From ff5f57514e172e3344d6d50fce6bd8ea84e7f32b Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Wed, 15 Oct 2014 14:44:07 +0200 Subject: Returned cFastRandom and cEnchantment:GetRandomEnchantmentFromVector to before Added cEnchantment:GenerateEnchantmentFromVector that allows to get the same enchantments over and over. --- src/Enchantments.h | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) (limited to 'src/Enchantments.h') diff --git a/src/Enchantments.h b/src/Enchantments.h index 798d3bf61..e4390a5f2 100644 --- a/src/Enchantments.h +++ b/src/Enchantments.h @@ -126,7 +126,10 @@ public: static void CheckEnchantmentConflictsFromVector(cWeightedEnchantments & a_Enchantments, cEnchantments a_FirstEnchantment); /** Gets random enchantment from Vector and returns it */ - static cEnchantments GetRandomEnchantmentFromVector(cWeightedEnchantments & a_Enchantments, int a_Seed = -1); + static cEnchantments GetRandomEnchantmentFromVector(cWeightedEnchantments & a_Enchantments); + + /** Returns an enchantment from a Vector using cNoise. Mostly used for generators.*/ + static cEnchantments GenerateEnchantmentFromVector(cWeightedEnchantments & a_Enchantments, int a_Seed); /** Returns true if a_Other doesn't contain exactly the same enchantments and levels */ bool operator !=(const cEnchantments & a_Other) const; -- cgit v1.2.3