From 30c8470a524f5d09f157d5c1c59eb72c205d5085 Mon Sep 17 00:00:00 2001 From: Lane Kolbly Date: Tue, 19 Sep 2017 09:12:54 -0500 Subject: Changed BroadcastSoundEffect, SendSoundEffect, and CastThunderbolt parameters to vectors (#3959) * Made BroadcastSoundEffect take vector parameters. * Added docs for new vectored methods * Removed old code * Fixed lua warnings * Made old BroadcastSoundEffect not an override. * m_Block to m_BlockPos, used Vector3d constructor where prettier. * a_Block to a_BlockPos * Changed thunderbolt a_Block to a_BlockPos --- src/UI/ChestWindow.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/UI/ChestWindow.h') diff --git a/src/UI/ChestWindow.h b/src/UI/ChestWindow.h index 8fe165920..932f7a2ec 100644 --- a/src/UI/ChestWindow.h +++ b/src/UI/ChestWindow.h @@ -35,7 +35,7 @@ public: protected: cWorld * m_World; - int m_BlockX, m_BlockY, m_BlockZ; // Position of the chest, for the window-close packet + Vector3i m_BlockPos; // Position of the chest, for the window-close packet cChestEntity * m_PrimaryChest; cChestEntity * m_SecondaryChest; }; -- cgit v1.2.3