From ebe0f9372fa8787b3fe709937ebd3af30810f910 Mon Sep 17 00:00:00 2001 From: tonibm19 Date: Wed, 29 Jan 2014 18:08:33 +0100 Subject: Now mobs follow you when holding their breed item --- src/Mobs/Sheep.cpp | 24 ++++++++++++++++++++++++ 1 file changed, 24 insertions(+) (limited to 'src/Mobs/Sheep.cpp') diff --git a/src/Mobs/Sheep.cpp b/src/Mobs/Sheep.cpp index 702108ae4..3fb9351ad 100644 --- a/src/Mobs/Sheep.cpp +++ b/src/Mobs/Sheep.cpp @@ -96,4 +96,28 @@ void cSheep::Tick(float a_Dt, cChunk & a_Chunk) } } } + cPlayer * a_Closest_Player = m_World->FindClosestPlayer(GetPosition(), (float)m_SightDistance); + if (a_Closest_Player != NULL) + { + if (a_Closest_Player->GetEquippedItem().m_ItemType == E_ITEM_WHEAT) + { + if (!IsBegging()) + { + m_IsBegging = true; + m_World->BroadcastEntityMetadata(*this); + } + Vector3d PlayerPos = a_Closest_Player->GetPosition(); + PlayerPos.y++; + m_FinalDestination = PlayerPos; + } + else + { + if (IsBegging()) + { + m_IsBegging = false; + m_World->BroadcastEntityMetadata(*this); + } + } + } } + -- cgit v1.2.3