From 37276a4430e26f5b3ab56e07d5f30a194f75982e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 1 Jul 2013 10:39:56 +0000 Subject: Rewritten entity-on-fire management ("forever on fire" bugs) Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/Slime.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) (limited to 'source/Mobs/Slime.cpp') diff --git a/source/Mobs/Slime.cpp b/source/Mobs/Slime.cpp index ee7093b73..b209ac869 100644 --- a/source/Mobs/Slime.cpp +++ b/source/Mobs/Slime.cpp @@ -9,8 +9,10 @@ -cSlime::cSlime(void) : - super("Slime", 55, "mob.slime.attack", "mob.slime.attack") +/// Creates a slime of the specified size; size is 1 .. 3, with 1 being the smallest +cSlime::cSlime(int a_Size) : + super("Slime", 55, "mob.slime.attack", "mob.slime.attack", 0.6 * a_Size, 0.6 * a_Size), + m_Size(a_Size) { } @@ -18,7 +20,7 @@ cSlime::cSlime(void) : -void cSlime::GetDrops(cItems & a_Drops, cPawn * a_Killer) +void cSlime::GetDrops(cItems & a_Drops, cEntity * a_Killer) { // TODO: only when tiny AddRandomDropItem(a_Drops, 0, 2, E_ITEM_SLIMEBALL); -- cgit v1.2.3