From 73afb1507d2a0defda8a03f60030dc49bb53f94f Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Thu, 22 Aug 2013 08:55:58 +0200 Subject: Added skeleton code for projectile spawning. --- source/Entities/ProjectileEntity.cpp | 79 ++++++++++++++++++++++++++++++++++++ 1 file changed, 79 insertions(+) create mode 100644 source/Entities/ProjectileEntity.cpp (limited to 'source/Entities/ProjectileEntity.cpp') diff --git a/source/Entities/ProjectileEntity.cpp b/source/Entities/ProjectileEntity.cpp new file mode 100644 index 000000000..93508e2f7 --- /dev/null +++ b/source/Entities/ProjectileEntity.cpp @@ -0,0 +1,79 @@ + +// ProjectileEntity.cpp + +// Implements the cProjectileEntity class representing the common base class for projectiles, as well as individual projectile types + +#include "Globals.h" +#include "ProjectileEntity.h" + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cProjectileEntity: + +cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height) : + super(etProjectile, a_X, a_Y, a_Z, a_Width, a_Height), + m_Creator(a_Creator) +{ +} + + + + + +cProjectileEntity::cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height) : + super(etProjectile, a_Pos.x, a_Pos.y, a_Pos.z, a_Width, a_Height), + m_Creator(a_Creator) +{ + SetSpeed(a_Speed); +} + + + + + +cProjectileEntity * cProjectileEntity::Create(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d * a_Speed) +{ + Vector3d Speed; + if (a_Speed != NULL) + { + Speed = *a_Speed; + } + + switch (a_Kind) + { + case pkArrow: return new cArrowEntity(a_Creator, a_X, a_Y, a_Z, Speed); + // TODO: the rest + } + + LOGWARNING("%s: Unknown kind: %d", __FUNCTION__, a_Kind); + return NULL; +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cArrowEntity: + +cArrowEntity::cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d a_Speed) : + super(pkArrow, a_Creator, a_X, a_Y, a_Z, 0.5, 0.5) +{ + SetSpeed(a_Speed); +} + + + + + +void cArrowEntity::SpawnOn(cClientHandle & a_Client) +{ + // TODO +} + + + + -- cgit v1.2.3