From 53e22b11857fed62e2313d6d84d90f88ed412ffb Mon Sep 17 00:00:00 2001 From: Alexander Harkness Date: Mon, 29 Jul 2013 12:13:03 +0100 Subject: Changed everyting to Unix line endings. --- source/Generating/Caves.h | 204 +++++++++++++++++++++++----------------------- 1 file changed, 102 insertions(+), 102 deletions(-) (limited to 'source/Generating/Caves.h') diff --git a/source/Generating/Caves.h b/source/Generating/Caves.h index bb69550a8..70cf6fe8c 100644 --- a/source/Generating/Caves.h +++ b/source/Generating/Caves.h @@ -1,102 +1,102 @@ - -// Caves.h - -// Interfaces to the various cave structure generators: -// - cStructGenWormNestCaves -// - cStructGenMarbleCaves -// - cStructGenNetherCaves - - - - - -#pragma once - -#include "ComposableGenerator.h" -#include "../Noise.h" - - - - - -class cStructGenMarbleCaves : - public cStructureGen -{ -public: - cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {} - -protected: - - int m_Seed; - - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - - -class cStructGenDualRidgeCaves : - public cStructureGen -{ -public: - cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) : - m_Noise1(a_Seed), - m_Noise2(2 * a_Seed + 19999), - m_Seed(a_Seed), - m_Threshold(a_Threshold) - { - } - -protected: - cNoise m_Noise1; - cNoise m_Noise2; - int m_Seed; - float m_Threshold; - - // cStructureGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - - -class cStructGenWormNestCaves : - public cStructureGen -{ -public: - cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) : - m_Noise(a_Seed), - m_Size(a_Size), - m_Grid(a_Grid), - m_MaxOffset(a_MaxOffset) - { - } - - ~cStructGenWormNestCaves(); - -protected: - class cCaveSystem; // fwd: Caves.cpp - typedef std::list cCaveSystems; - - cNoise m_Noise; - int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel - int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to - int m_Grid; // average spacing of the nests - cCaveSystems m_Cache; - - /// Clears everything from the cache - void ClearCache(void); - - /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function. - void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves); - - // cStructGen override: - virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; -} ; - - - - + +// Caves.h + +// Interfaces to the various cave structure generators: +// - cStructGenWormNestCaves +// - cStructGenMarbleCaves +// - cStructGenNetherCaves + + + + + +#pragma once + +#include "ComposableGenerator.h" +#include "../Noise.h" + + + + + +class cStructGenMarbleCaves : + public cStructureGen +{ +public: + cStructGenMarbleCaves(int a_Seed) : m_Seed(a_Seed) {} + +protected: + + int m_Seed; + + // cStructureGen override: + virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; +} ; + + + + + +class cStructGenDualRidgeCaves : + public cStructureGen +{ +public: + cStructGenDualRidgeCaves(int a_Seed, float a_Threshold) : + m_Noise1(a_Seed), + m_Noise2(2 * a_Seed + 19999), + m_Seed(a_Seed), + m_Threshold(a_Threshold) + { + } + +protected: + cNoise m_Noise1; + cNoise m_Noise2; + int m_Seed; + float m_Threshold; + + // cStructureGen override: + virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; +} ; + + + + + +class cStructGenWormNestCaves : + public cStructureGen +{ +public: + cStructGenWormNestCaves(int a_Seed, int a_Size = 64, int a_Grid = 96, int a_MaxOffset = 128) : + m_Noise(a_Seed), + m_Size(a_Size), + m_Grid(a_Grid), + m_MaxOffset(a_MaxOffset) + { + } + + ~cStructGenWormNestCaves(); + +protected: + class cCaveSystem; // fwd: Caves.cpp + typedef std::list cCaveSystems; + + cNoise m_Noise; + int m_Size; // relative size of the cave systems' caves. Average number of blocks of each initial tunnel + int m_MaxOffset; // maximum offset of the cave nest origin from the grid cell the nest belongs to + int m_Grid; // average spacing of the nests + cCaveSystems m_Cache; + + /// Clears everything from the cache + void ClearCache(void); + + /// Returns all caves that *may* intersect the given chunk. All the caves are valid until the next call to this function. + void GetCavesForChunk(int a_ChunkX, int a_ChunkZ, cCaveSystems & a_Caves); + + // cStructGen override: + virtual void GenStructures(cChunkDesc & a_ChunkDesc) override; +} ; + + + + -- cgit v1.2.3