Commit message (Collapse) | Author | Age | Files | Lines | |
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* | Anvil: Refactored to use shared_ptr. | Mattes D | 2023-05-26 | 1 | -3/+6 |
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* | Anvil: Allow loading chunks without HeightMap. | Mattes D | 2023-05-26 | 1 | -29/+19 |
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* | Adding basic Banner functionality (#4806) | 12xx12 | 2021-03-15 | 1 | -0/+1 |
| | | | | | | + Added item and block for banners Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com> | ||||
* | Prepare ChunkData for BlockState storage (#5105) | Tiger Wang | 2021-03-05 | 1 | -8/+9 |
| | | | | | | | | | | | | | | | | | | | | | | | * Rename ChunkData Creatable test * Add missing Y-check in RedstoneWireHandler * Remove ChunkDef.h dependency in Scoreboard * Prepare ChunkData for BlockState storage + Split chunk block, meta, block & sky light storage + Load the height map from disk - Reduce duplicated code in ChunkData - Remove saving MCSBiomes, there aren't any - Remove the allocation pool, ref #4315, #3864 * fixed build * fixed test * fixed the debug compile Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> | ||||
* | zlib -> libdeflate (#5085) | Tiger Wang | 2021-01-11 | 1 | -21/+14 |
| | | | | | | + Use libdeflate + Use std::byte * Fix passing temporary to string_view + Emulate make_unique_for_overwrite | ||||
* | Adding new monster types to enum and saving/loading for easier future implementation (#4941) | 12xx12 | 2020-11-23 | 1 | -1/+37 |
| | | | | | | | | | | | * added new monster types to enum added string <-> enum conversion in namespace serializer added loading functions added to saving * renamed zombie pigman to zombified piglins in enum Co-authored-by: 12xx12 <12xx12100@gmail.com> Co-authored-by: Tiger Wang <ziwei.tiger@outlook.com> | ||||
* | Added end portal and enchanting table block entities | 12xx12 | 2020-09-20 | 1 | -16/+18 |
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* | Save enderchest block entities to storage | Tiger Wang | 2020-08-28 | 1 | -0/+1 |
| | | | | | + Add EnderChest saving, as Vanilla does - Remove CreateBlockEntities. Storage should save & load everything so looping over chunk data is not needed | ||||
* | Using Super. | Mattes D | 2020-04-16 | 1 | -2/+2 |
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* | Add Zombie Villagers | Bond-009 | 2020-04-10 | 1 | -0/+1 |
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* | Implement wither skeletons (#4563) | Mat | 2020-04-04 | 1 | -0/+1 |
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* | Manage block entity lifetime with unique_ptr (#4080) | peterbell10 | 2020-04-03 | 1 | -16/+17 |
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* | Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) | Mattes D | 2020-04-03 | 1 | -1/+2 |
| | | | | | | | | | The BlockID.h file was removed from Globals.h and renamed to BlockType.h (main change) The BlockInfo.h file was removed from Globals.h (main change) The ENUM_BLOCK_ID and ENUM_ITEM_ID enum names were replaced with ENUM_BLOCK_TYPE and ENUM_ITEM_TYPE (cosmetics) The various enums, such as eDimension, eDamageType and eExplosionSource were moved from BlockType.h to Defines.h, together with the helper functions for converting between them and strings (StringToDimension et al.) (minor) Many inline functions were moved from headers to their respective cpp files, so that BlockType.h could be included only into the cpp file, rather than the header. That broke our tests a bit, since they pick bits and pieces out of the main code and provide stubs for the rest; they had to be re-stubbed and re-verified. eMonsterType values are no longer tied to E_ITEM_SPAWN_EGG_META_* values | ||||
* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -19/+19 |
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* | Add cUUID class (#3871) | peterbell10 | 2017-08-25 | 1 | -2/+3 |
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* | Fully implemented leashes (#3798) | Pablo Beltrán | 2017-08-21 | 1 | -0/+4 |
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* | Replaced includes with forward declarations | Lukas Pioch | 2017-08-13 | 1 | -2/+1 |
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* | Removed unused forward declarations (#3888) | Lukas Pioch | 2017-08-03 | 1 | -2/+0 |
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* | Added basic ocelot behavior (#3829) | Bond-009 | 2017-07-12 | 1 | -2/+4 |
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* | Added bed entity (#3823) | Lukas Pioch | 2017-07-07 | 1 | -0/+1 |
| | | | | | | | | | | * Added bed entity * Export cBedEntity to lua * Set color of bed through item damage value * Added bed entity to APIDoc * NBT: Added loading and saving * Crafting recipes for the colored beds | ||||
* | Load entities from old and new names | Lukas Pioch | 2017-06-23 | 1 | -0/+1 |
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* | Anvil storage: load block entities from both old and new name-styles. (#3784) | Mattes D | 2017-06-21 | 1 | -3/+8 |
| | | | | * WSSAnvil: Load the sign text from JSON, too. | ||||
* | BlockEntities: Support cloning self. | Mattes D | 2017-06-16 | 1 | -17/+19 |
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* | Store cChunk::m_BlockEntities in a map (#3717) | peterbell10 | 2017-05-22 | 1 | -1/+1 |
| | | | | | | * Store block entities in a map from block index * Cleanup ForEachBlockEntity * Cleanup DoWithBlockEntityAt | ||||
* | Clang 5.0 fixes | Lukas Pioch | 2017-05-21 | 1 | -1/+1 |
| | | | | | - Added override keyword - Removed inherited member variables | ||||
* | Bulk clearing of whitespace | LogicParrot | 2016-02-05 | 1 | -35/+35 |
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* | Implemented brewing | Lukas Pioch | 2015-11-03 | 1 | -0/+1 |
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* | Chunks that fail to load are offloaded to extra files. | Mattes D | 2015-07-31 | 1 | -28/+34 |
| | | | | Ref.: #1970 | ||||
* | cPainting saving implemented | Tiger Wang | 2015-03-14 | 1 | -0/+1 |
| | | | | Additionally, it now inherits from cHangingEntity. | ||||
* | Added Rabbits | Masy98 | 2014-12-20 | 1 | -0/+1 |
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* | Added Entity Guardian | Masy98 | 2014-12-18 | 1 | -0/+1 |
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* | Added timestamp to new files WSSAnvil | planetx | 2014-12-08 | 1 | -1/+1 |
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* | Added Timestamp info to chunks in WSSAnvil | planetx | 2014-12-07 | 1 | -2/+3 |
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* | Finished mob spawner implementation. | Howaner | 2014-11-18 | 1 | -0/+1 |
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* | En masse NULL -> nullptr replace | Tiger Wang | 2014-10-23 | 1 | -3/+3 |
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* | Rewritten block entity loading. | Mattes D | 2014-08-29 | 1 | -12/+19 |
| | | | | | | Block entities are now loaded based on the blocktype at the coords they specify; before loading, their type ("id" NBT tag) is checked. The chunk now expects that all block entities given to it via cChunk::SetAllData() have their valid blocktype; asserts if they don't. Fixes #1354. | ||||
* | Wolf uses UUID for owner. | madmaxoft | 2014-08-03 | 1 | -0/+4 |
| | | | | Fixes #1277. | ||||
* | Added beacon load/save. | Howaner | 2014-07-30 | 1 | -0/+1 |
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* | Fixed style: spaces after commas. | madmaxoft | 2014-07-19 | 1 | -1/+1 |
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* | Merge branch 'master' into potions | madmaxoft | 2014-07-15 | 1 | -1/+1 |
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| * | Implemented trapped chests & others | Tiger Wang | 2014-07-07 | 1 | -1/+1 |
| | | | | | | | | | | | | | | + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes | ||||
* | | Added splash potions to NBT serialization and retrieval | archshift | 2014-07-12 | 1 | -0/+1 |
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* | More size_t fixes. | Mattes D | 2014-05-09 | 1 | -1/+1 |
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* | Build fixes after the last size_t batch. | Mattes D | 2014-05-09 | 1 | -1/+1 |
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* | Ender crystals | andrew | 2014-03-25 | 1 | -0/+1 |
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* | Add item frame saving. | Howaner | 2014-03-15 | 1 | -0/+3 |
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* | Add ExpOrb saving. | Howaner | 2014-03-15 | 1 | -1/+2 |
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* | Add TNT Save/Load and add Netbeans projects to .gitignore | Howaner | 2014-03-08 | 1 | -0/+1 |
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* | Add Flower Pots | Howaner | 2014-03-07 | 1 | -0/+1 |
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* | Fixed Formatting, Added DropChances and CanPickUpLoot attributes to Monsters | TheJumper | 2014-02-23 | 1 | -0/+7 |
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* | Rename SkullEntity to MobHeadEntity | Howaner | 2014-02-23 | 1 | -1/+1 |
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* | Add Skulls/Heads | Howaner | 2014-02-23 | 1 | -0/+1 |
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* | Command block (de)serialization | andrew | 2014-01-18 | 1 | -8/+9 |
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* | Added user setting compression factor | Tycho | 2014-01-17 | 1 | -1/+3 |
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* | Preliminary mobile entity saving | Tiger Wang | 2013-12-25 | 1 | -1/+33 |
| | | | | | | | * Fixes #252 * Alleviates #380 + Adds mob saving * Fixed some debug !ASSERTs | ||||
* | Moved source to src | Alexander Harkness | 2013-11-24 | 1 | -0/+184 |