Commit message (Expand) | Author | Age | Files | Lines | |
---|---|---|---|---|---|
* | Pulled the BlockID and BlockInfo headers from Globals.h. (#4591) | Mattes D | 2020-04-03 | 1 | -9/+8 |
* | Refactored block-to-pickup conversion. (#4417) | Mattes D | 2019-10-16 | 1 | -21/+15 |
* | Refactored more of Entities and BlockEntities to use Vector3. (#4403) | Mattes D | 2019-09-29 | 1 | -3/+3 |
* | cChunkInterface GetBlock, GetBlockMeta, GetBlockTypeMeta use vectors (#4050) | Bond-009 | 2017-11-20 | 1 | -1/+1 |
* | Add cUUID class (#3871) | peterbell10 | 2017-08-25 | 1 | -1/+20 |
* | cBlockHandler: take player by ref | peterbell10 | 2017-08-01 | 1 | -3/+3 |
* | Check for intersection between placed blocks and entities. (#3850) | Lane Kolbly | 2017-07-28 | 1 | -0/+17 |
* | BigFlower fixes (#3826) | peterbell10 | 2017-07-07 | 1 | -1/+1 |
* | cBlockInfo static initialisation (#3832) | peterbell10 | 2017-07-03 | 1 | -4/+6 |
* | cBlockArea supports block entities. (#3795) | Mattes D | 2017-06-24 | 1 | -0/+26 |
* | DeadlockDetect now lists some tracked CS's stats. | Mattes D | 2017-01-18 | 1 | -0/+17 |
* | Tests: Added LuaState thread stress-test. | Mattes D | 2017-01-15 | 1 | -0/+273 |