From d83d6456e8aedf84dcda89eb29d20d8ba834748e Mon Sep 17 00:00:00 2001 From: Howaner Date: Fri, 26 Sep 2014 17:37:19 +0200 Subject: Fixed players custom name in 1.8 --- src/World.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/World.h') diff --git a/src/World.h b/src/World.h index eee0ced54..76c1d148d 100644 --- a/src/World.h +++ b/src/World.h @@ -244,7 +244,7 @@ public: void BroadcastPlayerListRemovePlayer (const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); void BroadcastPlayerListUpdateGameMode (const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); void BroadcastPlayerListUpdatePing (const cPlayer & a_Player, const cClientHandle * a_Exclude = NULL); - void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_OldListName, const cClientHandle * a_Exclude = NULL); + void BroadcastPlayerListUpdateDisplayName(const cPlayer & a_Player, const AString & a_CustomName, const cClientHandle * a_Exclude = NULL); void BroadcastRemoveEntityEffect (const cEntity & a_Entity, int a_EffectID, const cClientHandle * a_Exclude = NULL); void BroadcastScoreboardObjective (const AString & a_Name, const AString & a_DisplayName, Byte a_Mode); void BroadcastScoreUpdate (const AString & a_Objective, const AString & a_Player, cObjective::Score a_Score, Byte a_Mode); -- cgit v1.2.3