From 66f4c9e0c08762fb4668792999c6200e9fd78c89 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Mon, 27 Aug 2012 17:31:16 +0000 Subject: Cut out all packet handling to a separate cProtocol descendant git-svn-id: http://mc-server.googlecode.com/svn/trunk@796 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/Protocol125.h | 126 +++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 126 insertions(+) create mode 100644 source/Protocol125.h (limited to 'source/Protocol125.h') diff --git a/source/Protocol125.h b/source/Protocol125.h new file mode 100644 index 000000000..cfa5c1ecd --- /dev/null +++ b/source/Protocol125.h @@ -0,0 +1,126 @@ + +// Protocol125.h + +// Interfaces to the cProtocol125 class representing the release 1.2.5 protocol (#29) + + + + + +#pragma once + +#include "Protocol.h" +#include "ByteBuffer.h" + + + + + +// fwd: +class cPacket; + + + + + +class cProtocol125 : + public cProtocol +{ + typedef cProtocol super; +public: + cProtocol125(cClientHandle * a_Client); + + /// Called when client sends some data: + virtual void DataReceived(const char * a_Data, int a_Size) override; + + /// Sending stuff to clients: + virtual void SendBlockAction (int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2) override; + virtual void SendBlockChange (int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta) override; + virtual void SendBlockChanges (int a_ChunkX, int a_ChunkZ, const sSetBlockVector & a_Changes) override; + virtual void SendChat (const AString & a_Message) override; + virtual void SendChunkData (int a_ChunkX, int a_ChunkZ, cChunkDataSerializer & a_Serializer) override; + virtual void SendCollectPickup (const cPickup & a_Pickup, const cPlayer & a_Player) override; + virtual void SendDestroyEntity (const cEntity & a_Entity) override; + virtual void SendDisconnect (const AString & a_Reason) override; + virtual void SendEntHeadLook (const cEntity & a_Entity) override; + virtual void SendEntLook (const cEntity & a_Entity) override; + virtual void SendEntityEquipment (const cEntity & a_Entity, short a_SlotNum, const cItem & a_Item) override; + virtual void SendEntityStatus (const cEntity & a_Entity, char a_Status) override; + virtual void SendGameMode (eGameMode a_GameMode) override; + virtual void SendHandshake (const AString & a_ServerName) override; + virtual void SendHealth (void) override; + virtual void SendInventoryProgress(char a_WindowID, short a_Progressbar, short a_Value) override; + virtual void SendInventorySlot (int a_WindowID, short a_SlotNum, const cItem & a_Item) override; + virtual void SendKeepAlive (int a_PingID) override; + virtual void SendLogin (const cPlayer & a_Player) override; + virtual void SendMetadata (const cPawn & a_Entity) override; + virtual void SendPickupSpawn (const cPickup & a_Pickup) override; + virtual void SendPlayerAnimation (const cPlayer & a_Player, char a_Animation) override; + virtual void SendPlayerListItem (const cPlayer & a_Player, bool a_IsOnline) override; + virtual void SendPlayerMoveLook (void) override; + virtual void SendPlayerPosition (void) override; + virtual void SendPlayerSpawn (const cPlayer & a_Player) override; + virtual void SendRelEntMove (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendRelEntMoveLook (const cEntity & a_Entity, char a_RelX, char a_RelY, char a_RelZ) override; + virtual void SendRespawn (void) override; + virtual void SendSpawnMob (const cMonster & a_Mob) override; + virtual void SendTeleportEntity (const cEntity & a_Entity) override; + virtual void SendThunderbolt (int a_BlockX, int a_BlockY, int a_BlockZ) override; + virtual void SendTimeUpdate (Int64 a_WorldTime) override; + virtual void SendUnloadChunk (int a_ChunkX, int a_ChunkZ) override; + virtual void SendUpdateSign (int a_BlockX, int a_BlockY, int a_BlockZ, const AString & a_Line1, const AString & a_Line2, const AString & a_Line3, const AString & a_Line4) override; + virtual void SendWeather (eWeather a_Weather) override; + virtual void SendWholeInventory (const cInventory & a_Inventory) override; + virtual void SendWholeInventory (const cWindow & a_Window) override; + virtual void SendWindowClose (char a_WindowID) override; + virtual void SendWindowOpen (char a_WindowID, char a_WindowType, const AString & a_WindowTitle, char a_NumSlots) override; + +protected: + /// Results of packet-parsing: + enum { + PACKET_OK = 1, + PACKET_ERROR = -1, + PACKET_UNKNOWN = -2, + PACKET_INCOMPLETE = -3, + } ; + + cByteBuffer m_ReceivedData; //< Buffer for the received data + + void Send(const cPacket & a_Packet); + + virtual void SendData(const char * a_Data, int a_Size) override; + + /// Parse the packet of the specified type from m_ReceivedData (switch into ParseXYZ() ) + virtual int ParsePacket(unsigned char a_PacketType); + + // Specific packet parsers: + virtual int ParseKeepAlive (void); + virtual int ParseHandshake (void); + virtual int ParseLogin (void); + virtual int ParsePlayerPosition (void); + virtual int ParsePlayerLook (void); + virtual int ParsePlayerMoveLook (void); + virtual int ParsePlayerAbilities (void); + virtual int ParseChat (void); + virtual int ParseArmAnim (void); + virtual int ParseFlying (void); + virtual int ParseBlockDig (void); + virtual int ParseBlockPlace (void); + virtual int ParseDisconnect (void); + virtual int ParseItemSwitch (void); + virtual int ParseEntityEquipment (void); + virtual int ParseCreativeInventoryAction(void); + virtual int ParseNewInvalidState (void); + virtual int ParsePickupSpawn (void); + virtual int ParseUseEntity (void); + virtual int ParseWindowClose (void); + virtual int ParseWindowClick (void); + virtual int ParseEntityAction (void); + virtual int ParseUpdateSign (void); + virtual int ParseRespawn (void); + virtual int ParsePing (void); +} ; + + + + -- cgit v1.2.3