From 103fa8812d6bb0fcd996d1d75817d657a0a2691c Mon Sep 17 00:00:00 2001 From: Mattes D Date: Fri, 5 Sep 2014 23:26:00 +0200 Subject: WorldStorage no longer queues chunks into generator. --- src/ChunkMap.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/ChunkMap.cpp') diff --git a/src/ChunkMap.cpp b/src/ChunkMap.cpp index 50066e539..9c105c5af 100644 --- a/src/ChunkMap.cpp +++ b/src/ChunkMap.cpp @@ -163,7 +163,7 @@ cChunkPtr cChunkMap::GetChunk(int a_ChunkX, int a_ChunkZ) { Chunk->SetPresence(cChunk::cpQueued); Chunk->SetShouldGenerateIfLoadFailed(true); - m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ, true); + m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ); } return Chunk; } @@ -191,7 +191,7 @@ cChunkPtr cChunkMap::GetChunkNoGen(int a_ChunkX, int a_ChunkZ) if (!Chunk->IsValid() && !Chunk->IsQueued()) { Chunk->SetPresence(cChunk::cpQueued); - m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ, false); + m_World->GetStorage().QueueLoadChunk(a_ChunkX, a_ChunkZ); } return Chunk; -- cgit v1.2.3