From 4fe7801cfccbfa6f5a42ac2eb919287ef98ea611 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Tue, 25 Jun 2013 06:36:59 +0000 Subject: Unified the way mobs are spawned (egg vs natural). Fixed deadlocks in mob moving. Fixed mob destroying code. Should fix FS #400 and partially fix FS #381 git-svn-id: http://mc-server.googlecode.com/svn/trunk@1626 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/TNTEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/TNTEntity.cpp') diff --git a/source/TNTEntity.cpp b/source/TNTEntity.cpp index 32850e246..53981eee7 100644 --- a/source/TNTEntity.cpp +++ b/source/TNTEntity.cpp @@ -60,7 +60,7 @@ void cTNTEntity::Tick(float a_Dt, cChunk & a_Chunk) m_Counter += delta_time; if (m_Counter > m_MaxFuseTime) // Check if we go KABOOOM { - Destroy(); + Destroy(true); LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); m_World->DoExplosiontAt(4.0, (int)floor(GetPosX()), (int)floor(GetPosY()), (int)floor(GetPosZ())); return; -- cgit v1.2.3