From c9a9b3c9d0d4fed0b02d9935923bfd7dcbc45d1e Mon Sep 17 00:00:00 2001 From: Mattes D Date: Tue, 14 Apr 2020 16:43:21 +0200 Subject: Bindings: Allow coercion between Vector3 subtypes. (#4646) In manually bound functions, allows one to use any Vector3 value, as well as a {x, y, z} table, in Lua as any Vector3 parameter. Has example in Debuggers' /vector command. Unfortunately doesn't work in auto-bindings. --- Server/Plugins/Debuggers/Debuggers.lua | 20 ++++++++ Server/Plugins/Debuggers/Info.lua | 8 ++++ src/Bindings/BindingsProcessor.lua | 77 ++++++++++++++++++------------ src/Bindings/DeprecatedBindings.cpp | 58 ----------------------- src/Bindings/LuaState.cpp | 75 +++++++++++++++++++++++++++-- src/Bindings/LuaState.h | 20 ++++++-- src/Bindings/ManualBindings.cpp | 78 +++++++++++++------------------ src/Bindings/ManualBindings_BlockArea.cpp | 10 +--- src/Bindings/ManualBindings_World.cpp | 26 +++-------- 9 files changed, 205 insertions(+), 167 deletions(-) diff --git a/Server/Plugins/Debuggers/Debuggers.lua b/Server/Plugins/Debuggers/Debuggers.lua index 1505904a8..657599b84 100644 --- a/Server/Plugins/Debuggers/Debuggers.lua +++ b/Server/Plugins/Debuggers/Debuggers.lua @@ -1727,6 +1727,26 @@ end +function HandleVectorCmd(a_Split, a_Player) + a_Player:SendMessage("Testing the Vector3 APIs...") + + -- Test the Vector3 coercion in ManualBindings - any Vector3 type should be accepted for any Vector3 parameter: + local pos = a_Player:GetPosition() + local c = cCuboid:new() + c:Assign(pos - Vector3d(2, 2, 2), pos + Vector3d(2, 2, 2)) + assert(c:IsInside(Vector3d(pos))) + assert(c:IsInside(Vector3f(pos))) + assert(c:IsInside(Vector3i(pos))) + assert(c:IsInside({pos.x, pos.y, pos.z})) + + a_Player:SendMessage("Test successful.") + return true +end + + + + + function HandleWESel(a_Split, a_Player) -- Check if the selection is a cuboid: local IsCuboid = cPluginManager:CallPlugin("WorldEdit", "IsPlayerSelectionCuboid") diff --git a/Server/Plugins/Debuggers/Info.lua b/Server/Plugins/Debuggers/Info.lua index 734b27e97..6fbd90e58 100644 --- a/Server/Plugins/Debuggers/Info.lua +++ b/Server/Plugins/Debuggers/Info.lua @@ -260,6 +260,14 @@ g_PluginInfo = Handler = HandleTestWndCmd, HelpString = "Opens up a window using plugin API" }, + + ["/vector"] = + { + Permission = "debuggers", + Handler = HandleVectorCmd, + HelpString = "Tests the Vector3 API", + }, + ["/wesel"] = { Permission = "debuggers", diff --git a/src/Bindings/BindingsProcessor.lua b/src/Bindings/BindingsProcessor.lua index db3735338..c0de50f43 100644 --- a/src/Bindings/BindingsProcessor.lua +++ b/src/Bindings/BindingsProcessor.lua @@ -74,7 +74,20 @@ local access = -- Map of classname -> true local g_HasCustomPushImplementation = { - cEntity = true + cEntity = true, +} + + + + + +--- Defines classes that have a custom manual GetStackValue() implementation and should not generate the automatic one +-- Map of classname -> true +local g_HasCustomGetImplementation = +{ + Vector3d = true, + Vector3f = true, + Vector3i = true, } @@ -209,13 +222,15 @@ local function OutputLuaStateHelpers(a_Package) f:write("// This file expects to be included form inside the cLuaState class definition\n") f:write("\n\n\n\n\n") for _, item in ipairs(types) do - if not(g_HasCustomPushImplementation[item.name]) then + if not(g_HasCustomPushImplementation[item.lname]) then f:write("void Push(" .. item.name .. " * a_Value);\n") end end for _, item in ipairs(types) do - f:write("bool GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal);\n") - f:write("bool GetStackValue(int a_StackPos, ConstPtr" .. item.lname .. " & a_ReturnedVal);\n") + if not(g_HasCustomGetImplementation[item.lname]) then + f:write("bool GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal);\n") + f:write("bool GetStackValue(int a_StackPos, ConstPtr" .. item.lname .. " & a_ReturnedVal);\n") + end end f:write("\n\n\n\n\n") f:close() @@ -231,38 +246,40 @@ local function OutputLuaStateHelpers(a_Package) f:write("#include \"Globals.h\"\n#include \"LuaState.h\"\n#include \"tolua++/include/tolua++.h\"\n") f:write("\n\n\n\n\n") for _, item in ipairs(types) do - if not(g_HasCustomPushImplementation[item.name]) then + if not(g_HasCustomPushImplementation[item.lname]) then f:write("void cLuaState::Push(" .. item.name .. " * a_Value)\n{\n\tASSERT(IsValid());\n") f:write("\ttolua_pushusertype(m_LuaState, a_Value, \"" .. item.name .. "\");\n"); f:write("}\n\n\n\n\n\n") end end for _, item in ipairs(types) do - f:write("bool cLuaState::GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal)\n{\n\tASSERT(IsValid());\n") - f:write("\tif (lua_isnil(m_LuaState, a_StackPos))\n\t{\n") - f:write("\t\ta_ReturnedVal = nullptr;\n") - f:write("\t\treturn false;\n\t}\n") - f:write("\ttolua_Error err;\n") - f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"" .. item.name .. "\", false, &err))\n") - f:write("\t{\n") - f:write("\t\ta_ReturnedVal = *(static_cast<" .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") - f:write("\t\treturn true;\n"); - f:write("\t}\n") - f:write("\treturn false;\n") - f:write("}\n\n\n\n\n\n") - - f:write("bool cLuaState::GetStackValue(int a_StackPos, ConstPtr" .. item.lname .. " & a_ReturnedVal)\n{\n\tASSERT(IsValid());\n") - f:write("\tif (lua_isnil(m_LuaState, a_StackPos))\n\t{\n") - f:write("\t\ta_ReturnedVal = nullptr;\n") - f:write("\t\treturn false;\n\t}\n") - f:write("\ttolua_Error err;\n") - f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"const " .. item.name .. "\", false, &err))\n") - f:write("\t{\n") - f:write("\t\ta_ReturnedVal = *(static_cast(lua_touserdata(m_LuaState, a_StackPos)));\n") - f:write("\t\treturn true;\n"); - f:write("\t}\n") - f:write("\treturn false;\n") - f:write("}\n\n\n\n\n\n") + if not(g_HasCustomGetImplementation[item.lname]) then + f:write("bool cLuaState::GetStackValue(int a_StackPos, Ptr" .. item.lname .. " & a_ReturnedVal)\n{\n\tASSERT(IsValid());\n") + f:write("\tif (lua_isnil(m_LuaState, a_StackPos))\n\t{\n") + f:write("\t\ta_ReturnedVal = nullptr;\n") + f:write("\t\treturn false;\n\t}\n") + f:write("\ttolua_Error err;\n") + f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"" .. item.name .. "\", false, &err))\n") + f:write("\t{\n") + f:write("\t\ta_ReturnedVal = *(static_cast<" .. item.name .. " **>(lua_touserdata(m_LuaState, a_StackPos)));\n") + f:write("\t\treturn true;\n"); + f:write("\t}\n") + f:write("\treturn false;\n") + f:write("}\n\n\n\n\n\n") + + f:write("bool cLuaState::GetStackValue(int a_StackPos, ConstPtr" .. item.lname .. " & a_ReturnedVal)\n{\n\tASSERT(IsValid());\n") + f:write("\tif (lua_isnil(m_LuaState, a_StackPos))\n\t{\n") + f:write("\t\ta_ReturnedVal = nullptr;\n") + f:write("\t\treturn false;\n\t}\n") + f:write("\ttolua_Error err;\n") + f:write("\tif (tolua_isusertype(m_LuaState, a_StackPos, \"const " .. item.name .. "\", false, &err))\n") + f:write("\t{\n") + f:write("\t\ta_ReturnedVal = *(static_cast(lua_touserdata(m_LuaState, a_StackPos)));\n") + f:write("\t\treturn true;\n"); + f:write("\t}\n") + f:write("\treturn false;\n") + f:write("}\n\n\n\n\n\n") + end end f:close() end diff --git a/src/Bindings/DeprecatedBindings.cpp b/src/Bindings/DeprecatedBindings.cpp index fbbf408e6..63b5919ac 100644 --- a/src/Bindings/DeprecatedBindings.cpp +++ b/src/Bindings/DeprecatedBindings.cpp @@ -518,49 +518,6 @@ static int tolua_cWorld_SetSignLines(lua_State * tolua_S) -template -int tolua_Vector3_Abs(lua_State * a_LuaState) -{ - // Retrieve the params, including self: - cLuaState L(a_LuaState); - Vector3 * self; - if (!L.GetStackValues(1, self)) - { - tolua_error(a_LuaState, "invalid 'self' in function 'Vector3:Abs'", nullptr); - return 0; - } - - // Absolutize the vector: - self->Abs(); - return 0; -} - - - - - -template -int tolua_Vector3_Clamp(lua_State * a_LuaState) -{ - // Retrieve the params, including self: - cLuaState L(a_LuaState); - Vector3 * self; - T min, max; - if (!L.GetStackValues(1, self, min, max)) - { - tolua_error(a_LuaState, "invalid parameters for function 'Vector3:Clamp', expected a Vector3 and two numbers", nullptr); - return 0; - } - - // Clamp the vector: - self->Clamp(min, max); - return 0; -} - - - - - void DeprecatedBindings::Bind(lua_State * tolua_S) { tolua_beginmodule(tolua_S, nullptr); @@ -604,21 +561,6 @@ void DeprecatedBindings::Bind(lua_State * tolua_S) tolua_function(tolua_S, "UpdateSign", tolua_cWorld_SetSignLines); tolua_endmodule(tolua_S); - tolua_beginmodule(tolua_S, "Vector3i"); - tolua_function(tolua_S,"abs", tolua_Vector3_Abs); - tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); - tolua_endmodule(tolua_S); - - tolua_beginmodule(tolua_S, "Vector3f"); - tolua_function(tolua_S,"abs", tolua_Vector3_Abs); - tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); - tolua_endmodule(tolua_S); - - tolua_beginmodule(tolua_S, "Vector3d"); - tolua_function(tolua_S,"abs", tolua_Vector3_Abs); - tolua_function(tolua_S,"clamp", tolua_Vector3_Clamp); - tolua_endmodule(tolua_S); - tolua_endmodule(tolua_S); } diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp index ad1021001..0541af793 100644 --- a/src/Bindings/LuaState.cpp +++ b/src/Bindings/LuaState.cpp @@ -1451,6 +1451,57 @@ bool cLuaState::GetStackValue(int a_StackPos, cUUID & a_Value) +template +bool cLuaState::GetStackValue(int a_StackPos, Vector3 & a_ReturnedVal) +{ + tolua_Error err; + if (lua_isnil(m_LuaState, a_StackPos)) + { + return false; + } + if (tolua_isusertype(m_LuaState, a_StackPos, "Vector3", 0, &err)) + { + a_ReturnedVal = **(static_cast(lua_touserdata(m_LuaState, a_StackPos))); + return true; + } + if (tolua_isusertype(m_LuaState, a_StackPos, "Vector3", 0, &err)) + { + a_ReturnedVal = **(static_cast(lua_touserdata(m_LuaState, a_StackPos))); + return true; + } + if (tolua_isusertype(m_LuaState, a_StackPos, "Vector3", 0, &err)) + { + a_ReturnedVal = **(static_cast(lua_touserdata(m_LuaState, a_StackPos))); + return true; + } + + // Bonus: Allow simple tables to work as Vector3: + if (lua_istable(m_LuaState, a_StackPos)) + { + lua_rawgeti(m_LuaState, a_StackPos, 1); + lua_rawgeti(m_LuaState, a_StackPos, 2); + lua_rawgeti(m_LuaState, a_StackPos, 3); + T x, y, z; + if (!GetStackValues(-3, x, y, z)) + { + return false; + } + a_ReturnedVal = Vector3(x, y, z); + return true; + } + + return false; +} + +// Explicitly instantiate the previous function for all Vector3 types: +template bool cLuaState::GetStackValue(int a_StackPos, Vector3d & a_ReturnedVal); +template bool cLuaState::GetStackValue(int a_StackPos, Vector3f & a_ReturnedVal); +template bool cLuaState::GetStackValue(int a_StackPos, Vector3i & a_ReturnedVal); + + + + + cLuaState::cStackValue cLuaState::WalkToValue(const AString & a_Name) { // There needs to be at least one value on the stack: @@ -1937,24 +1988,40 @@ bool cLuaState::CheckParamStaticSelf(const char * a_SelfClassName) -bool cLuaState::IsParamUserType(int a_Param, AString a_UserType) +bool cLuaState::IsParamUserType(int a_ParamIdx, AString a_UserType) { ASSERT(IsValid()); tolua_Error tolua_err; - return (tolua_isusertype(m_LuaState, a_Param, a_UserType.c_str(), 0, &tolua_err) == 1); + return (tolua_isusertype(m_LuaState, a_ParamIdx, a_UserType.c_str(), 0, &tolua_err) == 1); } -bool cLuaState::IsParamNumber(int a_Param) +bool cLuaState::IsParamNumber(int a_ParamIdx) { ASSERT(IsValid()); tolua_Error tolua_err; - return (tolua_isnumber(m_LuaState, a_Param, 0, &tolua_err) == 1); + return (tolua_isnumber(m_LuaState, a_ParamIdx, 0, &tolua_err) == 1); +} + + + + + +bool cLuaState::IsParamVector3(int a_ParamIdx) +{ + ASSERT(IsValid()); + + return ( + IsParamUserType(a_ParamIdx, "Vector3") || + IsParamUserType(a_ParamIdx, "Vector3") || + IsParamUserType(a_ParamIdx, "Vector3") || + lua_istable(m_LuaState, a_ParamIdx) // Assume any table is good enough + ); } diff --git a/src/Bindings/LuaState.h b/src/Bindings/LuaState.h index 3220992cb..6743a65d2 100644 --- a/src/Bindings/LuaState.h +++ b/src/Bindings/LuaState.h @@ -696,6 +696,10 @@ public: return GetStackValue(a_StackPos, a_ReturnedVal.GetDest()); } + /** Retrieves any Vector3 value and coerces it into a Vector3. */ + template + bool GetStackValue(int a_StackPos, Vector3 & a_ReturnedVal); + /** Pushes the named value in the table at the top of the stack. a_Name may be a path containing multiple table levels, such as "cChatColor.Blue". If the value is found, it is pushed on top of the stack and the returned cStackValue is valid. @@ -805,9 +809,14 @@ public: Returns false and logs a special warning ("wrong calling convention") if not. */ bool CheckParamStaticSelf(const char * a_SelfClassName); - bool IsParamUserType(int a_Param, AString a_UserType); + /** Returns true if the specified parameter is of the specified class. */ + bool IsParamUserType(int a_ParamIdx, AString a_UserType); - bool IsParamNumber(int a_Param); + /** Returns true if the specified parameter is a number. */ + bool IsParamNumber(int a_ParamIdx); + + /** Returns true if the specified parameter is any of the Vector3 types. */ + bool IsParamVector3(int a_ParamIdx); /** If the status is nonzero, prints the text on the top of Lua stack and returns true */ bool ReportErrors(int status); @@ -1027,7 +1036,12 @@ protected: /** Removes the specified reference from tracking. The reference will no longer be invalidated when this Lua state is about to be closed. */ void UntrackRef(cTrackedRef & a_Ref); -} ; +}; // cLuaState + +// Instantiate the GetStackValue(Vector3<>) function for all Vector3 types: +extern template bool cLuaState::GetStackValue(int a_StackPos, Vector3d & a_ReturnedVal); +extern template bool cLuaState::GetStackValue(int a_StackPos, Vector3f & a_ReturnedVal); +extern template bool cLuaState::GetStackValue(int a_StackPos, Vector3i & a_ReturnedVal); diff --git a/src/Bindings/ManualBindings.cpp b/src/Bindings/ManualBindings.cpp index bf53b8b7c..063c7f582 100644 --- a/src/Bindings/ManualBindings.cpp +++ b/src/Bindings/ManualBindings.cpp @@ -2963,9 +2963,9 @@ static int tolua_cLineBlockTracer_FirstSolidHitTrace(lua_State * tolua_S) return 4; } - if (L.IsParamUserType(idx + 1, "Vector3")) + if (L.IsParamVector3(idx + 1)) { - // This is the Vector3d-based variant of the call: + // This is the Vector3-based variant of the call: if ( !L.CheckParamUserType(idx + 1, "Vector3", idx + 2) || !L.CheckParamEnd(idx + 3) @@ -2975,8 +2975,8 @@ static int tolua_cLineBlockTracer_FirstSolidHitTrace(lua_State * tolua_S) } // Get the params: cWorld * world; - Vector3d * start; - Vector3d * end; + Vector3d start; + Vector3d end; if (!L.GetStackValues(idx, world, start, end)) { LOGWARNING("cLineBlockTracer:FirstSolidHitTrace(): Cannot read parameters, aborting the trace."); @@ -2987,7 +2987,7 @@ static int tolua_cLineBlockTracer_FirstSolidHitTrace(lua_State * tolua_S) Vector3d hitCoords; Vector3i hitBlockCoords; eBlockFace hitBlockFace; - auto isHit = cLineBlockTracer::FirstSolidHitTrace(*world, *start, *end, hitCoords, hitBlockCoords, hitBlockFace); + auto isHit = cLineBlockTracer::FirstSolidHitTrace(*world, start, end, hitCoords, hitBlockCoords, hitBlockFace); L.Push(isHit); if (!isHit) { @@ -2999,7 +2999,7 @@ static int tolua_cLineBlockTracer_FirstSolidHitTrace(lua_State * tolua_S) return 4; } - tolua_error(L, "cLineBlockTracer:FirstSolidHitTrace(): Invalid parameters, expected either a set of coords, or two Vector3d's", nullptr); + tolua_error(L, "cLineBlockTracer:FirstSolidHitTrace(): Invalid parameters, expected either a set of coords, or two Vector3's", nullptr); return 0; } @@ -3074,8 +3074,8 @@ static int tolua_cLineBlockTracer_LineOfSightTrace(lua_State * tolua_S) } // Get the params: cWorld * world; - Vector3d * start; - Vector3d * end; + Vector3d start; + Vector3d end; if (!L.GetStackValues(idx, world, start, end)) { LOGWARNING("cLineBlockTracer:LineOfSightTrace(): Cannot read parameters, aborting the trace."); @@ -3085,7 +3085,7 @@ static int tolua_cLineBlockTracer_LineOfSightTrace(lua_State * tolua_S) } int lineOfSight = cLineBlockTracer::losAirWater; L.GetStackValue(idx + 7, lineOfSight); - L.Push(cLineBlockTracer::LineOfSightTrace(*world, *start, *end, lineOfSight)); + L.Push(cLineBlockTracer::LineOfSightTrace(*world, start, end, lineOfSight)); return 1; } @@ -3497,19 +3497,19 @@ static int tolua_cBoundingBox_CalcLineIntersection(lua_State * a_LuaState) { /* Function signatures: bbox:CalcLineIntersection(pt1, pt2) -> bool, [number, blockface] - cBoundingBox:CalcLineIntersection(min, max, pt1, pt2) -> bool, [number, blockface] + cBoundingBox:CalcLineIntersection(min, max, pt1, pt2) -> bool, [number, blockface] (static) */ cLuaState L(a_LuaState); - const Vector3d * min; - const Vector3d * max; - const Vector3d * pt1; - const Vector3d * pt2; + Vector3d min; + Vector3d max; + Vector3d pt1; + Vector3d pt2; double lineCoeff; eBlockFace blockFace; bool res; if (L.GetStackValues(2, min, max, pt1, pt2)) // Try the static signature first { - res = cBoundingBox::CalcLineIntersection(*min, *max, *pt1, *pt2, lineCoeff, blockFace); + res = cBoundingBox::CalcLineIntersection(min, max, pt1, pt2, lineCoeff, blockFace); } else { @@ -3520,7 +3520,7 @@ static int tolua_cBoundingBox_CalcLineIntersection(lua_State * a_LuaState) tolua_error(a_LuaState, "Invalid function params. Expected either bbox:CalcLineIntersection(pt1, pt2) or cBoundingBox:CalcLineIntersection(min, max, pt1, pt2).", nullptr); return 0; } - res = bbox->CalcLineIntersection(*pt1, *pt2, lineCoeff, blockFace); + res = bbox->CalcLineIntersection(pt1, pt2, lineCoeff, blockFace); } L.Push(res); if (res) @@ -3984,11 +3984,11 @@ static int tolua_cCuboid_Assign(lua_State * tolua_S) } // Try the (Vector3i, Vector3i) param version: - Vector3i * pt1 = nullptr; - Vector3i * pt2 = nullptr; - if (L.GetStackValues(2, pt1, pt2) && (pt1 != nullptr) && (pt2 != nullptr)) + Vector3i pt1; + Vector3i pt2; + if (L.GetStackValues(2, pt1, pt2)) { - self->Assign(*pt1, *pt2); + self->Assign(pt1, pt2); return 0; } return L.ApiParamError("Invalid parameter, expected either a cCuboid or two Vector3i-s."); @@ -4014,32 +4014,20 @@ static int tolua_cCuboid_IsInside(lua_State * tolua_S) int x, y, z; if (L.GetStackValues(2, x, y, z)) { - LOGWARNING("cCuboid:IsInside(x, y, z) is deprecated, use cCuboid:IsInside(Vector3d) instead."); + LOGWARNING("cCuboid:IsInside(x, y, z) is deprecated, use cCuboid:IsInside(Vector3) instead."); L.LogStackTrace(); - self->Move({x, y, z}); - return 0; - } - - // Try the (Vector3i) param version: - { - Vector3i * pt = nullptr; - if (L.GetStackValue(2, pt) && (pt != nullptr)) - { - L.Push(self->IsInside(*pt)); - return 1; - } + L.Push(self->IsInside(Vector3i{x, y, z})); + return 1; } - // Try the (Vector3d) param version: + // Try the Vector3 param version: + Vector3d pt; + if (L.GetStackValue(2, pt)) { - Vector3d * pt = nullptr; - if (L.GetStackValue(2, pt) && (pt != nullptr)) - { - L.Push(self->IsInside(*pt)); - return 1; - } + L.Push(self->IsInside(pt)); + return 1; } - return L.ApiParamError("Invalid parameter #2, expected a Vector3i or a Vector3d."); + return L.ApiParamError("Invalid parameter #2, expected a Vector3."); } @@ -4068,12 +4056,12 @@ static int tolua_cCuboid_Move(lua_State * tolua_S) return 0; } - Vector3i * offset = nullptr; - if (!L.GetStackValue(2, offset) || (offset == nullptr)) + Vector3i offset; + if (!L.GetStackValue(2, offset)) { - return L.ApiParamError("Invalid parameter #2, expected a Vector3i."); + return L.ApiParamError("Invalid parameter #2, expected a Vector3."); } - self->Move(*offset); + self->Move(offset); return 0; } diff --git a/src/Bindings/ManualBindings_BlockArea.cpp b/src/Bindings/ManualBindings_BlockArea.cpp index 9958ec3af..026e9bf2d 100644 --- a/src/Bindings/ManualBindings_BlockArea.cpp +++ b/src/Bindings/ManualBindings_BlockArea.cpp @@ -48,14 +48,10 @@ static int readCuboidOverloadParams(cLuaState & a_LuaState, int a_StartParam, cC else { // Assume the 2-Vector3i version: - Vector3i * p1; - Vector3i * p2; - if (!a_LuaState.GetStackValues(a_StartParam, p1, p2)) + if (!a_LuaState.GetStackValues(a_StartParam, a_Cuboid.p1, a_Cuboid.p2)) { return a_LuaState.ApiParamError("Cannot read the bounds parameter, expected two Vector3i instances"); } - a_Cuboid.p1 = *p1; - a_Cuboid.p2 = *p2; return a_StartParam + 2; } } @@ -85,12 +81,10 @@ static int readVector3iOverloadParams(cLuaState & a_LuaState, int a_StartParam, else { // Assume the Vector3i version: - Vector3i * c; - if (!a_LuaState.GetStackValues(a_StartParam, c)) + if (!a_LuaState.GetStackValues(a_StartParam, a_Coords)) { return a_LuaState.ApiParamError("Cannot read the %s, expected a Vector3i instance", a_ParamName); } - a_Coords = *c; return a_StartParam + 1; } } diff --git a/src/Bindings/ManualBindings_World.cpp b/src/Bindings/ManualBindings_World.cpp index 7b072e435..cfefb4f7a 100644 --- a/src/Bindings/ManualBindings_World.cpp +++ b/src/Bindings/ManualBindings_World.cpp @@ -39,10 +39,8 @@ static bool CheckParamVectorOr3Numbers(cLuaState & L, const char * a_VectorName, template static bool GetStackVectorOr3Numbers(cLuaState & L, int a_Index, Vector3 & a_Return) { - Vector3 * UserType; - if (L.GetStackValue(a_Index, UserType)) + if (L.GetStackValue(a_Index, a_Return)) { - a_Return = *UserType; return true; } return L.GetStackValues(a_Index, a_Return.x, a_Return.y, a_Return.z); @@ -367,10 +365,10 @@ static int tolua_cWorld_DoExplosionAt(lua_State * tolua_S) case esBed: { // esBed receives a Vector3i SourceData param: - Vector3i * pos = nullptr; + Vector3i pos; L.GetStackValue(8, pos); SourceType = esBed; - SourceData = pos; + SourceData = &pos; break; } @@ -481,24 +479,19 @@ static int tolua_cWorld_DoWithNearestPlayer(lua_State * tolua_S) // Get parameters: cWorld * Self; - Vector3d * Position; + Vector3d Position; double RangeLimit; cLuaState::cRef FnRef; bool CheckLineOfSight = true, IgnoreSpectators = true; // Defaults for the optional params L.GetStackValues(1, Self, Position, RangeLimit, FnRef, CheckLineOfSight, IgnoreSpectators); - if (Position == nullptr) - { - return L.ApiParamError("Expected a non-nil Vector3d for parameter #2"); - } - if (!FnRef.IsValid()) { return L.ApiParamError("Expected a valid callback function for parameter #3"); } // Call the function: - bool res = Self->DoWithNearestPlayer(*Position, RangeLimit, [&](cPlayer & a_Player) + bool res = Self->DoWithNearestPlayer(Position, RangeLimit, [&](cPlayer & a_Player) { bool ret = false; L.Call(FnRef, &a_Player, cLuaState::Return, ret); @@ -895,7 +888,7 @@ static int tolua_cWorld_SpawnSplitExperienceOrbs(lua_State* tolua_S) } cWorld * self = nullptr; - Vector3d * Position = nullptr; + Vector3d Position; int Reward; L.GetStackValues(1, self, Position, Reward); if (self == nullptr) @@ -903,14 +896,9 @@ static int tolua_cWorld_SpawnSplitExperienceOrbs(lua_State* tolua_S) tolua_error(tolua_S, "Invalid 'self' in function 'SpawnSplitExperienceOrbs'", nullptr); return 0; } - if (Position == nullptr) - { - tolua_error(tolua_S, "Error in function 'SpawnSplitExperienceOrbs' arg #2. Value must not be nil.", nullptr); - return 0; - } // Execute and push result: - L.Push(self->SpawnExperienceOrb(Position->x, Position->y, Position->z, Reward)); + L.Push(self->SpawnExperienceOrb(Position, Reward)); return 1; } -- cgit v1.2.3