From 3143d6ce679f322ee73d3d70e2d843e9c98cc043 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Wed, 19 Aug 2020 21:14:40 +0100 Subject: Remove std::make_unique from redstone handler creation --- .../IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h') diff --git a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h index a940b8920..dc00f73c7 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h +++ b/src/Simulator/IncrementalRedstoneSimulator/IncrementalRedstoneSimulator.h @@ -2,7 +2,6 @@ #pragma once #include "../RedstoneSimulator.h" -#include "RedstoneHandler.h" #include "RedstoneSimulatorChunkData.h" @@ -18,8 +17,6 @@ public: using Super::cRedstoneSimulator; - static const cRedstoneHandler * GetComponentHandler(BLOCKTYPE a_BlockType); - private: /** Returns if a redstone device is always ticked due to influence by its environment */ @@ -110,8 +107,4 @@ private: virtual void AddBlock(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; virtual void WakeUp(cChunk & a_Chunk, Vector3i a_Position, BLOCKTYPE a_Block) override; virtual void WakeUp(cChunk & a_Chunk, Vector3i a_Position, Vector3i a_Offset, BLOCKTYPE a_Block) override; - -private: - - static std::unique_ptr CreateComponent(BLOCKTYPE a_BlockType); } ; -- cgit v1.2.3