From 37276a4430e26f5b3ab56e07d5f30a194f75982e Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 1 Jul 2013 10:39:56 +0000 Subject: Rewritten entity-on-fire management ("forever on fire" bugs) Fixes FS #297 and part of FS #403. Added sizes to all entities. Moved all damage-related functions from cPawn to cEntity API change: renamed cPawn:TeleportTo() to cEntity:TeleportToCoords() git-svn-id: http://mc-server.googlecode.com/svn/trunk@1635 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Mobs/Squid.cpp | 13 ++++++++----- 1 file changed, 8 insertions(+), 5 deletions(-) (limited to 'source/Mobs/Squid.cpp') diff --git a/source/Mobs/Squid.cpp b/source/Mobs/Squid.cpp index 78dd37393..09236f3c5 100644 --- a/source/Mobs/Squid.cpp +++ b/source/Mobs/Squid.cpp @@ -3,13 +3,14 @@ #include "Squid.h" #include "../Vector3d.h" +#include "../Chunk.h" cSquid::cSquid(void) : - super("Squid", 94, "", "") + super("Squid", 94, "", "", 0.95, 0.95) { } @@ -17,7 +18,7 @@ cSquid::cSquid(void) : -void cSquid::GetDrops(cItems & a_Drops, cPawn * a_Killer) +void cSquid::GetDrops(cItems & a_Drops, cEntity * a_Killer) { // Drops 0-3 Ink Sacs AddRandomDropItem(a_Drops, 0, 3, E_ITEM_DYE, E_META_DYE_BLACK); @@ -29,15 +30,17 @@ void cSquid::GetDrops(cItems & a_Drops, cPawn * a_Killer) void cSquid::Tick(float a_Dt, cChunk & a_Chunk) { - // TODO: Rewrite this function to use a_Chunk instead of m_World super::Tick(a_Dt, a_Chunk); Vector3d Pos = GetPosition(); // TODO: Not a real behavior, but cool :D - if (!IsBlockWater(GetWorld()->GetBlock((int) Pos.x, (int) Pos.y, (int) Pos.z)) && !IsBurning()) + int RelX = (int)floor(Pos.x + 0.5) - a_Chunk.GetPosX() * cChunkDef::Width; + int RelZ = (int)floor(Pos.z + 0.5) - a_Chunk.GetPosZ() * cChunkDef::Width; + if (!IsBlockWater(a_Chunk.GetBlock(RelX, (int)Pos.y, RelZ)) && !IsOnFire()) { - SetMetaData(BURNING); + // Burn for 10 ticks, then decide again + StartBurning(10); } } -- cgit v1.2.3