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#include "Globals.h" // NOTE: MSVC stupidness requires this to be the same across all modules
#include "cPacket_MultiBlock.h"
cPacket_MultiBlock::cPacket_MultiBlock( const cPacket_MultiBlock & a_Copy )
{
m_PacketID = E_MULTI_BLOCK;
m_ChunkX = a_Copy.m_ChunkX;
m_ChunkZ = a_Copy.m_ChunkZ;
m_NumBlocks = a_Copy.m_NumBlocks;
#if (MINECRAFT_1_2_2 == 1)
m_DataSize = a_Copy.m_DataSize;
m_Data = new sBlockChange[m_NumBlocks];
memcpy( m_Data, a_Copy.m_Data, sizeof(sBlockChange)*m_NumBlocks );
#else
m_BlockCoordinates = new unsigned short[m_NumBlocks];
memcpy( m_BlockCoordinates, a_Copy.m_BlockCoordinates, sizeof(short)*m_NumBlocks );
m_BlockTypes = new char[m_NumBlocks];
memcpy( m_BlockTypes, a_Copy.m_BlockTypes, m_NumBlocks );
m_BlockMetas = new char[m_NumBlocks];
memcpy( m_BlockMetas, a_Copy.m_BlockMetas, m_NumBlocks );
#endif
}
cPacket_MultiBlock::~cPacket_MultiBlock()
{
#if (MINECRAFT_1_2_2 == 1)
delete [] m_Data;
#else
if( m_BlockCoordinates ) delete [] m_BlockCoordinates;
if( m_BlockTypes ) delete [] m_BlockTypes;
if( m_BlockMetas ) delete [] m_BlockMetas;
#endif
}
void cPacket_MultiBlock::Serialize(AString & a_Data) const
{
AppendByte (a_Data, m_PacketID);
AppendInteger(a_Data, m_ChunkX);
AppendInteger(a_Data, m_ChunkZ);
AppendShort (a_Data, m_NumBlocks);
#if (MINECRAFT_1_2_2 == 1)
AppendInteger(a_Data, m_DataSize);
AppendData (a_Data, (const char*)m_Data, m_DataSize);
#else
AppendData (a_Data, (char *)m_BlockCoordinates, sizeof(short) * m_NumBlocks);
AppendData (a_Data, m_BlockTypes, m_NumBlocks);
AppendData (a_Data, m_BlockMetas, m_NumBlocks);
#endif
}
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