From 7824ce9d6352664bd291e57a3084e5c51af5d4a6 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Fri, 31 Aug 2012 21:59:57 +0000 Subject: Progress on the 1.3.2 protocol. Sometimes the client lets the player through, but most of the times the connection breaks for no apparent reason. git-svn-id: http://mc-server.googlecode.com/svn/trunk@812 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cChunkMap.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'source/cChunkMap.cpp') diff --git a/source/cChunkMap.cpp b/source/cChunkMap.cpp index c764a0321..5f9724179 100644 --- a/source/cChunkMap.cpp +++ b/source/cChunkMap.cpp @@ -325,7 +325,7 @@ void cChunkMap::BroadcastEntHeadLook(const cEntity & a_Entity, const cClientHand -void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, const cClientHandle * a_Exclude) +void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, char a_Byte1, char a_Byte2, BLOCKTYPE a_BlockType, const cClientHandle * a_Exclude) { cCSLock Lock(m_CSLayers); int x, y, z, ChunkX, ChunkZ; @@ -339,7 +339,7 @@ void cChunkMap::BroadcastBlockAction(int a_BlockX, int a_BlockY, int a_BlockZ, c return; } // It's perfectly legal to broadcast packets even to invalid chunks! - Chunk->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_Exclude); + Chunk->BroadcastBlockAction(a_BlockX, a_BlockY, a_BlockZ, a_Byte1, a_Byte2, a_BlockType, a_Exclude); } -- cgit v1.2.3