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#pragma once

#include "Mixins.h"





class cBlockBrewingStandHandler final : public cBlockEntityHandler
{
	using Super = cBlockEntityHandler;

  public:
	using Super::Super;

  private:
	virtual cItems ConvertToPickups(const NIBBLETYPE a_BlockMeta, const cItem * const a_Tool) const override
	{
		return cItem(E_ITEM_BREWING_STAND);  // We have to drop the item form of a brewing stand
	}





	virtual ColourID GetMapBaseColourID(NIBBLETYPE a_Meta) const override
	{
		UNUSED(a_Meta);
		return 6;
	}
};