From f9008a4860dc9af9ca2e2ceb643064745269dcec Mon Sep 17 00:00:00 2001 From: Gargaj Date: Tue, 1 Dec 2015 23:12:44 +0100 Subject: allow use failures to propagate from the entity/block to the player --- src/Blocks/BlockAnvil.h | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Blocks/BlockAnvil.h') diff --git a/src/Blocks/BlockAnvil.h b/src/Blocks/BlockAnvil.h index ebfe472c5..539316682 100644 --- a/src/Blocks/BlockAnvil.h +++ b/src/Blocks/BlockAnvil.h @@ -24,10 +24,11 @@ public: a_Pickups.push_back(cItem(E_BLOCK_ANVIL, 1, a_BlockMeta >> 2)); } - virtual void OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override + virtual bool OnUse(cChunkInterface & a_ChunkInterface, cWorldInterface & a_WorldInterface, cPlayer * a_Player, int a_BlockX, int a_BlockY, int a_BlockZ, eBlockFace a_BlockFace, int a_CursorX, int a_CursorY, int a_CursorZ) override { cWindow * Window = new cAnvilWindow(a_BlockX, a_BlockY, a_BlockZ); a_Player->OpenWindow(Window); + return true; } virtual bool GetPlacementBlockTypeMeta( -- cgit v1.2.3