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// Server.h

// Interfaces to the cServer class encapsulating the entire "server"





#pragma once

#include "Globals.h"
#include "mbedTLS++/RsaPrivateKey.h"

#ifdef _WIN32
#define SocketError WSAGetLastError()
#else
typedef int SOCKET;
enum
{
	INVALID_SOCKET = -1,
};
#define closesocket close
#define SocketError errno
#endif





class cServer
{
	SOCKET m_ListenSocket;
	cRsaPrivateKey m_PrivateKey;
	ContiguousByteBuffer m_PublicKeyDER;
	UInt16 m_ConnectPort;

  public:
	cServer(void);

	int Init(UInt16 a_ListenPort, UInt16 a_ConnectPort);
	void Run(void);

	cRsaPrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
	ContiguousByteBufferView GetPublicKeyDER(void) { return m_PublicKeyDER; }

	UInt16 GetConnectPort(void) const { return m_ConnectPort; }
};