From a14e015354611a50920a0861f80c9691ab8fa633 Mon Sep 17 00:00:00 2001 From: "madmaxoft@gmail.com" Date: Sat, 25 Feb 2012 23:48:28 +0000 Subject: Extended SocketThreads for writing support (unusable in cClientHandle due to too many deadlock possibilities) Extended the range of ignored packets in pre-game client states (fixes connection issues with some mods installed) git-svn-id: http://mc-server.googlecode.com/svn/trunk@327 0a769ca7-a7f5-676a-18bf-c427514a06d6 --- source/cServer.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'source/cServer.cpp') diff --git a/source/cServer.cpp b/source/cServer.cpp index 8462fa915..97bcffaae 100644 --- a/source/cServer.cpp +++ b/source/cServer.cpp @@ -102,7 +102,7 @@ void cServer::ServerListenThread( void *a_Args ) void cServer::ClientDestroying(const cClientHandle * a_Client) { - m_SocketThreads.RemoveClient(a_Client); + m_SocketThreads.StopReading(a_Client); } -- cgit v1.2.3