From 1d69c80ad38b494f737bde455225259192093c15 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 29 Nov 2013 22:27:08 +0000 Subject: Implemented trapdoors, fixes #43 and #105 Also updated redstone simulator to support it --- src/Simulator/RedstoneSimulator.h | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/Simulator/RedstoneSimulator.h') diff --git a/src/Simulator/RedstoneSimulator.h b/src/Simulator/RedstoneSimulator.h index d3002394a..9e244d7da 100644 --- a/src/Simulator/RedstoneSimulator.h +++ b/src/Simulator/RedstoneSimulator.h @@ -93,6 +93,8 @@ private: void HandleDoor(int a_BlockX, int a_BlockY, int a_BlockZ); /// Handles activator, detector, and powered rails void HandleRail(int a_BlockX, int a_BlockY, int a_BlockZ, BLOCKTYPE a_MyType); + /// Handles trapdoors + void HandleTrapdoor(int a_BlockX, int a_BlockY, int a_BlockZ); /* ===================== */ /* ====== Helper functions ====== */ -- cgit v1.2.3