From 8288e53c0be9f4f746a045d5ce8fca6bf6799824 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 30 Mar 2014 23:13:13 +0200 Subject: Fixed a few Clang warnings in BlockHandlers. --- src/Blocks/BlockAnvil.h | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 9f5f84be0..57d10ebce 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -33,16 +33,16 @@ public: a_BlockType = m_BlockType; int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; - int RawMeta = a_BlockMeta >> 2; + NIBBLETYPE RawMeta = a_BlockMeta >> 2; Direction++; Direction %= 4; switch (Direction) { - case 0: a_BlockMeta = 0x2 | RawMeta << 2; break; - case 1: a_BlockMeta = 0x3 | RawMeta << 2; break; - case 2: a_BlockMeta = 0x0 | RawMeta << 2; break; - case 3: a_BlockMeta = 0x1 | RawMeta << 2; break; + case 0: a_BlockMeta = 0x2 | (RawMeta << 2); break; + case 1: a_BlockMeta = 0x3 | (RawMeta << 2); break; + case 2: a_BlockMeta = 0x0 | (RawMeta << 2); break; + case 3: a_BlockMeta = 0x1 | (RawMeta << 2); break; default: { return false; -- cgit v1.2.3 From aa7552309abb6943f8ba0ac3d8013689655e74b2 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Tue, 1 Apr 2014 14:23:11 +0200 Subject: Simplified the anvil placement code. --- src/Blocks/BlockAnvil.h | 20 +++++++++----------- 1 file changed, 9 insertions(+), 11 deletions(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index 57d10ebce..93a796ef7 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -18,11 +18,13 @@ public: { } + virtual void ConvertToPickups(cItems & a_Pickups, NIBBLETYPE a_BlockMeta) override { a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); } + virtual bool GetPlacementBlockTypeMeta( cChunkInterface & a_ChunkInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, @@ -31,27 +33,23 @@ public: ) override { a_BlockType = m_BlockType; - - int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 0.5) & 0x3; - NIBBLETYPE RawMeta = a_BlockMeta >> 2; - - Direction++; - Direction %= 4; + NIBBLETYPE HighBits = a_BlockMeta & 0x0c; // Only highest two bits are preserved + int Direction = (int)floor(a_Player->GetYaw() * 4.0 / 360.0 + 1.5) & 0x3; switch (Direction) { - case 0: a_BlockMeta = 0x2 | (RawMeta << 2); break; - case 1: a_BlockMeta = 0x3 | (RawMeta << 2); break; - case 2: a_BlockMeta = 0x0 | (RawMeta << 2); break; - case 3: a_BlockMeta = 0x1 | (RawMeta << 2); break; + case 0: a_BlockMeta = 0x2 | HighBits; break; + case 1: a_BlockMeta = 0x3 | HighBits; break; + case 2: a_BlockMeta = 0x0 | HighBits; break; + case 3: a_BlockMeta = 0x1 | HighBits; break; default: { return false; } } - return true; } + virtual bool IsUseable() override { return true; -- cgit v1.2.3