From 868cd94ee9a5a0638c014a4cc42224f01ff234c8 Mon Sep 17 00:00:00 2001 From: Tiger Wang Date: Fri, 5 Mar 2021 13:03:55 +0000 Subject: Prepare ChunkData for BlockState storage (#5105) * Rename ChunkData Creatable test * Add missing Y-check in RedstoneWireHandler * Remove ChunkDef.h dependency in Scoreboard * Prepare ChunkData for BlockState storage + Split chunk block, meta, block & sky light storage + Load the height map from disk - Reduce duplicated code in ChunkData - Remove saving MCSBiomes, there aren't any - Remove the allocation pool, ref #4315, #3864 * fixed build * fixed test * fixed the debug compile Co-authored-by: 12xx12 <44411062+12xx12@users.noreply.github.com> --- src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h | 1 + 1 file changed, 1 insertion(+) (limited to 'src/Simulator') diff --git a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h index db622520a..70a546b0e 100644 --- a/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h +++ b/src/Simulator/IncrementalRedstoneSimulator/RedstoneWireHandler.h @@ -160,6 +160,7 @@ namespace RedstoneWireHandler if ( // IsYMTerracingBlocked (i.e. check block above lower terracing position, a.k.a. just the plain adjacent) (!cBlockInfo::IsSolid(LateralBlock) || cBlockInfo::IsTransparent(LateralBlock)) && + (Adjacent.y > 0) && (NeighbourChunk->GetBlock(Adjacent + OffsetYM) == E_BLOCK_REDSTONE_WIRE) // Only terrace YM with another wire ) { -- cgit v1.2.3