From 9efcd5b82f80445aa6bdb046564b4bc0bd9f94ff Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 29 Jul 2013 21:42:05 +0200 Subject: Added the "Edit Sign" packet sent to the client placing a sign. Fixes issue #20. The 1.6.2 client wouldn't open the sign editor UI unless it receives a special packet --- source/Protocol/Protocol16x.h | 1 + 1 file changed, 1 insertion(+) (limited to 'source/Protocol/Protocol16x.h') diff --git a/source/Protocol/Protocol16x.h b/source/Protocol/Protocol16x.h index 4dba5eab6..077c7958b 100644 --- a/source/Protocol/Protocol16x.h +++ b/source/Protocol/Protocol16x.h @@ -35,6 +35,7 @@ protected: // cProtocol150 overrides: virtual void SendAttachEntity (const cEntity & a_Entity, const cEntity * a_Vehicle) override; virtual void SendChat (const AString & a_Message) override; + virtual void SendEditSign (int a_BlockX, int a_BlockY, int a_BlockZ) override; ///< Request the client to open up the sign editor for the sign (1.6+) virtual void SendGameMode (eGameMode a_GameMode) override; virtual void SendHealth (void) override; virtual void SendPlayerMaxSpeed(void) override; -- cgit v1.2.3