From 1c60680fbac2f06823dba123241adc607363a25b Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Wed, 13 Jun 2012 17:37:23 +0000 Subject: Added a BlockToPickup hook for modifying pickups when a player breaks a block. git-svn-id: http://mc-server.googlecode.com/svn/trunk@602 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cPlugin_NewLua.h | 29 ++++++++++++++--------------- 1 file changed, 14 insertions(+), 15 deletions(-) (limited to 'source/cPlugin_NewLua.h') diff --git a/source/cPlugin_NewLua.h b/source/cPlugin_NewLua.h index 6ecdada11..d6bb50637 100644 --- a/source/cPlugin_NewLua.h +++ b/source/cPlugin_NewLua.h @@ -25,24 +25,23 @@ public: //tolua_export virtual void Tick(float a_Dt); //tolua_export - virtual bool OnCollectItem( cPickup* a_Pickup, cPlayer* a_Player ) override; - virtual bool OnDisconnect( std::string a_Reason, cPlayer* a_Player ) override; - virtual bool OnBlockPlace( cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override; - virtual bool OnBlockDig( cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override; - virtual bool OnChat( const char* a_Chat, cPlayer* a_Player ) override; - virtual bool OnLogin( cPacket_Login* a_PacketData ) override; - virtual void OnPlayerSpawn( cPlayer* a_Player ) override; - virtual bool OnPlayerJoin( cPlayer* a_Player ) override; - virtual void OnPlayerMove( cPlayer* a_Player ) override; - virtual void OnTakeDamage( cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; - virtual bool OnKilled( cPawn* a_Killed, cEntity* a_Killer ) override; - - virtual void OnChunkGenerated(cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; - virtual bool OnChunkGenerating( int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; - + virtual bool OnCollectItem (cPickup* a_Pickup, cPlayer* a_Player ) override; + virtual bool OnDisconnect (const AString & a_Reason, cPlayer * a_Player ) override; + virtual bool OnBlockPlace (cPacket_BlockPlace* a_PacketData, cPlayer* a_Player ) override; + virtual bool OnBlockDig (cPacket_BlockDig* a_PacketData, cPlayer* a_Player, cItem* a_PickupItem ) override; + virtual bool OnChat (const char* a_Chat, cPlayer* a_Player ) override; + virtual bool OnLogin (cPacket_Login* a_PacketData ) override; + virtual void OnPlayerSpawn (cPlayer* a_Player ) override; + virtual bool OnPlayerJoin (cPlayer* a_Player ) override; + virtual void OnPlayerMove (cPlayer* a_Player ) override; + virtual void OnTakeDamage (cPawn* a_Pawn, TakeDamageInfo* a_TakeDamageInfo ) override; + virtual bool OnKilled (cPawn* a_Killed, cEntity* a_Killer ) override; + virtual void OnChunkGenerated (cWorld * a_World, int a_ChunkX, int a_ChunkZ) override; + virtual bool OnChunkGenerating (int a_ChunkX, int a_ChunkZ, cLuaChunk * a_pLuaChunk ) override; virtual bool OnPreCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnCraftingNoRecipe(const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; virtual bool OnPostCrafting (const cPlayer * a_Player, const cCraftingGrid * a_Grid, cCraftingRecipe * a_Recipe) override; + virtual bool OnBlockToPickup (BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, const cPlayer * a_Player, const cItem & a_EquippedItem, cItems & a_Pickups); lua_State* GetLuaState() { return m_LuaState; } -- cgit v1.2.3