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// Server.h
// Interfaces to the cServer class encapsulating the entire "server"
#pragma once
#include "Globals.h"
#include "mbedTLS++/RsaPrivateKey.h"
#ifdef _WIN32
#define SocketError WSAGetLastError()
#else
typedef int SOCKET;
enum
{
INVALID_SOCKET = -1,
};
#define closesocket close
#define SocketError errno
#endif
class cServer
{
SOCKET m_ListenSocket;
cRsaPrivateKey m_PrivateKey;
ContiguousByteBuffer m_PublicKeyDER;
UInt16 m_ConnectPort;
public:
cServer(void);
int Init(UInt16 a_ListenPort, UInt16 a_ConnectPort);
void Run(void);
cRsaPrivateKey & GetPrivateKey(void) { return m_PrivateKey; }
ContiguousByteBufferView GetPublicKeyDER(void) { return m_PublicKeyDER; }
UInt16 GetConnectPort(void) const { return m_ConnectPort; }
};
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