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#include "Globals.h"  // NOTE: MSVC stupidness requires this to be the same across all modules

#include "Plugin.h"
#include "Player.h"
#include "World.h"
#include "CommandOutput.h"
#include "Mobs/Monster.h"





cPlugin::cPlugin( const AString & a_PluginDirectory )
	: m_Version(0)
	, m_Language(E_CPP)
	, m_Directory(a_PluginDirectory)
{
}





cPlugin::~cPlugin()
{
	LOGD("Destroying plugin \"%s\".", m_Name.c_str());
}





AString cPlugin::GetLocalDirectory(void) const
{
	return std::string("Plugins/") + m_Directory;
}