#include "Globals.h" #include "Upgrade.h" #include "Registries/BlockStates.h" namespace PaletteUpgrade { BlockState FromBlock(const BLOCKTYPE Block, const NIBBLETYPE Meta) { using namespace Block; switch ((Block << 4) | Meta) { case (0 << 4) | 0: return Air::Air(); case (1 << 4) | 0: return Stone::Stone(); case (1 << 4) | 1: return Granite::Granite(); case (1 << 4) | 2: return PolishedGranite::PolishedGranite(); case (1 << 4) | 3: return Diorite::Diorite(); case (1 << 4) | 4: return PolishedDiorite::PolishedDiorite(); case (1 << 4) | 5: return Andesite::Andesite(); case (1 << 4) | 6: return PolishedAndesite::PolishedAndesite(); case (2 << 4) | 0: return GrassBlock::GrassBlock(false); case (3 << 4) | 0: return Dirt::Dirt(); case (3 << 4) | 1: return CoarseDirt::CoarseDirt(); case (3 << 4) | 2: return Podzol::Podzol(false); case (4 << 4) | 0: return Cobblestone::Cobblestone(); case (5 << 4) | 0: return OakPlanks::OakPlanks(); case (5 << 4) | 1: return SprucePlanks::SprucePlanks(); case (5 << 4) | 2: return BirchPlanks::BirchPlanks(); case (5 << 4) | 3: return JunglePlanks::JunglePlanks(); case (5 << 4) | 4: return AcaciaPlanks::AcaciaPlanks(); case (5 << 4) | 5: return DarkOakPlanks::DarkOakPlanks(); case (6 << 4) | 0: return OakSapling::OakSapling(0); case (6 << 4) | 1: return SpruceSapling::SpruceSapling(0); case (6 << 4) | 2: return BirchSapling::BirchSapling(0); case (6 << 4) | 3: return JungleSapling::JungleSapling(0); case (6 << 4) | 4: return AcaciaSapling::AcaciaSapling(0); case (6 << 4) | 5: return DarkOakSapling::DarkOakSapling(0); case (6 << 4) | 8: return OakSapling::OakSapling(1); case (6 << 4) | 9: return SpruceSapling::SpruceSapling(1); case (6 << 4) | 10: return BirchSapling::BirchSapling(1); case (6 << 4) | 11: return JungleSapling::JungleSapling(1); case (6 << 4) | 12: return AcaciaSapling::AcaciaSapling(1); case (6 << 4) | 13: return DarkOakSapling::DarkOakSapling(1); case (7 << 4) | 0: return Bedrock::Bedrock(); case (8 << 4) | 0: return Water::Water(0); case (8 << 4) | 1: return Water::Water(1); case (8 << 4) | 2: return Water::Water(2); case (8 << 4) | 3: return Water::Water(3); case (8 << 4) | 4: return Water::Water(4); case (8 << 4) | 5: return Water::Water(5); case (8 << 4) | 6: return Water::Water(6); case (8 << 4) | 7: return Water::Water(7); case (8 << 4) | 8: return Water::Water(8); case (8 << 4) | 9: return Water::Water(9); case (8 << 4) | 10: return Water::Water(10); case (8 << 4) | 11: return Water::Water(11); case (8 << 4) | 12: return Water::Water(12); case (8 << 4) | 13: return Water::Water(13); case (8 << 4) | 14: return Water::Water(14); case (8 << 4) | 15: return Water::Water(15); case (9 << 4) | 0: return Water::Water(0); case (9 << 4) | 1: return Water::Water(1); case (9 << 4) | 2: return Water::Water(2); case (9 << 4) | 3: return Water::Water(3); case (9 << 4) | 4: return Water::Water(4); case (9 << 4) | 5: return Water::Water(5); case (9 << 4) | 6: return Water::Water(6); case (9 << 4) | 7: return Water::Water(7); case (9 << 4) | 8: return Water::Water(8); case (9 << 4) | 9: return Water::Water(9); case (9 << 4) | 10: return Water::Water(10); case (9 << 4) | 11: return Water::Water(11); case (9 << 4) | 12: return Water::Water(12); case (9 << 4) | 13: return Water::Water(13); case (9 << 4) | 14: return Water::Water(14); case (9 << 4) | 15: return Water::Water(15); case (10 << 4) | 0: return Lava::Lava(0); case (10 << 4) | 1: return Lava::Lava(1); case (10 << 4) | 2: return Lava::Lava(2); case (10 << 4) | 3: return Lava::Lava(3); case (10 << 4) | 4: return Lava::Lava(4); case (10 << 4) | 5: return Lava::Lava(5); case (10 << 4) | 6: return Lava::Lava(6); case (10 << 4) | 7: return Lava::Lava(7); case (10 << 4) | 8: return Lava::Lava(8); case (10 << 4) | 9: return Lava::Lava(9); case (10 << 4) | 10: return Lava::Lava(10); case (10 << 4) | 11: return Lava::Lava(11); case (10 << 4) | 12: return Lava::Lava(12); case (10 << 4) | 13: return Lava::Lava(13); case (10 << 4) | 14: return Lava::Lava(14); case (10 << 4) | 15: return Lava::Lava(15); case (11 << 4) | 0: return Lava::Lava(0); case (11 << 4) | 1: return Lava::Lava(1); case (11 << 4) | 2: return Lava::Lava(2); case (11 << 4) | 3: return Lava::Lava(3); case (11 << 4) | 4: return Lava::Lava(4); case (11 << 4) | 5: return Lava::Lava(5); case (11 << 4) | 6: return Lava::Lava(6); case (11 << 4) | 7: return Lava::Lava(7); case (11 << 4) | 8: return Lava::Lava(8); case (11 << 4) | 9: return Lava::Lava(9); case (11 << 4) | 10: return Lava::Lava(10); case (11 << 4) | 11: return Lava::Lava(11); case (11 << 4) | 12: return Lava::Lava(12); case (11 << 4) | 13: return Lava::Lava(13); case (11 << 4) | 14: return Lava::Lava(14); case (11 << 4) | 15: return Lava::Lava(15); case (12 << 4) | 0: return Sand::Sand(); case (12 << 4) | 1: return RedSand::RedSand(); case (13 << 4) | 0: return Gravel::Gravel(); case (14 << 4) | 0: return GoldOre::GoldOre(); case (15 << 4) | 0: return IronOre::IronOre(); case (16 << 4) | 0: return CoalOre::CoalOre(); case (17 << 4) | 0: return OakLog::OakLog(OakLog::Axis::Y); case (17 << 4) | 1: return SpruceLog::SpruceLog(SpruceLog::Axis::Y); case (17 << 4) | 2: return BirchLog::BirchLog(BirchLog::Axis::Y); case (17 << 4) | 3: return JungleLog::JungleLog(JungleLog::Axis::Y); case (17 << 4) | 4: return OakLog::OakLog(OakLog::Axis::X); case (17 << 4) | 5: return SpruceLog::SpruceLog(SpruceLog::Axis::X); case (17 << 4) | 6: return BirchLog::BirchLog(BirchLog::Axis::X); case (17 << 4) | 7: return JungleLog::JungleLog(JungleLog::Axis::X); case (17 << 4) | 8: return OakLog::OakLog(OakLog::Axis::Z); case (17 << 4) | 9: return SpruceLog::SpruceLog(SpruceLog::Axis::Z); case (17 << 4) | 10: return BirchLog::BirchLog(BirchLog::Axis::Z); case (17 << 4) | 11: return JungleLog::JungleLog(JungleLog::Axis::Z); case (17 << 4) | 12: return OakWood::OakWood(); case (17 << 4) | 13: return SpruceWood::SpruceWood(); case (17 << 4) | 14: return BirchWood::BirchWood(); case (17 << 4) | 15: return JungleWood::JungleWood(); case (18 << 4) | 0: return OakLeaves::OakLeaves(false, true); case (18 << 4) | 1: return SpruceLeaves::SpruceLeaves(false, true); case (18 << 4) | 2: return BirchLeaves::BirchLeaves(false, true); case (18 << 4) | 3: return JungleLeaves::JungleLeaves(false, true); case (18 << 4) | 4: return OakLeaves::OakLeaves(false, false); case (18 << 4) | 5: return SpruceLeaves::SpruceLeaves(false, false); case (18 << 4) | 6: return BirchLeaves::BirchLeaves(false, false); case (18 << 4) | 7: return JungleLeaves::JungleLeaves(false, false); case (18 << 4) | 8: return OakLeaves::OakLeaves(true, true); case (18 << 4) | 9: return SpruceLeaves::SpruceLeaves(true, true); case (18 << 4) | 10: return BirchLeaves::BirchLeaves(true, true); case (18 << 4) | 11: return JungleLeaves::JungleLeaves(true, true); case (18 << 4) | 12: return OakLeaves::OakLeaves(true, false); case (18 << 4) | 13: return SpruceLeaves::SpruceLeaves(true, false); case (18 << 4) | 14: return BirchLeaves::BirchLeaves(true, false); case (18 << 4) | 15: return JungleLeaves::JungleLeaves(true, false); case (19 << 4) | 0: return Sponge::Sponge(); case (19 << 4) | 1: return WetSponge::WetSponge(); case (20 << 4) | 0: return Glass::Glass(); case (21 << 4) | 0: return LapisOre::LapisOre(); case (22 << 4) | 0: return LapisBlock::LapisBlock(); case (23 << 4) | 0: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_YM, false); case (23 << 4) | 1: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_YP, false); case (23 << 4) | 2: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_ZM, false); case (23 << 4) | 3: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_ZP, false); case (23 << 4) | 4: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_XM, false); case (23 << 4) | 5: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_XP, false); case (23 << 4) | 8: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_YM, true); case (23 << 4) | 9: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_YP, true); case (23 << 4) | 10: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_ZM, true); case (23 << 4) | 11: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_ZP, true); case (23 << 4) | 12: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_XM, true); case (23 << 4) | 13: return Dispenser::Dispenser(eBlockFace::BLOCK_FACE_XP, true); case (24 << 4) | 0: return Sandstone::Sandstone(); case (24 << 4) | 1: return ChiseledSandstone::ChiseledSandstone(); case (24 << 4) | 2: return CutSandstone::CutSandstone(); case (25 << 4) | 0: return NoteBlock::NoteBlock(); case (26 << 4) | 0: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZP, false, RedBed::Part::Foot); case (26 << 4) | 1: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XM, false, RedBed::Part::Foot); case (26 << 4) | 2: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZM, false, RedBed::Part::Foot); case (26 << 4) | 3: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XP, false, RedBed::Part::Foot); case (26 << 4) | 8: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZP, false, RedBed::Part::Head); case (26 << 4) | 9: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XM, false, RedBed::Part::Head); case (26 << 4) | 10: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZM, false, RedBed::Part::Head); case (26 << 4) | 11: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XP, false, RedBed::Part::Head); case (26 << 4) | 12: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZP, true, RedBed::Part::Head); case (26 << 4) | 13: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XM, true, RedBed::Part::Head); case (26 << 4) | 14: return RedBed::RedBed(eBlockFace::BLOCK_FACE_ZM, true, RedBed::Part::Head); case (26 << 4) | 15: return RedBed::RedBed(eBlockFace::BLOCK_FACE_XP, true, RedBed::Part::Head); case (27 << 4) | 0: return PoweredRail::PoweredRail(false, PoweredRail::Shape::NorthSouth); case (27 << 4) | 1: return PoweredRail::PoweredRail(false, PoweredRail::Shape::EastWest); case (27 << 4) | 2: return PoweredRail::PoweredRail(false, PoweredRail::Shape::AscendingEast); case (27 << 4) | 3: return PoweredRail::PoweredRail(false, PoweredRail::Shape::AscendingWest); case (27 << 4) | 4: return PoweredRail::PoweredRail(false, PoweredRail::Shape::AscendingNorth); case (27 << 4) | 5: return PoweredRail::PoweredRail(false, PoweredRail::Shape::AscendingSouth); case (27 << 4) | 8: return PoweredRail::PoweredRail(true, PoweredRail::Shape::NorthSouth); case (27 << 4) | 9: return PoweredRail::PoweredRail(true, PoweredRail::Shape::EastWest); case (27 << 4) | 10: return PoweredRail::PoweredRail(true, PoweredRail::Shape::AscendingEast); case (27 << 4) | 11: return PoweredRail::PoweredRail(true, PoweredRail::Shape::AscendingWest); case (27 << 4) | 12: return PoweredRail::PoweredRail(true, PoweredRail::Shape::AscendingNorth); case (27 << 4) | 13: return PoweredRail::PoweredRail(true, PoweredRail::Shape::AscendingSouth); case (28 << 4) | 0: return DetectorRail::DetectorRail(false, DetectorRail::Shape::NorthSouth); case (28 << 4) | 1: return DetectorRail::DetectorRail(false, DetectorRail::Shape::EastWest); case (28 << 4) | 2: return DetectorRail::DetectorRail(false, DetectorRail::Shape::AscendingEast); case (28 << 4) | 3: return DetectorRail::DetectorRail(false, DetectorRail::Shape::AscendingWest); case (28 << 4) | 4: return DetectorRail::DetectorRail(false, DetectorRail::Shape::AscendingNorth); case (28 << 4) | 5: return DetectorRail::DetectorRail(false, DetectorRail::Shape::AscendingSouth); case (28 << 4) | 8: return DetectorRail::DetectorRail(true, DetectorRail::Shape::NorthSouth); case (28 << 4) | 9: return DetectorRail::DetectorRail(true, DetectorRail::Shape::EastWest); case (28 << 4) | 10: return DetectorRail::DetectorRail(true, DetectorRail::Shape::AscendingEast); case (28 << 4) | 11: return DetectorRail::DetectorRail(true, DetectorRail::Shape::AscendingWest); case (28 << 4) | 12: return DetectorRail::DetectorRail(true, DetectorRail::Shape::AscendingNorth); case (28 << 4) | 13: return DetectorRail::DetectorRail(true, DetectorRail::Shape::AscendingSouth); case (29 << 4) | 0: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_YM); case (29 << 4) | 1: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_YP); case (29 << 4) | 2: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_ZM); case (29 << 4) | 3: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_ZP); case (29 << 4) | 4: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_XM); case (29 << 4) | 5: return StickyPiston::StickyPiston(false, eBlockFace::BLOCK_FACE_XP); case (29 << 4) | 8: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_YM); case (29 << 4) | 9: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_YP); case (29 << 4) | 10: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_ZM); case (29 << 4) | 11: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_ZP); case (29 << 4) | 12: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_XM); case (29 << 4) | 13: return StickyPiston::StickyPiston(true, eBlockFace::BLOCK_FACE_XP); case (30 << 4) | 0: return Cobweb::Cobweb(); case (31 << 4) | 0: return DeadBush::DeadBush(); case (31 << 4) | 1: return Grass::Grass(); case (31 << 4) | 2: return Fern::Fern(); case (32 << 4) | 0: return DeadBush::DeadBush(); case (33 << 4) | 0: return Piston::Piston(false, eBlockFace::BLOCK_FACE_YM); case (33 << 4) | 1: return Piston::Piston(false, eBlockFace::BLOCK_FACE_YP); case (33 << 4) | 2: return Piston::Piston(false, eBlockFace::BLOCK_FACE_ZM); case (33 << 4) | 3: return Piston::Piston(false, eBlockFace::BLOCK_FACE_ZP); case (33 << 4) | 4: return Piston::Piston(false, eBlockFace::BLOCK_FACE_XM); case (33 << 4) | 5: return Piston::Piston(false, eBlockFace::BLOCK_FACE_XP); case (33 << 4) | 8: return Piston::Piston(true, eBlockFace::BLOCK_FACE_YM); case (33 << 4) | 9: return Piston::Piston(true, eBlockFace::BLOCK_FACE_YP); case (33 << 4) | 10: return Piston::Piston(true, eBlockFace::BLOCK_FACE_ZM); case (33 << 4) | 11: return Piston::Piston(true, eBlockFace::BLOCK_FACE_ZP); case (33 << 4) | 12: return Piston::Piston(true, eBlockFace::BLOCK_FACE_XM); case (33 << 4) | 13: return Piston::Piston(true, eBlockFace::BLOCK_FACE_XP); case (34 << 4) | 0: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_YM, false, PistonHead::Type::Normal); case (34 << 4) | 1: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_YP, false, PistonHead::Type::Normal); case (34 << 4) | 2: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_ZM, false, PistonHead::Type::Normal); case (34 << 4) | 3: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_ZP, false, PistonHead::Type::Normal); case (34 << 4) | 4: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_XM, false, PistonHead::Type::Normal); case (34 << 4) | 5: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_XP, false, PistonHead::Type::Normal); case (34 << 4) | 8: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_YM, false, PistonHead::Type::Sticky); case (34 << 4) | 9: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_YP, false, PistonHead::Type::Sticky); case (34 << 4) | 10: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_ZM, false, PistonHead::Type::Sticky); case (34 << 4) | 11: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_ZP, false, PistonHead::Type::Sticky); case (34 << 4) | 12: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_XM, false, PistonHead::Type::Sticky); case (34 << 4) | 13: return PistonHead::PistonHead(eBlockFace::BLOCK_FACE_XP, false, PistonHead::Type::Sticky); case (35 << 4) | 0: return WhiteWool::WhiteWool(); case (35 << 4) | 1: return OrangeWool::OrangeWool(); case (35 << 4) | 2: return MagentaWool::MagentaWool(); case (35 << 4) | 3: return LightBlueWool::LightBlueWool(); case (35 << 4) | 4: return YellowWool::YellowWool(); case (35 << 4) | 5: return LimeWool::LimeWool(); case (35 << 4) | 6: return PinkWool::PinkWool(); case (35 << 4) | 7: return GrayWool::GrayWool(); case (35 << 4) | 8: return LightGrayWool::LightGrayWool(); case (35 << 4) | 9: return CyanWool::CyanWool(); case (35 << 4) | 10: return PurpleWool::PurpleWool(); case (35 << 4) | 11: return BlueWool::BlueWool(); case (35 << 4) | 12: return BrownWool::BrownWool(); case (35 << 4) | 13: return GreenWool::GreenWool(); case (35 << 4) | 14: return RedWool::RedWool(); case (35 << 4) | 15: return BlackWool::BlackWool(); case (36 << 4) | 0: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_YM, MovingPiston::Type::Normal); case (36 << 4) | 1: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_YP, MovingPiston::Type::Normal); case (36 << 4) | 2: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_ZM, MovingPiston::Type::Normal); case (36 << 4) | 3: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_ZP, MovingPiston::Type::Normal); case (36 << 4) | 4: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_XM, MovingPiston::Type::Normal); case (36 << 4) | 5: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_XP, MovingPiston::Type::Normal); case (36 << 4) | 8: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_YM, MovingPiston::Type::Sticky); case (36 << 4) | 9: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_YP, MovingPiston::Type::Sticky); case (36 << 4) | 10: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_ZM, MovingPiston::Type::Sticky); case (36 << 4) | 11: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_ZP, MovingPiston::Type::Sticky); case (36 << 4) | 12: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_XM, MovingPiston::Type::Sticky); case (36 << 4) | 13: return MovingPiston::MovingPiston(eBlockFace::BLOCK_FACE_XP, MovingPiston::Type::Sticky); case (37 << 4) | 0: return Dandelion::Dandelion(); case (38 << 4) | 0: return Poppy::Poppy(); case (38 << 4) | 1: return BlueOrchid::BlueOrchid(); case (38 << 4) | 2: return Allium::Allium(); case (38 << 4) | 3: return AzureBluet::AzureBluet(); case (38 << 4) | 4: return RedTulip::RedTulip(); case (38 << 4) | 5: return OrangeTulip::OrangeTulip(); case (38 << 4) | 6: return WhiteTulip::WhiteTulip(); case (38 << 4) | 7: return PinkTulip::PinkTulip(); case (38 << 4) | 8: return OxeyeDaisy::OxeyeDaisy(); case (39 << 4) | 0: return BrownMushroom::BrownMushroom(); case (40 << 4) | 0: return RedMushroom::RedMushroom(); case (41 << 4) | 0: return GoldBlock::GoldBlock(); case (42 << 4) | 0: return IronBlock::IronBlock(); case (43 << 4) | 0: return StoneSlab::StoneSlab(StoneSlab::Type::Double); case (43 << 4) | 1: return SandstoneSlab::SandstoneSlab(SandstoneSlab::Type::Double); case (43 << 4) | 2: return PetrifiedOakSlab::PetrifiedOakSlab(PetrifiedOakSlab::Type::Double); case (43 << 4) | 3: return CobblestoneSlab::CobblestoneSlab(CobblestoneSlab::Type::Double); case (43 << 4) | 4: return BrickSlab::BrickSlab(BrickSlab::Type::Double); case (43 << 4) | 5: return StoneBrickSlab::StoneBrickSlab(StoneBrickSlab::Type::Double); case (43 << 4) | 6: return NetherBrickSlab::NetherBrickSlab(NetherBrickSlab::Type::Double); case (43 << 4) | 7: return QuartzSlab::QuartzSlab(QuartzSlab::Type::Double); case (43 << 4) | 8: return SmoothStone::SmoothStone(); case (43 << 4) | 9: return SmoothSandstone::SmoothSandstone(); case (43 << 4) | 10: return PetrifiedOakSlab::PetrifiedOakSlab(PetrifiedOakSlab::Type::Double); case (43 << 4) | 11: return CobblestoneSlab::CobblestoneSlab(CobblestoneSlab::Type::Double); case (43 << 4) | 12: return BrickSlab::BrickSlab(BrickSlab::Type::Double); case (43 << 4) | 13: return StoneBrickSlab::StoneBrickSlab(StoneBrickSlab::Type::Double); case (43 << 4) | 14: return NetherBrickSlab::NetherBrickSlab(NetherBrickSlab::Type::Double); case (43 << 4) | 15: return SmoothQuartz::SmoothQuartz(); case (44 << 4) | 0: return StoneSlab::StoneSlab(StoneSlab::Type::Bottom); case (44 << 4) | 1: return SandstoneSlab::SandstoneSlab(SandstoneSlab::Type::Bottom); case (44 << 4) | 2: return PetrifiedOakSlab::PetrifiedOakSlab(PetrifiedOakSlab::Type::Bottom); case (44 << 4) | 3: return CobblestoneSlab::CobblestoneSlab(CobblestoneSlab::Type::Bottom); case (44 << 4) | 4: return BrickSlab::BrickSlab(BrickSlab::Type::Bottom); case (44 << 4) | 5: return StoneBrickSlab::StoneBrickSlab(StoneBrickSlab::Type::Bottom); case (44 << 4) | 6: return NetherBrickSlab::NetherBrickSlab(NetherBrickSlab::Type::Bottom); case (44 << 4) | 7: return QuartzSlab::QuartzSlab(QuartzSlab::Type::Bottom); case (44 << 4) | 8: return StoneSlab::StoneSlab(StoneSlab::Type::Top); case (44 << 4) | 9: return SandstoneSlab::SandstoneSlab(SandstoneSlab::Type::Top); case (44 << 4) | 10: return PetrifiedOakSlab::PetrifiedOakSlab(PetrifiedOakSlab::Type::Top); case (44 << 4) | 11: return CobblestoneSlab::CobblestoneSlab(CobblestoneSlab::Type::Top); case (44 << 4) | 12: return BrickSlab::BrickSlab(BrickSlab::Type::Top); case (44 << 4) | 13: return StoneBrickSlab::StoneBrickSlab(StoneBrickSlab::Type::Top); case (44 << 4) | 14: return NetherBrickSlab::NetherBrickSlab(NetherBrickSlab::Type::Top); case (44 << 4) | 15: return QuartzSlab::QuartzSlab(QuartzSlab::Type::Top); case (45 << 4) | 0: return Bricks::Bricks(); case (46 << 4) | 0: return TNT::TNT(false); case (46 << 4) | 1: return TNT::TNT(true); case (47 << 4) | 0: return Bookshelf::Bookshelf(); case (48 << 4) | 0: return MossyCobblestone::MossyCobblestone(); case (49 << 4) | 0: return Obsidian::Obsidian(); case (50 << 4) | 1: return WallTorch::WallTorch(eBlockFace::BLOCK_FACE_XP); case (50 << 4) | 2: return WallTorch::WallTorch(eBlockFace::BLOCK_FACE_XM); case (50 << 4) | 3: return WallTorch::WallTorch(eBlockFace::BLOCK_FACE_ZP); case (50 << 4) | 4: return WallTorch::WallTorch(eBlockFace::BLOCK_FACE_ZM); case (50 << 4) | 5: return Torch::Torch(); case (51 << 4) | 0: return Fire::Fire(0, false, false, false, false, false); case (51 << 4) | 1: return Fire::Fire(1, false, false, false, false, false); case (51 << 4) | 2: return Fire::Fire(2, false, false, false, false, false); case (51 << 4) | 3: return Fire::Fire(3, false, false, false, false, false); case (51 << 4) | 4: return Fire::Fire(4, false, false, false, false, false); case (51 << 4) | 5: return Fire::Fire(5, false, false, false, false, false); case (51 << 4) | 6: return Fire::Fire(6, false, false, false, false, false); case (51 << 4) | 7: return Fire::Fire(7, false, false, false, false, false); case (51 << 4) | 8: return Fire::Fire(8, false, false, false, false, false); case (51 << 4) | 9: return Fire::Fire(9, false, false, false, false, false); case (51 << 4) | 10: return Fire::Fire(10, false, false, false, false, false); case (51 << 4) | 11: return Fire::Fire(11, false, false, false, false, false); case (51 << 4) | 12: return Fire::Fire(12, false, false, false, false, false); case (51 << 4) | 13: return Fire::Fire(13, false, false, false, false, false); case (51 << 4) | 14: return Fire::Fire(14, false, false, false, false, false); case (51 << 4) | 15: return Fire::Fire(15, false, false, false, false, false); case (52 << 4) | 0: return Spawner::Spawner(); case (53 << 4) | 0: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_XP, OakStairs::Half::Bottom, OakStairs::Shape::Straight); case (53 << 4) | 1: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_XM, OakStairs::Half::Bottom, OakStairs::Shape::Straight); case (53 << 4) | 2: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_ZP, OakStairs::Half::Bottom, OakStairs::Shape::Straight); case (53 << 4) | 3: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_ZM, OakStairs::Half::Bottom, OakStairs::Shape::Straight); case (53 << 4) | 4: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_XP, OakStairs::Half::Top, OakStairs::Shape::Straight); case (53 << 4) | 5: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_XM, OakStairs::Half::Top, OakStairs::Shape::Straight); case (53 << 4) | 6: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_ZP, OakStairs::Half::Top, OakStairs::Shape::Straight); case (53 << 4) | 7: return OakStairs::OakStairs(eBlockFace::BLOCK_FACE_ZM, OakStairs::Half::Top, OakStairs::Shape::Straight); case (54 << 4) | 2: return Chest::Chest(eBlockFace::BLOCK_FACE_ZM, Chest::Type::Single); case (54 << 4) | 3: return Chest::Chest(eBlockFace::BLOCK_FACE_ZP, Chest::Type::Single); case (54 << 4) | 4: return Chest::Chest(eBlockFace::BLOCK_FACE_XM, Chest::Type::Single); case (54 << 4) | 5: return Chest::Chest(eBlockFace::BLOCK_FACE_XP, Chest::Type::Single); case (55 << 4) | 0: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 0, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 1: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 1, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 2: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 2, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 3: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 3, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 4: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 4, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 5: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 5, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 6: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 6, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 7: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 7, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 8: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 8, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 9: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 9, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 10: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 10, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 11: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 11, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 12: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 12, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 13: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 13, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 14: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 14, RedstoneWire::South::None, RedstoneWire::West::None ); case (55 << 4) | 15: return RedstoneWire::RedstoneWire( RedstoneWire::East::None, RedstoneWire::North::None, 15, RedstoneWire::South::None, RedstoneWire::West::None ); case (56 << 4) | 0: return DiamondOre::DiamondOre(); case (57 << 4) | 0: return DiamondBlock::DiamondBlock(); case (58 << 4) | 0: return CraftingTable::CraftingTable(); case (59 << 4) | 0: return Wheat::Wheat(0); case (59 << 4) | 1: return Wheat::Wheat(1); case (59 << 4) | 2: return Wheat::Wheat(2); case (59 << 4) | 3: return Wheat::Wheat(3); case (59 << 4) | 4: return Wheat::Wheat(4); case (59 << 4) | 5: return Wheat::Wheat(5); case (59 << 4) | 6: return Wheat::Wheat(6); case (59 << 4) | 7: return Wheat::Wheat(7); case (60 << 4) | 0: return Farmland::Farmland(0); case (60 << 4) | 1: return Farmland::Farmland(1); case (60 << 4) | 2: return Farmland::Farmland(2); case (60 << 4) | 3: return Farmland::Farmland(3); case (60 << 4) | 4: return Farmland::Farmland(4); case (60 << 4) | 5: return Farmland::Farmland(5); case (60 << 4) | 6: return Farmland::Farmland(6); case (60 << 4) | 7: return Farmland::Farmland(7); case (61 << 4) | 2: return Furnace::Furnace(eBlockFace::BLOCK_FACE_ZM, false); case (61 << 4) | 3: return Furnace::Furnace(eBlockFace::BLOCK_FACE_ZP, false); case (61 << 4) | 4: return Furnace::Furnace(eBlockFace::BLOCK_FACE_XM, false); case (61 << 4) | 5: return Furnace::Furnace(eBlockFace::BLOCK_FACE_XP, false); case (62 << 4) | 2: return Furnace::Furnace(eBlockFace::BLOCK_FACE_ZM, true); case (62 << 4) | 3: return Furnace::Furnace(eBlockFace::BLOCK_FACE_ZP, true); case (62 << 4) | 4: return Furnace::Furnace(eBlockFace::BLOCK_FACE_XM, true); case (62 << 4) | 5: return Furnace::Furnace(eBlockFace::BLOCK_FACE_XP, true); case (63 << 4) | 0: return OakSign::OakSign(0); case (63 << 4) | 1: return OakSign::OakSign(1); case (63 << 4) | 2: return OakSign::OakSign(2); case (63 << 4) | 3: return OakSign::OakSign(3); case (63 << 4) | 4: return OakSign::OakSign(4); case (63 << 4) | 5: return OakSign::OakSign(5); case (63 << 4) | 6: return OakSign::OakSign(6); case (63 << 4) | 7: return OakSign::OakSign(7); case (63 << 4) | 8: return OakSign::OakSign(8); case (63 << 4) | 9: return OakSign::OakSign(9); case (63 << 4) | 10: return OakSign::OakSign(10); case (63 << 4) | 11: return OakSign::OakSign(11); case (63 << 4) | 12: return OakSign::OakSign(12); case (63 << 4) | 13: return OakSign::OakSign(13); case (63 << 4) | 14: return OakSign::OakSign(14); case (63 << 4) | 15: return OakSign::OakSign(15); case (64 << 4) | 0: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Lower, OakDoor::Hinge::Right, false, false ); case (64 << 4) | 1: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_ZP, OakDoor::Half::Lower, OakDoor::Hinge::Right, false, false ); case (64 << 4) | 2: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XM, OakDoor::Half::Lower, OakDoor::Hinge::Right, false, false ); case (64 << 4) | 3: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_ZM, OakDoor::Half::Lower, OakDoor::Hinge::Right, false, false ); case (64 << 4) | 4: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Lower, OakDoor::Hinge::Right, true, false ); case (64 << 4) | 5: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_ZP, OakDoor::Half::Lower, OakDoor::Hinge::Right, true, false ); case (64 << 4) | 6: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XM, OakDoor::Half::Lower, OakDoor::Hinge::Right, true, false ); case (64 << 4) | 7: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_ZM, OakDoor::Half::Lower, OakDoor::Hinge::Right, true, false ); case (64 << 4) | 8: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Upper, OakDoor::Hinge::Left, false, false ); case (64 << 4) | 9: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Upper, OakDoor::Hinge::Right, false, false ); case (64 << 4) | 10: return OakDoor::OakDoor(eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Upper, OakDoor::Hinge::Left, false, true); case (64 << 4) | 11: return OakDoor::OakDoor( eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Upper, OakDoor::Hinge::Right, false, true ); case (64 << 4) | 12: return OakDoor::OakDoor(eBlockFace::BLOCK_FACE_XP, OakDoor::Half::Upper, OakDoor::Hinge::Left, true, false); case (64 << 4) | 13: return OakDoor::OakDoor(eBlockFace::BLOCK_FACE_ZP, OakDoor::Half::Upper, OakDoor::Hinge::Left, true, false); case (64 << 4) | 14: return OakDoor::OakDoor(eBlockFace::BLOCK_FACE_XM, OakDoor::Half::Upper, OakDoor::Hinge::Left, true, false); case (64 << 4) | 15: return OakDoor::OakDoor(eBlockFace::BLOCK_FACE_ZM, OakDoor::Half::Upper, OakDoor::Hinge::Left, true, false); case (65 << 4) | 2: return Ladder::Ladder(eBlockFace::BLOCK_FACE_ZM); case (65 << 4) | 3: return Ladder::Ladder(eBlockFace::BLOCK_FACE_ZP); case (65 << 4) | 4: return Ladder::Ladder(eBlockFace::BLOCK_FACE_XM); case (65 << 4) | 5: return Ladder::Ladder(eBlockFace::BLOCK_FACE_XP); case (66 << 4) | 0: return Rail::Rail(Rail::Shape::NorthSouth); case (66 << 4) | 1: return Rail::Rail(Rail::Shape::EastWest); case (66 << 4) | 2: return Rail::Rail(Rail::Shape::AscendingEast); case (66 << 4) | 3: return Rail::Rail(Rail::Shape::AscendingWest); case (66 << 4) | 4: return Rail::Rail(Rail::Shape::AscendingNorth); case (66 << 4) | 5: return Rail::Rail(Rail::Shape::AscendingSouth); case (66 << 4) | 6: return Rail::Rail(Rail::Shape::SouthEast); case (66 << 4) | 7: return Rail::Rail(Rail::Shape::SouthWest); case (66 << 4) | 8: return Rail::Rail(Rail::Shape::NorthWest); case (66 << 4) | 9: return Rail::Rail(Rail::Shape::NorthEast); case (67 << 4) | 0: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_XP, CobblestoneStairs::Half::Bottom, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 1: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_XM, CobblestoneStairs::Half::Bottom, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 2: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_ZP, CobblestoneStairs::Half::Bottom, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 3: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_ZM, CobblestoneStairs::Half::Bottom, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 4: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_XP, CobblestoneStairs::Half::Top, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 5: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_XM, CobblestoneStairs::Half::Top, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 6: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_ZP, CobblestoneStairs::Half::Top, CobblestoneStairs::Shape::Straight ); case (67 << 4) | 7: return CobblestoneStairs::CobblestoneStairs( eBlockFace::BLOCK_FACE_ZM, CobblestoneStairs::Half::Top, CobblestoneStairs::Shape::Straight ); case (68 << 4) | 2: return OakWallSign::OakWallSign(eBlockFace::BLOCK_FACE_ZM); case (68 << 4) | 3: return OakWallSign::OakWallSign(eBlockFace::BLOCK_FACE_ZP); case (68 << 4) | 4: return OakWallSign::OakWallSign(eBlockFace::BLOCK_FACE_XM); case (68 << 4) | 5: return OakWallSign::OakWallSign(eBlockFace::BLOCK_FACE_XP); case (69 << 4) | 0: return Lever::Lever(Lever::Face::Ceiling, eBlockFace::BLOCK_FACE_XM, false); case (69 << 4) | 1: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_XP, false); case (69 << 4) | 2: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_XM, false); case (69 << 4) | 3: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_ZP, false); case (69 << 4) | 4: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_ZM, false); case (69 << 4) | 5: return Lever::Lever(Lever::Face::Floor, eBlockFace::BLOCK_FACE_ZM, false); case (69 << 4) | 6: return Lever::Lever(Lever::Face::Floor, eBlockFace::BLOCK_FACE_XM, false); case (69 << 4) | 7: return Lever::Lever(Lever::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, false); case (69 << 4) | 8: return Lever::Lever(Lever::Face::Ceiling, eBlockFace::BLOCK_FACE_XM, true); case (69 << 4) | 9: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_XP, true); case (69 << 4) | 10: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_XM, true); case (69 << 4) | 11: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_ZP, true); case (69 << 4) | 12: return Lever::Lever(Lever::Face::Wall, eBlockFace::BLOCK_FACE_ZM, true); case (69 << 4) | 13: return Lever::Lever(Lever::Face::Floor, eBlockFace::BLOCK_FACE_ZM, true); case (69 << 4) | 14: return Lever::Lever(Lever::Face::Floor, eBlockFace::BLOCK_FACE_XM, true); case (69 << 4) | 15: return Lever::Lever(Lever::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, true); case (70 << 4) | 0: return StonePressurePlate::StonePressurePlate(false); case (70 << 4) | 1: return StonePressurePlate::StonePressurePlate(true); case (71 << 4) | 0: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Lower, IronDoor::Hinge::Right, false, false ); case (71 << 4) | 1: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZP, IronDoor::Half::Lower, IronDoor::Hinge::Right, false, false ); case (71 << 4) | 2: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XM, IronDoor::Half::Lower, IronDoor::Hinge::Right, false, false ); case (71 << 4) | 3: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZM, IronDoor::Half::Lower, IronDoor::Hinge::Right, false, false ); case (71 << 4) | 4: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Lower, IronDoor::Hinge::Right, true, false ); case (71 << 4) | 5: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZP, IronDoor::Half::Lower, IronDoor::Hinge::Right, true, false ); case (71 << 4) | 6: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XM, IronDoor::Half::Lower, IronDoor::Hinge::Right, true, false ); case (71 << 4) | 7: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZM, IronDoor::Half::Lower, IronDoor::Hinge::Right, true, false ); case (71 << 4) | 8: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Upper, IronDoor::Hinge::Left, false, false ); case (71 << 4) | 9: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Upper, IronDoor::Hinge::Right, false, false ); case (71 << 4) | 10: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Upper, IronDoor::Hinge::Left, false, true ); case (71 << 4) | 11: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Upper, IronDoor::Hinge::Right, false, true ); case (71 << 4) | 12: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XP, IronDoor::Half::Upper, IronDoor::Hinge::Left, true, false ); case (71 << 4) | 13: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZP, IronDoor::Half::Upper, IronDoor::Hinge::Left, true, false ); case (71 << 4) | 14: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_XM, IronDoor::Half::Upper, IronDoor::Hinge::Left, true, false ); case (71 << 4) | 15: return IronDoor::IronDoor( eBlockFace::BLOCK_FACE_ZM, IronDoor::Half::Upper, IronDoor::Hinge::Left, true, false ); case (72 << 4) | 0: return OakPressurePlate::OakPressurePlate(false); case (72 << 4) | 1: return OakPressurePlate::OakPressurePlate(true); case (73 << 4) | 0: return RedstoneOre::RedstoneOre(false); case (74 << 4) | 0: return RedstoneOre::RedstoneOre(true); case (75 << 4) | 1: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_XP, false); case (75 << 4) | 2: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_XM, false); case (75 << 4) | 3: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_ZP, false); case (75 << 4) | 4: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_ZM, false); case (75 << 4) | 5: return RedstoneTorch::RedstoneTorch(false); case (76 << 4) | 1: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_XP, true); case (76 << 4) | 2: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_XM, true); case (76 << 4) | 3: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_ZP, true); case (76 << 4) | 4: return RedstoneWallTorch::RedstoneWallTorch(eBlockFace::BLOCK_FACE_ZM, true); case (76 << 4) | 5: return RedstoneTorch::RedstoneTorch(true); case (77 << 4) | 0: return StoneButton::StoneButton(StoneButton::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, false); case (77 << 4) | 1: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_XP, false); case (77 << 4) | 2: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_XM, false); case (77 << 4) | 3: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_ZP, false); case (77 << 4) | 4: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_ZM, false); case (77 << 4) | 5: return StoneButton::StoneButton(StoneButton::Face::Floor, eBlockFace::BLOCK_FACE_ZM, false); case (77 << 4) | 8: return StoneButton::StoneButton(StoneButton::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, true); case (77 << 4) | 9: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_XP, true); case (77 << 4) | 10: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_XM, true); case (77 << 4) | 11: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_ZP, true); case (77 << 4) | 12: return StoneButton::StoneButton(StoneButton::Face::Wall, eBlockFace::BLOCK_FACE_ZM, true); case (77 << 4) | 13: return StoneButton::StoneButton(StoneButton::Face::Floor, eBlockFace::BLOCK_FACE_ZM, true); case (78 << 4) | 0: return Snow::Snow(1); case (78 << 4) | 1: return Snow::Snow(2); case (78 << 4) | 2: return Snow::Snow(3); case (78 << 4) | 3: return Snow::Snow(4); case (78 << 4) | 4: return Snow::Snow(5); case (78 << 4) | 5: return Snow::Snow(6); case (78 << 4) | 6: return Snow::Snow(7); case (78 << 4) | 7: return Snow::Snow(8); case (79 << 4) | 0: return Ice::Ice(); case (80 << 4) | 0: return SnowBlock::SnowBlock(); case (81 << 4) | 0: return Cactus::Cactus(0); case (81 << 4) | 1: return Cactus::Cactus(1); case (81 << 4) | 2: return Cactus::Cactus(2); case (81 << 4) | 3: return Cactus::Cactus(3); case (81 << 4) | 4: return Cactus::Cactus(4); case (81 << 4) | 5: return Cactus::Cactus(5); case (81 << 4) | 6: return Cactus::Cactus(6); case (81 << 4) | 7: return Cactus::Cactus(7); case (81 << 4) | 8: return Cactus::Cactus(8); case (81 << 4) | 9: return Cactus::Cactus(9); case (81 << 4) | 10: return Cactus::Cactus(10); case (81 << 4) | 11: return Cactus::Cactus(11); case (81 << 4) | 12: return Cactus::Cactus(12); case (81 << 4) | 13: return Cactus::Cactus(13); case (81 << 4) | 14: return Cactus::Cactus(14); case (81 << 4) | 15: return Cactus::Cactus(15); case (82 << 4) | 0: return Clay::Clay(); case (83 << 4) | 0: return SugarCane::SugarCane(0); case (83 << 4) | 1: return SugarCane::SugarCane(1); case (83 << 4) | 2: return SugarCane::SugarCane(2); case (83 << 4) | 3: return SugarCane::SugarCane(3); case (83 << 4) | 4: return SugarCane::SugarCane(4); case (83 << 4) | 5: return SugarCane::SugarCane(5); case (83 << 4) | 6: return SugarCane::SugarCane(6); case (83 << 4) | 7: return SugarCane::SugarCane(7); case (83 << 4) | 8: return SugarCane::SugarCane(8); case (83 << 4) | 9: return SugarCane::SugarCane(9); case (83 << 4) | 10: return SugarCane::SugarCane(10); case (83 << 4) | 11: return SugarCane::SugarCane(11); case (83 << 4) | 12: return SugarCane::SugarCane(12); case (83 << 4) | 13: return SugarCane::SugarCane(13); case (83 << 4) | 14: return SugarCane::SugarCane(14); case (83 << 4) | 15: return SugarCane::SugarCane(15); case (84 << 4) | 0: return Jukebox::Jukebox(false); case (84 << 4) | 1: return Jukebox::Jukebox(true); case (85 << 4) | 0: return OakFence::OakFence(false, false, false, false); case (86 << 4) | 0: return CarvedPumpkin::CarvedPumpkin(eBlockFace::BLOCK_FACE_ZP); case (86 << 4) | 1: return CarvedPumpkin::CarvedPumpkin(eBlockFace::BLOCK_FACE_XM); case (86 << 4) | 2: return CarvedPumpkin::CarvedPumpkin(eBlockFace::BLOCK_FACE_ZM); case (86 << 4) | 3: return CarvedPumpkin::CarvedPumpkin(eBlockFace::BLOCK_FACE_XP); case (87 << 4) | 0: return Netherrack::Netherrack(); case (88 << 4) | 0: return SoulSand::SoulSand(); case (89 << 4) | 0: return Glowstone::Glowstone(); case (90 << 4) | 1: return NetherPortal::NetherPortal(NetherPortal::Axis::X); case (90 << 4) | 2: return NetherPortal::NetherPortal(NetherPortal::Axis::Z); case (91 << 4) | 0: return JackOLantern::JackOLantern(eBlockFace::BLOCK_FACE_ZP); case (91 << 4) | 1: return JackOLantern::JackOLantern(eBlockFace::BLOCK_FACE_XM); case (91 << 4) | 2: return JackOLantern::JackOLantern(eBlockFace::BLOCK_FACE_ZM); case (91 << 4) | 3: return JackOLantern::JackOLantern(eBlockFace::BLOCK_FACE_XP); case (92 << 4) | 0: return Cake::Cake(0); case (92 << 4) | 1: return Cake::Cake(1); case (92 << 4) | 2: return Cake::Cake(2); case (92 << 4) | 3: return Cake::Cake(3); case (92 << 4) | 4: return Cake::Cake(4); case (92 << 4) | 5: return Cake::Cake(5); case (92 << 4) | 6: return Cake::Cake(6); case (93 << 4) | 0: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_ZP, false, false); case (93 << 4) | 1: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_XM, false, false); case (93 << 4) | 2: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_ZM, false, false); case (93 << 4) | 3: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_XP, false, false); case (93 << 4) | 4: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_ZP, false, false); case (93 << 4) | 5: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_XM, false, false); case (93 << 4) | 6: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_ZM, false, false); case (93 << 4) | 7: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_XP, false, false); case (93 << 4) | 8: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_ZP, false, false); case (93 << 4) | 9: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_XM, false, false); case (93 << 4) | 10: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_ZM, false, false); case (93 << 4) | 11: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_XP, false, false); case (93 << 4) | 12: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_ZP, false, false); case (93 << 4) | 13: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_XM, false, false); case (93 << 4) | 14: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_ZM, false, false); case (93 << 4) | 15: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_XP, false, false); case (94 << 4) | 0: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_ZP, false, true); case (94 << 4) | 1: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_XM, false, true); case (94 << 4) | 2: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_ZM, false, true); case (94 << 4) | 3: return Repeater::Repeater(1, eBlockFace::BLOCK_FACE_XP, false, true); case (94 << 4) | 4: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_ZP, false, true); case (94 << 4) | 5: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_XM, false, true); case (94 << 4) | 6: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_ZM, false, true); case (94 << 4) | 7: return Repeater::Repeater(2, eBlockFace::BLOCK_FACE_XP, false, true); case (94 << 4) | 8: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_ZP, false, true); case (94 << 4) | 9: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_XM, false, true); case (94 << 4) | 10: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_ZM, false, true); case (94 << 4) | 11: return Repeater::Repeater(3, eBlockFace::BLOCK_FACE_XP, false, true); case (94 << 4) | 12: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_ZP, false, true); case (94 << 4) | 13: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_XM, false, true); case (94 << 4) | 14: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_ZM, false, true); case (94 << 4) | 15: return Repeater::Repeater(4, eBlockFace::BLOCK_FACE_XP, false, true); case (95 << 4) | 0: return WhiteStainedGlass::WhiteStainedGlass(); case (95 << 4) | 1: return OrangeStainedGlass::OrangeStainedGlass(); case (95 << 4) | 2: return MagentaStainedGlass::MagentaStainedGlass(); case (95 << 4) | 3: return LightBlueStainedGlass::LightBlueStainedGlass(); case (95 << 4) | 4: return YellowStainedGlass::YellowStainedGlass(); case (95 << 4) | 5: return LimeStainedGlass::LimeStainedGlass(); case (95 << 4) | 6: return PinkStainedGlass::PinkStainedGlass(); case (95 << 4) | 7: return GrayStainedGlass::GrayStainedGlass(); case (95 << 4) | 8: return LightGrayStainedGlass::LightGrayStainedGlass(); case (95 << 4) | 9: return CyanStainedGlass::CyanStainedGlass(); case (95 << 4) | 10: return PurpleStainedGlass::PurpleStainedGlass(); case (95 << 4) | 11: return BlueStainedGlass::BlueStainedGlass(); case (95 << 4) | 12: return BrownStainedGlass::BrownStainedGlass(); case (95 << 4) | 13: return GreenStainedGlass::GreenStainedGlass(); case (95 << 4) | 14: return RedStainedGlass::RedStainedGlass(); case (95 << 4) | 15: return BlackStainedGlass::BlackStainedGlass(); case (96 << 4) | 0: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZM, OakTrapdoor::Half::Bottom, false, false); case (96 << 4) | 1: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZP, OakTrapdoor::Half::Bottom, false, false); case (96 << 4) | 2: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XM, OakTrapdoor::Half::Bottom, false, false); case (96 << 4) | 3: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XP, OakTrapdoor::Half::Bottom, false, false); case (96 << 4) | 4: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZM, OakTrapdoor::Half::Bottom, true, false); case (96 << 4) | 5: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZP, OakTrapdoor::Half::Bottom, true, false); case (96 << 4) | 6: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XM, OakTrapdoor::Half::Bottom, true, false); case (96 << 4) | 7: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XP, OakTrapdoor::Half::Bottom, true, false); case (96 << 4) | 8: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZM, OakTrapdoor::Half::Top, false, false); case (96 << 4) | 9: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZP, OakTrapdoor::Half::Top, false, false); case (96 << 4) | 10: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XM, OakTrapdoor::Half::Top, false, false); case (96 << 4) | 11: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XP, OakTrapdoor::Half::Top, false, false); case (96 << 4) | 12: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZM, OakTrapdoor::Half::Top, true, false); case (96 << 4) | 13: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_ZP, OakTrapdoor::Half::Top, true, false); case (96 << 4) | 14: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XM, OakTrapdoor::Half::Top, true, false); case (96 << 4) | 15: return OakTrapdoor::OakTrapdoor(eBlockFace::BLOCK_FACE_XP, OakTrapdoor::Half::Top, true, false); case (97 << 4) | 0: return InfestedStone::InfestedStone(); case (97 << 4) | 1: return InfestedCobblestone::InfestedCobblestone(); case (97 << 4) | 2: return InfestedStoneBricks::InfestedStoneBricks(); case (97 << 4) | 3: return InfestedMossyStoneBricks::InfestedMossyStoneBricks(); case (97 << 4) | 4: return InfestedCrackedStoneBricks::InfestedCrackedStoneBricks(); case (97 << 4) | 5: return InfestedChiseledStoneBricks::InfestedChiseledStoneBricks(); case (98 << 4) | 0: return StoneBricks::StoneBricks(); case (98 << 4) | 1: return MossyStoneBricks::MossyStoneBricks(); case (98 << 4) | 2: return CrackedStoneBricks::CrackedStoneBricks(); case (98 << 4) | 3: return ChiseledStoneBricks::ChiseledStoneBricks(); case (99 << 4) | 0: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, false, false); case (99 << 4) | 1: return BrownMushroomBlock::BrownMushroomBlock(false, false, true, false, true, true); case (99 << 4) | 2: return BrownMushroomBlock::BrownMushroomBlock(false, false, true, false, true, false); case (99 << 4) | 3: return BrownMushroomBlock::BrownMushroomBlock(false, true, true, false, true, false); case (99 << 4) | 4: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, true, true); case (99 << 4) | 5: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, true, false); case (99 << 4) | 6: return BrownMushroomBlock::BrownMushroomBlock(false, true, false, false, true, false); case (99 << 4) | 7: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, true, true, true); case (99 << 4) | 8: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, true, true, false); case (99 << 4) | 9: return BrownMushroomBlock::BrownMushroomBlock(false, true, false, true, true, false); case (99 << 4) | 10: return MushroomStem::MushroomStem(false, true, true, true, false, true); case (99 << 4) | 11: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, false, false); case (99 << 4) | 12: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, false, false); case (99 << 4) | 13: return BrownMushroomBlock::BrownMushroomBlock(false, false, false, false, false, false); case (99 << 4) | 14: return BrownMushroomBlock::BrownMushroomBlock(true, true, true, true, true, true); case (99 << 4) | 15: return MushroomStem::MushroomStem(true, true, true, true, true, true); case (100 << 4) | 0: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, false, false); case (100 << 4) | 1: return RedMushroomBlock::RedMushroomBlock(false, false, true, false, true, true); case (100 << 4) | 2: return RedMushroomBlock::RedMushroomBlock(false, false, true, false, true, false); case (100 << 4) | 3: return RedMushroomBlock::RedMushroomBlock(false, true, true, false, true, false); case (100 << 4) | 4: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, true, true); case (100 << 4) | 5: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, true, false); case (100 << 4) | 6: return RedMushroomBlock::RedMushroomBlock(false, true, false, false, true, false); case (100 << 4) | 7: return RedMushroomBlock::RedMushroomBlock(false, false, false, true, true, true); case (100 << 4) | 8: return RedMushroomBlock::RedMushroomBlock(false, false, false, true, true, false); case (100 << 4) | 9: return RedMushroomBlock::RedMushroomBlock(false, true, false, true, true, false); case (100 << 4) | 10: return MushroomStem::MushroomStem(false, true, true, true, false, true); case (100 << 4) | 11: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, false, false); case (100 << 4) | 12: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, false, false); case (100 << 4) | 13: return RedMushroomBlock::RedMushroomBlock(false, false, false, false, false, false); case (100 << 4) | 14: return RedMushroomBlock::RedMushroomBlock(true, true, true, true, true, true); case (100 << 4) | 15: return MushroomStem::MushroomStem(true, true, true, true, true, true); case (101 << 4) | 0: return IronBars::IronBars(false, false, false, false); case (102 << 4) | 0: return GlassPane::GlassPane(false, false, false, false); case (103 << 4) | 0: return Melon::Melon(); case (104 << 4) | 0: return PumpkinStem::PumpkinStem(0); case (104 << 4) | 1: return PumpkinStem::PumpkinStem(1); case (104 << 4) | 2: return PumpkinStem::PumpkinStem(2); case (104 << 4) | 3: return PumpkinStem::PumpkinStem(3); case (104 << 4) | 4: return PumpkinStem::PumpkinStem(4); case (104 << 4) | 5: return PumpkinStem::PumpkinStem(5); case (104 << 4) | 6: return PumpkinStem::PumpkinStem(6); case (104 << 4) | 7: return PumpkinStem::PumpkinStem(7); case (105 << 4) | 0: return MelonStem::MelonStem(0); case (105 << 4) | 1: return MelonStem::MelonStem(1); case (105 << 4) | 2: return MelonStem::MelonStem(2); case (105 << 4) | 3: return MelonStem::MelonStem(3); case (105 << 4) | 4: return MelonStem::MelonStem(4); case (105 << 4) | 5: return MelonStem::MelonStem(5); case (105 << 4) | 6: return MelonStem::MelonStem(6); case (105 << 4) | 7: return MelonStem::MelonStem(7); case (106 << 4) | 0: return Vine::Vine(false, false, false, true, false); case (106 << 4) | 1: return Vine::Vine(false, false, true, true, false); case (106 << 4) | 2: return Vine::Vine(false, false, false, true, true); case (106 << 4) | 3: return Vine::Vine(false, false, true, true, true); case (106 << 4) | 4: return Vine::Vine(false, true, false, true, false); case (106 << 4) | 5: return Vine::Vine(false, true, true, true, false); case (106 << 4) | 6: return Vine::Vine(false, true, false, true, true); case (106 << 4) | 7: return Vine::Vine(false, true, true, true, true); case (106 << 4) | 8: return Vine::Vine(true, false, false, true, false); case (106 << 4) | 9: return Vine::Vine(true, false, true, true, false); case (106 << 4) | 10: return Vine::Vine(true, false, false, true, true); case (106 << 4) | 11: return Vine::Vine(true, false, true, true, true); case (106 << 4) | 12: return Vine::Vine(true, true, false, true, false); case (106 << 4) | 13: return Vine::Vine(true, true, true, true, false); case (106 << 4) | 14: return Vine::Vine(true, true, false, true, true); case (106 << 4) | 15: return Vine::Vine(true, true, true, true, true); case (107 << 4) | 0: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (107 << 4) | 1: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (107 << 4) | 2: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (107 << 4) | 3: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (107 << 4) | 4: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (107 << 4) | 5: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (107 << 4) | 6: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (107 << 4) | 7: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (107 << 4) | 8: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (107 << 4) | 9: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (107 << 4) | 10: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (107 << 4) | 11: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (107 << 4) | 12: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (107 << 4) | 13: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (107 << 4) | 14: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (107 << 4) | 15: return OakFenceGate::OakFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (108 << 4) | 0: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_XP, BrickStairs::Half::Bottom, BrickStairs::Shape::Straight ); case (108 << 4) | 1: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_XM, BrickStairs::Half::Bottom, BrickStairs::Shape::Straight ); case (108 << 4) | 2: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_ZP, BrickStairs::Half::Bottom, BrickStairs::Shape::Straight ); case (108 << 4) | 3: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_ZM, BrickStairs::Half::Bottom, BrickStairs::Shape::Straight ); case (108 << 4) | 4: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_XP, BrickStairs::Half::Top, BrickStairs::Shape::Straight ); case (108 << 4) | 5: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_XM, BrickStairs::Half::Top, BrickStairs::Shape::Straight ); case (108 << 4) | 6: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_ZP, BrickStairs::Half::Top, BrickStairs::Shape::Straight ); case (108 << 4) | 7: return BrickStairs::BrickStairs( eBlockFace::BLOCK_FACE_ZM, BrickStairs::Half::Top, BrickStairs::Shape::Straight ); case (109 << 4) | 0: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_XP, StoneBrickStairs::Half::Bottom, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 1: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_XM, StoneBrickStairs::Half::Bottom, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 2: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_ZP, StoneBrickStairs::Half::Bottom, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 3: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_ZM, StoneBrickStairs::Half::Bottom, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 4: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_XP, StoneBrickStairs::Half::Top, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 5: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_XM, StoneBrickStairs::Half::Top, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 6: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_ZP, StoneBrickStairs::Half::Top, StoneBrickStairs::Shape::Straight ); case (109 << 4) | 7: return StoneBrickStairs::StoneBrickStairs( eBlockFace::BLOCK_FACE_ZM, StoneBrickStairs::Half::Top, StoneBrickStairs::Shape::Straight ); case (110 << 4) | 0: return Mycelium::Mycelium(false); case (111 << 4) | 0: return LilyPad::LilyPad(); case (112 << 4) | 0: return NetherBricks::NetherBricks(); case (113 << 4) | 0: return NetherBrickFence::NetherBrickFence(false, false, false, false); case (114 << 4) | 0: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_XP, NetherBrickStairs::Half::Bottom, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 1: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_XM, NetherBrickStairs::Half::Bottom, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 2: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_ZP, NetherBrickStairs::Half::Bottom, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 3: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_ZM, NetherBrickStairs::Half::Bottom, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 4: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_XP, NetherBrickStairs::Half::Top, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 5: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_XM, NetherBrickStairs::Half::Top, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 6: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_ZP, NetherBrickStairs::Half::Top, NetherBrickStairs::Shape::Straight ); case (114 << 4) | 7: return NetherBrickStairs::NetherBrickStairs( eBlockFace::BLOCK_FACE_ZM, NetherBrickStairs::Half::Top, NetherBrickStairs::Shape::Straight ); case (115 << 4) | 0: return NetherWart::NetherWart(0); case (115 << 4) | 1: return NetherWart::NetherWart(1); case (115 << 4) | 2: return NetherWart::NetherWart(2); case (115 << 4) | 3: return NetherWart::NetherWart(3); case (116 << 4) | 0: return EnchantingTable::EnchantingTable(); case (117 << 4) | 0: return BrewingStand::BrewingStand(false, false, false); case (117 << 4) | 1: return BrewingStand::BrewingStand(true, false, false); case (117 << 4) | 2: return BrewingStand::BrewingStand(false, true, false); case (117 << 4) | 3: return BrewingStand::BrewingStand(true, true, false); case (117 << 4) | 4: return BrewingStand::BrewingStand(false, false, true); case (117 << 4) | 5: return BrewingStand::BrewingStand(true, false, true); case (117 << 4) | 6: return BrewingStand::BrewingStand(false, true, true); case (117 << 4) | 7: return BrewingStand::BrewingStand(true, true, true); case (118 << 4) | 0: return Cauldron::Cauldron(0); case (118 << 4) | 1: return Cauldron::Cauldron(1); case (118 << 4) | 2: return Cauldron::Cauldron(2); case (118 << 4) | 3: return Cauldron::Cauldron(3); case (119 << 4) | 0: return EndPortal::EndPortal(); case (120 << 4) | 0: return EndPortalFrame::EndPortalFrame(false, eBlockFace::BLOCK_FACE_ZP); case (120 << 4) | 1: return EndPortalFrame::EndPortalFrame(false, eBlockFace::BLOCK_FACE_XM); case (120 << 4) | 2: return EndPortalFrame::EndPortalFrame(false, eBlockFace::BLOCK_FACE_ZM); case (120 << 4) | 3: return EndPortalFrame::EndPortalFrame(false, eBlockFace::BLOCK_FACE_XP); case (120 << 4) | 4: return EndPortalFrame::EndPortalFrame(true, eBlockFace::BLOCK_FACE_ZP); case (120 << 4) | 5: return EndPortalFrame::EndPortalFrame(true, eBlockFace::BLOCK_FACE_XM); case (120 << 4) | 6: return EndPortalFrame::EndPortalFrame(true, eBlockFace::BLOCK_FACE_ZM); case (120 << 4) | 7: return EndPortalFrame::EndPortalFrame(true, eBlockFace::BLOCK_FACE_XP); case (121 << 4) | 0: return EndStone::EndStone(); case (122 << 4) | 0: return DragonEgg::DragonEgg(); case (123 << 4) | 0: return RedstoneLamp::RedstoneLamp(false); case (124 << 4) | 0: return RedstoneLamp::RedstoneLamp(true); case (125 << 4) | 0: return OakSlab::OakSlab(OakSlab::Type::Double); case (125 << 4) | 1: return SpruceSlab::SpruceSlab(SpruceSlab::Type::Double); case (125 << 4) | 2: return BirchSlab::BirchSlab(BirchSlab::Type::Double); case (125 << 4) | 3: return JungleSlab::JungleSlab(JungleSlab::Type::Double); case (125 << 4) | 4: return AcaciaSlab::AcaciaSlab(AcaciaSlab::Type::Double); case (125 << 4) | 5: return DarkOakSlab::DarkOakSlab(DarkOakSlab::Type::Double); case (126 << 4) | 0: return OakSlab::OakSlab(OakSlab::Type::Bottom); case (126 << 4) | 1: return SpruceSlab::SpruceSlab(SpruceSlab::Type::Bottom); case (126 << 4) | 2: return BirchSlab::BirchSlab(BirchSlab::Type::Bottom); case (126 << 4) | 3: return JungleSlab::JungleSlab(JungleSlab::Type::Bottom); case (126 << 4) | 4: return AcaciaSlab::AcaciaSlab(AcaciaSlab::Type::Bottom); case (126 << 4) | 5: return DarkOakSlab::DarkOakSlab(DarkOakSlab::Type::Bottom); case (126 << 4) | 8: return OakSlab::OakSlab(OakSlab::Type::Top); case (126 << 4) | 9: return SpruceSlab::SpruceSlab(SpruceSlab::Type::Top); case (126 << 4) | 10: return BirchSlab::BirchSlab(BirchSlab::Type::Top); case (126 << 4) | 11: return JungleSlab::JungleSlab(JungleSlab::Type::Top); case (126 << 4) | 12: return AcaciaSlab::AcaciaSlab(AcaciaSlab::Type::Top); case (126 << 4) | 13: return DarkOakSlab::DarkOakSlab(DarkOakSlab::Type::Top); case (127 << 4) | 0: return Cocoa::Cocoa(0, eBlockFace::BLOCK_FACE_ZP); case (127 << 4) | 1: return Cocoa::Cocoa(0, eBlockFace::BLOCK_FACE_XM); case (127 << 4) | 2: return Cocoa::Cocoa(0, eBlockFace::BLOCK_FACE_ZM); case (127 << 4) | 3: return Cocoa::Cocoa(0, eBlockFace::BLOCK_FACE_XP); case (127 << 4) | 4: return Cocoa::Cocoa(1, eBlockFace::BLOCK_FACE_ZP); case (127 << 4) | 5: return Cocoa::Cocoa(1, eBlockFace::BLOCK_FACE_XM); case (127 << 4) | 6: return Cocoa::Cocoa(1, eBlockFace::BLOCK_FACE_ZM); case (127 << 4) | 7: return Cocoa::Cocoa(1, eBlockFace::BLOCK_FACE_XP); case (127 << 4) | 8: return Cocoa::Cocoa(2, eBlockFace::BLOCK_FACE_ZP); case (127 << 4) | 9: return Cocoa::Cocoa(2, eBlockFace::BLOCK_FACE_XM); case (127 << 4) | 10: return Cocoa::Cocoa(2, eBlockFace::BLOCK_FACE_ZM); case (127 << 4) | 11: return Cocoa::Cocoa(2, eBlockFace::BLOCK_FACE_XP); case (128 << 4) | 0: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_XP, SandstoneStairs::Half::Bottom, SandstoneStairs::Shape::Straight ); case (128 << 4) | 1: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_XM, SandstoneStairs::Half::Bottom, SandstoneStairs::Shape::Straight ); case (128 << 4) | 2: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_ZP, SandstoneStairs::Half::Bottom, SandstoneStairs::Shape::Straight ); case (128 << 4) | 3: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_ZM, SandstoneStairs::Half::Bottom, SandstoneStairs::Shape::Straight ); case (128 << 4) | 4: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_XP, SandstoneStairs::Half::Top, SandstoneStairs::Shape::Straight ); case (128 << 4) | 5: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_XM, SandstoneStairs::Half::Top, SandstoneStairs::Shape::Straight ); case (128 << 4) | 6: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_ZP, SandstoneStairs::Half::Top, SandstoneStairs::Shape::Straight ); case (128 << 4) | 7: return SandstoneStairs::SandstoneStairs( eBlockFace::BLOCK_FACE_ZM, SandstoneStairs::Half::Top, SandstoneStairs::Shape::Straight ); case (129 << 4) | 0: return EmeraldOre::EmeraldOre(); case (130 << 4) | 2: return EnderChest::EnderChest(eBlockFace::BLOCK_FACE_ZM); case (130 << 4) | 3: return EnderChest::EnderChest(eBlockFace::BLOCK_FACE_ZP); case (130 << 4) | 4: return EnderChest::EnderChest(eBlockFace::BLOCK_FACE_XM); case (130 << 4) | 5: return EnderChest::EnderChest(eBlockFace::BLOCK_FACE_XP); case (131 << 4) | 0: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_ZP, false); case (131 << 4) | 1: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_XM, false); case (131 << 4) | 2: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_ZM, false); case (131 << 4) | 3: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_XP, false); case (131 << 4) | 4: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_ZP, false); case (131 << 4) | 5: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_XM, false); case (131 << 4) | 6: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_ZM, false); case (131 << 4) | 7: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_XP, false); case (131 << 4) | 8: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_ZP, true); case (131 << 4) | 9: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_XM, true); case (131 << 4) | 10: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_ZM, true); case (131 << 4) | 11: return TripwireHook::TripwireHook(false, eBlockFace::BLOCK_FACE_XP, true); case (131 << 4) | 12: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_ZP, true); case (131 << 4) | 13: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_XM, true); case (131 << 4) | 14: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_ZM, true); case (131 << 4) | 15: return TripwireHook::TripwireHook(true, eBlockFace::BLOCK_FACE_XP, true); case (132 << 4) | 0: return Tripwire::Tripwire(false, false, false, false, false, false, false); case (132 << 4) | 1: return Tripwire::Tripwire(false, false, false, false, true, false, false); case (132 << 4) | 2: return Tripwire::Tripwire(false, false, false, false, false, false, false); case (132 << 4) | 3: return Tripwire::Tripwire(false, false, false, false, true, false, false); case (132 << 4) | 4: return Tripwire::Tripwire(true, false, false, false, false, false, false); case (132 << 4) | 5: return Tripwire::Tripwire(true, false, false, false, true, false, false); case (132 << 4) | 6: return Tripwire::Tripwire(true, false, false, false, false, false, false); case (132 << 4) | 7: return Tripwire::Tripwire(true, false, false, false, true, false, false); case (132 << 4) | 8: return Tripwire::Tripwire(false, true, false, false, false, false, false); case (132 << 4) | 9: return Tripwire::Tripwire(false, true, false, false, true, false, false); case (132 << 4) | 10: return Tripwire::Tripwire(false, true, false, false, false, false, false); case (132 << 4) | 11: return Tripwire::Tripwire(false, true, false, false, true, false, false); case (132 << 4) | 12: return Tripwire::Tripwire(true, true, false, false, false, false, false); case (132 << 4) | 13: return Tripwire::Tripwire(true, true, false, false, true, false, false); case (132 << 4) | 14: return Tripwire::Tripwire(true, true, false, false, false, false, false); case (133 << 4) | 0: return EmeraldBlock::EmeraldBlock(); case (134 << 4) | 0: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_XP, SpruceStairs::Half::Bottom, SpruceStairs::Shape::Straight ); case (134 << 4) | 1: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_XM, SpruceStairs::Half::Bottom, SpruceStairs::Shape::Straight ); case (134 << 4) | 2: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_ZP, SpruceStairs::Half::Bottom, SpruceStairs::Shape::Straight ); case (134 << 4) | 3: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_ZM, SpruceStairs::Half::Bottom, SpruceStairs::Shape::Straight ); case (134 << 4) | 4: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_XP, SpruceStairs::Half::Top, SpruceStairs::Shape::Straight ); case (134 << 4) | 5: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_XM, SpruceStairs::Half::Top, SpruceStairs::Shape::Straight ); case (134 << 4) | 6: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_ZP, SpruceStairs::Half::Top, SpruceStairs::Shape::Straight ); case (134 << 4) | 7: return SpruceStairs::SpruceStairs( eBlockFace::BLOCK_FACE_ZM, SpruceStairs::Half::Top, SpruceStairs::Shape::Straight ); case (135 << 4) | 0: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_XP, BirchStairs::Half::Bottom, BirchStairs::Shape::Straight ); case (135 << 4) | 1: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_XM, BirchStairs::Half::Bottom, BirchStairs::Shape::Straight ); case (135 << 4) | 2: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_ZP, BirchStairs::Half::Bottom, BirchStairs::Shape::Straight ); case (135 << 4) | 3: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_ZM, BirchStairs::Half::Bottom, BirchStairs::Shape::Straight ); case (135 << 4) | 4: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_XP, BirchStairs::Half::Top, BirchStairs::Shape::Straight ); case (135 << 4) | 5: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_XM, BirchStairs::Half::Top, BirchStairs::Shape::Straight ); case (135 << 4) | 6: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_ZP, BirchStairs::Half::Top, BirchStairs::Shape::Straight ); case (135 << 4) | 7: return BirchStairs::BirchStairs( eBlockFace::BLOCK_FACE_ZM, BirchStairs::Half::Top, BirchStairs::Shape::Straight ); case (136 << 4) | 0: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_XP, JungleStairs::Half::Bottom, JungleStairs::Shape::Straight ); case (136 << 4) | 1: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_XM, JungleStairs::Half::Bottom, JungleStairs::Shape::Straight ); case (136 << 4) | 2: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_ZP, JungleStairs::Half::Bottom, JungleStairs::Shape::Straight ); case (136 << 4) | 3: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_ZM, JungleStairs::Half::Bottom, JungleStairs::Shape::Straight ); case (136 << 4) | 4: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_XP, JungleStairs::Half::Top, JungleStairs::Shape::Straight ); case (136 << 4) | 5: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_XM, JungleStairs::Half::Top, JungleStairs::Shape::Straight ); case (136 << 4) | 6: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_ZP, JungleStairs::Half::Top, JungleStairs::Shape::Straight ); case (136 << 4) | 7: return JungleStairs::JungleStairs( eBlockFace::BLOCK_FACE_ZM, JungleStairs::Half::Top, JungleStairs::Shape::Straight ); case (137 << 4) | 0: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_YM); case (137 << 4) | 1: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_YP); case (137 << 4) | 2: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_ZM); case (137 << 4) | 3: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_ZP); case (137 << 4) | 4: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_XM); case (137 << 4) | 5: return CommandBlock::CommandBlock(false, eBlockFace::BLOCK_FACE_XP); case (137 << 4) | 8: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_YM); case (137 << 4) | 9: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_YP); case (137 << 4) | 10: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_ZM); case (137 << 4) | 11: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_ZP); case (137 << 4) | 12: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_XM); case (137 << 4) | 13: return CommandBlock::CommandBlock(true, eBlockFace::BLOCK_FACE_XP); case (138 << 4) | 0: return Beacon::Beacon(); case (139 << 4) | 0: return CobblestoneWall::CobblestoneWall( CobblestoneWall::East::None, CobblestoneWall::North::None, CobblestoneWall::South::None, true, CobblestoneWall::West::None ); case (139 << 4) | 1: return MossyCobblestoneWall::MossyCobblestoneWall( MossyCobblestoneWall::East::None, MossyCobblestoneWall::North::None, MossyCobblestoneWall::South::None, true, MossyCobblestoneWall::West::None ); case (140 << 4) | 0: return PottedCactus::PottedCactus(); case (140 << 4) | 1: return PottedCactus::PottedCactus(); case (140 << 4) | 2: return PottedCactus::PottedCactus(); case (140 << 4) | 3: return PottedCactus::PottedCactus(); case (140 << 4) | 4: return PottedCactus::PottedCactus(); case (140 << 4) | 5: return PottedCactus::PottedCactus(); case (140 << 4) | 6: return PottedCactus::PottedCactus(); case (140 << 4) | 7: return PottedCactus::PottedCactus(); case (140 << 4) | 8: return PottedCactus::PottedCactus(); case (140 << 4) | 9: return PottedCactus::PottedCactus(); case (140 << 4) | 10: return PottedCactus::PottedCactus(); case (140 << 4) | 11: return PottedCactus::PottedCactus(); case (140 << 4) | 12: return PottedCactus::PottedCactus(); case (140 << 4) | 13: return PottedCactus::PottedCactus(); case (140 << 4) | 14: return PottedCactus::PottedCactus(); case (140 << 4) | 15: return PottedCactus::PottedCactus(); case (141 << 4) | 0: return Carrots::Carrots(0); case (141 << 4) | 1: return Carrots::Carrots(1); case (141 << 4) | 2: return Carrots::Carrots(2); case (141 << 4) | 3: return Carrots::Carrots(3); case (141 << 4) | 4: return Carrots::Carrots(4); case (141 << 4) | 5: return Carrots::Carrots(5); case (141 << 4) | 6: return Carrots::Carrots(6); case (141 << 4) | 7: return Carrots::Carrots(7); case (142 << 4) | 0: return Potatoes::Potatoes(0); case (142 << 4) | 1: return Potatoes::Potatoes(1); case (142 << 4) | 2: return Potatoes::Potatoes(2); case (142 << 4) | 3: return Potatoes::Potatoes(3); case (142 << 4) | 4: return Potatoes::Potatoes(4); case (142 << 4) | 5: return Potatoes::Potatoes(5); case (142 << 4) | 6: return Potatoes::Potatoes(6); case (142 << 4) | 7: return Potatoes::Potatoes(7); case (143 << 4) | 0: return OakButton::OakButton(OakButton::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, false); case (143 << 4) | 1: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_XP, false); case (143 << 4) | 2: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_XM, false); case (143 << 4) | 3: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_ZP, false); case (143 << 4) | 4: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_ZM, false); case (143 << 4) | 5: return OakButton::OakButton(OakButton::Face::Floor, eBlockFace::BLOCK_FACE_ZM, false); case (143 << 4) | 8: return OakButton::OakButton(OakButton::Face::Ceiling, eBlockFace::BLOCK_FACE_ZM, true); case (143 << 4) | 9: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_XP, true); case (143 << 4) | 10: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_XM, true); case (143 << 4) | 11: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_ZP, true); case (143 << 4) | 12: return OakButton::OakButton(OakButton::Face::Wall, eBlockFace::BLOCK_FACE_ZM, true); case (143 << 4) | 13: return OakButton::OakButton(OakButton::Face::Floor, eBlockFace::BLOCK_FACE_ZM, true); case (144 << 4) | 1: return SkeletonSkull::SkeletonSkull(eBlockFace::BLOCK_FACE_YP); case (144 << 4) | 2: return SkeletonWallSkull::SkeletonWallSkull(eBlockFace::BLOCK_FACE_ZM); case (144 << 4) | 3: return SkeletonWallSkull::SkeletonWallSkull(eBlockFace::BLOCK_FACE_ZP); case (144 << 4) | 4: return SkeletonWallSkull::SkeletonWallSkull(eBlockFace::BLOCK_FACE_XM); case (144 << 4) | 5: return SkeletonWallSkull::SkeletonWallSkull(eBlockFace::BLOCK_FACE_XP); case (145 << 4) | 0: return Anvil::Anvil(eBlockFace::BLOCK_FACE_ZP); case (145 << 4) | 1: return Anvil::Anvil(eBlockFace::BLOCK_FACE_XM); case (145 << 4) | 2: return Anvil::Anvil(eBlockFace::BLOCK_FACE_ZM); case (145 << 4) | 3: return Anvil::Anvil(eBlockFace::BLOCK_FACE_XP); case (145 << 4) | 4: return ChippedAnvil::ChippedAnvil(eBlockFace::BLOCK_FACE_ZP); case (145 << 4) | 5: return ChippedAnvil::ChippedAnvil(eBlockFace::BLOCK_FACE_XM); case (145 << 4) | 6: return ChippedAnvil::ChippedAnvil(eBlockFace::BLOCK_FACE_ZM); case (145 << 4) | 7: return ChippedAnvil::ChippedAnvil(eBlockFace::BLOCK_FACE_XP); case (145 << 4) | 8: return DamagedAnvil::DamagedAnvil(eBlockFace::BLOCK_FACE_ZP); case (145 << 4) | 9: return DamagedAnvil::DamagedAnvil(eBlockFace::BLOCK_FACE_XM); case (145 << 4) | 10: return DamagedAnvil::DamagedAnvil(eBlockFace::BLOCK_FACE_ZM); case (145 << 4) | 11: return DamagedAnvil::DamagedAnvil(eBlockFace::BLOCK_FACE_XP); case (146 << 4) | 2: return TrappedChest::TrappedChest(eBlockFace::BLOCK_FACE_ZM, TrappedChest::Type::Single); case (146 << 4) | 3: return TrappedChest::TrappedChest(eBlockFace::BLOCK_FACE_ZP, TrappedChest::Type::Single); case (146 << 4) | 4: return TrappedChest::TrappedChest(eBlockFace::BLOCK_FACE_XM, TrappedChest::Type::Single); case (146 << 4) | 5: return TrappedChest::TrappedChest(eBlockFace::BLOCK_FACE_XP, TrappedChest::Type::Single); case (147 << 4) | 0: return LightWeightedPressurePlate::LightWeightedPressurePlate(0); case (147 << 4) | 1: return LightWeightedPressurePlate::LightWeightedPressurePlate(1); case (147 << 4) | 2: return LightWeightedPressurePlate::LightWeightedPressurePlate(2); case (147 << 4) | 3: return LightWeightedPressurePlate::LightWeightedPressurePlate(3); case (147 << 4) | 4: return LightWeightedPressurePlate::LightWeightedPressurePlate(4); case (147 << 4) | 5: return LightWeightedPressurePlate::LightWeightedPressurePlate(5); case (147 << 4) | 6: return LightWeightedPressurePlate::LightWeightedPressurePlate(6); case (147 << 4) | 7: return LightWeightedPressurePlate::LightWeightedPressurePlate(7); case (147 << 4) | 8: return LightWeightedPressurePlate::LightWeightedPressurePlate(8); case (147 << 4) | 9: return LightWeightedPressurePlate::LightWeightedPressurePlate(9); case (147 << 4) | 10: return LightWeightedPressurePlate::LightWeightedPressurePlate(10); case (147 << 4) | 11: return LightWeightedPressurePlate::LightWeightedPressurePlate(11); case (147 << 4) | 12: return LightWeightedPressurePlate::LightWeightedPressurePlate(12); case (147 << 4) | 13: return LightWeightedPressurePlate::LightWeightedPressurePlate(13); case (147 << 4) | 14: return LightWeightedPressurePlate::LightWeightedPressurePlate(14); case (147 << 4) | 15: return LightWeightedPressurePlate::LightWeightedPressurePlate(15); case (148 << 4) | 0: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(0); case (148 << 4) | 1: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(1); case (148 << 4) | 2: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(2); case (148 << 4) | 3: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(3); case (148 << 4) | 4: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(4); case (148 << 4) | 5: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(5); case (148 << 4) | 6: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(6); case (148 << 4) | 7: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(7); case (148 << 4) | 8: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(8); case (148 << 4) | 9: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(9); case (148 << 4) | 10: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(10); case (148 << 4) | 11: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(11); case (148 << 4) | 12: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(12); case (148 << 4) | 13: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(13); case (148 << 4) | 14: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(14); case (148 << 4) | 15: return HeavyWeightedPressurePlate::HeavyWeightedPressurePlate(15); case (149 << 4) | 0: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Compare, false); case (149 << 4) | 1: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Compare, false); case (149 << 4) | 2: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Compare, false); case (149 << 4) | 3: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Compare, false); case (149 << 4) | 4: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Subtract, false); case (149 << 4) | 5: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Subtract, false); case (149 << 4) | 6: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Subtract, false); case (149 << 4) | 7: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Subtract, false); case (149 << 4) | 8: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Compare, true); case (149 << 4) | 9: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Compare, true); case (149 << 4) | 10: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Compare, true); case (149 << 4) | 11: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Compare, true); case (149 << 4) | 12: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Subtract, true); case (149 << 4) | 13: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Subtract, true); case (149 << 4) | 14: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Subtract, true); case (149 << 4) | 15: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Subtract, true); case (150 << 4) | 0: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Compare, false); case (150 << 4) | 1: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Compare, false); case (150 << 4) | 2: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Compare, false); case (150 << 4) | 3: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Compare, false); case (150 << 4) | 4: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Subtract, false); case (150 << 4) | 5: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Subtract, false); case (150 << 4) | 6: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Subtract, false); case (150 << 4) | 7: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Subtract, false); case (150 << 4) | 8: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Compare, true); case (150 << 4) | 9: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Compare, true); case (150 << 4) | 10: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Compare, true); case (150 << 4) | 11: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Compare, true); case (150 << 4) | 12: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZP, Comparator::Mode::Subtract, true); case (150 << 4) | 13: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XM, Comparator::Mode::Subtract, true); case (150 << 4) | 14: return Comparator::Comparator(eBlockFace::BLOCK_FACE_ZM, Comparator::Mode::Subtract, true); case (150 << 4) | 15: return Comparator::Comparator(eBlockFace::BLOCK_FACE_XP, Comparator::Mode::Subtract, true); case (151 << 4) | 0: return DaylightDetector::DaylightDetector(false, 0); case (151 << 4) | 1: return DaylightDetector::DaylightDetector(false, 1); case (151 << 4) | 2: return DaylightDetector::DaylightDetector(false, 2); case (151 << 4) | 3: return DaylightDetector::DaylightDetector(false, 3); case (151 << 4) | 4: return DaylightDetector::DaylightDetector(false, 4); case (151 << 4) | 5: return DaylightDetector::DaylightDetector(false, 5); case (151 << 4) | 6: return DaylightDetector::DaylightDetector(false, 6); case (151 << 4) | 7: return DaylightDetector::DaylightDetector(false, 7); case (151 << 4) | 8: return DaylightDetector::DaylightDetector(false, 8); case (151 << 4) | 9: return DaylightDetector::DaylightDetector(false, 9); case (151 << 4) | 10: return DaylightDetector::DaylightDetector(false, 10); case (151 << 4) | 11: return DaylightDetector::DaylightDetector(false, 11); case (151 << 4) | 12: return DaylightDetector::DaylightDetector(false, 12); case (151 << 4) | 13: return DaylightDetector::DaylightDetector(false, 13); case (151 << 4) | 14: return DaylightDetector::DaylightDetector(false, 14); case (151 << 4) | 15: return DaylightDetector::DaylightDetector(false, 15); case (152 << 4) | 0: return RedstoneBlock::RedstoneBlock(); case (153 << 4) | 0: return NetherQuartzOre::NetherQuartzOre(); case (154 << 4) | 0: return Hopper::Hopper(true, eBlockFace::BLOCK_FACE_YM); case (154 << 4) | 2: return Hopper::Hopper(true, eBlockFace::BLOCK_FACE_ZM); case (154 << 4) | 3: return Hopper::Hopper(true, eBlockFace::BLOCK_FACE_ZP); case (154 << 4) | 4: return Hopper::Hopper(true, eBlockFace::BLOCK_FACE_XM); case (154 << 4) | 5: return Hopper::Hopper(true, eBlockFace::BLOCK_FACE_XP); case (154 << 4) | 8: return Hopper::Hopper(false, eBlockFace::BLOCK_FACE_YM); case (154 << 4) | 10: return Hopper::Hopper(false, eBlockFace::BLOCK_FACE_ZM); case (154 << 4) | 11: return Hopper::Hopper(false, eBlockFace::BLOCK_FACE_ZP); case (154 << 4) | 12: return Hopper::Hopper(false, eBlockFace::BLOCK_FACE_XM); case (154 << 4) | 13: return Hopper::Hopper(false, eBlockFace::BLOCK_FACE_XP); case (155 << 4) | 0: return QuartzBlock::QuartzBlock(); case (155 << 4) | 1: return ChiseledQuartzBlock::ChiseledQuartzBlock(); case (155 << 4) | 2: return QuartzPillar::QuartzPillar(QuartzPillar::Axis::Y); case (155 << 4) | 3: return QuartzPillar::QuartzPillar(QuartzPillar::Axis::X); case (155 << 4) | 4: return QuartzPillar::QuartzPillar(QuartzPillar::Axis::Z); case (156 << 4) | 0: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_XP, QuartzStairs::Half::Bottom, QuartzStairs::Shape::Straight ); case (156 << 4) | 1: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_XM, QuartzStairs::Half::Bottom, QuartzStairs::Shape::Straight ); case (156 << 4) | 2: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_ZP, QuartzStairs::Half::Bottom, QuartzStairs::Shape::Straight ); case (156 << 4) | 3: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_ZM, QuartzStairs::Half::Bottom, QuartzStairs::Shape::Straight ); case (156 << 4) | 4: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_XP, QuartzStairs::Half::Top, QuartzStairs::Shape::Straight ); case (156 << 4) | 5: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_XM, QuartzStairs::Half::Top, QuartzStairs::Shape::Straight ); case (156 << 4) | 6: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_ZP, QuartzStairs::Half::Top, QuartzStairs::Shape::Straight ); case (156 << 4) | 7: return QuartzStairs::QuartzStairs( eBlockFace::BLOCK_FACE_ZM, QuartzStairs::Half::Top, QuartzStairs::Shape::Straight ); case (157 << 4) | 0: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::NorthSouth); case (157 << 4) | 1: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::EastWest); case (157 << 4) | 2: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::AscendingEast); case (157 << 4) | 3: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::AscendingWest); case (157 << 4) | 4: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::AscendingNorth); case (157 << 4) | 5: return ActivatorRail::ActivatorRail(false, ActivatorRail::Shape::AscendingSouth); case (157 << 4) | 8: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::NorthSouth); case (157 << 4) | 9: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::EastWest); case (157 << 4) | 10: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::AscendingEast); case (157 << 4) | 11: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::AscendingWest); case (157 << 4) | 12: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::AscendingNorth); case (157 << 4) | 13: return ActivatorRail::ActivatorRail(true, ActivatorRail::Shape::AscendingSouth); case (158 << 4) | 0: return Dropper::Dropper(eBlockFace::BLOCK_FACE_YM, false); case (158 << 4) | 1: return Dropper::Dropper(eBlockFace::BLOCK_FACE_YP, false); case (158 << 4) | 2: return Dropper::Dropper(eBlockFace::BLOCK_FACE_ZM, false); case (158 << 4) | 3: return Dropper::Dropper(eBlockFace::BLOCK_FACE_ZP, false); case (158 << 4) | 4: return Dropper::Dropper(eBlockFace::BLOCK_FACE_XM, false); case (158 << 4) | 5: return Dropper::Dropper(eBlockFace::BLOCK_FACE_XP, false); case (158 << 4) | 8: return Dropper::Dropper(eBlockFace::BLOCK_FACE_YM, true); case (158 << 4) | 9: return Dropper::Dropper(eBlockFace::BLOCK_FACE_YP, true); case (158 << 4) | 10: return Dropper::Dropper(eBlockFace::BLOCK_FACE_ZM, true); case (158 << 4) | 11: return Dropper::Dropper(eBlockFace::BLOCK_FACE_ZP, true); case (158 << 4) | 12: return Dropper::Dropper(eBlockFace::BLOCK_FACE_XM, true); case (158 << 4) | 13: return Dropper::Dropper(eBlockFace::BLOCK_FACE_XP, true); case (159 << 4) | 0: return WhiteTerracotta::WhiteTerracotta(); case (159 << 4) | 1: return OrangeTerracotta::OrangeTerracotta(); case (159 << 4) | 2: return MagentaTerracotta::MagentaTerracotta(); case (159 << 4) | 3: return LightBlueTerracotta::LightBlueTerracotta(); case (159 << 4) | 4: return YellowTerracotta::YellowTerracotta(); case (159 << 4) | 5: return LimeTerracotta::LimeTerracotta(); case (159 << 4) | 6: return PinkTerracotta::PinkTerracotta(); case (159 << 4) | 7: return GrayTerracotta::GrayTerracotta(); case (159 << 4) | 8: return LightGrayTerracotta::LightGrayTerracotta(); case (159 << 4) | 9: return CyanTerracotta::CyanTerracotta(); case (159 << 4) | 10: return PurpleTerracotta::PurpleTerracotta(); case (159 << 4) | 11: return BlueTerracotta::BlueTerracotta(); case (159 << 4) | 12: return BrownTerracotta::BrownTerracotta(); case (159 << 4) | 13: return GreenTerracotta::GreenTerracotta(); case (159 << 4) | 14: return RedTerracotta::RedTerracotta(); case (159 << 4) | 15: return BlackTerracotta::BlackTerracotta(); case (160 << 4) | 0: return WhiteStainedGlassPane::WhiteStainedGlassPane(false, false, false, false); case (160 << 4) | 1: return OrangeStainedGlassPane::OrangeStainedGlassPane(false, false, false, false); case (160 << 4) | 2: return MagentaStainedGlassPane::MagentaStainedGlassPane(false, false, false, false); case (160 << 4) | 3: return LightBlueStainedGlassPane::LightBlueStainedGlassPane(false, false, false, false); case (160 << 4) | 4: return YellowStainedGlassPane::YellowStainedGlassPane(false, false, false, false); case (160 << 4) | 5: return LimeStainedGlassPane::LimeStainedGlassPane(false, false, false, false); case (160 << 4) | 6: return PinkStainedGlassPane::PinkStainedGlassPane(false, false, false, false); case (160 << 4) | 7: return GrayStainedGlassPane::GrayStainedGlassPane(false, false, false, false); case (160 << 4) | 8: return LightGrayStainedGlassPane::LightGrayStainedGlassPane(false, false, false, false); case (160 << 4) | 9: return CyanStainedGlassPane::CyanStainedGlassPane(false, false, false, false); case (160 << 4) | 10: return PurpleStainedGlassPane::PurpleStainedGlassPane(false, false, false, false); case (160 << 4) | 11: return BlueStainedGlassPane::BlueStainedGlassPane(false, false, false, false); case (160 << 4) | 12: return BrownStainedGlassPane::BrownStainedGlassPane(false, false, false, false); case (160 << 4) | 13: return GreenStainedGlassPane::GreenStainedGlassPane(false, false, false, false); case (160 << 4) | 14: return RedStainedGlassPane::RedStainedGlassPane(false, false, false, false); case (160 << 4) | 15: return BlackStainedGlassPane::BlackStainedGlassPane(false, false, false, false); case (161 << 4) | 0: return AcaciaLeaves::AcaciaLeaves(false, true); case (161 << 4) | 1: return DarkOakLeaves::DarkOakLeaves(false, true); case (161 << 4) | 4: return AcaciaLeaves::AcaciaLeaves(false, false); case (161 << 4) | 5: return DarkOakLeaves::DarkOakLeaves(false, false); case (161 << 4) | 8: return AcaciaLeaves::AcaciaLeaves(true, true); case (161 << 4) | 9: return DarkOakLeaves::DarkOakLeaves(true, true); case (161 << 4) | 12: return AcaciaLeaves::AcaciaLeaves(true, false); case (161 << 4) | 13: return DarkOakLeaves::DarkOakLeaves(true, false); case (162 << 4) | 0: return AcaciaLog::AcaciaLog(AcaciaLog::Axis::Y); case (162 << 4) | 1: return DarkOakLog::DarkOakLog(DarkOakLog::Axis::Y); case (162 << 4) | 4: return AcaciaLog::AcaciaLog(AcaciaLog::Axis::X); case (162 << 4) | 5: return DarkOakLog::DarkOakLog(DarkOakLog::Axis::X); case (162 << 4) | 8: return AcaciaLog::AcaciaLog(AcaciaLog::Axis::Z); case (162 << 4) | 9: return DarkOakLog::DarkOakLog(DarkOakLog::Axis::Z); case (162 << 4) | 12: return AcaciaWood::AcaciaWood(); case (162 << 4) | 13: return DarkOakWood::DarkOakWood(); case (163 << 4) | 0: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_XP, AcaciaStairs::Half::Bottom, AcaciaStairs::Shape::Straight ); case (163 << 4) | 1: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_XM, AcaciaStairs::Half::Bottom, AcaciaStairs::Shape::Straight ); case (163 << 4) | 2: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_ZP, AcaciaStairs::Half::Bottom, AcaciaStairs::Shape::Straight ); case (163 << 4) | 3: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_ZM, AcaciaStairs::Half::Bottom, AcaciaStairs::Shape::Straight ); case (163 << 4) | 4: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_XP, AcaciaStairs::Half::Top, AcaciaStairs::Shape::Straight ); case (163 << 4) | 5: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_XM, AcaciaStairs::Half::Top, AcaciaStairs::Shape::Straight ); case (163 << 4) | 6: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_ZP, AcaciaStairs::Half::Top, AcaciaStairs::Shape::Straight ); case (163 << 4) | 7: return AcaciaStairs::AcaciaStairs( eBlockFace::BLOCK_FACE_ZM, AcaciaStairs::Half::Top, AcaciaStairs::Shape::Straight ); case (164 << 4) | 0: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_XP, DarkOakStairs::Half::Bottom, DarkOakStairs::Shape::Straight ); case (164 << 4) | 1: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_XM, DarkOakStairs::Half::Bottom, DarkOakStairs::Shape::Straight ); case (164 << 4) | 2: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_ZP, DarkOakStairs::Half::Bottom, DarkOakStairs::Shape::Straight ); case (164 << 4) | 3: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_ZM, DarkOakStairs::Half::Bottom, DarkOakStairs::Shape::Straight ); case (164 << 4) | 4: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_XP, DarkOakStairs::Half::Top, DarkOakStairs::Shape::Straight ); case (164 << 4) | 5: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_XM, DarkOakStairs::Half::Top, DarkOakStairs::Shape::Straight ); case (164 << 4) | 6: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_ZP, DarkOakStairs::Half::Top, DarkOakStairs::Shape::Straight ); case (164 << 4) | 7: return DarkOakStairs::DarkOakStairs( eBlockFace::BLOCK_FACE_ZM, DarkOakStairs::Half::Top, DarkOakStairs::Shape::Straight ); case (165 << 4) | 0: return SlimeBlock::SlimeBlock(); case (166 << 4) | 0: return Barrier::Barrier(); case (167 << 4) | 0: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZM, IronTrapdoor::Half::Bottom, false, false); case (167 << 4) | 1: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZP, IronTrapdoor::Half::Bottom, false, false); case (167 << 4) | 2: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XM, IronTrapdoor::Half::Bottom, false, false); case (167 << 4) | 3: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XP, IronTrapdoor::Half::Bottom, false, false); case (167 << 4) | 4: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZM, IronTrapdoor::Half::Bottom, true, false); case (167 << 4) | 5: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZP, IronTrapdoor::Half::Bottom, true, false); case (167 << 4) | 6: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XM, IronTrapdoor::Half::Bottom, true, false); case (167 << 4) | 7: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XP, IronTrapdoor::Half::Bottom, true, false); case (167 << 4) | 8: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZM, IronTrapdoor::Half::Top, false, false); case (167 << 4) | 9: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZP, IronTrapdoor::Half::Top, false, false); case (167 << 4) | 10: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XM, IronTrapdoor::Half::Top, false, false); case (167 << 4) | 11: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XP, IronTrapdoor::Half::Top, false, false); case (167 << 4) | 12: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZM, IronTrapdoor::Half::Top, true, false); case (167 << 4) | 13: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_ZP, IronTrapdoor::Half::Top, true, false); case (167 << 4) | 14: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XM, IronTrapdoor::Half::Top, true, false); case (167 << 4) | 15: return IronTrapdoor::IronTrapdoor(eBlockFace::BLOCK_FACE_XP, IronTrapdoor::Half::Top, true, false); case (168 << 4) | 0: return Prismarine::Prismarine(); case (168 << 4) | 1: return PrismarineBricks::PrismarineBricks(); case (168 << 4) | 2: return DarkPrismarine::DarkPrismarine(); case (169 << 4) | 0: return SeaLantern::SeaLantern(); case (170 << 4) | 0: return HayBale::HayBale(HayBale::Axis::Y); case (170 << 4) | 4: return HayBale::HayBale(HayBale::Axis::X); case (170 << 4) | 8: return HayBale::HayBale(HayBale::Axis::Z); case (171 << 4) | 0: return WhiteCarpet::WhiteCarpet(); case (171 << 4) | 1: return OrangeCarpet::OrangeCarpet(); case (171 << 4) | 2: return MagentaCarpet::MagentaCarpet(); case (171 << 4) | 3: return LightBlueCarpet::LightBlueCarpet(); case (171 << 4) | 4: return YellowCarpet::YellowCarpet(); case (171 << 4) | 5: return LimeCarpet::LimeCarpet(); case (171 << 4) | 6: return PinkCarpet::PinkCarpet(); case (171 << 4) | 7: return GrayCarpet::GrayCarpet(); case (171 << 4) | 8: return LightGrayCarpet::LightGrayCarpet(); case (171 << 4) | 9: return CyanCarpet::CyanCarpet(); case (171 << 4) | 10: return PurpleCarpet::PurpleCarpet(); case (171 << 4) | 11: return BlueCarpet::BlueCarpet(); case (171 << 4) | 12: return BrownCarpet::BrownCarpet(); case (171 << 4) | 13: return GreenCarpet::GreenCarpet(); case (171 << 4) | 14: return RedCarpet::RedCarpet(); case (171 << 4) | 15: return BlackCarpet::BlackCarpet(); case (172 << 4) | 0: return Terracotta::Terracotta(); case (173 << 4) | 0: return CoalBlock::CoalBlock(); case (174 << 4) | 0: return PackedIce::PackedIce(); case (175 << 4) | 0: return Sunflower::Sunflower(Sunflower::Half::Lower); case (175 << 4) | 1: return Lilac::Lilac(Lilac::Half::Lower); case (175 << 4) | 2: return TallGrass::TallGrass(TallGrass::Half::Lower); case (175 << 4) | 3: return LargeFern::LargeFern(LargeFern::Half::Lower); case (175 << 4) | 4: return RoseBush::RoseBush(RoseBush::Half::Lower); case (175 << 4) | 5: return Peony::Peony(Peony::Half::Lower); case (175 << 4) | 8: return Sunflower::Sunflower(Sunflower::Half::Upper); case (175 << 4) | 9: return Lilac::Lilac(Lilac::Half::Upper); case (175 << 4) | 10: return TallGrass::TallGrass(TallGrass::Half::Upper); case (175 << 4) | 11: return LargeFern::LargeFern(LargeFern::Half::Upper); case (175 << 4) | 12: return RoseBush::RoseBush(RoseBush::Half::Upper); case (175 << 4) | 13: return Peony::Peony(Peony::Half::Upper); case (176 << 4) | 0: return WhiteBanner::WhiteBanner(0); case (176 << 4) | 1: return WhiteBanner::WhiteBanner(1); case (176 << 4) | 2: return WhiteBanner::WhiteBanner(2); case (176 << 4) | 3: return WhiteBanner::WhiteBanner(3); case (176 << 4) | 4: return WhiteBanner::WhiteBanner(4); case (176 << 4) | 5: return WhiteBanner::WhiteBanner(5); case (176 << 4) | 6: return WhiteBanner::WhiteBanner(6); case (176 << 4) | 7: return WhiteBanner::WhiteBanner(7); case (176 << 4) | 8: return WhiteBanner::WhiteBanner(8); case (176 << 4) | 9: return WhiteBanner::WhiteBanner(9); case (176 << 4) | 10: return WhiteBanner::WhiteBanner(10); case (176 << 4) | 11: return WhiteBanner::WhiteBanner(11); case (176 << 4) | 12: return WhiteBanner::WhiteBanner(12); case (176 << 4) | 13: return WhiteBanner::WhiteBanner(13); case (176 << 4) | 14: return WhiteBanner::WhiteBanner(14); case (176 << 4) | 15: return WhiteBanner::WhiteBanner(15); case (177 << 4) | 2: return WhiteWallBanner::WhiteWallBanner(eBlockFace::BLOCK_FACE_ZM); case (177 << 4) | 3: return WhiteWallBanner::WhiteWallBanner(eBlockFace::BLOCK_FACE_ZP); case (177 << 4) | 4: return WhiteWallBanner::WhiteWallBanner(eBlockFace::BLOCK_FACE_XM); case (177 << 4) | 5: return WhiteWallBanner::WhiteWallBanner(eBlockFace::BLOCK_FACE_XP); case (178 << 4) | 0: return DaylightDetector::DaylightDetector(true, 0); case (178 << 4) | 1: return DaylightDetector::DaylightDetector(true, 1); case (178 << 4) | 2: return DaylightDetector::DaylightDetector(true, 2); case (178 << 4) | 3: return DaylightDetector::DaylightDetector(true, 3); case (178 << 4) | 4: return DaylightDetector::DaylightDetector(true, 4); case (178 << 4) | 5: return DaylightDetector::DaylightDetector(true, 5); case (178 << 4) | 6: return DaylightDetector::DaylightDetector(true, 6); case (178 << 4) | 7: return DaylightDetector::DaylightDetector(true, 7); case (178 << 4) | 8: return DaylightDetector::DaylightDetector(true, 8); case (178 << 4) | 9: return DaylightDetector::DaylightDetector(true, 9); case (178 << 4) | 10: return DaylightDetector::DaylightDetector(true, 10); case (178 << 4) | 11: return DaylightDetector::DaylightDetector(true, 11); case (178 << 4) | 12: return DaylightDetector::DaylightDetector(true, 12); case (178 << 4) | 13: return DaylightDetector::DaylightDetector(true, 13); case (178 << 4) | 14: return DaylightDetector::DaylightDetector(true, 14); case (178 << 4) | 15: return DaylightDetector::DaylightDetector(true, 15); case (179 << 4) | 0: return RedSandstone::RedSandstone(); case (179 << 4) | 1: return ChiseledRedSandstone::ChiseledRedSandstone(); case (179 << 4) | 2: return CutRedSandstone::CutRedSandstone(); case (180 << 4) | 0: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_XP, RedSandstoneStairs::Half::Bottom, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 1: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_XM, RedSandstoneStairs::Half::Bottom, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 2: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_ZP, RedSandstoneStairs::Half::Bottom, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 3: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_ZM, RedSandstoneStairs::Half::Bottom, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 4: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_XP, RedSandstoneStairs::Half::Top, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 5: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_XM, RedSandstoneStairs::Half::Top, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 6: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_ZP, RedSandstoneStairs::Half::Top, RedSandstoneStairs::Shape::Straight ); case (180 << 4) | 7: return RedSandstoneStairs::RedSandstoneStairs( eBlockFace::BLOCK_FACE_ZM, RedSandstoneStairs::Half::Top, RedSandstoneStairs::Shape::Straight ); case (181 << 4) | 0: return RedSandstoneSlab::RedSandstoneSlab(RedSandstoneSlab::Type::Double); case (181 << 4) | 8: return SmoothRedSandstone::SmoothRedSandstone(); case (182 << 4) | 0: return RedSandstoneSlab::RedSandstoneSlab(RedSandstoneSlab::Type::Bottom); case (182 << 4) | 8: return RedSandstoneSlab::RedSandstoneSlab(RedSandstoneSlab::Type::Top); case (183 << 4) | 0: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (183 << 4) | 1: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (183 << 4) | 2: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (183 << 4) | 3: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (183 << 4) | 4: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (183 << 4) | 5: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (183 << 4) | 6: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (183 << 4) | 7: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (183 << 4) | 8: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (183 << 4) | 9: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (183 << 4) | 10: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (183 << 4) | 11: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (183 << 4) | 12: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (183 << 4) | 13: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (183 << 4) | 14: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (183 << 4) | 15: return SpruceFenceGate::SpruceFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (184 << 4) | 0: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (184 << 4) | 1: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (184 << 4) | 2: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (184 << 4) | 3: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (184 << 4) | 4: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (184 << 4) | 5: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (184 << 4) | 6: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (184 << 4) | 7: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (184 << 4) | 8: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (184 << 4) | 9: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (184 << 4) | 10: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (184 << 4) | 11: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (184 << 4) | 12: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (184 << 4) | 13: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (184 << 4) | 14: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (184 << 4) | 15: return BirchFenceGate::BirchFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (185 << 4) | 0: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (185 << 4) | 1: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (185 << 4) | 2: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (185 << 4) | 3: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (185 << 4) | 4: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (185 << 4) | 5: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (185 << 4) | 6: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (185 << 4) | 7: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (185 << 4) | 8: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (185 << 4) | 9: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (185 << 4) | 10: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (185 << 4) | 11: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (185 << 4) | 12: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (185 << 4) | 13: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (185 << 4) | 14: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (185 << 4) | 15: return JungleFenceGate::JungleFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (186 << 4) | 0: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (186 << 4) | 1: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (186 << 4) | 2: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (186 << 4) | 3: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (186 << 4) | 4: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (186 << 4) | 5: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (186 << 4) | 6: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (186 << 4) | 7: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (186 << 4) | 8: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (186 << 4) | 9: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (186 << 4) | 10: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (186 << 4) | 11: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (186 << 4) | 12: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (186 << 4) | 13: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (186 << 4) | 14: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (186 << 4) | 15: return DarkOakFenceGate::DarkOakFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (187 << 4) | 0: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, false); case (187 << 4) | 1: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, false); case (187 << 4) | 2: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, false); case (187 << 4) | 3: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, false); case (187 << 4) | 4: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, false); case (187 << 4) | 5: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, false); case (187 << 4) | 6: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, false); case (187 << 4) | 7: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, false); case (187 << 4) | 8: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZP, false, false, true); case (187 << 4) | 9: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XM, false, false, true); case (187 << 4) | 10: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZM, false, false, true); case (187 << 4) | 11: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XP, false, false, true); case (187 << 4) | 12: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZP, false, true, true); case (187 << 4) | 13: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XM, false, true, true); case (187 << 4) | 14: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_ZM, false, true, true); case (187 << 4) | 15: return AcaciaFenceGate::AcaciaFenceGate(eBlockFace::BLOCK_FACE_XP, false, true, true); case (188 << 4) | 0: return SpruceFence::SpruceFence(false, false, false, false); case (189 << 4) | 0: return BirchFence::BirchFence(false, false, false, false); case (190 << 4) | 0: return JungleFence::JungleFence(false, false, false, false); case (191 << 4) | 0: return DarkOakFence::DarkOakFence(false, false, false, false); case (192 << 4) | 0: return AcaciaFence::AcaciaFence(false, false, false, false); case (193 << 4) | 0: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, false, false ); case (193 << 4) | 1: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_ZP, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, false, false ); case (193 << 4) | 2: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XM, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, false, false ); case (193 << 4) | 3: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_ZM, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, false, false ); case (193 << 4) | 4: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, true, false ); case (193 << 4) | 5: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_ZP, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, true, false ); case (193 << 4) | 6: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XM, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, true, false ); case (193 << 4) | 7: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_ZM, SpruceDoor::Half::Lower, SpruceDoor::Hinge::Right, true, false ); case (193 << 4) | 8: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Upper, SpruceDoor::Hinge::Left, false, false ); case (193 << 4) | 9: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Upper, SpruceDoor::Hinge::Right, false, false ); case (193 << 4) | 10: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Upper, SpruceDoor::Hinge::Left, false, true ); case (193 << 4) | 11: return SpruceDoor::SpruceDoor( eBlockFace::BLOCK_FACE_XP, SpruceDoor::Half::Upper, SpruceDoor::Hinge::Right, false, true ); case (194 << 4) | 0: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, false, false ); case (194 << 4) | 1: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_ZP, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, false, false ); case (194 << 4) | 2: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XM, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, false, false ); case (194 << 4) | 3: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_ZM, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, false, false ); case (194 << 4) | 4: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, true, false ); case (194 << 4) | 5: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_ZP, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, true, false ); case (194 << 4) | 6: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XM, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, true, false ); case (194 << 4) | 7: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_ZM, BirchDoor::Half::Lower, BirchDoor::Hinge::Right, true, false ); case (194 << 4) | 8: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Upper, BirchDoor::Hinge::Left, false, false ); case (194 << 4) | 9: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Upper, BirchDoor::Hinge::Right, false, false ); case (194 << 4) | 10: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Upper, BirchDoor::Hinge::Left, false, true ); case (194 << 4) | 11: return BirchDoor::BirchDoor( eBlockFace::BLOCK_FACE_XP, BirchDoor::Half::Upper, BirchDoor::Hinge::Right, false, true ); case (195 << 4) | 0: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, false, false ); case (195 << 4) | 1: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_ZP, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, false, false ); case (195 << 4) | 2: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XM, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, false, false ); case (195 << 4) | 3: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_ZM, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, false, false ); case (195 << 4) | 4: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, true, false ); case (195 << 4) | 5: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_ZP, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, true, false ); case (195 << 4) | 6: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XM, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, true, false ); case (195 << 4) | 7: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_ZM, JungleDoor::Half::Lower, JungleDoor::Hinge::Right, true, false ); case (195 << 4) | 8: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Upper, JungleDoor::Hinge::Left, false, false ); case (195 << 4) | 9: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Upper, JungleDoor::Hinge::Right, false, false ); case (195 << 4) | 10: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Upper, JungleDoor::Hinge::Left, false, true ); case (195 << 4) | 11: return JungleDoor::JungleDoor( eBlockFace::BLOCK_FACE_XP, JungleDoor::Half::Upper, JungleDoor::Hinge::Right, false, true ); case (196 << 4) | 0: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, false, false ); case (196 << 4) | 1: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_ZP, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, false, false ); case (196 << 4) | 2: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XM, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, false, false ); case (196 << 4) | 3: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_ZM, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, false, false ); case (196 << 4) | 4: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, true, false ); case (196 << 4) | 5: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_ZP, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, true, false ); case (196 << 4) | 6: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XM, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, true, false ); case (196 << 4) | 7: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_ZM, AcaciaDoor::Half::Lower, AcaciaDoor::Hinge::Right, true, false ); case (196 << 4) | 8: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Upper, AcaciaDoor::Hinge::Left, false, false ); case (196 << 4) | 9: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Upper, AcaciaDoor::Hinge::Right, false, false ); case (196 << 4) | 10: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Upper, AcaciaDoor::Hinge::Left, false, true ); case (196 << 4) | 11: return AcaciaDoor::AcaciaDoor( eBlockFace::BLOCK_FACE_XP, AcaciaDoor::Half::Upper, AcaciaDoor::Hinge::Right, false, true ); case (197 << 4) | 0: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, false, false ); case (197 << 4) | 1: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_ZP, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, false, false ); case (197 << 4) | 2: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XM, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, false, false ); case (197 << 4) | 3: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_ZM, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, false, false ); case (197 << 4) | 4: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, true, false ); case (197 << 4) | 5: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_ZP, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, true, false ); case (197 << 4) | 6: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XM, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, true, false ); case (197 << 4) | 7: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_ZM, DarkOakDoor::Half::Lower, DarkOakDoor::Hinge::Right, true, false ); case (197 << 4) | 8: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Upper, DarkOakDoor::Hinge::Left, false, false ); case (197 << 4) | 9: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Upper, DarkOakDoor::Hinge::Right, false, false ); case (197 << 4) | 10: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Upper, DarkOakDoor::Hinge::Left, false, true ); case (197 << 4) | 11: return DarkOakDoor::DarkOakDoor( eBlockFace::BLOCK_FACE_XP, DarkOakDoor::Half::Upper, DarkOakDoor::Hinge::Right, false, true ); case (198 << 4) | 0: return EndRod::EndRod(eBlockFace::BLOCK_FACE_YM); case (198 << 4) | 1: return EndRod::EndRod(eBlockFace::BLOCK_FACE_YP); case (198 << 4) | 2: return EndRod::EndRod(eBlockFace::BLOCK_FACE_ZM); case (198 << 4) | 3: return EndRod::EndRod(eBlockFace::BLOCK_FACE_ZP); case (198 << 4) | 4: return EndRod::EndRod(eBlockFace::BLOCK_FACE_XM); case (198 << 4) | 5: return EndRod::EndRod(eBlockFace::BLOCK_FACE_XP); case (199 << 4) | 0: return ChorusPlant::ChorusPlant(false, false, false, false, false, false); case (200 << 4) | 0: return ChorusFlower::ChorusFlower(0); case (200 << 4) | 1: return ChorusFlower::ChorusFlower(1); case (200 << 4) | 2: return ChorusFlower::ChorusFlower(2); case (200 << 4) | 3: return ChorusFlower::ChorusFlower(3); case (200 << 4) | 4: return ChorusFlower::ChorusFlower(4); case (200 << 4) | 5: return ChorusFlower::ChorusFlower(5); case (201 << 4) | 0: return PurpurBlock::PurpurBlock(); case (202 << 4) | 0: return PurpurPillar::PurpurPillar(PurpurPillar::Axis::Y); case (202 << 4) | 4: return PurpurPillar::PurpurPillar(PurpurPillar::Axis::X); case (202 << 4) | 8: return PurpurPillar::PurpurPillar(PurpurPillar::Axis::Z); case (203 << 4) | 0: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_XP, PurpurStairs::Half::Bottom, PurpurStairs::Shape::Straight ); case (203 << 4) | 1: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_XM, PurpurStairs::Half::Bottom, PurpurStairs::Shape::Straight ); case (203 << 4) | 2: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_ZP, PurpurStairs::Half::Bottom, PurpurStairs::Shape::Straight ); case (203 << 4) | 3: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_ZM, PurpurStairs::Half::Bottom, PurpurStairs::Shape::Straight ); case (203 << 4) | 4: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_XP, PurpurStairs::Half::Top, PurpurStairs::Shape::Straight ); case (203 << 4) | 5: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_XM, PurpurStairs::Half::Top, PurpurStairs::Shape::Straight ); case (203 << 4) | 6: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_ZP, PurpurStairs::Half::Top, PurpurStairs::Shape::Straight ); case (203 << 4) | 7: return PurpurStairs::PurpurStairs( eBlockFace::BLOCK_FACE_ZM, PurpurStairs::Half::Top, PurpurStairs::Shape::Straight ); case (204 << 4) | 0: return PurpurSlab::PurpurSlab(PurpurSlab::Type::Double); case (205 << 4) | 0: return PurpurSlab::PurpurSlab(PurpurSlab::Type::Bottom); case (205 << 4) | 8: return PurpurSlab::PurpurSlab(PurpurSlab::Type::Top); case (206 << 4) | 0: return EndStoneBricks::EndStoneBricks(); case (207 << 4) | 0: return Beetroots::Beetroots(0); case (207 << 4) | 1: return Beetroots::Beetroots(1); case (207 << 4) | 2: return Beetroots::Beetroots(2); case (207 << 4) | 3: return Beetroots::Beetroots(3); case (208 << 4) | 0: return GrassPath::GrassPath(); case (209 << 4) | 0: return EndGateway::EndGateway(); case (210 << 4) | 0: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_YM); case (210 << 4) | 1: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_YP); case (210 << 4) | 2: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_ZM); case (210 << 4) | 3: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_ZP); case (210 << 4) | 4: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_XM); case (210 << 4) | 5: return RepeatingCommandBlock::RepeatingCommandBlock(false, eBlockFace::BLOCK_FACE_XP); case (210 << 4) | 8: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_YM); case (210 << 4) | 9: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_YP); case (210 << 4) | 10: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_ZM); case (210 << 4) | 11: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_ZP); case (210 << 4) | 12: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_XM); case (210 << 4) | 13: return RepeatingCommandBlock::RepeatingCommandBlock(true, eBlockFace::BLOCK_FACE_XP); case (211 << 4) | 0: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_YM); case (211 << 4) | 1: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_YP); case (211 << 4) | 2: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_ZM); case (211 << 4) | 3: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_ZP); case (211 << 4) | 4: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_XM); case (211 << 4) | 5: return ChainCommandBlock::ChainCommandBlock(false, eBlockFace::BLOCK_FACE_XP); case (211 << 4) | 8: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_YM); case (211 << 4) | 9: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_YP); case (211 << 4) | 10: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_ZM); case (211 << 4) | 11: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_ZP); case (211 << 4) | 12: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_XM); case (211 << 4) | 13: return ChainCommandBlock::ChainCommandBlock(true, eBlockFace::BLOCK_FACE_XP); case (212 << 4) | 0: return FrostedIce::FrostedIce(0); case (212 << 4) | 1: return FrostedIce::FrostedIce(1); case (212 << 4) | 2: return FrostedIce::FrostedIce(2); case (212 << 4) | 3: return FrostedIce::FrostedIce(3); case (213 << 4) | 0: return MagmaBlock::MagmaBlock(); case (214 << 4) | 0: return NetherWartBlock::NetherWartBlock(); case (215 << 4) | 0: return RedNetherBricks::RedNetherBricks(); case (216 << 4) | 0: return BoneBlock::BoneBlock(BoneBlock::Axis::Y); case (216 << 4) | 4: return BoneBlock::BoneBlock(BoneBlock::Axis::X); case (216 << 4) | 8: return BoneBlock::BoneBlock(BoneBlock::Axis::Z); case (217 << 4) | 0: return StructureVoid::StructureVoid(); case (218 << 4) | 0: return Observer::Observer(eBlockFace::BLOCK_FACE_YM, false); case (218 << 4) | 1: return Observer::Observer(eBlockFace::BLOCK_FACE_YP, false); case (218 << 4) | 2: return Observer::Observer(eBlockFace::BLOCK_FACE_ZM, false); case (218 << 4) | 3: return Observer::Observer(eBlockFace::BLOCK_FACE_ZP, false); case (218 << 4) | 4: return Observer::Observer(eBlockFace::BLOCK_FACE_XM, false); case (218 << 4) | 5: return Observer::Observer(eBlockFace::BLOCK_FACE_XP, false); case (218 << 4) | 8: return Observer::Observer(eBlockFace::BLOCK_FACE_YM, true); case (218 << 4) | 9: return Observer::Observer(eBlockFace::BLOCK_FACE_YP, true); case (218 << 4) | 10: return Observer::Observer(eBlockFace::BLOCK_FACE_ZM, true); case (218 << 4) | 11: return Observer::Observer(eBlockFace::BLOCK_FACE_ZP, true); case (218 << 4) | 12: return Observer::Observer(eBlockFace::BLOCK_FACE_XM, true); case (218 << 4) | 13: return Observer::Observer(eBlockFace::BLOCK_FACE_XP, true); case (219 << 4) | 0: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_YM); case (219 << 4) | 1: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_YP); case (219 << 4) | 2: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (219 << 4) | 3: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (219 << 4) | 4: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_XM); case (219 << 4) | 5: return WhiteShulkerBox::WhiteShulkerBox(eBlockFace::BLOCK_FACE_XP); case (220 << 4) | 0: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_YM); case (220 << 4) | 1: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_YP); case (220 << 4) | 2: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (220 << 4) | 3: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (220 << 4) | 4: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_XM); case (220 << 4) | 5: return OrangeShulkerBox::OrangeShulkerBox(eBlockFace::BLOCK_FACE_XP); case (221 << 4) | 0: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_YM); case (221 << 4) | 1: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_YP); case (221 << 4) | 2: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (221 << 4) | 3: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (221 << 4) | 4: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_XM); case (221 << 4) | 5: return MagentaShulkerBox::MagentaShulkerBox(eBlockFace::BLOCK_FACE_XP); case (222 << 4) | 0: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_YM); case (222 << 4) | 1: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_YP); case (222 << 4) | 2: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (222 << 4) | 3: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (222 << 4) | 4: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_XM); case (222 << 4) | 5: return LightBlueShulkerBox::LightBlueShulkerBox(eBlockFace::BLOCK_FACE_XP); case (223 << 4) | 0: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_YM); case (223 << 4) | 1: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_YP); case (223 << 4) | 2: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (223 << 4) | 3: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (223 << 4) | 4: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_XM); case (223 << 4) | 5: return YellowShulkerBox::YellowShulkerBox(eBlockFace::BLOCK_FACE_XP); case (224 << 4) | 0: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_YM); case (224 << 4) | 1: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_YP); case (224 << 4) | 2: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (224 << 4) | 3: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (224 << 4) | 4: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_XM); case (224 << 4) | 5: return LimeShulkerBox::LimeShulkerBox(eBlockFace::BLOCK_FACE_XP); case (225 << 4) | 0: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_YM); case (225 << 4) | 1: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_YP); case (225 << 4) | 2: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (225 << 4) | 3: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (225 << 4) | 4: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_XM); case (225 << 4) | 5: return PinkShulkerBox::PinkShulkerBox(eBlockFace::BLOCK_FACE_XP); case (226 << 4) | 0: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_YM); case (226 << 4) | 1: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_YP); case (226 << 4) | 2: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (226 << 4) | 3: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (226 << 4) | 4: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_XM); case (226 << 4) | 5: return GrayShulkerBox::GrayShulkerBox(eBlockFace::BLOCK_FACE_XP); case (227 << 4) | 0: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_YM); case (227 << 4) | 1: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_YP); case (227 << 4) | 2: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (227 << 4) | 3: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (227 << 4) | 4: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_XM); case (227 << 4) | 5: return LightGrayShulkerBox::LightGrayShulkerBox(eBlockFace::BLOCK_FACE_XP); case (228 << 4) | 0: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_YM); case (228 << 4) | 1: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_YP); case (228 << 4) | 2: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (228 << 4) | 3: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (228 << 4) | 4: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_XM); case (228 << 4) | 5: return CyanShulkerBox::CyanShulkerBox(eBlockFace::BLOCK_FACE_XP); case (229 << 4) | 0: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_YM); case (229 << 4) | 1: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_YP); case (229 << 4) | 2: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (229 << 4) | 3: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (229 << 4) | 4: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_XM); case (229 << 4) | 5: return PurpleShulkerBox::PurpleShulkerBox(eBlockFace::BLOCK_FACE_XP); case (230 << 4) | 0: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_YM); case (230 << 4) | 1: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_YP); case (230 << 4) | 2: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (230 << 4) | 3: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (230 << 4) | 4: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_XM); case (230 << 4) | 5: return BlueShulkerBox::BlueShulkerBox(eBlockFace::BLOCK_FACE_XP); case (231 << 4) | 0: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_YM); case (231 << 4) | 1: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_YP); case (231 << 4) | 2: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (231 << 4) | 3: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (231 << 4) | 4: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_XM); case (231 << 4) | 5: return BrownShulkerBox::BrownShulkerBox(eBlockFace::BLOCK_FACE_XP); case (232 << 4) | 0: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_YM); case (232 << 4) | 1: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_YP); case (232 << 4) | 2: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (232 << 4) | 3: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (232 << 4) | 4: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_XM); case (232 << 4) | 5: return GreenShulkerBox::GreenShulkerBox(eBlockFace::BLOCK_FACE_XP); case (233 << 4) | 0: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_YM); case (233 << 4) | 1: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_YP); case (233 << 4) | 2: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (233 << 4) | 3: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (233 << 4) | 4: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_XM); case (233 << 4) | 5: return RedShulkerBox::RedShulkerBox(eBlockFace::BLOCK_FACE_XP); case (234 << 4) | 0: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_YM); case (234 << 4) | 1: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_YP); case (234 << 4) | 2: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_ZM); case (234 << 4) | 3: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_ZP); case (234 << 4) | 4: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_XM); case (234 << 4) | 5: return BlackShulkerBox::BlackShulkerBox(eBlockFace::BLOCK_FACE_XP); case (235 << 4) | 0: return WhiteGlazedTerracotta::WhiteGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (235 << 4) | 1: return WhiteGlazedTerracotta::WhiteGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (235 << 4) | 2: return WhiteGlazedTerracotta::WhiteGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (235 << 4) | 3: return WhiteGlazedTerracotta::WhiteGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (236 << 4) | 0: return OrangeGlazedTerracotta::OrangeGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (236 << 4) | 1: return OrangeGlazedTerracotta::OrangeGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (236 << 4) | 2: return OrangeGlazedTerracotta::OrangeGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (236 << 4) | 3: return OrangeGlazedTerracotta::OrangeGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (237 << 4) | 0: return MagentaGlazedTerracotta::MagentaGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (237 << 4) | 1: return MagentaGlazedTerracotta::MagentaGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (237 << 4) | 2: return MagentaGlazedTerracotta::MagentaGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (237 << 4) | 3: return MagentaGlazedTerracotta::MagentaGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (238 << 4) | 0: return LightBlueGlazedTerracotta::LightBlueGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (238 << 4) | 1: return LightBlueGlazedTerracotta::LightBlueGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (238 << 4) | 2: return LightBlueGlazedTerracotta::LightBlueGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (238 << 4) | 3: return LightBlueGlazedTerracotta::LightBlueGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (239 << 4) | 0: return YellowGlazedTerracotta::YellowGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (239 << 4) | 1: return YellowGlazedTerracotta::YellowGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (239 << 4) | 2: return YellowGlazedTerracotta::YellowGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (239 << 4) | 3: return YellowGlazedTerracotta::YellowGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (240 << 4) | 0: return LimeGlazedTerracotta::LimeGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (240 << 4) | 1: return LimeGlazedTerracotta::LimeGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (240 << 4) | 2: return LimeGlazedTerracotta::LimeGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (240 << 4) | 3: return LimeGlazedTerracotta::LimeGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (241 << 4) | 0: return PinkGlazedTerracotta::PinkGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (241 << 4) | 1: return PinkGlazedTerracotta::PinkGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (241 << 4) | 2: return PinkGlazedTerracotta::PinkGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (241 << 4) | 3: return PinkGlazedTerracotta::PinkGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (242 << 4) | 0: return GrayGlazedTerracotta::GrayGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (242 << 4) | 1: return GrayGlazedTerracotta::GrayGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (242 << 4) | 2: return GrayGlazedTerracotta::GrayGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (242 << 4) | 3: return GrayGlazedTerracotta::GrayGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (243 << 4) | 0: return LightGrayGlazedTerracotta::LightGrayGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (243 << 4) | 1: return LightGrayGlazedTerracotta::LightGrayGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (243 << 4) | 2: return LightGrayGlazedTerracotta::LightGrayGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (243 << 4) | 3: return LightGrayGlazedTerracotta::LightGrayGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (244 << 4) | 0: return CyanGlazedTerracotta::CyanGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (244 << 4) | 1: return CyanGlazedTerracotta::CyanGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (244 << 4) | 2: return CyanGlazedTerracotta::CyanGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (244 << 4) | 3: return CyanGlazedTerracotta::CyanGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (245 << 4) | 0: return PurpleGlazedTerracotta::PurpleGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (245 << 4) | 1: return PurpleGlazedTerracotta::PurpleGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (245 << 4) | 2: return PurpleGlazedTerracotta::PurpleGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (245 << 4) | 3: return PurpleGlazedTerracotta::PurpleGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (246 << 4) | 0: return BlueGlazedTerracotta::BlueGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (246 << 4) | 1: return BlueGlazedTerracotta::BlueGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (246 << 4) | 2: return BlueGlazedTerracotta::BlueGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (246 << 4) | 3: return BlueGlazedTerracotta::BlueGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (247 << 4) | 0: return BrownGlazedTerracotta::BrownGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (247 << 4) | 1: return BrownGlazedTerracotta::BrownGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (247 << 4) | 2: return BrownGlazedTerracotta::BrownGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (247 << 4) | 3: return BrownGlazedTerracotta::BrownGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (248 << 4) | 0: return GreenGlazedTerracotta::GreenGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (248 << 4) | 1: return GreenGlazedTerracotta::GreenGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (248 << 4) | 2: return GreenGlazedTerracotta::GreenGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (248 << 4) | 3: return GreenGlazedTerracotta::GreenGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (249 << 4) | 0: return RedGlazedTerracotta::RedGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (249 << 4) | 1: return RedGlazedTerracotta::RedGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (249 << 4) | 2: return RedGlazedTerracotta::RedGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (249 << 4) | 3: return RedGlazedTerracotta::RedGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (250 << 4) | 0: return BlackGlazedTerracotta::BlackGlazedTerracotta(eBlockFace::BLOCK_FACE_ZP); case (250 << 4) | 1: return BlackGlazedTerracotta::BlackGlazedTerracotta(eBlockFace::BLOCK_FACE_XM); case (250 << 4) | 2: return BlackGlazedTerracotta::BlackGlazedTerracotta(eBlockFace::BLOCK_FACE_ZM); case (250 << 4) | 3: return BlackGlazedTerracotta::BlackGlazedTerracotta(eBlockFace::BLOCK_FACE_XP); case (251 << 4) | 0: return WhiteConcrete::WhiteConcrete(); case (251 << 4) | 1: return OrangeConcrete::OrangeConcrete(); case (251 << 4) | 2: return MagentaConcrete::MagentaConcrete(); case (251 << 4) | 3: return LightBlueConcrete::LightBlueConcrete(); case (251 << 4) | 4: return YellowConcrete::YellowConcrete(); case (251 << 4) | 5: return LimeConcrete::LimeConcrete(); case (251 << 4) | 6: return PinkConcrete::PinkConcrete(); case (251 << 4) | 7: return GrayConcrete::GrayConcrete(); case (251 << 4) | 8: return LightGrayConcrete::LightGrayConcrete(); case (251 << 4) | 9: return CyanConcrete::CyanConcrete(); case (251 << 4) | 10: return PurpleConcrete::PurpleConcrete(); case (251 << 4) | 11: return BlueConcrete::BlueConcrete(); case (251 << 4) | 12: return BrownConcrete::BrownConcrete(); case (251 << 4) | 13: return GreenConcrete::GreenConcrete(); case (251 << 4) | 14: return RedConcrete::RedConcrete(); case (251 << 4) | 15: return BlackConcrete::BlackConcrete(); case (252 << 4) | 0: return WhiteConcretePowder::WhiteConcretePowder(); case (252 << 4) | 1: return OrangeConcretePowder::OrangeConcretePowder(); case (252 << 4) | 2: return MagentaConcretePowder::MagentaConcretePowder(); case (252 << 4) | 3: return LightBlueConcretePowder::LightBlueConcretePowder(); case (252 << 4) | 4: return YellowConcretePowder::YellowConcretePowder(); case (252 << 4) | 5: return LimeConcretePowder::LimeConcretePowder(); case (252 << 4) | 6: return PinkConcretePowder::PinkConcretePowder(); case (252 << 4) | 7: return GrayConcretePowder::GrayConcretePowder(); case (252 << 4) | 8: return LightGrayConcretePowder::LightGrayConcretePowder(); case (252 << 4) | 9: return CyanConcretePowder::CyanConcretePowder(); case (252 << 4) | 10: return PurpleConcretePowder::PurpleConcretePowder(); case (252 << 4) | 11: return BlueConcretePowder::BlueConcretePowder(); case (252 << 4) | 12: return BrownConcretePowder::BrownConcretePowder(); case (252 << 4) | 13: return GreenConcretePowder::GreenConcretePowder(); case (252 << 4) | 14: return RedConcretePowder::RedConcretePowder(); case (252 << 4) | 15: return BlackConcretePowder::BlackConcretePowder(); case (255 << 4) | 0: return StructureBlock::StructureBlock(StructureBlock::Mode::Save); case (255 << 4) | 1: return StructureBlock::StructureBlock(StructureBlock::Mode::Load); case (255 << 4) | 2: return StructureBlock::StructureBlock(StructureBlock::Mode::Corner); case (255 << 4) | 3: return StructureBlock::StructureBlock(StructureBlock::Mode::Data); default: return Air::Air(); } } Item FromItem(const short Item, const short Damage) { switch ((Item << 16) | Damage) { case (1 << 16) | 0: return Item::Stone; case (1 << 16) | 1: return Item::Granite; case (1 << 16) | 2: return Item::PolishedGranite; case (1 << 16) | 3: return Item::Diorite; case (1 << 16) | 4: return Item::PolishedDiorite; case (1 << 16) | 5: return Item::Andesite; case (1 << 16) | 6: return Item::PolishedAndesite; case (2 << 16) | 0: return Item::GrassBlock; case (3 << 16) | 0: return Item::Dirt; case (3 << 16) | 1: return Item::CoarseDirt; case (3 << 16) | 2: return Item::Podzol; case (4 << 16) | 0: return Item::Cobblestone; case (5 << 16) | 0: return Item::OakPlanks; case (5 << 16) | 1: return Item::SprucePlanks; case (5 << 16) | 2: return Item::BirchPlanks; case (5 << 16) | 3: return Item::JunglePlanks; case (5 << 16) | 4: return Item::AcaciaPlanks; case (5 << 16) | 5: return Item::DarkOakPlanks; case (6 << 16) | 0: return Item::OakSapling; case (6 << 16) | 1: return Item::SpruceSapling; case (6 << 16) | 2: return Item::BirchSapling; case (6 << 16) | 3: return Item::JungleSapling; case (6 << 16) | 4: return Item::AcaciaSapling; case (6 << 16) | 5: return Item::DarkOakSapling; case (7 << 16) | 0: return Item::Bedrock; case (12 << 16) | 0: return Item::Sand; case (12 << 16) | 1: return Item::RedSand; case (13 << 16) | 0: return Item::Gravel; case (14 << 16) | 0: return Item::GoldOre; case (15 << 16) | 0: return Item::IronOre; case (16 << 16) | 0: return Item::CoalOre; case (17 << 16) | 0: return Item::OakLog; case (17 << 16) | 1: return Item::SpruceLog; case (17 << 16) | 2: return Item::BirchLog; case (17 << 16) | 3: return Item::JungleLog; case (162 << 16) | 0: return Item::AcaciaLog; case (162 << 16) | 1: return Item::DarkOakLog; case (18 << 16) | 0: return Item::OakLeaves; case (18 << 16) | 1: return Item::SpruceLeaves; case (18 << 16) | 2: return Item::BirchLeaves; case (18 << 16) | 3: return Item::JungleLeaves; case (161 << 16) | 0: return Item::AcaciaLeaves; case (161 << 16) | 1: return Item::DarkOakLeaves; case (19 << 16) | 0: return Item::Sponge; case (19 << 16) | 1: return Item::WetSponge; case (20 << 16) | 0: return Item::Glass; case (21 << 16) | 0: return Item::LapisOre; case (22 << 16) | 0: return Item::LapisBlock; case (23 << 16) | 0: return Item::Dispenser; case (24 << 16) | 0: return Item::Sandstone; case (24 << 16) | 1: return Item::ChiseledSandstone; case (24 << 16) | 2: return Item::CutSandstone; case (25 << 16) | 0: return Item::NoteBlock; case (27 << 16) | 0: return Item::PoweredRail; case (28 << 16) | 0: return Item::DetectorRail; case (29 << 16) | 0: return Item::StickyPiston; case (30 << 16) | 0: return Item::Cobweb; case (31 << 16) | 2: return Item::Fern; case (32 << 16) | 0: return Item::DeadBush; case (33 << 16) | 0: return Item::Piston; case (35 << 16) | 0: return Item::WhiteWool; case (35 << 16) | 1: return Item::OrangeWool; case (35 << 16) | 2: return Item::MagentaWool; case (35 << 16) | 3: return Item::LightBlueWool; case (35 << 16) | 4: return Item::YellowWool; case (35 << 16) | 5: return Item::LimeWool; case (35 << 16) | 6: return Item::PinkWool; case (35 << 16) | 7: return Item::GrayWool; case (35 << 16) | 8: return Item::LightGrayWool; case (35 << 16) | 9: return Item::CyanWool; case (35 << 16) | 10: return Item::PurpleWool; case (35 << 16) | 11: return Item::BlueWool; case (35 << 16) | 12: return Item::BrownWool; case (35 << 16) | 13: return Item::GreenWool; case (35 << 16) | 14: return Item::RedWool; case (35 << 16) | 15: return Item::BlackWool; case (37 << 16) | 0: return Item::Dandelion; case (38 << 16) | 0: return Item::Poppy; case (38 << 16) | 1: return Item::BlueOrchid; case (38 << 16) | 2: return Item::Allium; case (38 << 16) | 3: return Item::AzureBluet; case (38 << 16) | 4: return Item::RedTulip; case (38 << 16) | 5: return Item::OrangeTulip; case (38 << 16) | 6: return Item::WhiteTulip; case (38 << 16) | 7: return Item::PinkTulip; case (38 << 16) | 8: return Item::OxeyeDaisy; case (39 << 16) | 0: return Item::BrownMushroom; case (40 << 16) | 0: return Item::RedMushroom; case (41 << 16) | 0: return Item::GoldBlock; case (42 << 16) | 0: return Item::IronBlock; case (126 << 16) | 0: return Item::OakSlab; case (126 << 16) | 1: return Item::SpruceSlab; case (126 << 16) | 2: return Item::BirchSlab; case (126 << 16) | 3: return Item::JungleSlab; case (126 << 16) | 4: return Item::AcaciaSlab; case (126 << 16) | 5: return Item::DarkOakSlab; case (44 << 16) | 2: return Item::StoneSlab; case (44 << 16) | 1: return Item::SandstoneSlab; case (44 << 16) | 3: return Item::CobblestoneSlab; case (44 << 16) | 4: return Item::BrickSlab; case (44 << 16) | 5: return Item::StoneBrickSlab; case (44 << 16) | 6: return Item::NetherBrickSlab; case (44 << 16) | 7: return Item::QuartzSlab; case (182 << 16) | 0: return Item::RedSandstoneSlab; case (205 << 16) | 0: return Item::PurpurSlab; case (43 << 16) | 7: return Item::SmoothQuartz; case (43 << 16) | 8: return Item::SmoothStone; case (45 << 16) | 0: return Item::Bricks; case (46 << 16) | 0: return Item::TNT; case (47 << 16) | 0: return Item::Bookshelf; case (48 << 16) | 0: return Item::MossyCobblestone; case (49 << 16) | 0: return Item::Obsidian; case (50 << 16) | 0: return Item::Torch; case (198 << 16) | 0: return Item::EndRod; case (199 << 16) | 0: return Item::ChorusPlant; case (200 << 16) | 0: return Item::ChorusFlower; case (201 << 16) | 0: return Item::PurpurBlock; case (202 << 16) | 0: return Item::PurpurPillar; case (203 << 16) | 0: return Item::PurpurStairs; case (52 << 16) | 0: return Item::Spawner; case (53 << 16) | 0: return Item::OakStairs; case (54 << 16) | 0: return Item::Chest; case (56 << 16) | 0: return Item::DiamondOre; case (57 << 16) | 0: return Item::DiamondBlock; case (58 << 16) | 0: return Item::CraftingTable; case (60 << 16) | 0: return Item::Farmland; case (61 << 16) | 0: return Item::Furnace; case (65 << 16) | 0: return Item::Ladder; case (66 << 16) | 0: return Item::Rail; case (67 << 16) | 0: return Item::CobblestoneStairs; case (69 << 16) | 0: return Item::Lever; case (70 << 16) | 0: return Item::StonePressurePlate; case (72 << 16) | 0: return Item::OakPressurePlate; case (73 << 16) | 0: return Item::RedstoneOre; case (76 << 16) | 0: return Item::RedstoneTorch; case (77 << 16) | 0: return Item::StoneButton; case (78 << 16) | 0: return Item::Snow; case (79 << 16) | 0: return Item::Ice; case (80 << 16) | 0: return Item::SnowBlock; case (81 << 16) | 0: return Item::Cactus; case (82 << 16) | 0: return Item::Clay; case (84 << 16) | 0: return Item::Jukebox; case (85 << 16) | 0: return Item::OakFence; case (188 << 16) | 0: return Item::SpruceFence; case (189 << 16) | 0: return Item::BirchFence; case (190 << 16) | 0: return Item::JungleFence; case (192 << 16) | 0: return Item::AcaciaFence; case (191 << 16) | 0: return Item::DarkOakFence; case (86 << 16) | 0: return Item::Pumpkin; case (87 << 16) | 0: return Item::Netherrack; case (88 << 16) | 0: return Item::SoulSand; case (89 << 16) | 0: return Item::Glowstone; case (91 << 16) | 0: return Item::JackOLantern; case (96 << 16) | 0: return Item::OakTrapdoor; case (97 << 16) | 0: return Item::InfestedStone; case (97 << 16) | 1: return Item::InfestedCobblestone; case (97 << 16) | 2: return Item::InfestedStoneBricks; case (97 << 16) | 3: return Item::InfestedMossyStoneBricks; case (97 << 16) | 4: return Item::InfestedCrackedStoneBricks; case (97 << 16) | 5: return Item::InfestedChiseledStoneBricks; case (98 << 16) | 0: return Item::StoneBricks; case (98 << 16) | 1: return Item::MossyStoneBricks; case (98 << 16) | 2: return Item::CrackedStoneBricks; case (98 << 16) | 3: return Item::ChiseledStoneBricks; case (99 << 16) | 0: return Item::BrownMushroomBlock; case (100 << 16) | 0: return Item::RedMushroomBlock; case (101 << 16) | 0: return Item::IronBars; case (102 << 16) | 0: return Item::GlassPane; case (103 << 16) | 0: return Item::Melon; case (106 << 16) | 0: return Item::Vine; case (107 << 16) | 0: return Item::OakFenceGate; case (183 << 16) | 0: return Item::SpruceFenceGate; case (184 << 16) | 0: return Item::BirchFenceGate; case (185 << 16) | 0: return Item::JungleFenceGate; case (187 << 16) | 0: return Item::AcaciaFenceGate; case (186 << 16) | 0: return Item::DarkOakFenceGate; case (108 << 16) | 0: return Item::BrickStairs; case (109 << 16) | 0: return Item::StoneBrickStairs; case (110 << 16) | 0: return Item::Mycelium; case (111 << 16) | 0: return Item::LilyPad; case (112 << 16) | 0: return Item::NetherBricks; case (113 << 16) | 0: return Item::NetherBrickFence; case (114 << 16) | 0: return Item::NetherBrickStairs; case (116 << 16) | 0: return Item::EnchantingTable; case (120 << 16) | 0: return Item::EndPortalFrame; case (121 << 16) | 0: return Item::EndStone; case (206 << 16) | 0: return Item::EndStoneBricks; case (122 << 16) | 0: return Item::DragonEgg; case (123 << 16) | 0: return Item::RedstoneLamp; case (128 << 16) | 0: return Item::SandstoneStairs; case (129 << 16) | 0: return Item::EmeraldOre; case (130 << 16) | 0: return Item::EnderChest; case (131 << 16) | 0: return Item::TripwireHook; case (133 << 16) | 0: return Item::EmeraldBlock; case (134 << 16) | 0: return Item::SpruceStairs; case (135 << 16) | 0: return Item::BirchStairs; case (136 << 16) | 0: return Item::JungleStairs; case (137 << 16) | 0: return Item::CommandBlock; case (138 << 16) | 0: return Item::Beacon; case (139 << 16) | 0: return Item::CobblestoneWall; case (139 << 16) | 1: return Item::MossyCobblestoneWall; case (143 << 16) | 0: return Item::OakButton; case (145 << 16) | 0: return Item::Anvil; case (145 << 16) | 1: return Item::ChippedAnvil; case (145 << 16) | 2: return Item::DamagedAnvil; case (146 << 16) | 0: return Item::TrappedChest; case (147 << 16) | 0: return Item::LightWeightedPressurePlate; case (148 << 16) | 0: return Item::HeavyWeightedPressurePlate; case (151 << 16) | 0: return Item::DaylightDetector; case (152 << 16) | 0: return Item::RedstoneBlock; case (153 << 16) | 0: return Item::NetherQuartzOre; case (154 << 16) | 0: return Item::Hopper; case (155 << 16) | 1: return Item::ChiseledQuartzBlock; case (155 << 16) | 0: return Item::QuartzBlock; case (155 << 16) | 2: return Item::QuartzPillar; case (156 << 16) | 0: return Item::QuartzStairs; case (157 << 16) | 0: return Item::ActivatorRail; case (158 << 16) | 0: return Item::Dropper; case (159 << 16) | 0: return Item::WhiteTerracotta; case (159 << 16) | 1: return Item::OrangeTerracotta; case (159 << 16) | 2: return Item::MagentaTerracotta; case (159 << 16) | 3: return Item::LightBlueTerracotta; case (159 << 16) | 4: return Item::YellowTerracotta; case (159 << 16) | 5: return Item::LimeTerracotta; case (159 << 16) | 6: return Item::PinkTerracotta; case (159 << 16) | 7: return Item::GrayTerracotta; case (159 << 16) | 8: return Item::LightGrayTerracotta; case (159 << 16) | 9: return Item::CyanTerracotta; case (159 << 16) | 10: return Item::PurpleTerracotta; case (159 << 16) | 11: return Item::BlueTerracotta; case (159 << 16) | 12: return Item::BrownTerracotta; case (159 << 16) | 13: return Item::GreenTerracotta; case (159 << 16) | 14: return Item::RedTerracotta; case (159 << 16) | 15: return Item::BlackTerracotta; case (166 << 16) | 0: return Item::Barrier; case (167 << 16) | 0: return Item::IronTrapdoor; case (170 << 16) | 0: return Item::HayBale; case (171 << 16) | 0: return Item::WhiteCarpet; case (171 << 16) | 1: return Item::OrangeCarpet; case (171 << 16) | 2: return Item::MagentaCarpet; case (171 << 16) | 3: return Item::LightBlueCarpet; case (171 << 16) | 4: return Item::YellowCarpet; case (171 << 16) | 5: return Item::LimeCarpet; case (171 << 16) | 6: return Item::PinkCarpet; case (171 << 16) | 7: return Item::GrayCarpet; case (171 << 16) | 8: return Item::LightGrayCarpet; case (171 << 16) | 9: return Item::CyanCarpet; case (171 << 16) | 10: return Item::PurpleCarpet; case (171 << 16) | 11: return Item::BlueCarpet; case (171 << 16) | 12: return Item::BrownCarpet; case (171 << 16) | 13: return Item::GreenCarpet; case (171 << 16) | 14: return Item::RedCarpet; case (171 << 16) | 15: return Item::BlackCarpet; case (172 << 16) | 0: return Item::Terracotta; case (173 << 16) | 0: return Item::CoalBlock; case (174 << 16) | 0: return Item::PackedIce; case (163 << 16) | 0: return Item::AcaciaStairs; case (164 << 16) | 0: return Item::DarkOakStairs; case (165 << 16) | 0: return Item::SlimeBlock; case (208 << 16) | 0: return Item::GrassPath; case (175 << 16) | 0: return Item::Sunflower; case (175 << 16) | 1: return Item::Lilac; case (175 << 16) | 4: return Item::RoseBush; case (175 << 16) | 5: return Item::Peony; case (175 << 16) | 2: return Item::TallGrass; case (175 << 16) | 3: return Item::LargeFern; case (95 << 16) | 0: return Item::WhiteStainedGlass; case (95 << 16) | 1: return Item::OrangeStainedGlass; case (95 << 16) | 2: return Item::MagentaStainedGlass; case (95 << 16) | 3: return Item::LightBlueStainedGlass; case (95 << 16) | 4: return Item::YellowStainedGlass; case (95 << 16) | 5: return Item::LimeStainedGlass; case (95 << 16) | 6: return Item::PinkStainedGlass; case (95 << 16) | 7: return Item::GrayStainedGlass; case (95 << 16) | 8: return Item::LightGrayStainedGlass; case (95 << 16) | 9: return Item::CyanStainedGlass; case (95 << 16) | 10: return Item::PurpleStainedGlass; case (95 << 16) | 11: return Item::BlueStainedGlass; case (95 << 16) | 12: return Item::BrownStainedGlass; case (95 << 16) | 13: return Item::GreenStainedGlass; case (95 << 16) | 14: return Item::RedStainedGlass; case (95 << 16) | 15: return Item::BlackStainedGlass; case (160 << 16) | 0: return Item::WhiteStainedGlassPane; case (160 << 16) | 1: return Item::OrangeStainedGlassPane; case (160 << 16) | 2: return Item::MagentaStainedGlassPane; case (160 << 16) | 3: return Item::LightBlueStainedGlassPane; case (160 << 16) | 4: return Item::YellowStainedGlassPane; case (160 << 16) | 5: return Item::LimeStainedGlassPane; case (160 << 16) | 6: return Item::PinkStainedGlassPane; case (160 << 16) | 7: return Item::GrayStainedGlassPane; case (160 << 16) | 8: return Item::LightGrayStainedGlassPane; case (160 << 16) | 9: return Item::CyanStainedGlassPane; case (160 << 16) | 10: return Item::PurpleStainedGlassPane; case (160 << 16) | 11: return Item::BlueStainedGlassPane; case (160 << 16) | 12: return Item::BrownStainedGlassPane; case (160 << 16) | 13: return Item::GreenStainedGlassPane; case (160 << 16) | 14: return Item::RedStainedGlassPane; case (160 << 16) | 15: return Item::BlackStainedGlassPane; case (168 << 16) | 0: return Item::Prismarine; case (168 << 16) | 1: return Item::PrismarineBricks; case (168 << 16) | 2: return Item::DarkPrismarine; case (169 << 16) | 0: return Item::SeaLantern; case (179 << 16) | 0: return Item::RedSandstone; case (179 << 16) | 1: return Item::ChiseledRedSandstone; case (179 << 16) | 2: return Item::CutRedSandstone; case (180 << 16) | 0: return Item::RedSandstoneStairs; case (210 << 16) | 0: return Item::RepeatingCommandBlock; case (211 << 16) | 0: return Item::ChainCommandBlock; case (213 << 16) | 0: return Item::MagmaBlock; case (214 << 16) | 0: return Item::NetherWartBlock; case (215 << 16) | 0: return Item::RedNetherBricks; case (216 << 16) | 0: return Item::BoneBlock; case (217 << 16) | 0: return Item::StructureVoid; case (218 << 16) | 0: return Item::Observer; case (219 << 16) | 0: return Item::WhiteShulkerBox; case (220 << 16) | 0: return Item::OrangeShulkerBox; case (221 << 16) | 0: return Item::MagentaShulkerBox; case (222 << 16) | 0: return Item::LightBlueShulkerBox; case (223 << 16) | 0: return Item::YellowShulkerBox; case (224 << 16) | 0: return Item::LimeShulkerBox; case (225 << 16) | 0: return Item::PinkShulkerBox; case (226 << 16) | 0: return Item::GrayShulkerBox; case (227 << 16) | 0: return Item::LightGrayShulkerBox; case (228 << 16) | 0: return Item::CyanShulkerBox; case (229 << 16) | 0: return Item::PurpleShulkerBox; case (230 << 16) | 0: return Item::BlueShulkerBox; case (231 << 16) | 0: return Item::BrownShulkerBox; case (232 << 16) | 0: return Item::GreenShulkerBox; case (233 << 16) | 0: return Item::RedShulkerBox; case (234 << 16) | 0: return Item::BlackShulkerBox; case (235 << 16) | 0: return Item::WhiteGlazedTerracotta; case (236 << 16) | 0: return Item::OrangeGlazedTerracotta; case (237 << 16) | 0: return Item::MagentaGlazedTerracotta; case (238 << 16) | 0: return Item::LightBlueGlazedTerracotta; case (239 << 16) | 0: return Item::YellowGlazedTerracotta; case (240 << 16) | 0: return Item::LimeGlazedTerracotta; case (241 << 16) | 0: return Item::PinkGlazedTerracotta; case (242 << 16) | 0: return Item::GrayGlazedTerracotta; case (243 << 16) | 0: return Item::LightGrayGlazedTerracotta; case (244 << 16) | 0: return Item::CyanGlazedTerracotta; case (245 << 16) | 0: return Item::PurpleGlazedTerracotta; case (246 << 16) | 0: return Item::BlueGlazedTerracotta; case (247 << 16) | 0: return Item::BrownGlazedTerracotta; case (248 << 16) | 0: return Item::GreenGlazedTerracotta; case (249 << 16) | 0: return Item::RedGlazedTerracotta; case (250 << 16) | 0: return Item::BlackGlazedTerracotta; case (251 << 16) | 0: return Item::WhiteConcrete; case (251 << 16) | 1: return Item::OrangeConcrete; case (251 << 16) | 2: return Item::MagentaConcrete; case (251 << 16) | 3: return Item::LightBlueConcrete; case (251 << 16) | 4: return Item::YellowConcrete; case (251 << 16) | 5: return Item::LimeConcrete; case (251 << 16) | 6: return Item::PinkConcrete; case (251 << 16) | 7: return Item::GrayConcrete; case (251 << 16) | 8: return Item::LightGrayConcrete; case (251 << 16) | 9: return Item::CyanConcrete; case (251 << 16) | 10: return Item::PurpleConcrete; case (251 << 16) | 11: return Item::BlueConcrete; case (251 << 16) | 12: return Item::BrownConcrete; case (251 << 16) | 13: return Item::GreenConcrete; case (251 << 16) | 14: return Item::RedConcrete; case (251 << 16) | 15: return Item::BlackConcrete; case (252 << 16) | 0: return Item::WhiteConcretePowder; case (252 << 16) | 1: return Item::OrangeConcretePowder; case (252 << 16) | 2: return Item::MagentaConcretePowder; case (252 << 16) | 3: return Item::LightBlueConcretePowder; case (252 << 16) | 4: return Item::YellowConcretePowder; case (252 << 16) | 5: return Item::LimeConcretePowder; case (252 << 16) | 6: return Item::PinkConcretePowder; case (252 << 16) | 7: return Item::GrayConcretePowder; case (252 << 16) | 8: return Item::LightGrayConcretePowder; case (252 << 16) | 9: return Item::CyanConcretePowder; case (252 << 16) | 10: return Item::PurpleConcretePowder; case (252 << 16) | 11: return Item::BlueConcretePowder; case (252 << 16) | 12: return Item::BrownConcretePowder; case (252 << 16) | 13: return Item::GreenConcretePowder; case (252 << 16) | 14: return Item::RedConcretePowder; case (252 << 16) | 15: return Item::BlackConcretePowder; case (330 << 16) | 0: return Item::IronDoor; case (324 << 16) | 0: return Item::OakDoor; case (427 << 16) | 0: return Item::SpruceDoor; case (428 << 16) | 0: return Item::BirchDoor; case (429 << 16) | 0: return Item::JungleDoor; case (430 << 16) | 0: return Item::AcaciaDoor; case (431 << 16) | 0: return Item::DarkOakDoor; case (356 << 16) | 0: return Item::Repeater; case (404 << 16) | 0: return Item::Comparator; case (255 << 16) | 0: return Item::StructureBlock; case (256 << 16) | 0: return Item::IronShovel; case (257 << 16) | 0: return Item::IronPickaxe; case (258 << 16) | 0: return Item::IronAxe; case (259 << 16) | 0: return Item::FlintAndSteel; case (260 << 16) | 0: return Item::Apple; case (261 << 16) | 0: return Item::Bow; case (262 << 16) | 0: return Item::Arrow; case (263 << 16) | 0: return Item::Coal; case (263 << 16) | 1: return Item::Charcoal; case (264 << 16) | 0: return Item::Diamond; case (265 << 16) | 0: return Item::IronIngot; case (266 << 16) | 0: return Item::GoldIngot; case (267 << 16) | 0: return Item::IronSword; case (268 << 16) | 0: return Item::WoodenSword; case (269 << 16) | 0: return Item::WoodenShovel; case (270 << 16) | 0: return Item::WoodenPickaxe; case (271 << 16) | 0: return Item::WoodenAxe; case (272 << 16) | 0: return Item::StoneSword; case (273 << 16) | 0: return Item::StoneShovel; case (274 << 16) | 0: return Item::StonePickaxe; case (275 << 16) | 0: return Item::StoneAxe; case (276 << 16) | 0: return Item::DiamondSword; case (277 << 16) | 0: return Item::DiamondShovel; case (278 << 16) | 0: return Item::DiamondPickaxe; case (279 << 16) | 0: return Item::DiamondAxe; case (280 << 16) | 0: return Item::Stick; case (281 << 16) | 0: return Item::Bowl; case (282 << 16) | 0: return Item::MushroomStew; case (283 << 16) | 0: return Item::GoldenSword; case (284 << 16) | 0: return Item::GoldenShovel; case (285 << 16) | 0: return Item::GoldenPickaxe; case (286 << 16) | 0: return Item::GoldenAxe; case (287 << 16) | 0: return Item::String; case (288 << 16) | 0: return Item::Feather; case (289 << 16) | 0: return Item::Gunpowder; case (290 << 16) | 0: return Item::WoodenHoe; case (291 << 16) | 0: return Item::StoneHoe; case (292 << 16) | 0: return Item::IronHoe; case (293 << 16) | 0: return Item::DiamondHoe; case (294 << 16) | 0: return Item::GoldenHoe; case (295 << 16) | 0: return Item::WheatSeeds; case (296 << 16) | 0: return Item::Wheat; case (297 << 16) | 0: return Item::Bread; case (298 << 16) | 0: return Item::LeatherHelmet; case (299 << 16) | 0: return Item::LeatherChestplate; case (300 << 16) | 0: return Item::LeatherLeggings; case (301 << 16) | 0: return Item::LeatherBoots; case (302 << 16) | 0: return Item::ChainmailHelmet; case (303 << 16) | 0: return Item::ChainmailChestplate; case (304 << 16) | 0: return Item::ChainmailLeggings; case (305 << 16) | 0: return Item::ChainmailBoots; case (306 << 16) | 0: return Item::IronHelmet; case (307 << 16) | 0: return Item::IronChestplate; case (308 << 16) | 0: return Item::IronLeggings; case (309 << 16) | 0: return Item::IronBoots; case (310 << 16) | 0: return Item::DiamondHelmet; case (311 << 16) | 0: return Item::DiamondChestplate; case (312 << 16) | 0: return Item::DiamondLeggings; case (313 << 16) | 0: return Item::DiamondBoots; case (314 << 16) | 0: return Item::GoldenHelmet; case (315 << 16) | 0: return Item::GoldenChestplate; case (316 << 16) | 0: return Item::GoldenLeggings; case (317 << 16) | 0: return Item::GoldenBoots; case (318 << 16) | 0: return Item::Flint; case (319 << 16) | 0: return Item::Porkchop; case (320 << 16) | 0: return Item::CookedPorkchop; case (321 << 16) | 0: return Item::Painting; case (322 << 16) | 0: return Item::GoldenApple; case (322 << 16) | 1: return Item::EnchantedGoldenApple; case (323 << 16) | 0: return Item::OakSign; case (325 << 16) | 0: return Item::Bucket; case (326 << 16) | 0: return Item::WaterBucket; case (327 << 16) | 0: return Item::LavaBucket; case (328 << 16) | 0: return Item::Minecart; case (329 << 16) | 0: return Item::Saddle; case (331 << 16) | 0: return Item::Redstone; case (332 << 16) | 0: return Item::Snowball; case (333 << 16) | 0: return Item::OakBoat; case (334 << 16) | 0: return Item::Leather; case (335 << 16) | 0: return Item::MilkBucket; case (336 << 16) | 0: return Item::Brick; case (337 << 16) | 0: return Item::ClayBall; case (338 << 16) | 0: return Item::SugarCane; case (339 << 16) | 0: return Item::Paper; case (340 << 16) | 0: return Item::Book; case (341 << 16) | 0: return Item::SlimeBall; case (342 << 16) | 0: return Item::ChestMinecart; case (343 << 16) | 0: return Item::FurnaceMinecart; case (344 << 16) | 0: return Item::Egg; case (345 << 16) | 0: return Item::Compass; case (346 << 16) | 0: return Item::FishingRod; case (347 << 16) | 0: return Item::Clock; case (348 << 16) | 0: return Item::GlowstoneDust; case (349 << 16) | 0: return Item::Cod; case (349 << 16) | 1: return Item::Salmon; case (349 << 16) | 2: return Item::TropicalFish; case (349 << 16) | 3: return Item::Pufferfish; case (350 << 16) | 0: return Item::CookedCod; case (350 << 16) | 1: return Item::CookedSalmon; case (351 << 16) | 0: return Item::InkSac; case (351 << 16) | 1: return Item::RedDye; case (351 << 16) | 2: return Item::GreenDye; case (351 << 16) | 3: return Item::CocoaBeans; case (351 << 16) | 4: return Item::LapisLazuli; case (351 << 16) | 5: return Item::PurpleDye; case (351 << 16) | 6: return Item::CyanDye; case (351 << 16) | 7: return Item::LightGrayDye; case (351 << 16) | 8: return Item::GrayDye; case (351 << 16) | 9: return Item::PinkDye; case (351 << 16) | 10: return Item::LimeDye; case (351 << 16) | 11: return Item::YellowDye; case (351 << 16) | 12: return Item::LightBlueDye; case (351 << 16) | 13: return Item::MagentaDye; case (351 << 16) | 14: return Item::OrangeDye; case (351 << 16) | 15: return Item::BoneMeal; case (352 << 16) | 0: return Item::Bone; case (353 << 16) | 0: return Item::Sugar; case (354 << 16) | 0: return Item::Cake; case (355 << 16) | 0: return Item::WhiteBed; case (355 << 16) | 1: return Item::OrangeBed; case (355 << 16) | 2: return Item::MagentaBed; case (355 << 16) | 3: return Item::LightBlueBed; case (355 << 16) | 4: return Item::YellowBed; case (355 << 16) | 5: return Item::LimeBed; case (355 << 16) | 6: return Item::PinkBed; case (355 << 16) | 7: return Item::GrayBed; case (355 << 16) | 8: return Item::LightGrayBed; case (355 << 16) | 9: return Item::CyanBed; case (355 << 16) | 10: return Item::PurpleBed; case (355 << 16) | 11: return Item::BlueBed; case (355 << 16) | 12: return Item::BrownBed; case (355 << 16) | 13: return Item::GreenBed; case (355 << 16) | 14: return Item::RedBed; case (355 << 16) | 15: return Item::BlackBed; case (357 << 16) | 0: return Item::Cookie; case (358 << 16) | 0: return Item::FilledMap; case (359 << 16) | 0: return Item::Shears; case (360 << 16) | 0: return Item::MelonSlice; case (361 << 16) | 0: return Item::PumpkinSeeds; case (362 << 16) | 0: return Item::MelonSeeds; case (363 << 16) | 0: return Item::Beef; case (364 << 16) | 0: return Item::CookedBeef; case (365 << 16) | 0: return Item::Chicken; case (366 << 16) | 0: return Item::CookedChicken; case (367 << 16) | 0: return Item::RottenFlesh; case (368 << 16) | 0: return Item::EnderPearl; case (369 << 16) | 0: return Item::BlazeRod; case (370 << 16) | 0: return Item::GhastTear; case (371 << 16) | 0: return Item::GoldNugget; case (372 << 16) | 0: return Item::NetherWart; case (373 << 16) | 0: return Item::Potion; case (438 << 16) | 0: return Item::SplashPotion; case (441 << 16) | 0: return Item::LingeringPotion; // Potion type encoded in Item NBT: case (373 << 16) | 16: case (373 << 16) | 32: case (373 << 16) | 64: case (373 << 16) | 8193: case (373 << 16) | 8194: case (373 << 16) | 8195: case (373 << 16) | 8196: case (373 << 16) | 8197: case (373 << 16) | 8198: case (373 << 16) | 8200: case (373 << 16) | 8201: case (373 << 16) | 8202: case (373 << 16) | 8204: case (373 << 16) | 8205: case (373 << 16) | 8206: case (373 << 16) | 8225: case (373 << 16) | 8226: case (373 << 16) | 8228: case (373 << 16) | 8229: case (373 << 16) | 8233: case (373 << 16) | 8235: case (373 << 16) | 8236: case (373 << 16) | 8257: case (373 << 16) | 8258: case (373 << 16) | 8259: case (373 << 16) | 8260: case (373 << 16) | 8262: case (373 << 16) | 8264: case (373 << 16) | 8265: case (373 << 16) | 8266: case (373 << 16) | 8267: case (373 << 16) | 8269: case (373 << 16) | 8270: case (373 << 16) | 8289: case (373 << 16) | 8290: case (373 << 16) | 8292: case (373 << 16) | 8297: return Item::Potion; // Potion type encoded in Item NBT: case (373 << 16) | 16385: case (373 << 16) | 16386: case (373 << 16) | 16387: case (373 << 16) | 16388: case (373 << 16) | 16389: case (373 << 16) | 16390: case (373 << 16) | 16392: case (373 << 16) | 16393: case (373 << 16) | 16394: case (373 << 16) | 16396: case (373 << 16) | 16397: case (373 << 16) | 16398: case (373 << 16) | 16417: case (373 << 16) | 16418: case (373 << 16) | 16420: case (373 << 16) | 16421: case (373 << 16) | 16425: case (373 << 16) | 16427: case (373 << 16) | 16428: case (373 << 16) | 16449: case (373 << 16) | 16450: case (373 << 16) | 16451: case (373 << 16) | 16452: case (373 << 16) | 16454: case (373 << 16) | 16456: case (373 << 16) | 16457: case (373 << 16) | 16458: case (373 << 16) | 16459: case (373 << 16) | 16461: case (373 << 16) | 16462: case (373 << 16) | 16481: case (373 << 16) | 16482: case (373 << 16) | 16484: case (373 << 16) | 16489: return Item::SplashPotion; case (374 << 16) | 0: return Item::GlassBottle; case (375 << 16) | 0: return Item::SpiderEye; case (376 << 16) | 0: return Item::FermentedSpiderEye; case (377 << 16) | 0: return Item::BlazePowder; case (378 << 16) | 0: return Item::MagmaCream; case (379 << 16) | 0: return Item::BrewingStand; case (380 << 16) | 0: return Item::Cauldron; case (381 << 16) | 0: return Item::EnderEye; case (382 << 16) | 0: return Item::GlisteringMelonSlice; case (383 << 16) | 65: return Item::BatSpawnEgg; case (383 << 16) | 61: return Item::BlazeSpawnEgg; case (383 << 16) | 59: return Item::CaveSpiderSpawnEgg; case (383 << 16) | 93: return Item::ChickenSpawnEgg; case (383 << 16) | 92: return Item::CowSpawnEgg; case (383 << 16) | 50: return Item::CreeperSpawnEgg; case (383 << 16) | 31: return Item::DonkeySpawnEgg; case (383 << 16) | 4: return Item::ElderGuardianSpawnEgg; case (383 << 16) | 58: return Item::EndermanSpawnEgg; case (383 << 16) | 67: return Item::EndermiteSpawnEgg; case (383 << 16) | 34: return Item::EvokerSpawnEgg; case (383 << 16) | 56: return Item::GhastSpawnEgg; case (383 << 16) | 68: return Item::GuardianSpawnEgg; case (383 << 16) | 100: return Item::HorseSpawnEgg; case (383 << 16) | 23: return Item::HuskSpawnEgg; case (383 << 16) | 103: return Item::LlamaSpawnEgg; case (383 << 16) | 62: return Item::MagmaCubeSpawnEgg; case (383 << 16) | 96: return Item::MooshroomSpawnEgg; case (383 << 16) | 32: return Item::MuleSpawnEgg; case (383 << 16) | 98: return Item::OcelotSpawnEgg; case (383 << 16) | 90: return Item::PigSpawnEgg; case (383 << 16) | 102: return Item::PolarBearSpawnEgg; case (383 << 16) | 101: return Item::RabbitSpawnEgg; case (383 << 16) | 91: return Item::SheepSpawnEgg; case (383 << 16) | 69: return Item::ShulkerSpawnEgg; case (383 << 16) | 51: return Item::SkeletonSpawnEgg; case (383 << 16) | 28: return Item::SkeletonHorseSpawnEgg; case (383 << 16) | 55: return Item::SlimeSpawnEgg; case (383 << 16) | 52: return Item::SpiderSpawnEgg; case (383 << 16) | 94: return Item::SquidSpawnEgg; case (383 << 16) | 6: return Item::StraySpawnEgg; case (383 << 16) | 35: return Item::VexSpawnEgg; case (383 << 16) | 120: return Item::VillagerSpawnEgg; case (383 << 16) | 36: return Item::VindicatorSpawnEgg; case (383 << 16) | 66: return Item::WitchSpawnEgg; case (383 << 16) | 5: return Item::WitherSkeletonSpawnEgg; case (383 << 16) | 95: return Item::WolfSpawnEgg; case (383 << 16) | 54: return Item::ZombieSpawnEgg; case (383 << 16) | 29: return Item::ZombieHorseSpawnEgg; case (383 << 16) | 57: return Item::ZombiePigmanSpawnEgg; case (383 << 16) | 27: return Item::ZombieVillagerSpawnEgg; case (384 << 16) | 0: return Item::ExperienceBottle; case (385 << 16) | 0: return Item::FireCharge; case (386 << 16) | 0: return Item::WritableBook; case (387 << 16) | 0: return Item::WrittenBook; case (388 << 16) | 0: return Item::Emerald; case (389 << 16) | 0: return Item::ItemFrame; case (390 << 16) | 0: return Item::FlowerPot; case (391 << 16) | 0: return Item::Carrot; case (392 << 16) | 0: return Item::Potato; case (393 << 16) | 0: return Item::BakedPotato; case (394 << 16) | 0: return Item::PoisonousPotato; case (395 << 16) | 0: return Item::Map; case (396 << 16) | 0: return Item::GoldenCarrot; case (397 << 16) | 0: return Item::SkeletonSkull; case (397 << 16) | 1: return Item::WitherSkeletonSkull; case (397 << 16) | 3: return Item::PlayerHead; case (397 << 16) | 2: return Item::ZombieHead; case (397 << 16) | 4: return Item::CreeperHead; case (397 << 16) | 5: return Item::DragonHead; case (398 << 16) | 0: return Item::CarrotOnAStick; case (399 << 16) | 0: return Item::NetherStar; case (400 << 16) | 0: return Item::PumpkinPie; case (401 << 16) | 0: return Item::FireworkRocket; case (402 << 16) | 0: return Item::FireworkStar; case (403 << 16) | 0: return Item::EnchantedBook; case (405 << 16) | 0: return Item::NetherBrick; case (406 << 16) | 0: return Item::Quartz; case (407 << 16) | 0: return Item::TNTMinecart; case (408 << 16) | 0: return Item::HopperMinecart; case (409 << 16) | 0: return Item::PrismarineShard; case (410 << 16) | 0: return Item::PrismarineCrystals; case (411 << 16) | 0: return Item::Rabbit; case (412 << 16) | 0: return Item::CookedRabbit; case (413 << 16) | 0: return Item::RabbitStew; case (414 << 16) | 0: return Item::RabbitFoot; case (415 << 16) | 0: return Item::RabbitHide; case (416 << 16) | 0: return Item::ArmorStand; case (417 << 16) | 0: return Item::IronHorseArmor; case (418 << 16) | 0: return Item::GoldenHorseArmor; case (419 << 16) | 0: return Item::DiamondHorseArmor; case (420 << 16) | 0: return Item::Lead; case (421 << 16) | 0: return Item::NameTag; case (422 << 16) | 0: return Item::CommandBlockMinecart; case (423 << 16) | 0: return Item::Mutton; case (424 << 16) | 0: return Item::CookedMutton; case (425 << 16) | 15: return Item::WhiteBanner; case (425 << 16) | 14: return Item::OrangeBanner; case (425 << 16) | 13: return Item::MagentaBanner; case (425 << 16) | 12: return Item::LightBlueBanner; case (425 << 16) | 11: return Item::YellowBanner; case (425 << 16) | 10: return Item::LimeBanner; case (425 << 16) | 9: return Item::PinkBanner; case (425 << 16) | 8: return Item::GrayBanner; case (425 << 16) | 7: return Item::LightGrayBanner; case (425 << 16) | 6: return Item::CyanBanner; case (425 << 16) | 5: return Item::PurpleBanner; case (425 << 16) | 4: return Item::BlueBanner; case (425 << 16) | 3: return Item::BrownBanner; case (425 << 16) | 2: return Item::GreenBanner; case (425 << 16) | 1: return Item::RedBanner; case (425 << 16) | 0: return Item::BlackBanner; case (426 << 16) | 0: return Item::EndCrystal; case (432 << 16) | 0: return Item::ChorusFruit; case (433 << 16) | 0: return Item::PoppedChorusFruit; case (434 << 16) | 0: return Item::Beetroot; case (435 << 16) | 0: return Item::BeetrootSeeds; case (436 << 16) | 0: return Item::BeetrootSoup; case (437 << 16) | 0: return Item::DragonBreath; case (439 << 16) | 0: return Item::SpectralArrow; case (440 << 16) | 0: return Item::TippedArrow; case (442 << 16) | 0: return Item::Shield; case (443 << 16) | 0: return Item::Elytra; case (444 << 16) | 0: return Item::SpruceBoat; case (445 << 16) | 0: return Item::BirchBoat; case (446 << 16) | 0: return Item::JungleBoat; case (447 << 16) | 0: return Item::AcaciaBoat; case (448 << 16) | 0: return Item::DarkOakBoat; case (449 << 16) | 0: return Item::TotemOfUndying; case (450 << 16) | 0: return Item::ShulkerShell; case (452 << 16) | 0: return Item::IronNugget; case (2256 << 16) | 0: return Item::MusicDisc13; case (2257 << 16) | 0: return Item::MusicDiscCat; case (2258 << 16) | 0: return Item::MusicDiscBlocks; case (2259 << 16) | 0: return Item::MusicDiscChirp; case (2260 << 16) | 0: return Item::MusicDiscFar; case (2261 << 16) | 0: return Item::MusicDiscMall; case (2262 << 16) | 0: return Item::MusicDiscMellohi; case (2263 << 16) | 0: return Item::MusicDiscStal; case (2264 << 16) | 0: return Item::MusicDiscStrad; case (2265 << 16) | 0: return Item::MusicDiscWard; case (2266 << 16) | 0: return Item::MusicDisc11; case (2267 << 16) | 0: return Item::MusicDiscWait; // Technical blocks that used to be able to appear // in the inventory. e.g. Water, Lava, Piston Head, Fire // Redstone Wire, Wall Sign, Stem, Portal, Cocoa, Tripwire, etc. // Some technical blocks have been manually mapped to item analogues. case (55 << 16) | 0: return Item::Redstone; case (68 << 16) | 0: return Item::OakSign; case (83 << 16) | 0: return Item::SugarCane; case (127 << 16) | 0: return Item::CocoaBeans; case (132 << 16) | 0: return Item::String; case (141 << 16) | 0: return Item::Carrot; case (142 << 16) | 0: return Item::Potato; case (207 << 16) | 0: return Item::Beetroot; // Monster Spawner type encoded in Item NBT case (52 << 16) | 50: case (52 << 16) | 51: case (52 << 16) | 52: case (52 << 16) | 53: case (52 << 16) | 54: case (52 << 16) | 55: case (52 << 16) | 56: case (52 << 16) | 57: case (52 << 16) | 58: case (52 << 16) | 59: case (52 << 16) | 60: case (52 << 16) | 61: case (52 << 16) | 62: case (52 << 16) | 63: case (52 << 16) | 64: case (52 << 16) | 65: case (52 << 16) | 66: case (52 << 16) | 90: case (52 << 16) | 91: case (52 << 16) | 92: case (52 << 16) | 93: case (52 << 16) | 94: case (52 << 16) | 95: case (52 << 16) | 96: case (52 << 16) | 97: case (52 << 16) | 98: case (52 << 16) | 99: case (52 << 16) | 100: return Item::Spawner; default: return Item::Air; } } std::pair ToItem(const Item ID) { switch (ID) { case Item::Stone: return {1, 0}; case Item::Granite: return {1, 1}; case Item::PolishedGranite: return {1, 2}; case Item::Diorite: return {1, 3}; case Item::PolishedDiorite: return {1, 4}; case Item::Andesite: return {1, 5}; case Item::PolishedAndesite: return {1, 6}; case Item::GrassBlock: return {2, 0}; case Item::Dirt: return {3, 0}; case Item::CoarseDirt: return {3, 1}; case Item::Podzol: return {3, 2}; case Item::Cobblestone: return {4, 0}; case Item::OakPlanks: return {5, 0}; case Item::SprucePlanks: return {5, 1}; case Item::BirchPlanks: return {5, 2}; case Item::JunglePlanks: return {5, 3}; case Item::AcaciaPlanks: return {5, 4}; case Item::DarkOakPlanks: return {5, 5}; case Item::OakSapling: return {6, 0}; case Item::SpruceSapling: return {6, 1}; case Item::BirchSapling: return {6, 2}; case Item::JungleSapling: return {6, 3}; case Item::AcaciaSapling: return {6, 4}; case Item::DarkOakSapling: return {6, 5}; case Item::Bedrock: return {7, 0}; case Item::Sand: return {12, 0}; case Item::RedSand: return {12, 1}; case Item::Gravel: return {13, 0}; case Item::GoldOre: return {14, 0}; case Item::IronOre: return {15, 0}; case Item::CoalOre: return {16, 0}; case Item::OakLog: return {17, 0}; case Item::SpruceLog: return {17, 1}; case Item::BirchLog: return {17, 2}; case Item::JungleLog: return {17, 3}; case Item::AcaciaLog: return {162, 0}; case Item::DarkOakLog: return {162, 1}; case Item::OakLeaves: return {18, 0}; case Item::SpruceLeaves: return {18, 1}; case Item::BirchLeaves: return {18, 2}; case Item::JungleLeaves: return {18, 3}; case Item::AcaciaLeaves: return {161, 0}; case Item::DarkOakLeaves: return {161, 1}; case Item::Sponge: return {19, 0}; case Item::WetSponge: return {19, 1}; case Item::Glass: return {20, 0}; case Item::LapisOre: return {21, 0}; case Item::LapisBlock: return {22, 0}; case Item::Dispenser: return {23, 0}; case Item::Sandstone: return {24, 0}; case Item::ChiseledSandstone: return {24, 1}; case Item::CutSandstone: return {24, 2}; case Item::NoteBlock: return {25, 0}; case Item::PoweredRail: return {27, 0}; case Item::DetectorRail: return {28, 0}; case Item::StickyPiston: return {29, 0}; case Item::Cobweb: return {30, 0}; case Item::Fern: return {31, 2}; case Item::DeadBush: return {32, 0}; case Item::Piston: return {33, 0}; case Item::WhiteWool: return {35, 0}; case Item::OrangeWool: return {35, 1}; case Item::MagentaWool: return {35, 2}; case Item::LightBlueWool: return {35, 3}; case Item::YellowWool: return {35, 4}; case Item::LimeWool: return {35, 5}; case Item::PinkWool: return {35, 6}; case Item::GrayWool: return {35, 7}; case Item::LightGrayWool: return {35, 8}; case Item::CyanWool: return {35, 9}; case Item::PurpleWool: return {35, 10}; case Item::BlueWool: return {35, 11}; case Item::BrownWool: return {35, 12}; case Item::GreenWool: return {35, 13}; case Item::RedWool: return {35, 14}; case Item::BlackWool: return {35, 15}; case Item::Dandelion: return {37, 0}; case Item::Poppy: return {38, 0}; case Item::BlueOrchid: return {38, 1}; case Item::Allium: return {38, 2}; case Item::AzureBluet: return {38, 3}; case Item::RedTulip: return {38, 4}; case Item::OrangeTulip: return {38, 5}; case Item::WhiteTulip: return {38, 6}; case Item::PinkTulip: return {38, 7}; case Item::OxeyeDaisy: return {38, 8}; case Item::BrownMushroom: return {39, 0}; case Item::RedMushroom: return {40, 0}; case Item::GoldBlock: return {41, 0}; case Item::IronBlock: return {42, 0}; case Item::OakSlab: return {126, 0}; case Item::SpruceSlab: return {126, 1}; case Item::BirchSlab: return {126, 2}; case Item::JungleSlab: return {126, 3}; case Item::AcaciaSlab: return {126, 4}; case Item::DarkOakSlab: return {126, 5}; case Item::StoneSlab: return {44, 2}; case Item::SandstoneSlab: return {44, 1}; case Item::CobblestoneSlab: return {44, 3}; case Item::BrickSlab: return {44, 4}; case Item::StoneBrickSlab: return {44, 5}; case Item::NetherBrickSlab: return {44, 6}; case Item::QuartzSlab: return {44, 7}; case Item::RedSandstoneSlab: return {182, 0}; case Item::PurpurSlab: return {205, 0}; case Item::SmoothQuartz: return {43, 7}; case Item::SmoothStone: return {43, 8}; case Item::Bricks: return {45, 0}; case Item::TNT: return {46, 0}; case Item::Bookshelf: return {47, 0}; case Item::MossyCobblestone: return {48, 0}; case Item::Obsidian: return {49, 0}; case Item::Torch: return {50, 0}; case Item::EndRod: return {198, 0}; case Item::ChorusPlant: return {199, 0}; case Item::ChorusFlower: return {200, 0}; case Item::PurpurBlock: return {201, 0}; case Item::PurpurPillar: return {202, 0}; case Item::PurpurStairs: return {203, 0}; case Item::Spawner: return {52, 0}; case Item::OakStairs: return {53, 0}; case Item::Chest: return {54, 0}; case Item::DiamondOre: return {56, 0}; case Item::DiamondBlock: return {57, 0}; case Item::CraftingTable: return {58, 0}; case Item::Farmland: return {60, 0}; case Item::Furnace: return {61, 0}; case Item::Ladder: return {65, 0}; case Item::Rail: return {66, 0}; case Item::CobblestoneStairs: return {67, 0}; case Item::Lever: return {69, 0}; case Item::StonePressurePlate: return {70, 0}; case Item::OakPressurePlate: return {72, 0}; case Item::RedstoneOre: return {73, 0}; case Item::RedstoneTorch: return {76, 0}; case Item::StoneButton: return {77, 0}; case Item::Snow: return {78, 0}; case Item::Ice: return {79, 0}; case Item::SnowBlock: return {80, 0}; case Item::Cactus: return {81, 0}; case Item::Clay: return {82, 0}; case Item::Jukebox: return {84, 0}; case Item::OakFence: return {85, 0}; case Item::SpruceFence: return {188, 0}; case Item::BirchFence: return {189, 0}; case Item::JungleFence: return {190, 0}; case Item::AcaciaFence: return {192, 0}; case Item::DarkOakFence: return {191, 0}; case Item::Pumpkin: return {86, 0}; case Item::Netherrack: return {87, 0}; case Item::SoulSand: return {88, 0}; case Item::Glowstone: return {89, 0}; case Item::JackOLantern: return {91, 0}; case Item::OakTrapdoor: return {96, 0}; case Item::InfestedStone: return {97, 0}; case Item::InfestedCobblestone: return {97, 1}; case Item::InfestedStoneBricks: return {97, 2}; case Item::InfestedMossyStoneBricks: return {97, 3}; case Item::InfestedCrackedStoneBricks: return {97, 4}; case Item::InfestedChiseledStoneBricks: return {97, 5}; case Item::StoneBricks: return {98, 0}; case Item::MossyStoneBricks: return {98, 1}; case Item::CrackedStoneBricks: return {98, 2}; case Item::ChiseledStoneBricks: return {98, 3}; case Item::BrownMushroomBlock: return {99, 0}; case Item::RedMushroomBlock: return {100, 0}; case Item::IronBars: return {101, 0}; case Item::GlassPane: return {102, 0}; case Item::Melon: return {103, 0}; case Item::Vine: return {106, 0}; case Item::OakFenceGate: return {107, 0}; case Item::SpruceFenceGate: return {183, 0}; case Item::BirchFenceGate: return {184, 0}; case Item::JungleFenceGate: return {185, 0}; case Item::AcaciaFenceGate: return {187, 0}; case Item::DarkOakFenceGate: return {186, 0}; case Item::BrickStairs: return {108, 0}; case Item::StoneBrickStairs: return {109, 0}; case Item::Mycelium: return {110, 0}; case Item::LilyPad: return {111, 0}; case Item::NetherBricks: return {112, 0}; case Item::NetherBrickFence: return {113, 0}; case Item::NetherBrickStairs: return {114, 0}; case Item::EnchantingTable: return {116, 0}; case Item::EndPortalFrame: return {120, 0}; case Item::EndStone: return {121, 0}; case Item::EndStoneBricks: return {206, 0}; case Item::DragonEgg: return {122, 0}; case Item::RedstoneLamp: return {123, 0}; case Item::SandstoneStairs: return {128, 0}; case Item::EmeraldOre: return {129, 0}; case Item::EnderChest: return {130, 0}; case Item::TripwireHook: return {131, 0}; case Item::EmeraldBlock: return {133, 0}; case Item::SpruceStairs: return {134, 0}; case Item::BirchStairs: return {135, 0}; case Item::JungleStairs: return {136, 0}; case Item::CommandBlock: return {137, 0}; case Item::Beacon: return {138, 0}; case Item::CobblestoneWall: return {139, 0}; case Item::MossyCobblestoneWall: return {139, 1}; case Item::OakButton: return {143, 0}; case Item::Anvil: return {145, 0}; case Item::ChippedAnvil: return {145, 1}; case Item::DamagedAnvil: return {145, 2}; case Item::TrappedChest: return {146, 0}; case Item::LightWeightedPressurePlate: return {147, 0}; case Item::HeavyWeightedPressurePlate: return {148, 0}; case Item::DaylightDetector: return {151, 0}; case Item::RedstoneBlock: return {152, 0}; case Item::NetherQuartzOre: return {153, 0}; case Item::Hopper: return {154, 0}; case Item::ChiseledQuartzBlock: return {155, 1}; case Item::QuartzBlock: return {155, 0}; case Item::QuartzPillar: return {155, 2}; case Item::QuartzStairs: return {156, 0}; case Item::ActivatorRail: return {157, 0}; case Item::Dropper: return {158, 0}; case Item::WhiteTerracotta: return {159, 0}; case Item::OrangeTerracotta: return {159, 1}; case Item::MagentaTerracotta: return {159, 2}; case Item::LightBlueTerracotta: return {159, 3}; case Item::YellowTerracotta: return {159, 4}; case Item::LimeTerracotta: return {159, 5}; case Item::PinkTerracotta: return {159, 6}; case Item::GrayTerracotta: return {159, 7}; case Item::LightGrayTerracotta: return {159, 8}; case Item::CyanTerracotta: return {159, 9}; case Item::PurpleTerracotta: return {159, 10}; case Item::BlueTerracotta: return {159, 11}; case Item::BrownTerracotta: return {159, 12}; case Item::GreenTerracotta: return {159, 13}; case Item::RedTerracotta: return {159, 14}; case Item::BlackTerracotta: return {159, 15}; case Item::Barrier: return {166, 0}; case Item::IronTrapdoor: return {167, 0}; case Item::HayBale: return {170, 0}; case Item::WhiteCarpet: return {171, 0}; case Item::OrangeCarpet: return {171, 1}; case Item::MagentaCarpet: return {171, 2}; case Item::LightBlueCarpet: return {171, 3}; case Item::YellowCarpet: return {171, 4}; case Item::LimeCarpet: return {171, 5}; case Item::PinkCarpet: return {171, 6}; case Item::GrayCarpet: return {171, 7}; case Item::LightGrayCarpet: return {171, 8}; case Item::CyanCarpet: return {171, 9}; case Item::PurpleCarpet: return {171, 10}; case Item::BlueCarpet: return {171, 11}; case Item::BrownCarpet: return {171, 12}; case Item::GreenCarpet: return {171, 13}; case Item::RedCarpet: return {171, 14}; case Item::BlackCarpet: return {171, 15}; case Item::Terracotta: return {172, 0}; case Item::CoalBlock: return {173, 0}; case Item::PackedIce: return {174, 0}; case Item::AcaciaStairs: return {163, 0}; case Item::DarkOakStairs: return {164, 0}; case Item::SlimeBlock: return {165, 0}; case Item::GrassPath: return {208, 0}; case Item::Sunflower: return {175, 0}; case Item::Lilac: return {175, 1}; case Item::RoseBush: return {175, 4}; case Item::Peony: return {175, 5}; case Item::TallGrass: return {175, 2}; case Item::LargeFern: return {175, 3}; case Item::WhiteStainedGlass: return {95, 0}; case Item::OrangeStainedGlass: return {95, 1}; case Item::MagentaStainedGlass: return {95, 2}; case Item::LightBlueStainedGlass: return {95, 3}; case Item::YellowStainedGlass: return {95, 4}; case Item::LimeStainedGlass: return {95, 5}; case Item::PinkStainedGlass: return {95, 6}; case Item::GrayStainedGlass: return {95, 7}; case Item::LightGrayStainedGlass: return {95, 8}; case Item::CyanStainedGlass: return {95, 9}; case Item::PurpleStainedGlass: return {95, 10}; case Item::BlueStainedGlass: return {95, 11}; case Item::BrownStainedGlass: return {95, 12}; case Item::GreenStainedGlass: return {95, 13}; case Item::RedStainedGlass: return {95, 14}; case Item::BlackStainedGlass: return {95, 15}; case Item::WhiteStainedGlassPane: return {160, 0}; case Item::OrangeStainedGlassPane: return {160, 1}; case Item::MagentaStainedGlassPane: return {160, 2}; case Item::LightBlueStainedGlassPane: return {160, 3}; case Item::YellowStainedGlassPane: return {160, 4}; case Item::LimeStainedGlassPane: return {160, 5}; case Item::PinkStainedGlassPane: return {160, 6}; case Item::GrayStainedGlassPane: return {160, 7}; case Item::LightGrayStainedGlassPane: return {160, 8}; case Item::CyanStainedGlassPane: return {160, 9}; case Item::PurpleStainedGlassPane: return {160, 10}; case Item::BlueStainedGlassPane: return {160, 11}; case Item::BrownStainedGlassPane: return {160, 12}; case Item::GreenStainedGlassPane: return {160, 13}; case Item::RedStainedGlassPane: return {160, 14}; case Item::BlackStainedGlassPane: return {160, 15}; case Item::Prismarine: return {168, 0}; case Item::PrismarineBricks: return {168, 1}; case Item::DarkPrismarine: return {168, 2}; case Item::SeaLantern: return {169, 0}; case Item::RedSandstone: return {179, 0}; case Item::ChiseledRedSandstone: return {179, 1}; case Item::CutRedSandstone: return {179, 2}; case Item::RedSandstoneStairs: return {180, 0}; case Item::RepeatingCommandBlock: return {210, 0}; case Item::ChainCommandBlock: return {211, 0}; case Item::MagmaBlock: return {213, 0}; case Item::NetherWartBlock: return {214, 0}; case Item::RedNetherBricks: return {215, 0}; case Item::BoneBlock: return {216, 0}; case Item::StructureVoid: return {217, 0}; case Item::Observer: return {218, 0}; case Item::WhiteShulkerBox: return {219, 0}; case Item::OrangeShulkerBox: return {220, 0}; case Item::MagentaShulkerBox: return {221, 0}; case Item::LightBlueShulkerBox: return {222, 0}; case Item::YellowShulkerBox: return {223, 0}; case Item::LimeShulkerBox: return {224, 0}; case Item::PinkShulkerBox: return {225, 0}; case Item::GrayShulkerBox: return {226, 0}; case Item::LightGrayShulkerBox: return {227, 0}; case Item::CyanShulkerBox: return {228, 0}; case Item::PurpleShulkerBox: return {229, 0}; case Item::BlueShulkerBox: return {230, 0}; case Item::BrownShulkerBox: return {231, 0}; case Item::GreenShulkerBox: return {232, 0}; case Item::RedShulkerBox: return {233, 0}; case Item::BlackShulkerBox: return {234, 0}; case Item::WhiteGlazedTerracotta: return {235, 0}; case Item::OrangeGlazedTerracotta: return {236, 0}; case Item::MagentaGlazedTerracotta: return {237, 0}; case Item::LightBlueGlazedTerracotta: return {238, 0}; case Item::YellowGlazedTerracotta: return {239, 0}; case Item::LimeGlazedTerracotta: return {240, 0}; case Item::PinkGlazedTerracotta: return {241, 0}; case Item::GrayGlazedTerracotta: return {242, 0}; case Item::LightGrayGlazedTerracotta: return {243, 0}; case Item::CyanGlazedTerracotta: return {244, 0}; case Item::PurpleGlazedTerracotta: return {245, 0}; case Item::BlueGlazedTerracotta: return {246, 0}; case Item::BrownGlazedTerracotta: return {247, 0}; case Item::GreenGlazedTerracotta: return {248, 0}; case Item::RedGlazedTerracotta: return {249, 0}; case Item::BlackGlazedTerracotta: return {250, 0}; case Item::WhiteConcrete: return {251, 0}; case Item::OrangeConcrete: return {251, 1}; case Item::MagentaConcrete: return {251, 2}; case Item::LightBlueConcrete: return {251, 3}; case Item::YellowConcrete: return {251, 4}; case Item::LimeConcrete: return {251, 5}; case Item::PinkConcrete: return {251, 6}; case Item::GrayConcrete: return {251, 7}; case Item::LightGrayConcrete: return {251, 8}; case Item::CyanConcrete: return {251, 9}; case Item::PurpleConcrete: return {251, 10}; case Item::BlueConcrete: return {251, 11}; case Item::BrownConcrete: return {251, 12}; case Item::GreenConcrete: return {251, 13}; case Item::RedConcrete: return {251, 14}; case Item::BlackConcrete: return {251, 15}; case Item::WhiteConcretePowder: return {252, 0}; case Item::OrangeConcretePowder: return {252, 1}; case Item::MagentaConcretePowder: return {252, 2}; case Item::LightBlueConcretePowder: return {252, 3}; case Item::YellowConcretePowder: return {252, 4}; case Item::LimeConcretePowder: return {252, 5}; case Item::PinkConcretePowder: return {252, 6}; case Item::GrayConcretePowder: return {252, 7}; case Item::LightGrayConcretePowder: return {252, 8}; case Item::CyanConcretePowder: return {252, 9}; case Item::PurpleConcretePowder: return {252, 10}; case Item::BlueConcretePowder: return {252, 11}; case Item::BrownConcretePowder: return {252, 12}; case Item::GreenConcretePowder: return {252, 13}; case Item::RedConcretePowder: return {252, 14}; case Item::BlackConcretePowder: return {252, 15}; case Item::IronDoor: return {330, 0}; case Item::OakDoor: return {324, 0}; case Item::SpruceDoor: return {427, 0}; case Item::BirchDoor: return {428, 0}; case Item::JungleDoor: return {429, 0}; case Item::AcaciaDoor: return {430, 0}; case Item::DarkOakDoor: return {431, 0}; case Item::Repeater: return {356, 0}; case Item::Comparator: return {404, 0}; case Item::StructureBlock: return {255, 0}; case Item::IronShovel: return {256, 0}; case Item::IronPickaxe: return {257, 0}; case Item::IronAxe: return {258, 0}; case Item::FlintAndSteel: return {259, 0}; case Item::Apple: return {260, 0}; case Item::Bow: return {261, 0}; case Item::Arrow: return {262, 0}; case Item::Coal: return {263, 0}; case Item::Charcoal: return {263, 1}; case Item::Diamond: return {264, 0}; case Item::IronIngot: return {265, 0}; case Item::GoldIngot: return {266, 0}; case Item::IronSword: return {267, 0}; case Item::WoodenSword: return {268, 0}; case Item::WoodenShovel: return {269, 0}; case Item::WoodenPickaxe: return {270, 0}; case Item::WoodenAxe: return {271, 0}; case Item::StoneSword: return {272, 0}; case Item::StoneShovel: return {273, 0}; case Item::StonePickaxe: return {274, 0}; case Item::StoneAxe: return {275, 0}; case Item::DiamondSword: return {276, 0}; case Item::DiamondShovel: return {277, 0}; case Item::DiamondPickaxe: return {278, 0}; case Item::DiamondAxe: return {279, 0}; case Item::Stick: return {280, 0}; case Item::Bowl: return {281, 0}; case Item::MushroomStew: return {282, 0}; case Item::GoldenSword: return {283, 0}; case Item::GoldenShovel: return {284, 0}; case Item::GoldenPickaxe: return {285, 0}; case Item::GoldenAxe: return {286, 0}; case Item::String: return {287, 0}; case Item::Feather: return {288, 0}; case Item::Gunpowder: return {289, 0}; case Item::WoodenHoe: return {290, 0}; case Item::StoneHoe: return {291, 0}; case Item::IronHoe: return {292, 0}; case Item::DiamondHoe: return {293, 0}; case Item::GoldenHoe: return {294, 0}; case Item::WheatSeeds: return {295, 0}; case Item::Wheat: return {296, 0}; case Item::Bread: return {297, 0}; case Item::LeatherHelmet: return {298, 0}; case Item::LeatherChestplate: return {299, 0}; case Item::LeatherLeggings: return {300, 0}; case Item::LeatherBoots: return {301, 0}; case Item::ChainmailHelmet: return {302, 0}; case Item::ChainmailChestplate: return {303, 0}; case Item::ChainmailLeggings: return {304, 0}; case Item::ChainmailBoots: return {305, 0}; case Item::IronHelmet: return {306, 0}; case Item::IronChestplate: return {307, 0}; case Item::IronLeggings: return {308, 0}; case Item::IronBoots: return {309, 0}; case Item::DiamondHelmet: return {310, 0}; case Item::DiamondChestplate: return {311, 0}; case Item::DiamondLeggings: return {312, 0}; case Item::DiamondBoots: return {313, 0}; case Item::GoldenHelmet: return {314, 0}; case Item::GoldenChestplate: return {315, 0}; case Item::GoldenLeggings: return {316, 0}; case Item::GoldenBoots: return {317, 0}; case Item::Flint: return {318, 0}; case Item::Porkchop: return {319, 0}; case Item::CookedPorkchop: return {320, 0}; case Item::Painting: return {321, 0}; case Item::GoldenApple: return {322, 0}; case Item::EnchantedGoldenApple: return {322, 1}; case Item::OakSign: return {323, 0}; case Item::Bucket: return {325, 0}; case Item::WaterBucket: return {326, 0}; case Item::LavaBucket: return {327, 0}; case Item::Minecart: return {328, 0}; case Item::Saddle: return {329, 0}; case Item::Redstone: return {331, 0}; case Item::Snowball: return {332, 0}; case Item::OakBoat: return {333, 0}; case Item::Leather: return {334, 0}; case Item::MilkBucket: return {335, 0}; case Item::Brick: return {336, 0}; case Item::ClayBall: return {337, 0}; case Item::SugarCane: return {338, 0}; case Item::Paper: return {339, 0}; case Item::Book: return {340, 0}; case Item::SlimeBall: return {341, 0}; case Item::ChestMinecart: return {342, 0}; case Item::FurnaceMinecart: return {343, 0}; case Item::Egg: return {344, 0}; case Item::Compass: return {345, 0}; case Item::FishingRod: return {346, 0}; case Item::Clock: return {347, 0}; case Item::GlowstoneDust: return {348, 0}; case Item::Cod: return {349, 0}; case Item::Salmon: return {349, 1}; case Item::TropicalFish: return {349, 2}; case Item::Pufferfish: return {349, 3}; case Item::CookedCod: return {350, 0}; case Item::CookedSalmon: return {350, 1}; case Item::InkSac: return {351, 0}; case Item::RedDye: return {351, 1}; case Item::GreenDye: return {351, 2}; case Item::CocoaBeans: return {351, 3}; case Item::LapisLazuli: return {351, 4}; case Item::PurpleDye: return {351, 5}; case Item::CyanDye: return {351, 6}; case Item::LightGrayDye: return {351, 7}; case Item::GrayDye: return {351, 8}; case Item::PinkDye: return {351, 9}; case Item::LimeDye: return {351, 10}; case Item::YellowDye: return {351, 11}; case Item::LightBlueDye: return {351, 12}; case Item::MagentaDye: return {351, 13}; case Item::OrangeDye: return {351, 14}; case Item::BoneMeal: return {351, 15}; case Item::Bone: return {352, 0}; case Item::Sugar: return {353, 0}; case Item::Cake: return {354, 0}; case Item::WhiteBed: return {355, 0}; case Item::OrangeBed: return {355, 1}; case Item::MagentaBed: return {355, 2}; case Item::LightBlueBed: return {355, 3}; case Item::YellowBed: return {355, 4}; case Item::LimeBed: return {355, 5}; case Item::PinkBed: return {355, 6}; case Item::GrayBed: return {355, 7}; case Item::LightGrayBed: return {355, 8}; case Item::CyanBed: return {355, 9}; case Item::PurpleBed: return {355, 10}; case Item::BlueBed: return {355, 11}; case Item::BrownBed: return {355, 12}; case Item::GreenBed: return {355, 13}; case Item::RedBed: return {355, 14}; case Item::BlackBed: return {355, 15}; case Item::Cookie: return {357, 0}; case Item::FilledMap: return {358, 0}; case Item::Shears: return {359, 0}; case Item::MelonSlice: return {360, 0}; case Item::PumpkinSeeds: return {361, 0}; case Item::MelonSeeds: return {362, 0}; case Item::Beef: return {363, 0}; case Item::CookedBeef: return {364, 0}; case Item::Chicken: return {365, 0}; case Item::CookedChicken: return {366, 0}; case Item::RottenFlesh: return {367, 0}; case Item::EnderPearl: return {368, 0}; case Item::BlazeRod: return {369, 0}; case Item::GhastTear: return {370, 0}; case Item::GoldNugget: return {371, 0}; case Item::NetherWart: return {372, 0}; case Item::Potion: return {373, 0}; case Item::SplashPotion: return {438, 0}; case Item::LingeringPotion: return {441, 0}; case Item::GlassBottle: return {374, 0}; case Item::SpiderEye: return {375, 0}; case Item::FermentedSpiderEye: return {376, 0}; case Item::BlazePowder: return {377, 0}; case Item::MagmaCream: return {378, 0}; case Item::BrewingStand: return {379, 0}; case Item::Cauldron: return {380, 0}; case Item::EnderEye: return {381, 0}; case Item::GlisteringMelonSlice: return {382, 0}; case Item::BatSpawnEgg: return {383, 65}; case Item::BlazeSpawnEgg: return {383, 61}; case Item::CaveSpiderSpawnEgg: return {383, 59}; case Item::ChickenSpawnEgg: return {383, 93}; case Item::CowSpawnEgg: return {383, 92}; case Item::CreeperSpawnEgg: return {383, 50}; case Item::DonkeySpawnEgg: return {383, 31}; case Item::ElderGuardianSpawnEgg: return {383, 4}; case Item::EndermanSpawnEgg: return {383, 58}; case Item::EndermiteSpawnEgg: return {383, 67}; case Item::EvokerSpawnEgg: return {383, 34}; case Item::GhastSpawnEgg: return {383, 56}; case Item::GuardianSpawnEgg: return {383, 68}; case Item::HorseSpawnEgg: return {383, 100}; case Item::HuskSpawnEgg: return {383, 23}; case Item::LlamaSpawnEgg: return {383, 103}; case Item::MagmaCubeSpawnEgg: return {383, 62}; case Item::MooshroomSpawnEgg: return {383, 96}; case Item::MuleSpawnEgg: return {383, 32}; case Item::OcelotSpawnEgg: return {383, 98}; case Item::PigSpawnEgg: return {383, 90}; case Item::PolarBearSpawnEgg: return {383, 102}; case Item::RabbitSpawnEgg: return {383, 101}; case Item::SheepSpawnEgg: return {383, 91}; case Item::ShulkerSpawnEgg: return {383, 69}; case Item::SkeletonSpawnEgg: return {383, 51}; case Item::SkeletonHorseSpawnEgg: return {383, 28}; case Item::SlimeSpawnEgg: return {383, 55}; case Item::SpiderSpawnEgg: return {383, 52}; case Item::SquidSpawnEgg: return {383, 94}; case Item::StraySpawnEgg: return {383, 6}; case Item::VexSpawnEgg: return {383, 35}; case Item::VillagerSpawnEgg: return {383, 120}; case Item::VindicatorSpawnEgg: return {383, 36}; case Item::WitchSpawnEgg: return {383, 66}; case Item::WitherSkeletonSpawnEgg: return {383, 5}; case Item::WolfSpawnEgg: return {383, 95}; case Item::ZombieSpawnEgg: return {383, 54}; case Item::ZombieHorseSpawnEgg: return {383, 29}; case Item::ZombiePigmanSpawnEgg: return {383, 57}; case Item::ZombieVillagerSpawnEgg: return {383, 27}; case Item::ExperienceBottle: return {384, 0}; case Item::FireCharge: return {385, 0}; case Item::WritableBook: return {386, 0}; case Item::WrittenBook: return {387, 0}; case Item::Emerald: return {388, 0}; case Item::ItemFrame: return {389, 0}; case Item::FlowerPot: return {390, 0}; case Item::Carrot: return {391, 0}; case Item::Potato: return {392, 0}; case Item::BakedPotato: return {393, 0}; case Item::PoisonousPotato: return {394, 0}; case Item::Map: return {395, 0}; case Item::GoldenCarrot: return {396, 0}; case Item::SkeletonSkull: return {397, 0}; case Item::WitherSkeletonSkull: return {397, 1}; case Item::PlayerHead: return {397, 3}; case Item::ZombieHead: return {397, 2}; case Item::CreeperHead: return {397, 4}; case Item::DragonHead: return {397, 5}; case Item::CarrotOnAStick: return {398, 0}; case Item::NetherStar: return {399, 0}; case Item::PumpkinPie: return {400, 0}; case Item::FireworkRocket: return {401, 0}; case Item::FireworkStar: return {402, 0}; case Item::EnchantedBook: return {403, 0}; case Item::NetherBrick: return {405, 0}; case Item::Quartz: return {406, 0}; case Item::TNTMinecart: return {407, 0}; case Item::HopperMinecart: return {408, 0}; case Item::PrismarineShard: return {409, 0}; case Item::PrismarineCrystals: return {410, 0}; case Item::Rabbit: return {411, 0}; case Item::CookedRabbit: return {412, 0}; case Item::RabbitStew: return {413, 0}; case Item::RabbitFoot: return {414, 0}; case Item::RabbitHide: return {415, 0}; case Item::ArmorStand: return {416, 0}; case Item::IronHorseArmor: return {417, 0}; case Item::GoldenHorseArmor: return {418, 0}; case Item::DiamondHorseArmor: return {419, 0}; case Item::Lead: return {420, 0}; case Item::NameTag: return {421, 0}; case Item::CommandBlockMinecart: return {422, 0}; case Item::Mutton: return {423, 0}; case Item::CookedMutton: return {424, 0}; case Item::WhiteBanner: return {425, 15}; case Item::OrangeBanner: return {425, 14}; case Item::MagentaBanner: return {425, 13}; case Item::LightBlueBanner: return {425, 12}; case Item::YellowBanner: return {425, 11}; case Item::LimeBanner: return {425, 10}; case Item::PinkBanner: return {425, 9}; case Item::GrayBanner: return {425, 8}; case Item::LightGrayBanner: return {425, 7}; case Item::CyanBanner: return {425, 6}; case Item::PurpleBanner: return {425, 5}; case Item::BlueBanner: return {425, 4}; case Item::BrownBanner: return {425, 3}; case Item::GreenBanner: return {425, 2}; case Item::RedBanner: return {425, 1}; case Item::BlackBanner: return {425, 0}; case Item::EndCrystal: return {426, 0}; case Item::ChorusFruit: return {432, 0}; case Item::PoppedChorusFruit: return {433, 0}; case Item::Beetroot: return {434, 0}; case Item::BeetrootSeeds: return {435, 0}; case Item::BeetrootSoup: return {436, 0}; case Item::DragonBreath: return {437, 0}; case Item::SpectralArrow: return {439, 0}; case Item::TippedArrow: return {440, 0}; case Item::Shield: return {442, 0}; case Item::Elytra: return {443, 0}; case Item::SpruceBoat: return {444, 0}; case Item::BirchBoat: return {445, 0}; case Item::JungleBoat: return {446, 0}; case Item::AcaciaBoat: return {447, 0}; case Item::DarkOakBoat: return {448, 0}; case Item::TotemOfUndying: return {449, 0}; case Item::ShulkerShell: return {450, 0}; case Item::IronNugget: return {452, 0}; case Item::MusicDisc13: return {2256, 0}; case Item::MusicDiscCat: return {2257, 0}; case Item::MusicDiscBlocks: return {2258, 0}; case Item::MusicDiscChirp: return {2259, 0}; case Item::MusicDiscFar: return {2260, 0}; case Item::MusicDiscMall: return {2261, 0}; case Item::MusicDiscMellohi: return {2262, 0}; case Item::MusicDiscStal: return {2263, 0}; case Item::MusicDiscStrad: return {2264, 0}; case Item::MusicDiscWard: return {2265, 0}; case Item::MusicDisc11: return {2266, 0}; case Item::MusicDiscWait: return {2267, 0}; default: return {0, 0}; } } } // namespace PaletteUpgrade