#pragma once #include "BlockEntity.h" #include "../UI/WindowOwner.h" // tolua_begin class cEnderChestEntity : public cBlockEntity, public cBlockEntityWindowOwner { // tolua_end using Super = cBlockEntity; public: // tolua_export cEnderChestEntity(BLOCKTYPE a_BlockType, NIBBLETYPE a_BlockMeta, Vector3i a_Pos, cWorld * a_World); // cBlockEntity overrides: virtual void OnRemoveFromWorld() override; virtual bool UsedBy(cPlayer * a_Player) override; virtual void SendTo(cClientHandle & a_Client) override; static void LoadFromJson(const Json::Value & a_Value, cItemGrid & a_Grid); static void SaveToJson(Json::Value & a_Value, const cItemGrid & a_Grid); /** Opens a new enderchest window for this enderchest */ void OpenNewWindow(void); }; // tolua_export