From 4aade202e006738a0baf4c3190cff8ce6b91003c Mon Sep 17 00:00:00 2001 From: LogicParrot Date: Mon, 1 Feb 2016 22:49:34 +0200 Subject: cMonster::m_Target safety across worlds --- src/Mobs/Blaze.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Mobs/Blaze.cpp') diff --git a/src/Mobs/Blaze.cpp b/src/Mobs/Blaze.cpp index bd3b3f776..d002e14e7 100644 --- a/src/Mobs/Blaze.cpp +++ b/src/Mobs/Blaze.cpp @@ -34,7 +34,7 @@ void cBlaze::GetDrops(cItems & a_Drops, cEntity * a_Killer) bool cBlaze::Attack(std::chrono::milliseconds a_Dt) { - if ((m_Target != nullptr) && (m_AttackCoolDownTicksLeft == 0)) + if ((GetTarget() != nullptr) && (m_AttackCoolDownTicksLeft == 0)) { // Setting this higher gives us more wiggle room for attackrate Vector3d Speed = GetLookVector() * 20; -- cgit v1.2.3