Commit message (Collapse) | Author | Files | Lines | ||
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2021-06-25 | Compile the entire Lua stack as C++ | Tiger Wang | 1 | -1/+1 | |
* Fixes #5216 | |||||
2020-10-15 | Fix Android builds (#4998) | Tiger Wang | 1 | -57/+57 | |
Construct paths relative to the Cuberite sources with PROJECT_SOURCE_DIR, instead of wherever the first CMakeLists.txt file happened to be with CMAKE_SOURCE_DIR. In Android's case, the latter was in a folder called android/ but that's not the root of the source tree, so any file path built off that root was wrong. This caused file-specific warnings exclusions to fail to apply. | |||||
2020-05-16 | Upgrade to C++17 [CMake] (#4717) | Tiger Wang | 1 | -6/+2 | |
* Make our CMake slightly less insane | |||||
2017-05-04 | Gen: Moved PiecePool into a separate file. | Mattes D | 1 | -2/+2 | |
Also rewritten the PieceGenerator to use std::unique_ptr. | |||||
2017-01-15 | Moved cPrefab parser self-check to the LoadablePieces test. (#3536) | Mattes D | 1 | -1/+2 | |
2016-08-24 | Fixed type-casting-related warnings. | Mattes D | 1 | -2/+1 | |
2016-07-18 | CMake: Remove needless minimum version specifications. | Mattes D | 1 | -2/+0 | |
2016-06-18 | SelfTests: Organized into solution folders. | Mattes D | 1 | -0/+5 | |
2015-12-01 | Added PieceStructures generator. | Mattes D | 1 | -0/+4 | |
2015-06-20 | Added basic support for loading village prefabs from files. | Mattes D | 1 | -0/+3 | |
2015-06-19 | Externalized cPrefabPiecePool self-test. | Mattes D | 1 | -0/+93 | |