From fec64bb91c03c5e872a8f6fbc1a253f341373072 Mon Sep 17 00:00:00 2001 From: Persson-dev <66266021+Persson-dev@users.noreply.github.com> Date: Wed, 29 Dec 2021 20:28:41 +0100 Subject: Improved farmer AI & Fixed entity loading functions (#5351) * Allow villagers to pickup items * Add farmer villager harvesting * Use of auto keyword * Using for loop to check adjacent crops * Show particules when farmer harvest * Fix area comment * Move constants to header file * Removing unnecessary semicolon * Initialization of CropBlockType variable * Apply 12xx12 suggestion * Fixing area constant size * Refactor bounding box calculation, use vectors. * Add Api documentation * Update lua docs * Rework farmer ai * Fixing lua docs notes * Add missing capitalisation * Add villagers inventory save * Fixing loading entities from disk inconsistencies * Add farmer harvest animation * Fix beetroots grow state Co-authored-by: Alexander Harkness --- src/World.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/World.cpp') diff --git a/src/World.cpp b/src/World.cpp index 94fc0ba00..8ed179050 100644 --- a/src/World.cpp +++ b/src/World.cpp @@ -2241,9 +2241,9 @@ void cWorld::QueueUnloadUnusedChunks(void) -void cWorld::CollectPickupsByPlayer(cPlayer & a_Player) +void cWorld::CollectPickupsByEntity(cEntity & a_Entity) { - m_ChunkMap.CollectPickupsByPlayer(a_Player); + m_ChunkMap.CollectPickupsByEntity(a_Entity); } -- cgit v1.2.3