From 5e75408b3becd5de0ef88223c789fa6f95ff6619 Mon Sep 17 00:00:00 2001 From: STRWarrior Date: Sun, 15 Dec 2013 20:19:58 +0100 Subject: Renamed ShootTo function to ForceSetSpeed. --- src/Entities/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities/Player.cpp') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index ab7075121..38b911fd2 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1069,7 +1069,7 @@ Vector3d cPlayer::GetThrowSpeed(double a_SpeedCoeff) const -void cPlayer::ShootTo(Vector3d a_Direction) +void cPlayer::ForceSetSpeed(Vector3d a_Direction) { SetSpeed(a_Direction); m_ClientHandle->SendEntityVelocity(*this); -- cgit v1.2.3