From 044fd237b60b30f2a422b9efd04d20badf61da79 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 8 Dec 2013 12:17:54 +0100 Subject: Moved bindings-related to a Bindings subfolder. Ref.: #407 --- src/Bindings/LuaState.cpp | 1024 +++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 1024 insertions(+) create mode 100644 src/Bindings/LuaState.cpp (limited to 'src/Bindings/LuaState.cpp') diff --git a/src/Bindings/LuaState.cpp b/src/Bindings/LuaState.cpp new file mode 100644 index 000000000..6be1ee58c --- /dev/null +++ b/src/Bindings/LuaState.cpp @@ -0,0 +1,1024 @@ + +// LuaState.cpp + +// Implements the cLuaState class representing the wrapper over lua_State *, provides associated helper functions + +#include "Globals.h" +#include "LuaState.h" + +extern "C" +{ + #include "lua/src/lualib.h" +} + +#include "tolua++.h" +#include "Bindings.h" +#include "ManualBindings.h" + +// fwd: SQLite/lsqlite3.c +extern "C" +{ + LUALIB_API int luaopen_lsqlite3(lua_State * L); +} + +// fwd: LuaExpat/lxplib.c: +extern "C" +{ + int luaopen_lxp(lua_State * L); +} + + + + + + +const cLuaState::cRet cLuaState::Return = {}; + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cLuaState: + +cLuaState::cLuaState(const AString & a_SubsystemName) : + m_LuaState(NULL), + m_IsOwned(false), + m_SubsystemName(a_SubsystemName), + m_NumCurrentFunctionArgs(-1) +{ +} + + + + + +cLuaState::cLuaState(lua_State * a_AttachState) : + m_LuaState(a_AttachState), + m_IsOwned(false), + m_SubsystemName(""), + m_NumCurrentFunctionArgs(-1) +{ +} + + + + + +cLuaState::~cLuaState() +{ + if (IsValid()) + { + if (m_IsOwned) + { + Close(); + } + else + { + Detach(); + } + } +} + + + + + +void cLuaState::Create(void) +{ + if (m_LuaState != NULL) + { + LOGWARNING("%s: Trying to create an already-existing LuaState, ignoring.", __FUNCTION__); + return; + } + m_LuaState = lua_open(); + luaL_openlibs(m_LuaState); + tolua_AllToLua_open(m_LuaState); + ManualBindings::Bind(m_LuaState); + luaopen_lsqlite3(m_LuaState); + luaopen_lxp(m_LuaState); + m_IsOwned = true; +} + + + + + +void cLuaState::Close(void) +{ + if (m_LuaState == NULL) + { + LOGWARNING("%s: Trying to close an invalid LuaState, ignoring.", __FUNCTION__); + return; + } + if (!m_IsOwned) + { + LOGWARNING( + "%s: Detected mis-use, calling Close() on an attached state (0x%p). Detaching instead.", + __FUNCTION__, m_LuaState + ); + Detach(); + return; + } + lua_close(m_LuaState); + m_LuaState = NULL; + m_IsOwned = false; +} + + + + + +void cLuaState::Attach(lua_State * a_State) +{ + if (m_LuaState != NULL) + { + LOGINFO("%s: Already contains a LuaState (0x%p), will be closed / detached.", __FUNCTION__, m_LuaState); + if (m_IsOwned) + { + Close(); + } + else + { + Detach(); + } + } + m_LuaState = a_State; + m_IsOwned = false; +} + + + + + +void cLuaState::Detach(void) +{ + if (m_LuaState == NULL) + { + return; + } + if (m_IsOwned) + { + LOGWARNING( + "%s: Detected a mis-use, calling Detach() when the state is owned. Closing the owned state (0x%p).", + __FUNCTION__, m_LuaState + ); + Close(); + return; + } + m_LuaState = NULL; +} + + + + + +bool cLuaState::LoadFile(const AString & a_FileName) +{ + ASSERT(IsValid()); + + // Load the file: + int s = luaL_loadfile(m_LuaState, a_FileName.c_str()); + if (ReportErrors(s)) + { + LOGWARNING("Can't load %s because of an error in file %s", m_SubsystemName.c_str(), a_FileName.c_str()); + return false; + } + + // Execute the globals: + s = lua_pcall(m_LuaState, 0, LUA_MULTRET, 0); + if (ReportErrors(s)) + { + LOGWARNING("Error in %s in file %s", m_SubsystemName.c_str(), a_FileName.c_str()); + return false; + } + + return true; +} + + + + + +bool cLuaState::HasFunction(const char * a_FunctionName) +{ + if (!IsValid()) + { + // This happens if cPlugin::Initialize() fails with an error + return false; + } + + lua_getglobal(m_LuaState, a_FunctionName); + bool res = (!lua_isnil(m_LuaState, -1) && lua_isfunction(m_LuaState, -1)); + lua_pop(m_LuaState, 1); + return res; +} + + + + + +bool cLuaState::PushFunction(const char * a_FunctionName) +{ + ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + + if (!IsValid()) + { + // This happens if cPlugin::Initialize() fails with an error + return false; + } + + lua_getglobal(m_LuaState, a_FunctionName); + if (!lua_isfunction(m_LuaState, -1)) + { + LOGWARNING("Error in %s: Could not find function %s()", m_SubsystemName.c_str(), a_FunctionName); + lua_pop(m_LuaState, 1); + return false; + } + m_CurrentFunctionName.assign(a_FunctionName); + m_NumCurrentFunctionArgs = 0; + return true; +} + + + + + +bool cLuaState::PushFunction(int a_FnRef) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + + lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_FnRef); // same as lua_getref() + if (!lua_isfunction(m_LuaState, -1)) + { + lua_pop(m_LuaState, 1); + return false; + } + m_CurrentFunctionName = ""; + m_NumCurrentFunctionArgs = 0; + return true; +} + + + + + +bool cLuaState::PushFunctionFromRefTable(cRef & a_TableRef, const char * a_FnName) +{ + ASSERT(IsValid()); + ASSERT(m_NumCurrentFunctionArgs == -1); // If not, there's already something pushed onto the stack + + lua_rawgeti(m_LuaState, LUA_REGISTRYINDEX, a_TableRef); // Get the table ref + if (!lua_istable(m_LuaState, -1)) + { + // Not a table, bail out + lua_pop(m_LuaState, 1); + return false; + } + lua_getfield(m_LuaState, -1, a_FnName); + if (lua_isnil(m_LuaState, -1) || !lua_isfunction(m_LuaState, -1)) + { + // Not a valid function, bail out + lua_pop(m_LuaState, 2); + return false; + } + lua_remove(m_LuaState, -2); // Remove the table ref from the stack + m_CurrentFunctionName = ""; + m_NumCurrentFunctionArgs = 0; + return true; +} + + + + + +void cLuaState::Push(const AString & a_String) +{ + ASSERT(IsValid()); + + tolua_pushcppstring(m_LuaState, a_String); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const AStringVector & a_Vector) +{ + ASSERT(IsValid()); + + lua_createtable(m_LuaState, a_Vector.size(), 0); + int newTable = lua_gettop(m_LuaState); + int index = 1; + for (AStringVector::const_iterator itr = a_Vector.begin(), end = a_Vector.end(); itr != end; ++itr, ++index) + { + tolua_pushstring(m_LuaState, itr->c_str()); + lua_rawseti(m_LuaState, newTable, index); + } + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::PushUserType(void * a_Object, const char * a_Type) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Object, a_Type); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(int a_Value) +{ + ASSERT(IsValid()); + + tolua_pushnumber(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(double a_Value) +{ + ASSERT(IsValid()); + + tolua_pushnumber(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const char * a_Value) +{ + ASSERT(IsValid()); + + tolua_pushstring(m_LuaState, a_Value); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(bool a_Value) +{ + ASSERT(IsValid()); + + tolua_pushboolean(m_LuaState, a_Value ? 1 : 0); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cWorld * a_World) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_World, "cWorld"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cPlayer * a_Player) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Player, "cPlayer"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const cPlayer * a_Player) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)a_Player, "cPlayer"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cEntity * a_Entity) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Entity, "cEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cMonster * a_Monster) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Monster, "cMonster"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cItem * a_Item) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Item, "cItem"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cItems * a_Items) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Items, "cItems"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cClientHandle * a_Client) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Client, "cClientHandle"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cPickup * a_Pickup) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Pickup, "cPickup"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cChunkDesc * a_ChunkDesc) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_ChunkDesc, "cChunkDesc"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const cCraftingGrid * a_Grid) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)a_Grid, "cCraftingGrid"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const cCraftingRecipe * a_Recipe) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)a_Recipe, "cCraftingRecipe"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(TakeDamageInfo * a_TDI) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_TDI, "TakeDamageInfo"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cWindow * a_Window) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Window, "cWindow"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cPluginLua * a_Plugin) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Plugin, "cPluginLua"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const HTTPRequest * a_Request) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPRequest"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cWebAdmin * a_WebAdmin) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_WebAdmin, "cWebAdmin"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(const HTTPTemplateRequest * a_Request) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, (void *)a_Request, "HTTPTemplateRequest"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cTNTEntity * a_TNTEntity) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_TNTEntity, "cTNTEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cCreeper * a_Creeper) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Creeper, "cCreeper"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(Vector3i * a_Vector) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Vector, "Vector3i"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(void * a_Ptr) +{ + ASSERT(IsValid()); + + lua_pushnil(m_LuaState); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cHopperEntity * a_Hopper) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_Hopper, "cHopperEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::Push(cBlockEntity * a_BlockEntity) +{ + ASSERT(IsValid()); + + tolua_pushusertype(m_LuaState, a_BlockEntity, "cBlockEntity"); + m_NumCurrentFunctionArgs += 1; +} + + + + + +void cLuaState::GetReturn(int a_StackPos, bool & a_ReturnedVal) +{ + a_ReturnedVal = (tolua_toboolean(m_LuaState, a_StackPos, a_ReturnedVal ? 1 : 0) > 0); +} + + + + + +void cLuaState::GetReturn(int a_StackPos, AString & a_ReturnedVal) +{ + if (lua_isstring(m_LuaState, a_StackPos)) + { + a_ReturnedVal = tolua_tocppstring(m_LuaState, a_StackPos, a_ReturnedVal.c_str()); + } +} + + + + + +void cLuaState::GetReturn(int a_StackPos, int & a_ReturnedVal) +{ + if (lua_isnumber(m_LuaState, a_StackPos)) + { + a_ReturnedVal = (int)tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal); + } +} + + + + + +void cLuaState::GetReturn(int a_StackPos, double & a_ReturnedVal) +{ + if (lua_isnumber(m_LuaState, a_StackPos)) + { + a_ReturnedVal = tolua_tonumber(m_LuaState, a_StackPos, a_ReturnedVal); + } +} + + + + + +bool cLuaState::CallFunction(int a_NumResults) +{ + ASSERT (m_NumCurrentFunctionArgs >= 0); // A function must be pushed to stack first + ASSERT(lua_isfunction(m_LuaState, -m_NumCurrentFunctionArgs - 1)); + + int s = lua_pcall(m_LuaState, m_NumCurrentFunctionArgs, a_NumResults, 0); + if (ReportErrors(s)) + { + LOGWARNING("Error in %s calling function %s()", m_SubsystemName.c_str(), m_CurrentFunctionName.c_str()); + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); + return false; + } + m_NumCurrentFunctionArgs = -1; + m_CurrentFunctionName.clear(); + return true; +} + + + + + +bool cLuaState::CheckParamUserTable(int a_StartParam, const char * a_UserTable, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + tolua_Error tolua_err; + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (tolua_isusertable(m_LuaState, i, a_UserTable, 0, &tolua_err)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamUserType(int a_StartParam, const char * a_UserType, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + tolua_Error tolua_err; + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (tolua_isusertype(m_LuaState, i, a_UserType, 0, &tolua_err)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamTable(int a_StartParam, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + tolua_Error tolua_err; + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (tolua_istable(m_LuaState, i, 0, &tolua_err)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamNumber(int a_StartParam, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + tolua_Error tolua_err; + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (tolua_isnumber(m_LuaState, i, 0, &tolua_err)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamString(int a_StartParam, int a_EndParam) +{ + ASSERT(IsValid()); + + if (a_EndParam < 0) + { + a_EndParam = a_StartParam; + } + + tolua_Error tolua_err; + for (int i = a_StartParam; i <= a_EndParam; i++) + { + if (tolua_isstring(m_LuaState, i, 0, &tolua_err)) + { + continue; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s'.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; + } // for i - Param + + // All params checked ok + return true; +} + + + + + +bool cLuaState::CheckParamEnd(int a_Param) +{ + tolua_Error tolua_err; + if (tolua_isnoobj(m_LuaState, a_Param, &tolua_err)) + { + return true; + } + // Not the correct parameter + lua_Debug entry; + VERIFY(lua_getstack(m_LuaState, 0, &entry)); + VERIFY(lua_getinfo (m_LuaState, "n", &entry)); + AString ErrMsg = Printf("#ferror in function '%s': Too many arguments.", (entry.name != NULL) ? entry.name : "?"); + tolua_error(m_LuaState, ErrMsg.c_str(), &tolua_err); + return false; +} + + + + + +bool cLuaState::ReportErrors(int a_Status) +{ + return ReportErrors(m_LuaState, a_Status); +} + + + + + +bool cLuaState::ReportErrors(lua_State * a_LuaState, int a_Status) +{ + if (a_Status == 0) + { + // No error to report + return false; + } + + LOGWARNING("LUA: %d - %s", a_Status, lua_tostring(a_LuaState, -1)); + lua_pop(a_LuaState, 1); + return true; +} + + + + + +void cLuaState::LogStackTrace(void) +{ + LOGWARNING("Stack trace:"); + lua_Debug entry; + int depth = 0; + while (lua_getstack(m_LuaState, depth, &entry)) + { + int status = lua_getinfo(m_LuaState, "Sln", &entry); + assert(status); + + LOGWARNING(" %s(%d): %s", entry.short_src, entry.currentline, entry.name ? entry.name : "?"); + depth++; + } + LOGWARNING("Stack trace end"); +} + + + + + +AString cLuaState::GetTypeText(int a_StackPos) +{ + int Type = lua_type(m_LuaState, a_StackPos); + switch (Type) + { + case LUA_TNONE: return "TNONE"; + case LUA_TNIL: return "TNIL"; + case LUA_TBOOLEAN: return "TBOOLEAN"; + case LUA_TLIGHTUSERDATA: return "TLIGHTUSERDATA"; + case LUA_TNUMBER: return "TNUMBER"; + case LUA_TSTRING: return "TSTRING"; + case LUA_TTABLE: return "TTABLE"; + case LUA_TFUNCTION: return "TFUNCTION"; + case LUA_TUSERDATA: return "TUSERDATA"; + case LUA_TTHREAD: return "TTHREAD"; + } + return Printf("Unknown (%d)", Type); +} + + + + + +/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// +// cLuaState::cRef: + +cLuaState::cRef::cRef(cLuaState & a_LuaState, int a_StackPos) : + m_LuaState(a_LuaState) +{ + ASSERT(m_LuaState.IsValid()); + + lua_pushvalue(m_LuaState, a_StackPos); // Push a copy of the value at a_StackPos onto the stack + m_Ref = luaL_ref(m_LuaState, LUA_REGISTRYINDEX); +} + + + + + +cLuaState::cRef::~cRef() +{ + ASSERT(m_LuaState.IsValid()); + + if (IsValid()) + { + luaL_unref(m_LuaState, LUA_REGISTRYINDEX, m_Ref); + } +} + + + + -- cgit v1.2.3