullptr replaceTiger Wang1-3/+3
2014-10-20En masse NULL -> nullptr replaceTiger Wang1-3/+3
2014-08-29Rewritten block entity loading.Mattes D1-12/+19
2014-08-03Wolf uses UUID for owner.madmaxoft1-0/+4
2014-07-30Added beacon load/save.Howaner1-0/+1
2014-07-19Fixed style: spaces after commas.madmaxoft1-1/+1
2014-07-12Added splash potions to NBT serialization and retrievalarchshift1-0/+1
2014-07-07Implemented trapped chests & othersTiger Wang1-1/+1
2014-06-30Removed unneeded codeTiger Wang1-1/+0
2014-06-29Properly implemented enderchestsTiger Wang1-0/+1
2014-05-09More size_t fixes.Mattes D1-1/+1
2014-05-09Build fixes after the last size_t batch.Mattes D1-1/+1
2014-03-25Ender crystalsandrew1-0/+1
2014-03-15Add item frame saving.Howaner1-0/+3
2014-03-15Add ExpOrb saving.Howaner1-1/+2
2014-03-08Add TNT Save/Load and add Netbeans projects to .gitignoreHowaner1-0/+1
2014-03-07Add Flower PotsHowaner1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-0/+7
2014-02-23Rename SkullEntity to MobHeadEntityHowaner1-1/+1
2014-02-23Add Skulls/HeadsHowaner1-0/+1
2014-02-23Fixed Formatting, Added DropChances and CanPickUpLoot attributes to MonstersTheJumper1-0/+7
2014-02-23Fixed Compiling IssuesTheJumper1-0/+4
2014-02-23Fixed Formatting, Added DropChance attributes to MonstersTheJumper1-0/+3
2014-02-19Rename SkullEntity to MobHeadEntityHowaner1-1/+1
2014-02-17Add Skulls/HeadsHowaner1-0/+1
2014-01-18Command block (de)serializationandrew1-8/+9
2014-01-17Added user setting compression factorTycho1-1/+3
2013-12-25Preliminary mobile entity savingTiger Wang1-1/+33
2013-11-24Moved source to srcAlexander Harkness1-0/+0
2013-09-08Fixed a bunch of stuffTiger Wang1-1/+1
2013-09-08Initial boat supportTiger Wang1-0/+1
2013-09-07Implemented loading more projectiles from MCA.madmaxoft1-8/+18
2013-08-25Arrows get loaded from MCA.madmaxoft1-0/+1
2013-08-16Feature and bugfixes [SEE DESC]Tiger Wang1-0/+2
2013-06-20Furnaces light up visually when they're cookingmadmaxoft@gmail.com1-2/+2
2013-06-13Added hopper entity, it can suck items out of chests, dispensers, droppers and other hopppers above it.madmaxoft@gmail.com1-2/+3
2013-05-26Block entities with storage now correctly mark the chunk as dirty when their contents change.madmaxoft@gmail.com1-0/+14
2013-03-09Pickups are now being saved into Anvil.madmaxoft@gmail.com1-0/+17
2012-12-19Added dispensers (they can't dispense items yet)luksor111@gmail.com1-5/+6
2012-10-28Fixed NBT IntArray serialization; Biomes are now saved to / loaded from Anvilmadmaxoft@gmail.com1-1/+4
2012-10-21Added jukeboxes (patch contributed by Luksor)madmaxoft@gmail.com1-0/+1
2012-09-23Source files cleanup: WorldStorage-related files in a separate subfoldermadmaxoft@gmail.com1-0/+0
2012-08-26Added basic noteblocks, finished sign storage in Anvil (patch contributed by l0udPL)madmaxoft@gmail.com1-0/+1
2012-06-15Anvil: added support for signs (why was it still missing??)madmaxoft@gmail.com1-0/+1
2012-06-14Attempt to bring sanity to newlines across systems.cedeel@gmail.com1-131/+131
2012-05-28Chests and Furnaces are now saved properly into Anvil scheme.madmaxoft@gmail.com1-11/+2
2012-05-25Merged the composable_generator branch into the trunkmadmaxoft@gmail.com1-0/+7
2012-05-08Fast NBT writer (Saving a chunk is now about twice as fast)madmaxoft@gmail.com1-2/+2
2012-05-07Fast NBT Parser (loading a chunk is now about 10 times faster)madmaxoft@gmail.com1-7/+11
2012-04-23Anvil storage writing (Basic storage is working, NO entities except for chests are working! Don't use for real servers)madmaxoft@gmail.com1-7/+28
2012-03-24Reverted the previous commit - it is useless, since entities still depend heavily on cWorldmadmaxoft@gmail.com1-1/+1
2012-03-23Encapsulated cWorld functions needed in cWorldStorage into an interface, so that cWorldStorage can actually be used outside of MC-Server (such as storage conversion tools and chunk analyzers)madmaxoft@gmail.com1-1/+1
2012-03-07Anvil format: loading chests' contents.madmaxoft@gmail.com1-0/+13
2012-03-07Added the Anvil level format (MCA) support, read-only for the time being. Now MCS can read your worlds from the official server :)madmaxoft@gmail.com1-0/+95