// BlockDropSpenser.h // Declares the cBlockDropSpenserHandler class representing the BlockHandler for Dropper and Dispenser blocks #pragma once #include "Mixins.h" class cBlockDropSpenserHandler final : public cDisplacementYawRotator, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00> { using Super = cDisplacementYawRotator, 0x07, 0x03, 0x04, 0x02, 0x05, 0x01, 0x00>; public: using Super::Super; private: virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override { UNUSED(a_Meta); return 11; } };