From ba2a9b6b2c1519563662a6a1147a82f96afb36dc Mon Sep 17 00:00:00 2001 From: faketruth Date: Sun, 30 Sep 2012 16:37:44 +0000 Subject: Added falling block entities. Sand and gravel now properly fall down Implemented the PACKET_SPAWN_OBJECT packet Made some things use BLOCKTYPE instead of char Android: Requests WebAdmin port when pressing the configure button git-svn-id: http://mc-server.googlecode.com/svn/trunk@915 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/WaterSimulator.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/WaterSimulator.h') diff --git a/source/WaterSimulator.h b/source/WaterSimulator.h index aa81a74f6..04a208368 100644 --- a/source/WaterSimulator.h +++ b/source/WaterSimulator.h @@ -6,6 +6,6 @@ class cWaterSimulator : public cFluidSimulator public: cWaterSimulator( cWorld* a_World ); - virtual bool IsAllowedBlock( char a_BlockID ); + virtual bool IsAllowedBlock( BLOCKTYPE a_BlockID ) override; }; \ No newline at end of file -- cgit v1.2.3