From 52d4c49d5cd2c15078c84a18821761b723833584 Mon Sep 17 00:00:00 2001 From: Howaner Date: Thu, 17 Jul 2014 22:32:23 +0200 Subject: Fixed many slime bugs. - Fixed slime hurt/death sound - Added slime spawning on death. - Fixed the max health. - Fixed the attack damage. - Little slimes should not attack players. --- src/Entities/Entity.cpp | 5 +---- 1 file changed, 1 insertion(+), 4 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 4a6de25b7..3433258fd 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -1146,10 +1146,7 @@ void cEntity::SetMaxHealth(int a_MaxHealth) m_MaxHealth = a_MaxHealth; // Reset health, if too high: - if (m_Health > a_MaxHealth) - { - m_Health = a_MaxHealth; - } + m_Health = std::min(m_Health, a_MaxHealth); } -- cgit v1.2.3 From ffe44c13d0ce037efb01544b96fe0756d64b8517 Mon Sep 17 00:00:00 2001 From: archshift Date: Thu, 17 Jul 2014 23:25:14 -0700 Subject: Moved ChatColor.h out of defines where it was not needed --- src/Entities/Player.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Entities') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 5c3303cb2..ea11926b8 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -2,6 +2,7 @@ #include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules #include "Player.h" +#include "../ChatColor.h" #include "../Server.h" #include "../UI/Window.h" #include "../UI/WindowOwner.h" -- cgit v1.2.3 From 1d8e3e2bb8ca66e83b395e0131d4e5ededb385d0 Mon Sep 17 00:00:00 2001 From: archshift Date: Thu, 17 Jul 2014 23:57:35 -0700 Subject: Entities/CMakeLists.txt: Replaced glob with list of files --- src/Entities/CMakeLists.txt | 61 +++++++++++++++++++++++++++++++++++++++++---- 1 file changed, 56 insertions(+), 5 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/CMakeLists.txt b/src/Entities/CMakeLists.txt index 205cb2cca..64752d13c 100644 --- a/src/Entities/CMakeLists.txt +++ b/src/Entities/CMakeLists.txt @@ -4,11 +4,62 @@ project (MCServer) include_directories ("${PROJECT_SOURCE_DIR}/../") -file(GLOB SOURCE - "*.cpp" - "*.h" -) +SET (SRCS + ArrowEntity.cpp + Boat.cpp + EnderCrystal.cpp + Entity.cpp + EntityEffect.cpp + ExpBottleEntity.cpp + ExpOrb.cpp + FallingBlock.cpp + FireChargeEntity.cpp + FireworkEntity.cpp + Floater.cpp + GhastFireballEntity.cpp + HangingEntity.cpp + ItemFrame.cpp + Minecart.cpp + Painting.cpp + Pawn.cpp + Pickup.cpp + Player.cpp + ProjectileEntity.cpp + SplashPotionEntity.cpp + TNTEntity.cpp + ThrownEggEntity.cpp + ThrownEnderPearlEntity.cpp + ThrownSnowballEntity.cpp + WitherSkullEntity.cpp) -add_library(Entities ${SOURCE}) +SET (HDRS + ArrowEntity.h + Boat.h + EnderCrystal.h + Entity.h + EntityEffect.h + ExpBottleEntity.h + ExpOrb.h + FallingBlock.h + FireChargeEntity.h + FireworkEntity.h + Floater.h + GhastFireballEntity.h + HangingEntity.h + ItemFrame.h + Minecart.h + Painting.h + Pawn.h + Pickup.h + Player.h + ProjectileEntity.h + SplashPotionEntity.h + TNTEntity.h + ThrownEggEntity.h + ThrownEnderPearlEntity.h + ThrownSnowballEntity.h + WitherSkullEntity.h) + +add_library(Entities ${SRCS} ${HDRS}) target_link_libraries(Entities WorldStorage) -- cgit v1.2.3 From 725d1fd1e2995b1720673c280fea1125ac338b3c Mon Sep 17 00:00:00 2001 From: archshift Date: Fri, 18 Jul 2014 13:26:43 -0700 Subject: Subdirs: Only add_library if not using MSVC --- src/Entities/CMakeLists.txt | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/CMakeLists.txt b/src/Entities/CMakeLists.txt index 64752d13c..5d10e1680 100644 --- a/src/Entities/CMakeLists.txt +++ b/src/Entities/CMakeLists.txt @@ -60,6 +60,8 @@ SET (HDRS ThrownSnowballEntity.h WitherSkullEntity.h) -add_library(Entities ${SRCS} ${HDRS}) +if(NOT MSVC) + add_library(Entities ${SRCS} ${HDRS}) -target_link_libraries(Entities WorldStorage) + target_link_libraries(Entities WorldStorage) +endif() -- cgit v1.2.3 From 041bfd5860cd8ef51db42eb6fb4b50b45549feba Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 01:40:29 -0700 Subject: Fixed clamping issues --- src/Entities/Entity.cpp | 5 +---- src/Entities/Player.cpp | 5 +---- src/Entities/SplashPotionEntity.cpp | 5 +---- 3 files changed, 3 insertions(+), 12 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 61b28ec70..f9331ede8 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -327,10 +327,7 @@ bool cEntity::DoTakeDamage(TakeDamageInfo & a_TDI) // TODO: Apply damage to armor - if (m_Health < 0) - { - m_Health = 0; - } + m_Health = std::max(m_Health, 0); if ((IsMob() || IsPlayer()) && (a_TDI.Attacker != NULL)) // Knockback for only players and mobs { diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index ea11926b8..7376441b4 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -382,10 +382,7 @@ short cPlayer::DeltaExperience(short a_Xp_delta) m_CurrentXp += a_Xp_delta; // Make sure they didn't subtract too much - if (m_CurrentXp < 0) - { - m_CurrentXp = 0; - } + m_CurrentXp = std::max(m_CurrentXp, 0); // Update total for score calculation if (a_Xp_delta > 0) diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index 3efb1f25d..ccadf9c8e 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -44,10 +44,7 @@ public: // y = -0.25x + 1, where x is the distance from the player. Approximation for potion splash. // TODO: better equation double Reduction = -0.25 * SplashDistance + 1.0; - if (Reduction < 0) - { - Reduction = 0; - } + Reduction = std::max(Reduction, 0.0); ((cPawn *) a_Entity)->AddEntityEffect(m_EntityEffectType, m_EntityEffect.GetDuration(), m_EntityEffect.GetIntensity(), Reduction); return false; -- cgit v1.2.3 From 93c6520e1e6fa957c5d7b7aee71b7ae7e462d77d Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 02:46:31 -0700 Subject: Fixed splash potion color on toss --- src/Entities/SplashPotionEntity.cpp | 14 ++++++++++++++ src/Entities/SplashPotionEntity.h | 2 ++ 2 files changed, 16 insertions(+) (limited to 'src/Entities') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index 3efb1f25d..c379ab3fb 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -2,11 +2,15 @@ #include "SplashPotionEntity.h" #include "Pawn.h" +#include "../ClientHandle.h" +/// Converts an angle in radians into a byte representation used by the network protocol +#define ANGLE_TO_PROTO(X) (Byte)(X * 255 / 360) + //////////////////////////////////////////////////////////////////////////////// // cSplashPotionEntityCallback: @@ -118,3 +122,13 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) + +void cSplashPotionEntity::SpawnOn(cClientHandle & a_Client) +{ + a_Client.SendSpawnObject(*this, 73, m_PotionParticleType, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch())); + a_Client.SendEntityMetadata(*this); +} + + + + diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 2c78b55d2..1e056de68 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -56,4 +56,6 @@ protected: /** Splashes the potion, fires its particle effects and sounds @param a_HitPos The position where the potion will splash */ void Splash(const Vector3d & a_HitPos); + + virtual void SpawnOn(cClientHandle & a_Client) override; } ; // tolua_export -- cgit v1.2.3 From f5bcfdc58c7b5d69abbb222787bb2229c0b54088 Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 02:51:39 -0700 Subject: Splash potions: Renamed PotionParticleType to PotionColor for clarity --- src/Entities/SplashPotionEntity.cpp | 8 ++++---- src/Entities/SplashPotionEntity.h | 12 ++++++------ 2 files changed, 10 insertions(+), 10 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index c379ab3fb..056700629 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -76,12 +76,12 @@ cSplashPotionEntity::cSplashPotionEntity( const Vector3d & a_Speed, cEntityEffect::eType a_EntityEffectType, cEntityEffect a_EntityEffect, - int a_PotionParticleType + int a_PotionColor ) : super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), m_EntityEffectType(a_EntityEffectType), m_EntityEffect(a_EntityEffect), - m_PotionParticleType(a_PotionParticleType) + m_PotionColor(a_PotionColor) { SetSpeed(a_Speed); } @@ -116,7 +116,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect); m_World->ForEachEntity(Callback); - m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionParticleType); + m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionColor); } @@ -125,7 +125,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) void cSplashPotionEntity::SpawnOn(cClientHandle & a_Client) { - a_Client.SendSpawnObject(*this, 73, m_PotionParticleType, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch())); + a_Client.SendSpawnObject(*this, 73, m_PotionColor, ANGLE_TO_PROTO(GetYaw()), ANGLE_TO_PROTO(GetPitch())); a_Client.SendEntityMetadata(*this); } diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 1e056de68..a33b06990 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -31,22 +31,22 @@ public: const Vector3d & a_Speed, cEntityEffect::eType a_EntityEffectType, cEntityEffect a_EntityEffect, - int a_PotionParticleType + int a_PotionColor ); - cEntityEffect::eType GetEntityEffectType (void) const { return m_EntityEffectType; } - cEntityEffect GetEntityEffect (void) const { return m_EntityEffect; } - int GetPotionParticleType(void) const { return m_PotionParticleType; } + cEntityEffect::eType GetEntityEffectType(void) const { return m_EntityEffectType; } + cEntityEffect GetEntityEffect(void) const { return m_EntityEffect; } + int GetPotionColor(void) const { return m_PotionColor; } void SetEntityEffectType(cEntityEffect::eType a_EntityEffectType) { m_EntityEffectType = a_EntityEffectType; } void SetEntityEffect(cEntityEffect a_EntityEffect) { m_EntityEffect = a_EntityEffect; } - void SetPotionParticleType(int a_PotionParticleType) { m_PotionParticleType = a_PotionParticleType; } + void SetPotionColor(int a_PotionColor) { m_PotionColor = a_PotionColor; } protected: cEntityEffect::eType m_EntityEffectType; cEntityEffect m_EntityEffect; - int m_PotionParticleType; + int m_PotionColor; // cProjectileEntity overrides: -- cgit v1.2.3 From 7c861f98a2933e125f100f239d0ae5e977d1a719 Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 02:55:36 -0700 Subject: Minecart: slimmed down SpawnOn by keeping subtype in the payload enum --- src/Entities/Minecart.cpp | 16 +--------------- src/Entities/Minecart.h | 11 ++++++----- 2 files changed, 7 insertions(+), 20 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Minecart.cpp b/src/Entities/Minecart.cpp index 03850c8a7..d4eadc5d5 100644 --- a/src/Entities/Minecart.cpp +++ b/src/Entities/Minecart.cpp @@ -103,21 +103,7 @@ cMinecart::cMinecart(ePayload a_Payload, double a_X, double a_Y, double a_Z) : void cMinecart::SpawnOn(cClientHandle & a_ClientHandle) { - char SubType = 0; - switch (m_Payload) - { - case mpNone: SubType = 0; break; - case mpChest: SubType = 1; break; - case mpFurnace: SubType = 2; break; - case mpTNT: SubType = 3; break; - case mpHopper: SubType = 5; break; - default: - { - ASSERT(!"Unknown payload, cannot spawn on client"); - return; - } - } - a_ClientHandle.SendSpawnVehicle(*this, 10, SubType); // 10 = Minecarts, SubType = What type of Minecart + a_ClientHandle.SendSpawnVehicle(*this, 10, (char)m_Payload); // 10 = Minecarts a_ClientHandle.SendEntityMetadata(*this); } diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index 798f844ce..c585cfab0 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -23,13 +23,14 @@ class cMinecart : public: CLASS_PROTODEF(cMinecart); + /** Minecart payload, values correspond to packet subtype */ enum ePayload { - mpNone, // Empty minecart, ridable by player or mobs - mpChest, // Minecart-with-chest, can store a grid of 3*8 items - mpFurnace, // Minecart-with-furnace, can be powered - mpTNT, // Minecart-with-TNT, can be blown up with activator rail - mpHopper, // Minecart-with-hopper, can be hopper + mpNone = 0, // Empty minecart, ridable by player or mobs + mpChest = 1, // Minecart-with-chest, can store a grid of 3*8 items + mpFurnace = 2, // Minecart-with-furnace, can be powered + mpTNT = 3, // Minecart-with-TNT, can be blown up with activator rail + mpHopper = 5, // Minecart-with-hopper, can be hopper // TODO: Spawner minecarts, (and possibly any block in a minecart with NBT editing) } ; -- cgit v1.2.3 From 00c524519ef6c7ceaf4ac91307617cfd65d7cf21 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 19 Jul 2014 14:53:41 +0200 Subject: Fixed style: spaces after commas. --- src/Entities/TNTEntity.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/TNTEntity.cpp b/src/Entities/TNTEntity.cpp index fd9a4e7ac..53af446cc 100644 --- a/src/Entities/TNTEntity.cpp +++ b/src/Entities/TNTEntity.cpp @@ -42,7 +42,7 @@ void cTNTEntity::Explode(void) { m_FuseTicks = 0; Destroy(true); - LOGD("BOOM at {%f,%f,%f}", GetPosX(), GetPosY(), GetPosZ()); + LOGD("BOOM at {%f, %f, %f}", GetPosX(), GetPosY(), GetPosZ()); m_World->DoExplosionAt(4.0, GetPosX() + 0.49, GetPosY() + 0.49, GetPosZ() + 0.49, true, esPrimedTNT, this); } -- cgit v1.2.3 From 08748bafe26145cd61a179abd131a9dba6065450 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sat, 19 Jul 2014 15:23:40 +0200 Subject: Code style: Fixed braces on separate lines. --- src/Entities/Player.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 7376441b4..698f77bf6 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -622,7 +622,8 @@ void cPlayer::FinishEating(void) GetInventory().RemoveOneEquippedItem(); // if the food is mushroom soup, return a bowl to the inventory - if( Item.m_ItemType == E_ITEM_MUSHROOM_SOUP ) { + if (Item.m_ItemType == E_ITEM_MUSHROOM_SOUP) + { cItem emptyBowl(E_ITEM_BOWL, 1, 0, ""); GetInventory().AddItem(emptyBowl, true, true); } -- cgit v1.2.3 From d5b163bd3d731ac88780e9042c39eed28982edc2 Mon Sep 17 00:00:00 2001 From: archshift Date: Sat, 19 Jul 2014 11:12:34 -0700 Subject: Removed references to deprecated cChatColor::Color --- src/Entities/Player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Entities') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 698f77bf6..808b74023 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -1524,7 +1524,7 @@ AString cPlayer::GetColor(void) const { if ( m_Color != '-' ) { - return cChatColor::Color + m_Color; + return cChatColor::Delimiter + m_Color; } if ( m_Groups.size() < 1 ) -- cgit v1.2.3 From 9e155c6add9a6108ee86d775910e9a396466ee7b Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 20 Jul 2014 01:38:36 -0700 Subject: Added destroy-timer system to splash potion entities --- src/Entities/SplashPotionEntity.cpp | 7 ++++--- src/Entities/SplashPotionEntity.h | 20 ++++++++++++++++++++ 2 files changed, 24 insertions(+), 3 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index 13cbcb0fc..c1623845f 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -78,7 +78,8 @@ cSplashPotionEntity::cSplashPotionEntity( super(pkSplashPotion, a_Creator, a_X, a_Y, a_Z, 0.25, 0.25), m_EntityEffectType(a_EntityEffectType), m_EntityEffect(a_EntityEffect), - m_PotionColor(a_PotionColor) + m_PotionColor(a_PotionColor), + m_DestroyTimer(-1) { SetSpeed(a_Speed); } @@ -90,7 +91,7 @@ cSplashPotionEntity::cSplashPotionEntity( void cSplashPotionEntity::OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) { Splash(a_HitPos); - Destroy(); + m_DestroyTimer = 2; } @@ -101,7 +102,7 @@ void cSplashPotionEntity::OnHitEntity(cEntity & a_EntityHit, const Vector3d & a_ { a_EntityHit.TakeDamage(dtRangedAttack, this, 0, 1); Splash(a_HitPos); - Destroy(true); + m_DestroyTimer = 5; } diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index a33b06990..290dd81d4 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -52,10 +52,30 @@ protected: // cProjectileEntity overrides: virtual void OnHitSolidBlock(const Vector3d & a_HitPos, eBlockFace a_HitFace) override; virtual void OnHitEntity (cEntity & a_EntityHit, const Vector3d & a_HitPos) override; + virtual void Tick (float a_Dt, cChunk & a_Chunk) override + { + if (m_DestroyTimer > 0) + { + m_DestroyTimer--; + if (m_DestroyTimer == 0) + { + Destroy(); + return; + } + } + else + { + super::Tick(a_Dt, a_Chunk); + } + } /** Splashes the potion, fires its particle effects and sounds @param a_HitPos The position where the potion will splash */ void Splash(const Vector3d & a_HitPos); virtual void SpawnOn(cClientHandle & a_Client) override; + +private: + /** Time in ticks to wait for the hit animation to begin before destroying */ + int m_DestroyTimer; } ; // tolua_export -- cgit v1.2.3 From 726312602d293117fc4999897ef56869f2fef534 Mon Sep 17 00:00:00 2001 From: archshift Date: Sun, 20 Jul 2014 01:43:07 -0700 Subject: Added m_TicksAlive to entities, allows projectiles to hit their creators --- src/Entities/Entity.cpp | 3 +++ src/Entities/Entity.h | 6 ++++++ src/Entities/ProjectileEntity.cpp | 8 +++++--- 3 files changed, 14 insertions(+), 3 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index f9331ede8..5a3bbcdc4 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -49,6 +49,7 @@ cEntity::cEntity(eEntityType a_EntityType, double a_X, double a_Y, double a_Z, d , m_IsSubmerged(false) , m_AirLevel(0) , m_AirTickTimer(0) + , m_TicksAlive(0) , m_HeadYaw(0.0) , m_Rot(0.0, 0.0, 0.0) , m_Pos(a_X, a_Y, a_Z) @@ -559,6 +560,8 @@ void cEntity::SetHealth(int a_Health) void cEntity::Tick(float a_Dt, cChunk & a_Chunk) { + m_TicksAlive++; + if (m_InvulnerableTicks > 0) { m_InvulnerableTicks--; diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 88f8528e9..83fe76e7e 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -416,6 +416,9 @@ public: /** Gets remaining air of a monster */ int GetAirLevel(void) const { return m_AirLevel; } + /** Gets number of ticks this entity has existed for */ + long int GetTicksAlive(void) const { return m_TicksAlive; } + /** Gets the invulnerable ticks from the entity */ int GetInvulnerableTicks(void) const { return m_InvulnerableTicks; } @@ -521,6 +524,9 @@ protected: int m_AirLevel; int m_AirTickTimer; + /** The number of ticks this entity has been alive for */ + long int m_TicksAlive; + private: /** Measured in degrees, [-180, +180) */ double m_HeadYaw; diff --git a/src/Entities/ProjectileEntity.cpp b/src/Entities/ProjectileEntity.cpp index a55c9b895..b5e81bc0c 100644 --- a/src/Entities/ProjectileEntity.cpp +++ b/src/Entities/ProjectileEntity.cpp @@ -146,9 +146,11 @@ public: (a_Entity->GetUniqueID() == m_Projectile->GetCreatorUniqueID()) // Do not check whoever shot the projectile ) { - // TODO: Don't check creator only for the first 5 ticks - // so that arrows stuck in ground and dug up can hurt the player - return false; + // Don't check creator only for the first 5 ticks so that projectiles can collide with the creator + if (m_Projectile->GetTicksAlive() <= 5) + { + return false; + } } cBoundingBox EntBox(a_Entity->GetPosition(), a_Entity->GetWidth() / 2, a_Entity->GetHeight()); -- cgit v1.2.3 From ba24f50e5ec36c4f4a119900e2dce9ff4b037ca9 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Sun, 20 Jul 2014 13:39:14 +0100 Subject: Line tracer invalid chunk fix * Fixes #1230 * Additionally improved speed in some scenarios --- src/Entities/SplashPotionEntity.cpp | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/SplashPotionEntity.cpp b/src/Entities/SplashPotionEntity.cpp index c1623845f..6d874e957 100644 --- a/src/Entities/SplashPotionEntity.cpp +++ b/src/Entities/SplashPotionEntity.cpp @@ -33,15 +33,16 @@ public: /** Called by cWorld::ForEachEntity(), adds the stored entity effect to the entity, if it is close enough. */ virtual bool Item(cEntity * a_Entity) override { - double SplashDistance = (a_Entity->GetPosition() - m_HitPos).Length(); - if (SplashDistance >= 20) + if (!a_Entity->IsPawn()) { - // Too far away + // Not an entity that can take effects return false; } - if (!a_Entity->IsPawn()) + + double SplashDistance = (a_Entity->GetPosition() - m_HitPos).Length(); + if (SplashDistance >= 20) { - // Not an entity that can take effects + // Too far away return false; } @@ -114,7 +115,7 @@ void cSplashPotionEntity::Splash(const Vector3d & a_HitPos) cSplashPotionCallback Callback(a_HitPos, m_EntityEffectType, m_EntityEffect); m_World->ForEachEntity(Callback); - m_World->BroadcastSoundParticleEffect(2002, (int)a_HitPos.x, (int)a_HitPos.y, (int)a_HitPos.z, m_PotionColor); + m_World->BroadcastSoundParticleEffect(2002, (int)floor(a_HitPos.x), (int)floor(a_HitPos.y), (int)floor(a_HitPos.z), m_PotionColor); } -- cgit v1.2.3 From 6be79575fd50e37ac275bd0cb9d16f9e51e8a225 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Sun, 20 Jul 2014 23:10:31 +0200 Subject: Style: Normalized spaces after if, for and while. --- src/Entities/Player.cpp | 56 ++++++++++++++++++++++++------------------------- 1 file changed, 28 insertions(+), 28 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 808b74023..6a52d8e29 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -286,13 +286,13 @@ void cPlayer::Tick(float a_Dt, cChunk & a_Chunk) short cPlayer::CalcLevelFromXp(short a_XpTotal) { // level 0 to 15 - if(a_XpTotal <= XP_TO_LEVEL15) + if (a_XpTotal <= XP_TO_LEVEL15) { return a_XpTotal / XP_PER_LEVEL_TO15; } // level 30+ - if(a_XpTotal > XP_TO_LEVEL30) + if (a_XpTotal > XP_TO_LEVEL30) { return (short) (151.5 + sqrt( 22952.25 - (14 * (2220 - a_XpTotal)))) / 7; } @@ -308,13 +308,13 @@ short cPlayer::CalcLevelFromXp(short a_XpTotal) short cPlayer::XpForLevel(short a_Level) { // level 0 to 15 - if(a_Level <= 15) + if (a_Level <= 15) { return a_Level * XP_PER_LEVEL_TO15; } // level 30+ - if(a_Level >= 31) + if (a_Level >= 31) { return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); } @@ -351,7 +351,7 @@ float cPlayer::GetXpPercentage() bool cPlayer::SetCurrentExperience(short int a_CurrentXp) { - if(!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp))) + if (!(a_CurrentXp >= 0) || (a_CurrentXp > (SHRT_MAX - m_LifetimeTotalXp))) { LOGWARNING("Tried to update experiece with an invalid Xp value: %d", a_CurrentXp); return false; // oops, they gave us a dodgey number @@ -1370,9 +1370,9 @@ void cPlayer::AddToGroup( const AString & a_GroupName ) void cPlayer::RemoveFromGroup( const AString & a_GroupName ) { bool bRemoved = false; - for( GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr ) + for (GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr ) { - if( (*itr)->GetName().compare(a_GroupName ) == 0 ) + if ((*itr)->GetName().compare(a_GroupName ) == 0 ) { m_Groups.erase( itr ); bRemoved = true; @@ -1380,7 +1380,7 @@ void cPlayer::RemoveFromGroup( const AString & a_GroupName ) } } - if( bRemoved ) + if (bRemoved ) { LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str() ); ResolveGroups(); @@ -1407,24 +1407,24 @@ bool cPlayer::HasPermission(const AString & a_Permission) AStringVector Split = StringSplit( a_Permission, "." ); PermissionMap Possibilities = m_ResolvedPermissions; // Now search the namespaces - while( Possibilities.begin() != Possibilities.end() ) + while (Possibilities.begin() != Possibilities.end() ) { PermissionMap::iterator itr = Possibilities.begin(); - if( itr->second ) + if (itr->second ) { AStringVector OtherSplit = StringSplit( itr->first, "." ); - if( OtherSplit.size() <= Split.size() ) + if (OtherSplit.size() <= Split.size() ) { unsigned int i; - for( i = 0; i < OtherSplit.size(); ++i ) + for (i = 0; i < OtherSplit.size(); ++i ) { - if( OtherSplit[i].compare( Split[i] ) != 0 ) + if (OtherSplit[i].compare( Split[i] ) != 0 ) { - if( OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard! + if (OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard! break; } } - if( i == Split.size() ) return true; + if (i == Split.size() ) return true; } } Possibilities.erase( itr ); @@ -1440,9 +1440,9 @@ bool cPlayer::HasPermission(const AString & a_Permission) bool cPlayer::IsInGroup( const AString & a_Group ) { - for( GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr ) + for (GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr ) { - if( a_Group.compare( (*itr)->GetName().c_str() ) == 0 ) + if (a_Group.compare( (*itr)->GetName().c_str() ) == 0 ) return true; } return false; @@ -1457,15 +1457,15 @@ void cPlayer::ResolvePermissions() m_ResolvedPermissions.clear(); // Start with an empty map // Copy all player specific permissions into the resolved permissions map - for( PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr ) + for (PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr ) { m_ResolvedPermissions[ itr->first ] = itr->second; } - for( GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr ) + for (GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr ) { const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions(); - for( cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr ) + for (cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr ) { m_ResolvedPermissions[ itr->first ] = itr->second; } @@ -1484,14 +1484,14 @@ void cPlayer::ResolveGroups() // Get a complete resolved list of all groups the player is in std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates GroupList ToIterate; - for( GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr ) + for (GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr ) { ToIterate.push_back( *GroupItr ); } - while( ToIterate.begin() != ToIterate.end() ) + while (ToIterate.begin() != ToIterate.end() ) { cGroup* CurrentGroup = *ToIterate.begin(); - if( AllGroups.find( CurrentGroup ) != AllGroups.end() ) + if (AllGroups.find( CurrentGroup ) != AllGroups.end() ) { LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!", GetName().c_str(), CurrentGroup->GetName().c_str() @@ -1502,9 +1502,9 @@ void cPlayer::ResolveGroups() AllGroups[ CurrentGroup ] = true; m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list const cGroup::GroupList & Inherits = CurrentGroup->GetInherits(); - for( cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr ) + for (cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr ) { - if( AllGroups.find( *itr ) != AllGroups.end() ) + if (AllGroups.find( *itr ) != AllGroups.end() ) { LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str() ); continue; @@ -1522,12 +1522,12 @@ void cPlayer::ResolveGroups() AString cPlayer::GetColor(void) const { - if ( m_Color != '-' ) + if (m_Color != '-' ) { return cChatColor::Delimiter + m_Color; } - if ( m_Groups.size() < 1 ) + if (m_Groups.size() < 1 ) { return cChatColor::White; } @@ -1914,7 +1914,7 @@ cPlayer::StringList cPlayer::GetResolvedPermissions() StringList Permissions; const PermissionMap& ResolvedPermissions = m_ResolvedPermissions; - for( PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr ) + for (PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr ) { if (itr->second) { -- cgit v1.2.3 From 93d29555e58df172bafba530afbc593c16ec66a3 Mon Sep 17 00:00:00 2001 From: madmaxoft Date: Mon, 21 Jul 2014 15:19:48 +0200 Subject: Style: Normalized to no spaces before closing parenthesis. --- src/Entities/Entity.cpp | 4 +- src/Entities/ExpOrb.cpp | 6 +-- src/Entities/Player.cpp | 108 ++++++++++++++++++++++++------------------------ src/Entities/Player.h | 14 +++---- 4 files changed, 66 insertions(+), 66 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/Entity.cpp b/src/Entities/Entity.cpp index 5a3bbcdc4..db0fd0fd6 100644 --- a/src/Entities/Entity.cpp +++ b/src/Entities/Entity.cpp @@ -648,7 +648,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) int RelBlockX = BlockX - (NextChunk->GetPosX() * cChunkDef::Width); int RelBlockZ = BlockZ - (NextChunk->GetPosZ() * cChunkDef::Width); - BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ ); + BLOCKTYPE BlockIn = NextChunk->GetBlock( RelBlockX, BlockY, RelBlockZ); BLOCKTYPE BlockBelow = (BlockY > 0) ? NextChunk->GetBlock(RelBlockX, BlockY - 1, RelBlockZ) : E_BLOCK_AIR; if (!cBlockInfo::IsSolid(BlockIn)) // Making sure we are not inside a solid block { @@ -758,7 +758,7 @@ void cEntity::HandlePhysics(float a_Dt, cChunk & a_Chunk) m_WaterSpeed *= 0.9f; // Reduce speed each tick - switch(WaterDir) + switch (WaterDir) { case X_PLUS: m_WaterSpeed.x = 0.2f; diff --git a/src/Entities/ExpOrb.cpp b/src/Entities/ExpOrb.cpp index ed225b8e6..73d5cbfed 100644 --- a/src/Entities/ExpOrb.cpp +++ b/src/Entities/ExpOrb.cpp @@ -62,9 +62,9 @@ void cExpOrb::Tick(float a_Dt, cChunk & a_Chunk) } a_Distance.Normalize(); a_Distance *= ((float) (5.5 - Distance)); - SetSpeedX( a_Distance.x ); - SetSpeedY( a_Distance.y ); - SetSpeedZ( a_Distance.z ); + SetSpeedX( a_Distance.x); + SetSpeedY( a_Distance.y); + SetSpeedZ( a_Distance.z); BroadcastMovementUpdate(); } HandlePhysics(a_Dt, a_Chunk); diff --git a/src/Entities/Player.cpp b/src/Entities/Player.cpp index 6a52d8e29..fcc8eb9a0 100644 --- a/src/Entities/Player.cpp +++ b/src/Entities/Player.cpp @@ -140,7 +140,7 @@ cPlayer::~cPlayer(void) SaveToDisk(); - m_World->RemovePlayer( this ); + m_World->RemovePlayer( this); m_ClientHandle = NULL; @@ -173,11 +173,11 @@ void cPlayer::SpawnOn(cClientHandle & a_Client) } a_Client.SendPlayerSpawn(*this); a_Client.SendEntityHeadLook(*this); - a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem() ); - a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots() ); - a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings() ); - a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate() ); - a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet() ); + a_Client.SendEntityEquipment(*this, 0, m_Inventory.GetEquippedItem()); + a_Client.SendEntityEquipment(*this, 1, m_Inventory.GetEquippedBoots()); + a_Client.SendEntityEquipment(*this, 2, m_Inventory.GetEquippedLeggings()); + a_Client.SendEntityEquipment(*this, 3, m_Inventory.GetEquippedChestplate()); + a_Client.SendEntityEquipment(*this, 4, m_Inventory.GetEquippedHelmet()); } @@ -298,7 +298,7 @@ short cPlayer::CalcLevelFromXp(short a_XpTotal) } // level 16 to 30 - return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal )))) / 3; + return (short) ( 29.5 + sqrt( 870.25 - (6 * ( 360 - a_XpTotal)))) / 3; } @@ -316,11 +316,11 @@ short cPlayer::XpForLevel(short a_Level) // level 30+ if (a_Level >= 31) { - return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220 ); + return (short) ( (3.5 * a_Level * a_Level) - (151.5 * a_Level) + 2220); } // level 16 to 30 - return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360 ); + return (short) ( (1.5 * a_Level * a_Level) - (29.5 * a_Level) + 360); } @@ -1007,7 +1007,7 @@ double cPlayer::GetEyeHeight(void) const Vector3d cPlayer::GetEyePosition(void) const { - return Vector3d( GetPosX(), m_Stance, GetPosZ() ); + return Vector3d( GetPosX(), m_Stance, GetPosZ()); } @@ -1169,7 +1169,7 @@ void cPlayer::SetGameMode(eGameMode a_GameMode) -void cPlayer::LoginSetGameMode( eGameMode a_GameMode ) +void cPlayer::LoginSetGameMode( eGameMode a_GameMode) { m_GameMode = a_GameMode; } @@ -1305,7 +1305,7 @@ void cPlayer::DoSetSpeed(double a_SpeedX, double a_SpeedY, double a_SpeedZ) -void cPlayer::MoveTo( const Vector3d & a_NewPos ) +void cPlayer::MoveTo( const Vector3d & a_NewPos) { if ((a_NewPos.y < -990) && (GetPosY() > -100)) { @@ -1328,7 +1328,7 @@ void cPlayer::MoveTo( const Vector3d & a_NewPos ) Vector3d DeltaPos = a_NewPos - GetPosition(); UpdateMovementStats(DeltaPos); - SetPosition( a_NewPos ); + SetPosition( a_NewPos); SetStance(a_NewPos.y + 1.62); } @@ -1354,11 +1354,11 @@ void cPlayer::SetVisible(bool a_bVisible) -void cPlayer::AddToGroup( const AString & a_GroupName ) +void cPlayer::AddToGroup( const AString & a_GroupName) { - cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName ); - m_Groups.push_back( Group ); - LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str() ); + cGroup* Group = cRoot::Get()->GetGroupManager()->GetGroup( a_GroupName); + m_Groups.push_back( Group); + LOGD("Added %s to group %s", GetName().c_str(), a_GroupName.c_str()); ResolveGroups(); ResolvePermissions(); } @@ -1367,28 +1367,28 @@ void cPlayer::AddToGroup( const AString & a_GroupName ) -void cPlayer::RemoveFromGroup( const AString & a_GroupName ) +void cPlayer::RemoveFromGroup( const AString & a_GroupName) { bool bRemoved = false; - for (GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr ) + for (GroupList::iterator itr = m_Groups.begin(); itr != m_Groups.end(); ++itr) { - if ((*itr)->GetName().compare(a_GroupName ) == 0 ) + if ((*itr)->GetName().compare(a_GroupName) == 0) { - m_Groups.erase( itr ); + m_Groups.erase( itr); bRemoved = true; break; } } - if (bRemoved ) + if (bRemoved) { - LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str() ); + LOGD("Removed %s from group %s", GetName().c_str(), a_GroupName.c_str()); ResolveGroups(); ResolvePermissions(); } else { - LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str() ); + LOGWARN("Tried to remove %s from group %s but was not in that group", GetName().c_str(), a_GroupName.c_str()); } } @@ -1404,30 +1404,30 @@ bool cPlayer::HasPermission(const AString & a_Permission) return true; } - AStringVector Split = StringSplit( a_Permission, "." ); + AStringVector Split = StringSplit( a_Permission, "."); PermissionMap Possibilities = m_ResolvedPermissions; // Now search the namespaces - while (Possibilities.begin() != Possibilities.end() ) + while (Possibilities.begin() != Possibilities.end()) { PermissionMap::iterator itr = Possibilities.begin(); - if (itr->second ) + if (itr->second) { - AStringVector OtherSplit = StringSplit( itr->first, "." ); - if (OtherSplit.size() <= Split.size() ) + AStringVector OtherSplit = StringSplit( itr->first, "."); + if (OtherSplit.size() <= Split.size()) { unsigned int i; - for (i = 0; i < OtherSplit.size(); ++i ) + for (i = 0; i < OtherSplit.size(); ++i) { - if (OtherSplit[i].compare( Split[i] ) != 0 ) + if (OtherSplit[i].compare( Split[i]) != 0) { - if (OtherSplit[i].compare("*") == 0 ) return true; // WildCard man!! WildCard! + if (OtherSplit[i].compare("*") == 0) return true; // WildCard man!! WildCard! break; } } - if (i == Split.size() ) return true; + if (i == Split.size()) return true; } } - Possibilities.erase( itr ); + Possibilities.erase( itr); } // Nothing that matched :( @@ -1438,11 +1438,11 @@ bool cPlayer::HasPermission(const AString & a_Permission) -bool cPlayer::IsInGroup( const AString & a_Group ) +bool cPlayer::IsInGroup( const AString & a_Group) { - for (GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr ) + for (GroupList::iterator itr = m_ResolvedGroups.begin(); itr != m_ResolvedGroups.end(); ++itr) { - if (a_Group.compare( (*itr)->GetName().c_str() ) == 0 ) + if (a_Group.compare( (*itr)->GetName().c_str()) == 0) return true; } return false; @@ -1457,15 +1457,15 @@ void cPlayer::ResolvePermissions() m_ResolvedPermissions.clear(); // Start with an empty map // Copy all player specific permissions into the resolved permissions map - for (PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr ) + for (PermissionMap::iterator itr = m_Permissions.begin(); itr != m_Permissions.end(); ++itr) { m_ResolvedPermissions[ itr->first ] = itr->second; } - for (GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr ) + for (GroupList::iterator GroupItr = m_ResolvedGroups.begin(); GroupItr != m_ResolvedGroups.end(); ++GroupItr) { const cGroup::PermissionMap & Permissions = (*GroupItr)->GetPermissions(); - for (cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr ) + for (cGroup::PermissionMap::const_iterator itr = Permissions.begin(); itr != Permissions.end(); ++itr) { m_ResolvedPermissions[ itr->first ] = itr->second; } @@ -1484,14 +1484,14 @@ void cPlayer::ResolveGroups() // Get a complete resolved list of all groups the player is in std::map< cGroup*, bool > AllGroups; // Use a map, because it's faster than iterating through a list to find duplicates GroupList ToIterate; - for (GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr ) + for (GroupList::iterator GroupItr = m_Groups.begin(); GroupItr != m_Groups.end(); ++GroupItr) { - ToIterate.push_back( *GroupItr ); + ToIterate.push_back( *GroupItr); } - while (ToIterate.begin() != ToIterate.end() ) + while (ToIterate.begin() != ToIterate.end()) { cGroup* CurrentGroup = *ToIterate.begin(); - if (AllGroups.find( CurrentGroup ) != AllGroups.end() ) + if (AllGroups.find( CurrentGroup) != AllGroups.end()) { LOGWARNING("ERROR: Player \"%s\" is in the group multiple times (\"%s\"). Please fix your settings in users.ini!", GetName().c_str(), CurrentGroup->GetName().c_str() @@ -1500,19 +1500,19 @@ void cPlayer::ResolveGroups() else { AllGroups[ CurrentGroup ] = true; - m_ResolvedGroups.push_back( CurrentGroup ); // Add group to resolved list + m_ResolvedGroups.push_back( CurrentGroup); // Add group to resolved list const cGroup::GroupList & Inherits = CurrentGroup->GetInherits(); - for (cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr ) + for (cGroup::GroupList::const_iterator itr = Inherits.begin(); itr != Inherits.end(); ++itr) { - if (AllGroups.find( *itr ) != AllGroups.end() ) + if (AllGroups.find( *itr) != AllGroups.end()) { - LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str() ); + LOGERROR("ERROR: Player %s is in the same group multiple times due to inheritance (%s). FIX IT!", GetName().c_str(), (*itr)->GetName().c_str()); continue; } - ToIterate.push_back( *itr ); + ToIterate.push_back( *itr); } } - ToIterate.erase( ToIterate.begin() ); + ToIterate.erase( ToIterate.begin()); } } @@ -1522,12 +1522,12 @@ void cPlayer::ResolveGroups() AString cPlayer::GetColor(void) const { - if (m_Color != '-' ) + if (m_Color != '-') { return cChatColor::Delimiter + m_Color; } - if (m_Groups.size() < 1 ) + if (m_Groups.size() < 1) { return cChatColor::White; } @@ -1914,11 +1914,11 @@ cPlayer::StringList cPlayer::GetResolvedPermissions() StringList Permissions; const PermissionMap& ResolvedPermissions = m_ResolvedPermissions; - for (PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr ) + for (PermissionMap::const_iterator itr = ResolvedPermissions.begin(); itr != ResolvedPermissions.end(); ++itr) { if (itr->second) { - Permissions.push_back( itr->first ); + Permissions.push_back( itr->first); } } diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 7c287d41b..26db2050b 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -117,8 +117,8 @@ public: /** Returns true if the player is currently charging the bow */ bool IsChargingBow(void) const { return m_IsChargingBow; } - void SetTouchGround( bool a_bTouchGround ); - inline void SetStance( const double a_Stance ) { m_Stance = a_Stance; } + void SetTouchGround( bool a_bTouchGround); + inline void SetStance( const double a_Stance) { m_Stance = a_Stance; } double GetEyeHeight(void) const; // tolua_export Vector3d GetEyePosition(void) const; // tolua_export inline bool IsOnGround(void) const {return m_bTouchGround; } // tolua_export @@ -239,15 +239,15 @@ public: typedef std::list< std::string > StringList; /** Adds a player to existing group or creates a new group when it doesn't exist */ - void AddToGroup( const AString & a_GroupName ); // tolua_export + void AddToGroup( const AString & a_GroupName); // tolua_export /** Removes a player from the group, resolves permissions and group inheritance (case sensitive) */ - void RemoveFromGroup( const AString & a_GroupName ); // tolua_export + void RemoveFromGroup( const AString & a_GroupName); // tolua_export - bool HasPermission( const AString & a_Permission ); // tolua_export + bool HasPermission( const AString & a_Permission); // tolua_export const GroupList & GetGroups() { return m_Groups; } // >> EXPORTED IN MANUALBINDINGS << StringList GetResolvedPermissions(); // >> EXPORTED IN MANUALBINDINGS << - bool IsInGroup( const AString & a_Group ); // tolua_export + bool IsInGroup( const AString & a_Group); // tolua_export // tolua_begin @@ -328,7 +328,7 @@ public: void Respawn(void); // tolua_export - void SetVisible( bool a_bVisible ); // tolua_export + void SetVisible( bool a_bVisible); // tolua_export bool IsVisible(void) const { return m_bVisible; } // tolua_export /** Moves the player to the specified world. -- cgit v1.2.3 From 4191be7ddba820af4ed0c505a8d62416c2b7a8b4 Mon Sep 17 00:00:00 2001 From: archshift Date: Tue, 22 Jul 2014 15:36:13 -0700 Subject: Removed redundant semicolons and re-added warning --- src/Entities/ArrowEntity.h | 2 +- src/Entities/Boat.h | 2 +- src/Entities/EnderCrystal.h | 2 +- src/Entities/Entity.h | 2 +- src/Entities/EntityEffect.h | 2 +- src/Entities/ExpBottleEntity.h | 2 +- src/Entities/ExpOrb.h | 2 +- src/Entities/FallingBlock.h | 2 +- src/Entities/FireChargeEntity.h | 2 +- src/Entities/FireworkEntity.h | 2 +- src/Entities/Floater.h | 2 +- src/Entities/GhastFireballEntity.h | 2 +- src/Entities/HangingEntity.h | 4 ++-- src/Entities/ItemFrame.h | 4 ++-- src/Entities/Minecart.h | 12 ++++++------ src/Entities/Painting.h | 2 +- src/Entities/Pawn.h | 2 +- src/Entities/Pickup.h | 2 +- src/Entities/Player.h | 2 +- src/Entities/ProjectileEntity.h | 2 +- src/Entities/SplashPotionEntity.h | 2 +- src/Entities/TNTEntity.h | 2 +- src/Entities/ThrownEggEntity.h | 2 +- src/Entities/ThrownEnderPearlEntity.h | 2 +- src/Entities/ThrownSnowballEntity.h | 2 +- src/Entities/WitherSkullEntity.h | 2 +- 26 files changed, 33 insertions(+), 33 deletions(-) (limited to 'src/Entities') diff --git a/src/Entities/ArrowEntity.h b/src/Entities/ArrowEntity.h index ad93dba6c..4bfcb1f6d 100644 --- a/src/Entities/ArrowEntity.h +++ b/src/Entities/ArrowEntity.h @@ -28,7 +28,7 @@ public: // tolua_end - CLASS_PROTODEF(cArrowEntity); + CLASS_PROTODEF(cArrowEntity) /// Creates a new arrow with psNoPickup state and default damage modifier coeff cArrowEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/Boat.h b/src/Entities/Boat.h index 0fcfbd602..8de88d165 100644 --- a/src/Entities/Boat.h +++ b/src/Entities/Boat.h @@ -21,7 +21,7 @@ class cBoat : typedef cEntity super; public: - CLASS_PROTODEF(cBoat); + CLASS_PROTODEF(cBoat) // cEntity overrides: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; diff --git a/src/Entities/EnderCrystal.h b/src/Entities/EnderCrystal.h index 30211de13..c98c3b681 100644 --- a/src/Entities/EnderCrystal.h +++ b/src/Entities/EnderCrystal.h @@ -15,7 +15,7 @@ class cEnderCrystal : typedef cEntity super; public: - CLASS_PROTODEF(cEnderCrystal); + CLASS_PROTODEF(cEnderCrystal) cEnderCrystal(double a_X, double a_Y, double a_Z); diff --git a/src/Entities/Entity.h b/src/Entities/Entity.h index 83fe76e7e..efca60a6c 100644 --- a/src/Entities/Entity.h +++ b/src/Entities/Entity.h @@ -428,7 +428,7 @@ public: // tolua_end /// Called when the specified player right-clicks this entity - virtual void OnRightClicked(cPlayer &) {}; + virtual void OnRightClicked(cPlayer &) {} /// Returns the list of drops for this pawn when it is killed. May check a_Killer for special handling (sword of looting etc.). Called from KilledBy(). virtual void GetDrops(cItems & a_Drops, cEntity * a_Killer = NULL) diff --git a/src/Entities/EntityEffect.h b/src/Entities/EntityEffect.h index ebd611ff0..396a9bbe0 100644 --- a/src/Entities/EntityEffect.h +++ b/src/Entities/EntityEffect.h @@ -55,7 +55,7 @@ public: @param a_OtherEffect The other effect to copy */ cEntityEffect & operator=(cEntityEffect a_OtherEffect); - virtual ~cEntityEffect(void) {}; + virtual ~cEntityEffect(void) {} /** Creates a pointer to the proper entity effect from the effect type @warning This function creates raw pointers that must be manually managed. diff --git a/src/Entities/ExpBottleEntity.h b/src/Entities/ExpBottleEntity.h index e9536452c..d62a84469 100644 --- a/src/Entities/ExpBottleEntity.h +++ b/src/Entities/ExpBottleEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cExpBottleEntity); + CLASS_PROTODEF(cExpBottleEntity) cExpBottleEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ExpOrb.h b/src/Entities/ExpOrb.h index 2cd4ef31f..bdb9a5b19 100644 --- a/src/Entities/ExpOrb.h +++ b/src/Entities/ExpOrb.h @@ -16,7 +16,7 @@ class cExpOrb : public: // tolua_end - CLASS_PROTODEF(cExpOrb); + CLASS_PROTODEF(cExpOrb) cExpOrb(double a_X, double a_Y, double a_Z, int a_Reward); cExpOrb(const Vector3d & a_Pos, int a_Reward); diff --git a/src/Entities/FallingBlock.h b/src/Entities/FallingBlock.h index 5ba9909bb..c20fe8eb9 100644 --- a/src/Entities/FallingBlock.h +++ b/src/Entities/FallingBlock.h @@ -20,7 +20,7 @@ class cFallingBlock : typedef cEntity super; public: - CLASS_PROTODEF(cFallingBlock); + CLASS_PROTODEF(cFallingBlock) /// Creates a new falling block. a_BlockPosition is expected in world coords cFallingBlock(const Vector3i & a_BlockPosition, BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta); diff --git a/src/Entities/FireChargeEntity.h b/src/Entities/FireChargeEntity.h index 42ecc7d74..5df55bec4 100644 --- a/src/Entities/FireChargeEntity.h +++ b/src/Entities/FireChargeEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cFireChargeEntity); + CLASS_PROTODEF(cFireChargeEntity) cFireChargeEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/FireworkEntity.h b/src/Entities/FireworkEntity.h index 7dbdc49e1..20f18b6dc 100644 --- a/src/Entities/FireworkEntity.h +++ b/src/Entities/FireworkEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cFireworkEntity); + CLASS_PROTODEF(cFireworkEntity) cFireworkEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const cItem & a_Item); const cItem & GetItem(void) const { return m_FireworkItem; } diff --git a/src/Entities/Floater.h b/src/Entities/Floater.h index 5d2720b6a..96d77ac82 100644 --- a/src/Entities/Floater.h +++ b/src/Entities/Floater.h @@ -16,7 +16,7 @@ class cFloater : public: // tolua_end - CLASS_PROTODEF(cFloater); + CLASS_PROTODEF(cFloater) cFloater(double a_X, double a_Y, double a_Z, Vector3d a_Speed, int a_PlayerID, int a_CountDownTime); diff --git a/src/Entities/GhastFireballEntity.h b/src/Entities/GhastFireballEntity.h index fa59fa642..3ed72d9ef 100644 --- a/src/Entities/GhastFireballEntity.h +++ b/src/Entities/GhastFireballEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cGhastFireballEntity); + CLASS_PROTODEF(cGhastFireballEntity) cGhastFireballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/HangingEntity.h b/src/Entities/HangingEntity.h index 6498e4b5b..3593f9ede 100644 --- a/src/Entities/HangingEntity.h +++ b/src/Entities/HangingEntity.h @@ -16,7 +16,7 @@ class cHangingEntity : public: - CLASS_PROTODEF(cHangingEntity); + CLASS_PROTODEF(cHangingEntity) cHangingEntity(eEntityType a_EntityType, eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); @@ -38,7 +38,7 @@ public: private: virtual void SpawnOn(cClientHandle & a_ClientHandle) override; - virtual void Tick(float a_Dt, cChunk & a_Chunk) override {}; + virtual void Tick(float a_Dt, cChunk & a_Chunk) override {} eBlockFace m_BlockFace; diff --git a/src/Entities/ItemFrame.h b/src/Entities/ItemFrame.h index 9261e52cc..a63b78b70 100644 --- a/src/Entities/ItemFrame.h +++ b/src/Entities/ItemFrame.h @@ -16,7 +16,7 @@ class cItemFrame : public: - CLASS_PROTODEF(cItemFrame); + CLASS_PROTODEF(cItemFrame) cItemFrame(eBlockFace a_BlockFace, double a_X, double a_Y, double a_Z); @@ -24,7 +24,7 @@ public: const cItem & GetItem(void) { return m_Item; } // tolua_export /** Set the item in the frame */ - void SetItem(cItem & a_Item) { m_Item = a_Item; }; // tolua_export + void SetItem(cItem & a_Item) { m_Item = a_Item; } // tolua_export /** Returns the rotation from the item in the frame */ Byte GetRotation(void) const { return m_Rotation; } // tolua_export diff --git a/src/Entities/Minecart.h b/src/Entities/Minecart.h index c585cfab0..410d3c77d 100644 --- a/src/Entities/Minecart.h +++ b/src/Entities/Minecart.h @@ -21,7 +21,7 @@ class cMinecart : typedef cEntity super; public: - CLASS_PROTODEF(cMinecart); + CLASS_PROTODEF(cMinecart) /** Minecart payload, values correspond to packet subtype */ enum ePayload @@ -89,7 +89,7 @@ class cRideableMinecart : typedef cMinecart super; public: - CLASS_PROTODEF(cRideableMinecart); + CLASS_PROTODEF(cRideableMinecart) cRideableMinecart(double a_X, double a_Y, double a_Z, const cItem & a_Content, int a_Height); @@ -113,7 +113,7 @@ class cMinecartWithChest : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithChest); + CLASS_PROTODEF(cMinecartWithChest) /// Number of item slots in the chest static const int NumSlots = 9 * 3; @@ -144,7 +144,7 @@ class cMinecartWithFurnace : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithFurnace); + CLASS_PROTODEF(cMinecartWithFurnace) cMinecartWithFurnace(double a_X, double a_Y, double a_Z); @@ -176,7 +176,7 @@ class cMinecartWithTNT : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithTNT); + CLASS_PROTODEF(cMinecartWithTNT) cMinecartWithTNT(double a_X, double a_Y, double a_Z); } ; @@ -191,7 +191,7 @@ class cMinecartWithHopper : typedef cMinecart super; public: - CLASS_PROTODEF(cMinecartWithHopper); + CLASS_PROTODEF(cMinecartWithHopper) cMinecartWithHopper(double a_X, double a_Y, double a_Z); } ; diff --git a/src/Entities/Painting.h b/src/Entities/Painting.h index ce7c6f3de..9877c95c5 100644 --- a/src/Entities/Painting.h +++ b/src/Entities/Painting.h @@ -15,7 +15,7 @@ class cPainting : typedef cEntity super; public: - CLASS_PROTODEF(cPainting); + CLASS_PROTODEF(cPainting) cPainting(const AString & a_Name, int a_Direction, double a_X, double a_Y, double a_Z); const AString & GetName(void) const { return m_Name; } // tolua_export diff --git a/src/Entities/Pawn.h b/src/Entities/Pawn.h index 63c7cfbb6..d50bcd8af 100644 --- a/src/Entities/Pawn.h +++ b/src/Entities/Pawn.h @@ -16,7 +16,7 @@ class cPawn : typedef cEntity super; public: - CLASS_PROTODEF(cPawn); + CLASS_PROTODEF(cPawn) cPawn(eEntityType a_EntityType, double a_Width, double a_Height); diff --git a/src/Entities/Pickup.h b/src/Entities/Pickup.h index d7c5d2b26..4d5250819 100644 --- a/src/Entities/Pickup.h +++ b/src/Entities/Pickup.h @@ -23,7 +23,7 @@ class cPickup : public: // tolua_end - CLASS_PROTODEF(cPickup); + CLASS_PROTODEF(cPickup) cPickup(double a_PosX, double a_PosY, double a_PosZ, const cItem & a_Item, bool IsPlayerCreated, float a_SpeedX = 0.f, float a_SpeedY = 0.f, float a_SpeedZ = 0.f); diff --git a/src/Entities/Player.h b/src/Entities/Player.h index 26db2050b..488884602 100644 --- a/src/Entities/Player.h +++ b/src/Entities/Player.h @@ -48,7 +48,7 @@ public: virtual void Tick(float a_Dt, cChunk & a_Chunk) override; - virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); }; + virtual void HandlePhysics(float a_Dt, cChunk &) override { UNUSED(a_Dt); } /** Returns the curently equipped weapon; empty item if none */ virtual cItem GetEquippedWeapon(void) const override { return m_Inventory.GetEquippedItem(); } diff --git a/src/Entities/ProjectileEntity.h b/src/Entities/ProjectileEntity.h index e6b05714e..0ebc32f36 100644 --- a/src/Entities/ProjectileEntity.h +++ b/src/Entities/ProjectileEntity.h @@ -41,7 +41,7 @@ public: // tolua_end - CLASS_PROTODEF(cProjectileEntity); + CLASS_PROTODEF(cProjectileEntity) cProjectileEntity(eKind a_Kind, cEntity * a_Creator, double a_X, double a_Y, double a_Z, double a_Width, double a_Height); cProjectileEntity(eKind a_Kind, cEntity * a_Creator, const Vector3d & a_Pos, const Vector3d & a_Speed, double a_Width, double a_Height); diff --git a/src/Entities/SplashPotionEntity.h b/src/Entities/SplashPotionEntity.h index 290dd81d4..dd14ea82f 100644 --- a/src/Entities/SplashPotionEntity.h +++ b/src/Entities/SplashPotionEntity.h @@ -23,7 +23,7 @@ public: // tolua_end - CLASS_PROTODEF(cSplashPotionEntity); + CLASS_PROTODEF(cSplashPotionEntity) cSplashPotionEntity( cEntity * a_Creator, diff --git a/src/Entities/TNTEntity.h b/src/Entities/TNTEntity.h index df61b14f5..48503cf76 100644 --- a/src/Entities/TNTEntity.h +++ b/src/Entities/TNTEntity.h @@ -14,7 +14,7 @@ class cTNTEntity : public: // tolua_end - CLASS_PROTODEF(cTNTEntity); + CLASS_PROTODEF(cTNTEntity) cTNTEntity(double a_X, double a_Y, double a_Z, int a_FuseTicks = 80); cTNTEntity(const Vector3d & a_Pos, int a_FuseTicks = 80); diff --git a/src/Entities/ThrownEggEntity.h b/src/Entities/ThrownEggEntity.h index f93731256..a0b7d5340 100644 --- a/src/Entities/ThrownEggEntity.h +++ b/src/Entities/ThrownEggEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownEggEntity); + CLASS_PROTODEF(cThrownEggEntity) cThrownEggEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ThrownEnderPearlEntity.h b/src/Entities/ThrownEnderPearlEntity.h index 549d8a3eb..436450013 100644 --- a/src/Entities/ThrownEnderPearlEntity.h +++ b/src/Entities/ThrownEnderPearlEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownEnderPearlEntity); + CLASS_PROTODEF(cThrownEnderPearlEntity) cThrownEnderPearlEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/ThrownSnowballEntity.h b/src/Entities/ThrownSnowballEntity.h index 6f3efdd7e..8d195ced1 100644 --- a/src/Entities/ThrownSnowballEntity.h +++ b/src/Entities/ThrownSnowballEntity.h @@ -21,7 +21,7 @@ public: // tolua_end - CLASS_PROTODEF(cThrownSnowballEntity); + CLASS_PROTODEF(cThrownSnowballEntity) cThrownSnowballEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); diff --git a/src/Entities/WitherSkullEntity.h b/src/Entities/WitherSkullEntity.h index ebc1550e3..c59acd807 100644 --- a/src/Entities/WitherSkullEntity.h +++ b/src/Entities/WitherSkullEntity.h @@ -22,7 +22,7 @@ public: // tolua_end - CLASS_PROTODEF(cWitherSkullEntity); + CLASS_PROTODEF(cWitherSkullEntity) cWitherSkullEntity(cEntity * a_Creator, double a_X, double a_Y, double a_Z, const Vector3d & a_Speed); -- cgit v1.2.3