From 039191499caec958d3d79773e4ed1c1c4e2916c2 Mon Sep 17 00:00:00 2001 From: Howaner Date: Sun, 6 Apr 2014 21:41:01 +0200 Subject: Add CanChangeDirtToGrass function to Block Handlers. --- src/BlockInfo.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 6fb5aa5b3..64fce20bf 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -110,10 +110,13 @@ void cBlockInfo::Initialize(void) // Transparent blocks ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; ms_Info[E_BLOCK_AIR ].m_Transparent = true; + ms_Info[E_BLOCK_ANVIL ].m_Transparent = true; ms_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + ms_Info[E_BLOCK_CAKE ].m_Transparent = true; ms_Info[E_BLOCK_CARROTS ].m_Transparent = true; ms_Info[E_BLOCK_CHEST ].m_Transparent = true; + ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; ms_Info[E_BLOCK_COBWEB ].m_Transparent = true; ms_Info[E_BLOCK_CROPS ].m_Transparent = true; ms_Info[E_BLOCK_DANDELION ].m_Transparent = true; @@ -126,6 +129,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; ms_Info[E_BLOCK_GLASS ].m_Transparent = true; ms_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; + ms_Info[E_BLOCK_HEAD ].m_Transparent = true; ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; ms_Info[E_BLOCK_ICE ].m_Transparent = true; ms_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; @@ -195,12 +199,14 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_BED ].m_PistonBreakable = true; ms_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + ms_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; ms_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; ms_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; ms_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; ms_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; ms_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; ms_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + ms_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; ms_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; @@ -242,6 +248,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; ms_Info[E_BLOCK_CHEST ].m_IsSnowable = false; ms_Info[E_BLOCK_CROPS ].m_IsSnowable = false; + ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; ms_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; ms_Info[E_BLOCK_FIRE ].m_IsSnowable = false; ms_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; @@ -275,6 +282,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; ms_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; + ms_Info[E_BLOCK_HEAD ].m_IsSnowable = false; // Blocks that don't drop without a special tool: @@ -282,6 +290,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; + ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; @@ -324,6 +333,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_AIR ].m_IsSolid = false; ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; + ms_Info[E_BLOCK_CAKE ].m_IsSolid = false; ms_Info[E_BLOCK_CARROTS ].m_IsSolid = false; ms_Info[E_BLOCK_COBWEB ].m_IsSolid = false; ms_Info[E_BLOCK_CROPS ].m_IsSolid = false; -- cgit v1.2.3 From ae2d18daeedafea47a775a3f319811d00bed260c Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 30 Apr 2014 17:13:56 +0200 Subject: Ladders set as transparent. --- src/BlockInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 6fb5aa5b3..def98fdf5 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -129,6 +129,7 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; ms_Info[E_BLOCK_ICE ].m_Transparent = true; ms_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; + ms_Info[E_BLOCK_LADDER ].m_Transparent = true; ms_Info[E_BLOCK_LAVA ].m_Transparent = true; ms_Info[E_BLOCK_LEAVES ].m_Transparent = true; ms_Info[E_BLOCK_LEVER ].m_Transparent = true; -- cgit v1.2.3 From 43ff96f66494dd1719d7bdb1d0f0c3957e5f61b7 Mon Sep 17 00:00:00 2001 From: Howaner Date: Tue, 17 Jun 2014 00:40:35 +0200 Subject: Add pressure plate handler --- src/BlockInfo.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index e8d9a7ec4..564b3fcca 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -341,6 +341,8 @@ void cBlockInfo::Initialize(void) ms_Info[E_BLOCK_DANDELION ].m_IsSolid = false; ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; ms_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; + ms_Info[E_BLOCK_FENCE ].m_IsSolid = false; + ms_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; ms_Info[E_BLOCK_FIRE ].m_IsSolid = false; ms_Info[E_BLOCK_FLOWER ].m_IsSolid = false; ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; -- cgit v1.2.3 From e8143de01bff31f9e153949d7ab5b0df82629541 Mon Sep 17 00:00:00 2001 From: archshift Date: Thu, 19 Jun 2014 01:49:56 -0700 Subject: Nullify deleted pointers. --- src/BlockInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 564b3fcca..32fdec905 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -34,6 +34,7 @@ cBlockInfo::cBlockInfo() cBlockInfo::~cBlockInfo() { delete m_Handler; + m_Handler = NULL; } -- cgit v1.2.3 From a1d2c114cf2e9f3a7e54c58d4073c87d0afa76af Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 24 Jun 2014 13:48:12 +0200 Subject: Fixed BlockInfo initialization. Now cBlockInfo is initialized in the getter, instead of "at any time during startup", which included "after it was already needed". --- src/BlockInfo.cpp | 21 ++++++--------------- 1 file changed, 6 insertions(+), 15 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 32fdec905..b084d0915 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -9,6 +9,7 @@ cBlockInfo cBlockInfo::ms_Info[256]; +static bool g_IsBlockInfoInitialized = false; @@ -43,6 +44,11 @@ cBlockInfo::~cBlockInfo() cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) { + if (!g_IsBlockInfoInitialized) + { + cBlockInfo::Initialize(); + g_IsBlockInfoInitialized = true; + } return ms_Info[a_Type]; } @@ -448,18 +454,3 @@ void cBlockInfo::Initialize(void) - -// This is actually just some code that needs to run at program startup, so it is wrapped into a global var's constructor: -class cBlockInfoInitializer -{ -public: - cBlockInfoInitializer(void) - { - cBlockInfo::Initialize(); - } -} BlockInfoInitializer; - - - - - -- cgit v1.2.3 From e9aecfdf112601377ab6f640b77cb49c5a3a45bb Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Wed, 25 Jun 2014 08:07:06 +0200 Subject: BlockInfo is now a proper C++ singleton. It is properly initialized before it is ever used. --- src/BlockInfo.cpp | 732 +++++++++++++++++++++++++++--------------------------- 1 file changed, 365 insertions(+), 367 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index b084d0915..26525e264 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -8,13 +8,6 @@ -cBlockInfo cBlockInfo::ms_Info[256]; -static bool g_IsBlockInfoInitialized = false; - - - - - cBlockInfo::cBlockInfo() : m_LightValue(0x00) , m_SpreadLightFalloff(0x0f) @@ -42,12 +35,17 @@ cBlockInfo::~cBlockInfo() +/** This accessor makes sure that the cBlockInfo structures are properly initialized exactly once. +It does so by using the C++ singleton approximation - storing the actual singleton as the function's static variable. +It works only if it is called for the first time before the app spawns other threads. */ cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) { - if (!g_IsBlockInfoInitialized) + static cBlockInfo ms_Info[256]; + static bool IsBlockInfoInitialized = false; + if (!IsBlockInfoInitialized) { - cBlockInfo::Initialize(); - g_IsBlockInfoInitialized = true; + cBlockInfo::Initialize(ms_Info); + IsBlockInfoInitialized = true; } return ms_Info[a_Type]; } @@ -56,399 +54,399 @@ cBlockInfo & cBlockInfo::Get(BLOCKTYPE a_Type) -void cBlockInfo::Initialize(void) +void cBlockInfo::Initialize(cBlockInfoArray & a_Info) { for (unsigned int i = 0; i < 256; ++i) { - if (ms_Info[i].m_Handler == NULL) + if (a_Info[i].m_Handler == NULL) { - ms_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); + a_Info[i].m_Handler = cBlockHandler::CreateBlockHandler((BLOCKTYPE) i); } } // Emissive blocks - ms_Info[E_BLOCK_FIRE ].m_LightValue = 15; - ms_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; - ms_Info[E_BLOCK_LAVA ].m_LightValue = 15; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; - ms_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; - ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; - ms_Info[E_BLOCK_TORCH ].m_LightValue = 14; - ms_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; - ms_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; - ms_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; - ms_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + a_Info[E_BLOCK_FIRE ].m_LightValue = 15; + a_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; + a_Info[E_BLOCK_LAVA ].m_LightValue = 15; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; + a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; + a_Info[E_BLOCK_TORCH ].m_LightValue = 14; + a_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; + a_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; + a_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; + a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; // Spread blocks - ms_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; // Light in water and lava dissapears faster: - ms_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; - ms_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_STATIONARY_WATER ].m_SpreadLightFalloff = 3; + a_Info[E_BLOCK_WATER ].m_SpreadLightFalloff = 3; // Transparent blocks - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_AIR ].m_Transparent = true; - ms_Info[E_BLOCK_ANVIL ].m_Transparent = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; - ms_Info[E_BLOCK_CAKE ].m_Transparent = true; - ms_Info[E_BLOCK_CARROTS ].m_Transparent = true; - ms_Info[E_BLOCK_CHEST ].m_Transparent = true; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; - ms_Info[E_BLOCK_COBWEB ].m_Transparent = true; - ms_Info[E_BLOCK_CROPS ].m_Transparent = true; - ms_Info[E_BLOCK_DANDELION ].m_Transparent = true; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; - ms_Info[E_BLOCK_FENCE ].m_Transparent = true; - ms_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; - ms_Info[E_BLOCK_FIRE ].m_Transparent = true; - ms_Info[E_BLOCK_FLOWER ].m_Transparent = true; - ms_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; - ms_Info[E_BLOCK_GLASS ].m_Transparent = true; - ms_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; - ms_Info[E_BLOCK_HEAD ].m_Transparent = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_ICE ].m_Transparent = true; - ms_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; - ms_Info[E_BLOCK_LADDER ].m_Transparent = true; - ms_Info[E_BLOCK_LAVA ].m_Transparent = true; - ms_Info[E_BLOCK_LEAVES ].m_Transparent = true; - ms_Info[E_BLOCK_LEVER ].m_Transparent = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; - ms_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; - ms_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; - ms_Info[E_BLOCK_POTATOES ].m_Transparent = true; - ms_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; - ms_Info[E_BLOCK_RAIL ].m_Transparent = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; - ms_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; - ms_Info[E_BLOCK_SNOW ].m_Transparent = true; - ms_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; - ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; - ms_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; - ms_Info[E_BLOCK_TORCH ].m_Transparent = true; - ms_Info[E_BLOCK_VINES ].m_Transparent = true; - ms_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; - ms_Info[E_BLOCK_WATER ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_AIR ].m_Transparent = true; + a_Info[E_BLOCK_ANVIL ].m_Transparent = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_CAKE ].m_Transparent = true; + a_Info[E_BLOCK_CARROTS ].m_Transparent = true; + a_Info[E_BLOCK_CHEST ].m_Transparent = true; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; + a_Info[E_BLOCK_COBWEB ].m_Transparent = true; + a_Info[E_BLOCK_CROPS ].m_Transparent = true; + a_Info[E_BLOCK_DANDELION ].m_Transparent = true; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; + a_Info[E_BLOCK_FENCE ].m_Transparent = true; + a_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; + a_Info[E_BLOCK_FIRE ].m_Transparent = true; + a_Info[E_BLOCK_FLOWER ].m_Transparent = true; + a_Info[E_BLOCK_FLOWER_POT ].m_Transparent = true; + a_Info[E_BLOCK_GLASS ].m_Transparent = true; + a_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; + a_Info[E_BLOCK_HEAD ].m_Transparent = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_ICE ].m_Transparent = true; + a_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_LADDER ].m_Transparent = true; + a_Info[E_BLOCK_LAVA ].m_Transparent = true; + a_Info[E_BLOCK_LEAVES ].m_Transparent = true; + a_Info[E_BLOCK_LEVER ].m_Transparent = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; + a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; + a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; + a_Info[E_BLOCK_POTATOES ].m_Transparent = true; + a_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; + a_Info[E_BLOCK_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; + a_Info[E_BLOCK_SNOW ].m_Transparent = true; + a_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; + a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; + a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; + a_Info[E_BLOCK_TORCH ].m_Transparent = true; + a_Info[E_BLOCK_VINES ].m_Transparent = true; + a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; + a_Info[E_BLOCK_WATER ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; // TODO: Any other transparent blocks? // One hit break blocks: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; - ms_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; - ms_Info[E_BLOCK_CROPS ].m_OneHitDig = true; - ms_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; - ms_Info[E_BLOCK_FIRE ].m_OneHitDig = true; - ms_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; - ms_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; - ms_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; - ms_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; - ms_Info[E_BLOCK_REEDS ].m_OneHitDig = true; - ms_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; - ms_Info[E_BLOCK_TNT ].m_OneHitDig = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; - ms_Info[E_BLOCK_TORCH ].m_OneHitDig = true; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_OneHitDig = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_OneHitDig = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_OneHitDig = true; + a_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; + a_Info[E_BLOCK_CROPS ].m_OneHitDig = true; + a_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; + a_Info[E_BLOCK_FIRE ].m_OneHitDig = true; + a_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; + a_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; + a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; + a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_OneHitDig = true; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_OneHitDig = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_OneHitDig = true; + a_Info[E_BLOCK_REEDS ].m_OneHitDig = true; + a_Info[E_BLOCK_SAPLING ].m_OneHitDig = true; + a_Info[E_BLOCK_TNT ].m_OneHitDig = true; + a_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; + a_Info[E_BLOCK_TORCH ].m_OneHitDig = true; // Blocks that break when pushed by piston: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_AIR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BED ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; - ms_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; - ms_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; - ms_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; - ms_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_MELON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; - ms_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; - ms_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; - ms_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; - ms_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; - ms_Info[E_BLOCK_VINES ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WATER ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_AIR ].m_PistonBreakable = true; + a_Info[E_BLOCK_BED ].m_PistonBreakable = true; + a_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + a_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; + a_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; + a_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; + a_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; + a_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; + a_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; + a_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + a_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; + a_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; + a_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; + a_Info[E_BLOCK_MELON ].m_PistonBreakable = true; + a_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; + a_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_PistonBreakable = true; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; + a_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; + a_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; + a_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; + a_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; + a_Info[E_BLOCK_STONE_BUTTON ].m_PistonBreakable = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; + a_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + a_Info[E_BLOCK_VINES ].m_PistonBreakable = true; + a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; // Blocks that cannot be snowed over: - ms_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; - ms_Info[E_BLOCK_AIR ].m_IsSnowable = false; - ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; - ms_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; - ms_Info[E_BLOCK_CHEST ].m_IsSnowable = false; - ms_Info[E_BLOCK_CROPS ].m_IsSnowable = false; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; - ms_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; - ms_Info[E_BLOCK_FIRE ].m_IsSnowable = false; - ms_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; - ms_Info[E_BLOCK_GLASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_ICE ].m_IsSnowable = false; - ms_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; - ms_Info[E_BLOCK_LAVA ].m_IsSnowable = false; - ms_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; - ms_Info[E_BLOCK_REEDS ].m_IsSnowable = false; - ms_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; - ms_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; - ms_Info[E_BLOCK_SNOW ].m_IsSnowable = false; - ms_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; - ms_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; - ms_Info[E_BLOCK_TNT ].m_IsSnowable = false; - ms_Info[E_BLOCK_TORCH ].m_IsSnowable = false; - ms_Info[E_BLOCK_VINES ].m_IsSnowable = false; - ms_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; - ms_Info[E_BLOCK_WATER ].m_IsSnowable = false; - ms_Info[E_BLOCK_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; - ms_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; - ms_Info[E_BLOCK_HEAD ].m_IsSnowable = false; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; + a_Info[E_BLOCK_AIR ].m_IsSnowable = false; + a_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; + a_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; + a_Info[E_BLOCK_CHEST ].m_IsSnowable = false; + a_Info[E_BLOCK_CROPS ].m_IsSnowable = false; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; + a_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; + a_Info[E_BLOCK_FIRE ].m_IsSnowable = false; + a_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; + a_Info[E_BLOCK_GLASS ].m_IsSnowable = false; + a_Info[E_BLOCK_ICE ].m_IsSnowable = false; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; + a_Info[E_BLOCK_LAVA ].m_IsSnowable = false; + a_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; + a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; + a_Info[E_BLOCK_REEDS ].m_IsSnowable = false; + a_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; + a_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; + a_Info[E_BLOCK_SNOW ].m_IsSnowable = false; + a_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; + a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; + a_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; + a_Info[E_BLOCK_TNT ].m_IsSnowable = false; + a_Info[E_BLOCK_TORCH ].m_IsSnowable = false; + a_Info[E_BLOCK_VINES ].m_IsSnowable = false; + a_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; + a_Info[E_BLOCK_WATER ].m_IsSnowable = false; + a_Info[E_BLOCK_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; + a_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; + a_Info[E_BLOCK_HEAD ].m_IsSnowable = false; // Blocks that don't drop without a special tool: - ms_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; - ms_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; // Nonsolid blocks: - ms_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_AIR ].m_IsSolid = false; - ms_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - ms_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; - ms_Info[E_BLOCK_CAKE ].m_IsSolid = false; - ms_Info[E_BLOCK_CARROTS ].m_IsSolid = false; - ms_Info[E_BLOCK_COBWEB ].m_IsSolid = false; - ms_Info[E_BLOCK_CROPS ].m_IsSolid = false; - ms_Info[E_BLOCK_DANDELION ].m_IsSolid = false; - ms_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; - ms_Info[E_BLOCK_FENCE ].m_IsSolid = false; - ms_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; - ms_Info[E_BLOCK_FIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_FLOWER ].m_IsSolid = false; - ms_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_LAVA ].m_IsSolid = false; - ms_Info[E_BLOCK_LEVER ].m_IsSolid = false; - ms_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; - ms_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; - ms_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; - ms_Info[E_BLOCK_POTATOES ].m_IsSolid = false; - ms_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_RAIL ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; - ms_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; - ms_Info[E_BLOCK_REEDS ].m_IsSolid = false; - ms_Info[E_BLOCK_SAPLING ].m_IsSolid = false; - ms_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; - ms_Info[E_BLOCK_SNOW ].m_IsSolid = false; - ms_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; - ms_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; - ms_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; - ms_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; - ms_Info[E_BLOCK_TORCH ].m_IsSolid = false; - ms_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; - ms_Info[E_BLOCK_VINES ].m_IsSolid = false; - ms_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; - ms_Info[E_BLOCK_WATER ].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; - ms_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_AIR ].m_IsSolid = false; + a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; + a_Info[E_BLOCK_CAKE ].m_IsSolid = false; + a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; + a_Info[E_BLOCK_COBWEB ].m_IsSolid = false; + a_Info[E_BLOCK_CROPS ].m_IsSolid = false; + a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; + a_Info[E_BLOCK_FENCE ].m_IsSolid = false; + a_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; + a_Info[E_BLOCK_FIRE ].m_IsSolid = false; + a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_LAVA ].m_IsSolid = false; + a_Info[E_BLOCK_LEVER ].m_IsSolid = false; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; + a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; + a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; + a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; + a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; + a_Info[E_BLOCK_REEDS ].m_IsSolid = false; + a_Info[E_BLOCK_SAPLING ].m_IsSolid = false; + a_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; + a_Info[E_BLOCK_SNOW ].m_IsSolid = false; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; + a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; + a_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; + a_Info[E_BLOCK_TORCH ].m_IsSolid = false; + a_Info[E_BLOCK_TRIPWIRE ].m_IsSolid = false; + a_Info[E_BLOCK_VINES ].m_IsSolid = false; + a_Info[E_BLOCK_WALLSIGN ].m_IsSolid = false; + a_Info[E_BLOCK_WATER ].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: - ms_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; - ms_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NEW_LOG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BEDROCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BLOCK_OF_COAL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BOOKCASE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_BRICK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COAL_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COBBLESTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_COMMAND_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_CRAFTING_TABLE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIAMOND_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DIRT ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DISPENSER ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_DROPPER ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_EMERALD_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_EMERALD_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_END_STONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_FURNACE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GLOWSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GOLD_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GOLD_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GRASS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_GRAVEL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HARDENED_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HAY_BALE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_ICE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_IRON_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_IRON_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_JUKEBOX ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LAPIS_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_LOG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MELON ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_MYCELIUM ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHERRACK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHER_BRICK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_NOTE_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_OBSIDIAN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PACKED_ICE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PLANKS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_PUMPKIN ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_QUARTZ_BLOCK ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_ORE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SANDSTONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SAND ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; } -- cgit v1.2.3 From 61cb08b54698e9b70f629858a6a9c5b389db8b3e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sat, 28 Jun 2014 20:44:34 +0100 Subject: Implemented tripwire(s) (hooks) * Fixes #944 --- src/BlockInfo.cpp | 9 +++++++++ 1 file changed, 9 insertions(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 26525e264..16314290a 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -101,6 +101,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; @@ -160,6 +162,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; + a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; a_Info[E_BLOCK_TORCH ].m_Transparent = true; a_Info[E_BLOCK_VINES ].m_Transparent = true; @@ -197,6 +201,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TNT ].m_OneHitDig = true; a_Info[E_BLOCK_TALL_GRASS ].m_OneHitDig = true; a_Info[E_BLOCK_TORCH ].m_OneHitDig = true; + a_Info[E_BLOCK_TRIPWIRE ].m_OneHitDig = true; // Blocks that break when pushed by piston: @@ -239,6 +244,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; a_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; a_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + a_Info[E_BLOCK_TRIPWIRE ].m_PistonBreakable = true; + a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_PistonBreakable = true; a_Info[E_BLOCK_VINES ].m_PistonBreakable = true; a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; @@ -280,6 +287,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; a_Info[E_BLOCK_TNT ].m_IsSnowable = false; a_Info[E_BLOCK_TORCH ].m_IsSnowable = false; + a_Info[E_BLOCK_TRIPWIRE ].m_IsSnowable = false; + a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_IsSnowable = false; a_Info[E_BLOCK_VINES ].m_IsSnowable = false; a_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; a_Info[E_BLOCK_WATER ].m_IsSnowable = false; -- cgit v1.2.3 From 9e44b0aae164f2456a452714f869cc9670732d8e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 6 Jul 2014 23:50:22 +0100 Subject: Implemented trapped chests & others + Added trapped chests * Fixed a bunch of bugs in the redstone simulator concerning wires and repeaters * Other potential bugfixes --- src/BlockInfo.cpp | 3 +++ 1 file changed, 3 insertions(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 16314290a..6ceb2c697 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -101,6 +101,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TRAPPED_CHEST ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; @@ -162,6 +163,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_TRAPPED_CHEST ].m_Transparent = true; a_Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; @@ -287,6 +289,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; a_Info[E_BLOCK_TNT ].m_IsSnowable = false; a_Info[E_BLOCK_TORCH ].m_IsSnowable = false; + a_Info[E_BLOCK_TRAPPED_CHEST ].m_IsSnowable = false; a_Info[E_BLOCK_TRIPWIRE ].m_IsSnowable = false; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_IsSnowable = false; a_Info[E_BLOCK_VINES ].m_IsSnowable = false; -- cgit v1.2.3 From 74b6b398e7e5a2384f398b7dceaf45716bc70b6f Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 9 Jul 2014 19:56:50 +0100 Subject: Fixed arrow collection animation * Fixed piston extension non-solidness --- src/BlockInfo.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 16314290a..9a953e396 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -365,7 +365,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; - a_Info[E_BLOCK_PISTON_EXTENSION ].m_IsSolid = false; a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_RAIL ].m_IsSolid = false; -- cgit v1.2.3 From 2d245264b1b630dd9c6af6ffb6e6387e011a3198 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 15 Jul 2014 13:34:45 +0200 Subject: Added various missing blocks in the lists in BlockInfo.cpp --- src/BlockInfo.cpp | 277 +++++++++++++++++++++++++++++++++++++++++------------- 1 file changed, 214 insertions(+), 63 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 4fc1d602c..04859e586 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -14,7 +14,7 @@ cBlockInfo::cBlockInfo() , m_Transparent(false) , m_OneHitDig(false) , m_PistonBreakable(false) - , m_IsSnowable(true) + , m_IsSnowable(false) , m_RequiresSpecialTool(false) , m_IsSolid(true) , m_FullyOccupiesVoxel(false) @@ -65,48 +65,117 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) } // Emissive blocks + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_LightValue = 9; + a_Info[E_BLOCK_BEACON ].m_LightValue = 15; + a_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; + a_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; + a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; + a_Info[E_BLOCK_END_PORTAL_FRAME ].m_LightValue = 1; + a_Info[E_BLOCK_ENDER_CHEST ].m_LightValue = 7; a_Info[E_BLOCK_FIRE ].m_LightValue = 15; a_Info[E_BLOCK_GLOWSTONE ].m_LightValue = 15; a_Info[E_BLOCK_JACK_O_LANTERN ].m_LightValue = 15; a_Info[E_BLOCK_LAVA ].m_LightValue = 15; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; - a_Info[E_BLOCK_END_PORTAL ].m_LightValue = 15; - a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; - a_Info[E_BLOCK_TORCH ].m_LightValue = 14; - a_Info[E_BLOCK_BURNING_FURNACE ].m_LightValue = 13; a_Info[E_BLOCK_NETHER_PORTAL ].m_LightValue = 11; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_LightValue = 15; a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_LightValue = 9; a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_LightValue = 9; a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_LightValue = 7; - a_Info[E_BLOCK_BREWING_STAND ].m_LightValue = 1; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_LightValue = 1; - a_Info[E_BLOCK_DRAGON_EGG ].m_LightValue = 1; + a_Info[E_BLOCK_STATIONARY_LAVA ].m_LightValue = 15; + a_Info[E_BLOCK_TORCH ].m_LightValue = 14; // Spread blocks + a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_AIR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_ANVIL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_BEACON ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_BED ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_BIG_FLOWER ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_BROWN_MUSHROOM ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_BREWING_STAND ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CACTUS ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_CAKE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CARPET ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CARROTS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_CAULDRON ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_CHEST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_COBBLESTONE_WALL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_COCOA_POD ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_COBWEB ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_CROPS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_DANDELION ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_DEAD_BUSH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_DETECTOR_RAIL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_DRAGON_EGG ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_ENDER_CHEST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_END_PORTAL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_END_PORTAL_FRAME ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FARMLAND ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FENCE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FENCE_GATE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_FIRE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FLOWER ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_FLOWER_POT ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_GLASS ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_GLASS_PANE ].m_SpreadLightFalloff = 1; - a_Info[E_BLOCK_GLOWSTONE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_HEAD ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_HOPPER ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_ICE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_IRON_BARS ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_IRON_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LADDER ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LEVER ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LILY_PAD ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_MELON_STEM ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_MOB_SPAWNER ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_NETHER_PORTAL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_NETHER_WART ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_NEW_LEAVES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_PISTON ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_POTATOES ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_POWERED_RAIL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_PUMPKIN_STEM ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_RAIL ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_RED_MUSHROOM ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_SAPLING ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_SIGN_POST ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_SNOW ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STAINED_GLASS ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STICKY_PISTON ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STONE_BUTTON ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_STONE_SLAB ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_SUGARCANE ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TALL_GRASS ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TORCH ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_TRAPDOOR ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TRAPPED_CHEST ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TRIPWIRE ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_VINES ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WALLSIGN ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WOODEN_BUTTON ].m_SpreadLightFalloff = 1; a_Info[E_BLOCK_WOODEN_DOOR ].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_SpreadLightFalloff = 1; + a_Info[E_BLOCK_WOODEN_SLAB ].m_SpreadLightFalloff = 1; // Light in water and lava dissapears faster: a_Info[E_BLOCK_LAVA ].m_SpreadLightFalloff = 3; @@ -117,19 +186,34 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) // Transparent blocks a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_Transparent = true; a_Info[E_BLOCK_AIR ].m_Transparent = true; a_Info[E_BLOCK_ANVIL ].m_Transparent = true; + a_Info[E_BLOCK_BEACON ].m_Transparent = true; + a_Info[E_BLOCK_BED ].m_Transparent = true; a_Info[E_BLOCK_BIG_FLOWER ].m_Transparent = true; a_Info[E_BLOCK_BROWN_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_BREWING_STAND ].m_Transparent = true; + a_Info[E_BLOCK_CACTUS ].m_Transparent = true; a_Info[E_BLOCK_CAKE ].m_Transparent = true; + a_Info[E_BLOCK_CARPET ].m_Transparent = true; a_Info[E_BLOCK_CARROTS ].m_Transparent = true; + a_Info[E_BLOCK_CAULDRON ].m_Transparent = true; a_Info[E_BLOCK_CHEST ].m_Transparent = true; a_Info[E_BLOCK_COBBLESTONE_WALL ].m_Transparent = true; + a_Info[E_BLOCK_COCOA_POD ].m_Transparent = true; a_Info[E_BLOCK_COBWEB ].m_Transparent = true; a_Info[E_BLOCK_CROPS ].m_Transparent = true; a_Info[E_BLOCK_DANDELION ].m_Transparent = true; + a_Info[E_BLOCK_DAYLIGHT_SENSOR ].m_Transparent = true; + a_Info[E_BLOCK_DEAD_BUSH ].m_Transparent = true; a_Info[E_BLOCK_DETECTOR_RAIL ].m_Transparent = true; + a_Info[E_BLOCK_DRAGON_EGG ].m_Transparent = true; + a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_Transparent = true; a_Info[E_BLOCK_ENDER_CHEST ].m_Transparent = true; + a_Info[E_BLOCK_END_PORTAL ].m_Transparent = true; + a_Info[E_BLOCK_END_PORTAL_FRAME ].m_Transparent = true; + a_Info[E_BLOCK_FARMLAND ].m_Transparent = true; a_Info[E_BLOCK_FENCE ].m_Transparent = true; a_Info[E_BLOCK_FENCE_GATE ].m_Transparent = true; a_Info[E_BLOCK_FIRE ].m_Transparent = true; @@ -139,43 +223,60 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_GLASS_PANE ].m_Transparent = true; a_Info[E_BLOCK_HEAD ].m_Transparent = true; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_HOPPER ].m_Transparent = true; a_Info[E_BLOCK_ICE ].m_Transparent = true; + a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_Transparent = true; + a_Info[E_BLOCK_IRON_BARS ].m_Transparent = true; a_Info[E_BLOCK_IRON_DOOR ].m_Transparent = true; a_Info[E_BLOCK_LADDER ].m_Transparent = true; a_Info[E_BLOCK_LAVA ].m_Transparent = true; a_Info[E_BLOCK_LEAVES ].m_Transparent = true; a_Info[E_BLOCK_LEVER ].m_Transparent = true; + a_Info[E_BLOCK_LILY_PAD ].m_Transparent = true; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; - a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; + a_Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true; + a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; + a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true; a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; + a_Info[E_BLOCK_PISTON ].m_Transparent = true; + a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; + a_Info[E_BLOCK_PISTON_MOVED_BLOCK ].m_Transparent = true; a_Info[E_BLOCK_POTATOES ].m_Transparent = true; a_Info[E_BLOCK_POWERED_RAIL ].m_Transparent = true; - a_Info[E_BLOCK_PISTON_EXTENSION ].m_Transparent = true; a_Info[E_BLOCK_PUMPKIN_STEM ].m_Transparent = true; a_Info[E_BLOCK_RAIL ].m_Transparent = true; a_Info[E_BLOCK_RED_MUSHROOM ].m_Transparent = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_Transparent = true; + a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_Transparent = true; + a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_Transparent = true; + a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_Transparent = true; + a_Info[E_BLOCK_REDSTONE_WIRE ].m_Transparent = true; + a_Info[E_BLOCK_SAPLING ].m_Transparent = true; a_Info[E_BLOCK_SIGN_POST ].m_Transparent = true; a_Info[E_BLOCK_SNOW ].m_Transparent = true; a_Info[E_BLOCK_STAINED_GLASS ].m_Transparent = true; a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_Transparent = true; a_Info[E_BLOCK_STATIONARY_LAVA ].m_Transparent = true; a_Info[E_BLOCK_STATIONARY_WATER ].m_Transparent = true; + a_Info[E_BLOCK_STICKY_PISTON ].m_Transparent = true; a_Info[E_BLOCK_STONE_BUTTON ].m_Transparent = true; a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_Transparent = true; + a_Info[E_BLOCK_STONE_SLAB ].m_Transparent = true; + a_Info[E_BLOCK_SUGARCANE ].m_Transparent = true; + a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; + a_Info[E_BLOCK_TORCH ].m_Transparent = true; + a_Info[E_BLOCK_TRAPDOOR ].m_Transparent = true; a_Info[E_BLOCK_TRAPPED_CHEST ].m_Transparent = true; a_Info[E_BLOCK_TRIPWIRE ].m_Transparent = true; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_Transparent = true; - a_Info[E_BLOCK_TALL_GRASS ].m_Transparent = true; - a_Info[E_BLOCK_TORCH ].m_Transparent = true; a_Info[E_BLOCK_VINES ].m_Transparent = true; a_Info[E_BLOCK_WALLSIGN ].m_Transparent = true; a_Info[E_BLOCK_WATER ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_DOOR ].m_Transparent = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_Transparent = true; - - // TODO: Any other transparent blocks? + a_Info[E_BLOCK_WOODEN_SLAB ].m_Transparent = true; // One hit break blocks: @@ -185,10 +286,12 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_CARROTS ].m_OneHitDig = true; a_Info[E_BLOCK_CROPS ].m_OneHitDig = true; a_Info[E_BLOCK_DANDELION ].m_OneHitDig = true; + a_Info[E_BLOCK_DEAD_BUSH ].m_OneHitDig = true; a_Info[E_BLOCK_FIRE ].m_OneHitDig = true; a_Info[E_BLOCK_FLOWER ].m_OneHitDig = true; a_Info[E_BLOCK_FLOWER_POT ].m_OneHitDig = true; a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_OneHitDig = true; + a_Info[E_BLOCK_LILY_PAD ].m_OneHitDig = true; a_Info[E_BLOCK_MELON_STEM ].m_OneHitDig = true; a_Info[E_BLOCK_POTATOES ].m_OneHitDig = true; a_Info[E_BLOCK_PUMPKIN_STEM ].m_OneHitDig = true; @@ -212,24 +315,32 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_BED ].m_PistonBreakable = true; a_Info[E_BLOCK_BIG_FLOWER ].m_PistonBreakable = true; a_Info[E_BLOCK_BROWN_MUSHROOM ].m_PistonBreakable = true; + a_Info[E_BLOCK_CACTUS ].m_PistonBreakable = true; a_Info[E_BLOCK_CAKE ].m_PistonBreakable = true; + a_Info[E_BLOCK_CARROTS ].m_PistonBreakable = true; + a_Info[E_BLOCK_COCOA_POD ].m_PistonBreakable = true; a_Info[E_BLOCK_COBWEB ].m_PistonBreakable = true; a_Info[E_BLOCK_CROPS ].m_PistonBreakable = true; a_Info[E_BLOCK_DANDELION ].m_PistonBreakable = true; a_Info[E_BLOCK_DEAD_BUSH ].m_PistonBreakable = true; + a_Info[E_BLOCK_DRAGON_EGG ].m_PistonBreakable = true; a_Info[E_BLOCK_FIRE ].m_PistonBreakable = true; a_Info[E_BLOCK_FLOWER ].m_PistonBreakable = true; + a_Info[E_BLOCK_FLOWER_POT ].m_PistonBreakable = true; a_Info[E_BLOCK_HEAD ].m_PistonBreakable = true; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_PistonBreakable = true; a_Info[E_BLOCK_IRON_DOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_JACK_O_LANTERN ].m_PistonBreakable = true; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_PistonBreakable = true; + a_Info[E_BLOCK_LILY_PAD ].m_PistonBreakable = true; a_Info[E_BLOCK_LADDER ].m_PistonBreakable = true; a_Info[E_BLOCK_LAVA ].m_PistonBreakable = true; a_Info[E_BLOCK_LEVER ].m_PistonBreakable = true; a_Info[E_BLOCK_MELON ].m_PistonBreakable = true; a_Info[E_BLOCK_MELON_STEM ].m_PistonBreakable = true; + a_Info[E_BLOCK_NETHER_WART ].m_PistonBreakable = true; + a_Info[E_BLOCK_POTATOES ].m_PistonBreakable = true; a_Info[E_BLOCK_PUMPKIN ].m_PistonBreakable = true; a_Info[E_BLOCK_PUMPKIN_STEM ].m_PistonBreakable = true; a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_PistonBreakable = true; @@ -239,6 +350,8 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_REDSTONE_WIRE ].m_PistonBreakable = true; a_Info[E_BLOCK_RED_MUSHROOM ].m_PistonBreakable = true; a_Info[E_BLOCK_REEDS ].m_PistonBreakable = true; + a_Info[E_BLOCK_SAPLING ].m_PistonBreakable = true; + a_Info[E_BLOCK_SIGN_POST ].m_PistonBreakable = true; a_Info[E_BLOCK_SNOW ].m_PistonBreakable = true; a_Info[E_BLOCK_STATIONARY_LAVA ].m_PistonBreakable = true; a_Info[E_BLOCK_STATIONARY_WATER ].m_PistonBreakable = true; @@ -246,61 +359,85 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_PistonBreakable = true; a_Info[E_BLOCK_TALL_GRASS ].m_PistonBreakable = true; a_Info[E_BLOCK_TORCH ].m_PistonBreakable = true; + a_Info[E_BLOCK_TRAPDOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_TRIPWIRE ].m_PistonBreakable = true; a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_PistonBreakable = true; a_Info[E_BLOCK_VINES ].m_PistonBreakable = true; + a_Info[E_BLOCK_WALLSIGN ].m_PistonBreakable = true; a_Info[E_BLOCK_WATER ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_BUTTON ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_DOOR ].m_PistonBreakable = true; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_PistonBreakable = true; - // Blocks that cannot be snowed over: - a_Info[E_BLOCK_ACTIVE_COMPARATOR ].m_IsSnowable = false; - a_Info[E_BLOCK_AIR ].m_IsSnowable = false; - a_Info[E_BLOCK_BIG_FLOWER ].m_IsSnowable = false; - a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSnowable = false; - a_Info[E_BLOCK_CACTUS ].m_IsSnowable = false; - a_Info[E_BLOCK_CHEST ].m_IsSnowable = false; - a_Info[E_BLOCK_CROPS ].m_IsSnowable = false; - a_Info[E_BLOCK_COBBLESTONE_WALL ].m_IsSnowable = false; - a_Info[E_BLOCK_DANDELION ].m_IsSnowable = false; - a_Info[E_BLOCK_FIRE ].m_IsSnowable = false; - a_Info[E_BLOCK_FLOWER ].m_IsSnowable = false; - a_Info[E_BLOCK_GLASS ].m_IsSnowable = false; - a_Info[E_BLOCK_ICE ].m_IsSnowable = false; - a_Info[E_BLOCK_INACTIVE_COMPARATOR ].m_IsSnowable = false; - a_Info[E_BLOCK_LAVA ].m_IsSnowable = false; - a_Info[E_BLOCK_LILY_PAD ].m_IsSnowable = false; - a_Info[E_BLOCK_REDSTONE_REPEATER_OFF].m_IsSnowable = false; - a_Info[E_BLOCK_REDSTONE_REPEATER_ON].m_IsSnowable = false; - a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSnowable = false; - a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSnowable = false; - a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSnowable = false; - a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSnowable = false; - a_Info[E_BLOCK_REEDS ].m_IsSnowable = false; - a_Info[E_BLOCK_SAPLING ].m_IsSnowable = false; - a_Info[E_BLOCK_SIGN_POST ].m_IsSnowable = false; - a_Info[E_BLOCK_SNOW ].m_IsSnowable = false; - a_Info[E_BLOCK_STAINED_GLASS ].m_IsSnowable = false; - a_Info[E_BLOCK_STAINED_GLASS_PANE ].m_IsSnowable = false; - a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSnowable = false; - a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSnowable = false; - a_Info[E_BLOCK_TALL_GRASS ].m_IsSnowable = false; - a_Info[E_BLOCK_TNT ].m_IsSnowable = false; - a_Info[E_BLOCK_TORCH ].m_IsSnowable = false; - a_Info[E_BLOCK_TRAPPED_CHEST ].m_IsSnowable = false; - a_Info[E_BLOCK_TRIPWIRE ].m_IsSnowable = false; - a_Info[E_BLOCK_TRIPWIRE_HOOK ].m_IsSnowable = false; - a_Info[E_BLOCK_VINES ].m_IsSnowable = false; - a_Info[E_BLOCK_WALLSIGN ].m_IsSnowable = false; - a_Info[E_BLOCK_WATER ].m_IsSnowable = false; - a_Info[E_BLOCK_RAIL ].m_IsSnowable = false; - a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSnowable = false; - a_Info[E_BLOCK_POWERED_RAIL ].m_IsSnowable = false; - a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSnowable = false; - a_Info[E_BLOCK_COBWEB ].m_IsSnowable = false; - a_Info[E_BLOCK_HEAD ].m_IsSnowable = false; + // Blocks that can be snowed over: + a_Info[E_BLOCK_BEDROCK ].m_IsSnowable = true; + a_Info[E_BLOCK_BLOCK_OF_COAL ].m_IsSnowable = true; + a_Info[E_BLOCK_BLOCK_OF_REDSTONE ].m_IsSnowable = true; + a_Info[E_BLOCK_BOOKCASE ].m_IsSnowable = true; + a_Info[E_BLOCK_BRICK ].m_IsSnowable = true; + a_Info[E_BLOCK_CLAY ].m_IsSnowable = true; + a_Info[E_BLOCK_CRAFTING_TABLE ].m_IsSnowable = true; + a_Info[E_BLOCK_COAL_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_COMMAND_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_COBBLESTONE ].m_IsSnowable = true; + a_Info[E_BLOCK_DIAMOND_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_DIAMOND_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_DIRT ].m_IsSnowable = true; + a_Info[E_BLOCK_DISPENSER ].m_IsSnowable = true; + a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_IsSnowable = true; + a_Info[E_BLOCK_DOUBLE_WOODEN_SLAB ].m_IsSnowable = true; + a_Info[E_BLOCK_DROPPER ].m_IsSnowable = true; + a_Info[E_BLOCK_EMERALD_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_EMERALD_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_END_STONE ].m_IsSnowable = true; + a_Info[E_BLOCK_FURNACE ].m_IsSnowable = true; + a_Info[E_BLOCK_GLOWSTONE ].m_IsSnowable = true; + a_Info[E_BLOCK_GOLD_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_GOLD_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_GRASS ].m_IsSnowable = true; + a_Info[E_BLOCK_GRAVEL ].m_IsSnowable = true; + a_Info[E_BLOCK_HARDENED_CLAY ].m_IsSnowable = true; + a_Info[E_BLOCK_HAY_BALE ].m_IsSnowable = true; + a_Info[E_BLOCK_HUGE_BROWN_MUSHROOM ].m_IsSnowable = true; + a_Info[E_BLOCK_HUGE_RED_MUSHROOM ].m_IsSnowable = true; + a_Info[E_BLOCK_IRON_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_IRON_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_JACK_O_LANTERN ].m_IsSnowable = true; + a_Info[E_BLOCK_JUKEBOX ].m_IsSnowable = true; + a_Info[E_BLOCK_LAPIS_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_LAPIS_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_LEAVES ].m_IsSnowable = true; + a_Info[E_BLOCK_LIT_FURNACE ].m_IsSnowable = true; + a_Info[E_BLOCK_LOG ].m_IsSnowable = true; + a_Info[E_BLOCK_MELON ].m_IsSnowable = true; + a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_IsSnowable = true; + a_Info[E_BLOCK_MYCELIUM ].m_IsSnowable = true; + a_Info[E_BLOCK_NETHER_BRICK ].m_IsSnowable = true; + a_Info[E_BLOCK_NETHER_QUARTZ_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_NETHERRACK ].m_IsSnowable = true; + a_Info[E_BLOCK_NEW_LEAVES ].m_IsSnowable = true; + a_Info[E_BLOCK_NEW_LOG ].m_IsSnowable = true; + a_Info[E_BLOCK_NOTE_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_OBSIDIAN ].m_IsSnowable = true; + a_Info[E_BLOCK_PLANKS ].m_IsSnowable = true; + a_Info[E_BLOCK_PUMPKIN ].m_IsSnowable = true; + a_Info[E_BLOCK_QUARTZ_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_REDSTONE_LAMP_OFF ].m_IsSnowable = true; + a_Info[E_BLOCK_REDSTONE_LAMP_ON ].m_IsSnowable = true; + a_Info[E_BLOCK_REDSTONE_ORE ].m_IsSnowable = true; + a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_IsSnowable = true; + a_Info[E_BLOCK_SAND ].m_IsSnowable = true; + a_Info[E_BLOCK_SANDSTONE ].m_IsSnowable = true; + a_Info[E_BLOCK_SILVERFISH_EGG ].m_IsSnowable = true; + a_Info[E_BLOCK_SNOW_BLOCK ].m_IsSnowable = true; + a_Info[E_BLOCK_SOULSAND ].m_IsSnowable = true; + a_Info[E_BLOCK_SPONGE ].m_IsSnowable = true; + a_Info[E_BLOCK_STAINED_CLAY ].m_IsSnowable = true; + a_Info[E_BLOCK_STONE ].m_IsSnowable = true; + a_Info[E_BLOCK_STONE_BRICKS ].m_IsSnowable = true; + a_Info[E_BLOCK_TNT ].m_IsSnowable = true; + a_Info[E_BLOCK_WOOL ].m_IsSnowable = true; // Blocks that don't drop without a special tool: @@ -323,6 +460,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; a_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; a_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; + a_Info[E_BLOCK_LEAVES ].m_RequiresSpecialTool = true; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; a_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; @@ -347,15 +485,21 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) // Nonsolid blocks: + a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_AIR ].m_IsSolid = false; a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; + a_Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_IsSolid = false; + a_Info[E_BLOCK_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; a_Info[E_BLOCK_CAKE ].m_IsSolid = false; + a_Info[E_BLOCK_CARPET ].m_IsSolid = false; a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; + a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_COBWEB ].m_IsSolid = false; a_Info[E_BLOCK_CROPS ].m_IsSolid = false; a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; + a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS].m_IsSolid = false; a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; a_Info[E_BLOCK_FENCE ].m_IsSolid = false; @@ -363,24 +507,30 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_FIRE ].m_IsSolid = false; a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; + a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_LAVA ].m_IsSolid = false; a_Info[E_BLOCK_LEVER ].m_IsSolid = false; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; + a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_QUARTZ_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; a_Info[E_BLOCK_REEDS ].m_IsSolid = false; + a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_SAPLING ].m_IsSolid = false; a_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; a_Info[E_BLOCK_SNOW ].m_IsSolid = false; + a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; + a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; @@ -392,6 +542,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; + a_Info[E_BLOCK_WOODEN_STAIRS ].m_IsSolid = false; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: @@ -455,9 +606,9 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_SILVERFISH_EGG ].m_FullyOccupiesVoxel = true; a_Info[E_BLOCK_SPONGE ].m_FullyOccupiesVoxel = true; a_Info[E_BLOCK_STAINED_CLAY ].m_FullyOccupiesVoxel = true; - a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; a_Info[E_BLOCK_STONE ].m_FullyOccupiesVoxel = true; a_Info[E_BLOCK_STONE_BRICKS ].m_FullyOccupiesVoxel = true; + a_Info[E_BLOCK_WOOL ].m_FullyOccupiesVoxel = true; } -- cgit v1.2.3 From 7f4029f8f4b9b0c0b711c631ce704a3bbcb6e990 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 15 Jul 2014 14:06:03 +0200 Subject: Added Brick fence to m_Transparent --- src/BlockInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 04859e586..d902ea4a6 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -236,6 +236,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_Transparent = true; a_Info[E_BLOCK_MELON_STEM ].m_Transparent = true; a_Info[E_BLOCK_MOB_SPAWNER ].m_Transparent = true; + a_Info[E_BLOCK_NETHER_BRICK_FENCE ].m_Transparent = true; a_Info[E_BLOCK_NETHER_PORTAL ].m_Transparent = true; a_Info[E_BLOCK_NETHER_WART ].m_Transparent = true; a_Info[E_BLOCK_NEW_LEAVES ].m_Transparent = true; -- cgit v1.2.3 From d272e468212b2956f419fd1b595329f994151944 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 15 Jul 2014 20:32:49 +0200 Subject: Removed Stairs and carpet from the "isSolid" list to prevent mobs falling through them. --- src/BlockInfo.cpp | 12 ------------ 1 file changed, 12 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index d902ea4a6..548b87ca8 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -486,21 +486,16 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) // Nonsolid blocks: - a_Info[E_BLOCK_ACACIA_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_AIR ].m_IsSolid = false; a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - a_Info[E_BLOCK_BIRCH_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; a_Info[E_BLOCK_CAKE ].m_IsSolid = false; - a_Info[E_BLOCK_CARPET ].m_IsSolid = false; a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; - a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_COBWEB ].m_IsSolid = false; a_Info[E_BLOCK_CROPS ].m_IsSolid = false; a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; - a_Info[E_BLOCK_DARK_OAK_WOOD_STAIRS].m_IsSolid = false; a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; a_Info[E_BLOCK_FENCE ].m_IsSolid = false; @@ -508,30 +503,24 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_FIRE ].m_IsSolid = false; a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; - a_Info[E_BLOCK_JUNGLE_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_LAVA ].m_IsSolid = false; a_Info[E_BLOCK_LEVER ].m_IsSolid = false; a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_MELON_STEM ].m_IsSolid = false; - a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_NETHER_PORTAL ].m_IsSolid = false; a_Info[E_BLOCK_POTATOES ].m_IsSolid = false; a_Info[E_BLOCK_POWERED_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_QUARTZ_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_TORCH_OFF ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_TORCH_ON ].m_IsSolid = false; a_Info[E_BLOCK_REDSTONE_WIRE ].m_IsSolid = false; a_Info[E_BLOCK_RED_MUSHROOM ].m_IsSolid = false; a_Info[E_BLOCK_REEDS ].m_IsSolid = false; - a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_SAPLING ].m_IsSolid = false; a_Info[E_BLOCK_SIGN_POST ].m_IsSolid = false; a_Info[E_BLOCK_SNOW ].m_IsSolid = false; - a_Info[E_BLOCK_SPRUCE_WOOD_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_STATIONARY_LAVA ].m_IsSolid = false; a_Info[E_BLOCK_STATIONARY_WATER ].m_IsSolid = false; - a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_STONE_BUTTON ].m_IsSolid = false; a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_TALL_GRASS ].m_IsSolid = false; @@ -543,7 +532,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; - a_Info[E_BLOCK_WOODEN_STAIRS ].m_IsSolid = false; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: -- cgit v1.2.3 From b5794517315f3e08d847332111537068e2b8af53 Mon Sep 17 00:00:00 2001 From: Masy98 Date: Tue, 15 Jul 2014 20:34:49 +0200 Subject: Removed Stairs and carpet from the "isSolid" list to prevent mobs falling through them. --- src/BlockInfo.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 548b87ca8..b4b98a2f0 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -489,7 +489,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_AIR ].m_IsSolid = false; a_Info[E_BLOCK_BIG_FLOWER ].m_IsSolid = false; - a_Info[E_BLOCK_BRICK_STAIRS ].m_IsSolid = false; a_Info[E_BLOCK_BROWN_MUSHROOM ].m_IsSolid = false; a_Info[E_BLOCK_CAKE ].m_IsSolid = false; a_Info[E_BLOCK_CARROTS ].m_IsSolid = false; -- cgit v1.2.3 From 0f8c24e04d60aa1642a5fe7346941ccd7697977e Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Thu, 17 Jul 2014 22:26:53 +0100 Subject: Fixed issues relating to saplings and leaves - Removed cBlockInfo::RequiresSpecialTool * Fixes #1195 * Fixes #1201 --- src/BlockInfo.cpp | 46 ---------------------------------------------- 1 file changed, 46 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index b4b98a2f0..524d39b67 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -15,7 +15,6 @@ cBlockInfo::cBlockInfo() , m_OneHitDig(false) , m_PistonBreakable(false) , m_IsSnowable(false) - , m_RequiresSpecialTool(false) , m_IsSolid(true) , m_FullyOccupiesVoxel(false) , m_Handler(NULL) @@ -440,51 +439,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_TNT ].m_IsSnowable = true; a_Info[E_BLOCK_WOOL ].m_IsSnowable = true; - - // Blocks that don't drop without a special tool: - a_Info[E_BLOCK_BRICK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_CAULDRON ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_COAL_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_COBBLESTONE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_COBBLESTONE_WALL ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_COBBLESTONE_STAIRS ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_COBWEB ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_DIAMOND_BLOCK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_DIAMOND_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_DOUBLE_STONE_SLAB ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_EMERALD_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_END_STONE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_GOLD_BLOCK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_GOLD_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_IRON_BLOCK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_IRON_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_LAPIS_BLOCK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_LAPIS_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_LEAVES ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_LIGHT_WEIGHTED_PRESSURE_PLATE].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_MOSSY_COBBLESTONE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_NETHERRACK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_NETHER_BRICK ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_NETHER_BRICK_STAIRS ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_OBSIDIAN ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_REDSTONE_ORE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_REDSTONE_ORE_GLOWING].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_SANDSTONE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_SANDSTONE_STAIRS ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_SNOW ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_STONE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_STONE_BRICKS ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_STONE_BRICK_STAIRS ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_STONE_PRESSURE_PLATE].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_STONE_SLAB ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_VINES ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_FURNACE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_LIT_FURNACE ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_ANVIL ].m_RequiresSpecialTool = true; - a_Info[E_BLOCK_ENCHANTMENT_TABLE ].m_RequiresSpecialTool = true; - - // Nonsolid blocks: a_Info[E_BLOCK_ACTIVATOR_RAIL ].m_IsSolid = false; a_Info[E_BLOCK_AIR ].m_IsSolid = false; -- cgit v1.2.3 From f1be1eb6743700515de3a522898ba99680cf24c0 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 18 Jul 2014 10:47:00 +0100 Subject: Monster fixes * Fixes #1203 * Fixes #627 --- src/BlockInfo.cpp | 4 ---- 1 file changed, 4 deletions(-) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index b4b98a2f0..97e89359f 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -496,9 +496,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_CROPS ].m_IsSolid = false; a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; - a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; - a_Info[E_BLOCK_FENCE ].m_IsSolid = false; - a_Info[E_BLOCK_FENCE_GATE ].m_IsSolid = false; a_Info[E_BLOCK_FIRE ].m_IsSolid = false; a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; @@ -530,7 +527,6 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_WATER ].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_BUTTON ].m_IsSolid = false; a_Info[E_BLOCK_WOODEN_PRESSURE_PLATE].m_IsSolid = false; - a_Info[E_BLOCK_WOODEN_SLAB ].m_IsSolid = false; // Blocks that fully occupy their voxel - used as a guide for torch placeable blocks, amongst other things: -- cgit v1.2.3 From 6ab9afd0fd808fad99cd8387c72ce461c37aef80 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 20 Jul 2014 10:46:45 +0100 Subject: Bug and crash fixes * Fixes end portals' solidity * Fixed crashes to do with multithreading and removing an entity from the wrong world * Fixed crashes due to bad merge * Fixed crashes due to an object being deleted twice * Simplified cWorld::Start() and added comments to configuration files --- src/BlockInfo.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/BlockInfo.cpp') diff --git a/src/BlockInfo.cpp b/src/BlockInfo.cpp index 97e89359f..0882d2740 100644 --- a/src/BlockInfo.cpp +++ b/src/BlockInfo.cpp @@ -496,6 +496,7 @@ void cBlockInfo::Initialize(cBlockInfoArray & a_Info) a_Info[E_BLOCK_CROPS ].m_IsSolid = false; a_Info[E_BLOCK_DANDELION ].m_IsSolid = false; a_Info[E_BLOCK_DETECTOR_RAIL ].m_IsSolid = false; + a_Info[E_BLOCK_END_PORTAL ].m_IsSolid = false; a_Info[E_BLOCK_FIRE ].m_IsSolid = false; a_Info[E_BLOCK_FLOWER ].m_IsSolid = false; a_Info[E_BLOCK_HEAVY_WEIGHTED_PRESSURE_PLATE].m_IsSolid = false; -- cgit v1.2.3